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* Cait Sith ×5
* Cait Sith ×5
* '''Tortoise Shield''' ×1
* '''Tortoise Shield''' ×1
* '''Titanium''' ×1
* '''Saucer''' ×1
| Cures "Imp" status, or inflicts "Imp" to an enemy
| Cures "Imp" status, or inflicts "Imp" to an enemy
|-
|-
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|
|
* Phantom ×3
* Phantom ×3
| Raises physical attack of target, and he/she automatically attacks until end of battle. Also useful if cast on spellcasting enemies.
| Raises physical attack of target, and he/she can only use physical attacks and is uncontrollable until the end of the battle. Also useful if cast on spellcasting enemies.
|-
|-
!Float
!Float
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* Quetzalli ×5
* Quetzalli ×5
* Cait Sith ×2
* Cait Sith ×2
| Protects again earth-elemental attacks save Lifeshaver
| Protects against certain attacks, namely Quake and Meltdown.
|-
|-
!Vanish  
!Vanish  
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* Phantom ×3
* Phantom ×3
* Cactuar ×10
* Cactuar ×10
| All magical attack will hit an invisible target, unless status protection is present
| All magical attack will hit an invisible target, unless status protection is present.
|-
|-
!Warp
!Warp
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* Fenrir ×10
* Fenrir ×10
* Cactuar ×20
* Cactuar ×20
| None
| Not all battles or dungeons can be exited. The spell will fail if that is the case.
|-
|-
!Reflect (Rflect)
!Reflect (Rflect)
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|
|
* Carbuncle ×5
* Carbuncle ×5
| None
| Some attacks ignore reflect.
|-
|-
!Hastega (Haste2)
!Hastega (Haste2)
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* Raiden ×1
* Raiden ×1
* Gilgamesh ×1
* Gilgamesh ×1
| Simply broken
| Quick cannot be cast again through the use of this spell.
|-
|-
!Valor
!Valor
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|
|
* Gilgamesh ×5
* Gilgamesh ×5
| None
| Advance only.
|}
|}



Revision as of 15:12, 12 January 2022

Items that teach spells are in bold

Healing spells

Name MP Cost Effect Espers Who Teach It Note
Cure 5 Weak healing magic. Harms undead weakly.
  • Kirin ×2
  • Shiva ×3
  • Seraph ×20
  • Lakshmi ×20
None
Cura (Cure 2) 25 Medium healing magic. Deals moderate damage to undead.
  • Golem ×5
  • Kirin ×1
  • Seraph ×8
  • Lakshmi ×16
  • Unicorn ×4
  • Seraph ×5
None
Curaga (Cure 3) 40 Strong healing magic. Harms undead greatly.
  • Phoenix ×2
  • Lakshmi ×1
It's actually stronger than Flare on a single target
Regen 10 Gradually heals HP.
  • Kirin ×3
  • Seraph ×10
  • Lakshmi ×20
Wears away HP for undeads
Raise (Life) 30 Revives a dead ally with about 12% of their max HP. May instantly kill undead enemies.
  • Bismarck ×2
  • Phoenix ×10
Kills an undead instantly
Arise (Life 2) 60 Revives a dead ally with all of their max HP. Instantly kills undead enemies.
  • Phoenix ×2
Kills an undead instantly
Reraise (Life 3) 60 Revies a dead ally with 12% of their max HP immediately after they die.
  • Phoenix ×1
Can kill an undead inflicted with Life 3, if you attack with Doom
Poisona (Antdot) 3 Heals poison.
  • Kirin ×4
Also removes Seizure
Esuna (Remedy) 15 Heals all bad status effects (Confusion, Stop, Poison, Bio, Sleep, Blind, Berserk, Petrified, and Charm), but not Frozen, Imp, or Zombie.
  • Alexander ×15
  • Seraph ×4
  • Lakshmi ×20
  • Unicorn ×3
None

Support spells

Name MP Cost Effect Espers Who Teach It Note
Imp 10 Cures to/from "Imp".
  • Imp's Armor ×1
  • Cait Sith ×5
  • Tortoise Shield ×1
  • Saucer ×1
Cures "Imp" status, or inflicts "Imp" to an enemy
Haste 10 Raises target's battle speed.
  • Carbuncle ×3
  • Quetzalli ×20
None
Protect (Safe) 12 Raises target's defense.
  • Alexander ×10
  • Carbuncle ×2
  • Golem ×5
  • Unicorn ×1
None
Shell 15 Raises target's magic defense
  • Alexander ×10
  • Carbuncle ×2
  • Force Shield ×5
  • Unicorn ×1
  • Zona Seeker ×5
None
Berserk (Bserk) 16 Casts Berserk on target.
  • Phantom ×3
Raises physical attack of target, and he/she can only use physical attacks and is uncontrollable until the end of the battle. Also useful if cast on spellcasting enemies.
Float 17 Makes target float.
  • Quetzalli ×5
  • Cait Sith ×2
Protects against certain attacks, namely Quake and Meltdown.
Vanish 18 Renders target invisible and immune to physical attacks.
  • Phantom ×3
  • Cactuar ×10
All magical attack will hit an invisible target, unless status protection is present.
Warp 20 Escape from dungeons/battles.
  • Carbuncle ×2
  • Fenrir ×10
  • Cactuar ×20
Not all battles or dungeons can be exited. The spell will fail if that is the case.
Reflect (Rflect) 22 Casts a magic barrier on target that reflects magic.
  • Carbuncle ×5
Some attacks ignore reflect.
Hastega (Haste2) 38 Speeds up entire party.
  • Quetzalli ×2
None
Quick 99 Allows double commands.
  • Raiden ×1
  • Gilgamesh ×1
Quick cannot be cast again through the use of this spell.
Valor 50 Boosts the target's attack power
  • Gilgamesh ×5
Advance only.

Debuff spells

Name MP Cost Effect Espers Who Teach It Note
Osmose 1 Absorbs MP from target.
  • Shiva ×4
  • Zona Seeker ×15
Works in reverse versus undead
Libra (Scan) 3 Displays an enemy's HP/weak point.
  • Kirin ×5
None
Sleep 5 Puts target to sleep.
  • Siren ×10
None
Slow 5 Slows battle speed of target.
  • Quetzalli ×20
  • Siren ×7
None
Silence (Mute) 8 Prevents target from using magic.
  • Siren ×8
Also prevents from using any attacks that cost MP
Confuse (Muddle) 8 Confuses target.
  • Cait Sith ×7
None
Stop 10 Stops target's battle gauge.
  • Fenrir ×3
  • Golem ×5
None
Rasp 12 Reduces target's MP.
  • Shiva ×4
  • Zona Seeker ×20
None
Dispel 25 Maintains poor status.
  • Alexander ×10
  • Unicorn ×2
Removes beneficial statuses
Slowga (Slow 2) 26 Slows all enemies.
  • Quetzalli ×2
None


Attack spells

Name MP Cost Effect Espers who teaches it Note
Elemental
Poison 3 Poisons enemy.
  • Ramuh ×5
Is actually stronger than Fire, Blizzard, or Thunder
Fire 4 Weak fire attack.
  • Bismarck ×20
  • Ifrit ×10
  • Siren ×6
None
Blizzard 5 Weak ice attack
  • Bismarck ×20
  • Shiva ×10
None
Thunder 6 Weak lightning attack.
  • Bismarck ×20
  • Ramuh ×10
None
Fira (Fire 2) 20 Medium fire attack.
  • Flame Shield ×5
  • Ifrit ×5
  • Maduin ×3
None
Blizzara (Ice 2) 21 Medium ice attack
  • Ice Shld ×5
  • Shiva ×5
  • Maduin ×3
None
Thundara (Bolt 2) 22 Medium lightning attack.
  • Thunder Shld ×5
  • Ramuh ×2
  • Maduin ×3
None
Bio 26 Poisons enemy and does greater damage than Poison.
  • Catoblepas ×8
Weaker than level 2s
Holy (Pearl) 40 A powerful Holy-elemental attack.
  • Alexander ×2
Quake 50 Earth-elemental attack. Misses against flying enemies.
  • Midgardsormr ×3
Stronger than Meteor
Firaga (Fire 3) 51 Strong fire attack.
  • Phoenix ×3
  • Valigarmanda ×1
None
Blizzaga (Ice 3) 52 Strong ice attack
  • Valigarmanda ×1
None
Thundaga (Bolt 3) 53 Strong lightning attack.
  • Valigarmanda ×1
None
Meltdown (Merton) 85 A powerful defense-ignoring fire/wind attack. Misses flying enemies.
  • Crusader ×1
Stronger than Meteor
Flood 75 A powerful defense-ignoring water elemental attack.
  • Leviathan ×2
Ignores Runic
Instant-defeat
Break 25 Petrifies an enemy
  • Catoblepas ×5
Petrified enemies are instantly defeated. Checks for ID protection unlike Dread.
Death (Doom) 35 Instantly kills an enemy.
  • Catoblepas ×2
Fully heals an undead
Banish (X-Zone) 53 Instantly kills an enemy.
  • Cursed Ring ×5
  • Fenrir ×5
ID to all
Non-elemental
Drain 15 Steals enemy's HP and gives it to the caster.
  • Ifrit ×1
Works in reverse versus undead
Gravity (Demi) 33 Cuts an enemy's HP in half.
  • Phantom ×5
Checks for ID Protection
Flare 45 Barrier-piercing non-elemental attack.
  • Bahamut ×2
None
Graviga (Qrtr) 48 Cuts an enemy's HP by 3/4.
  • Midgardsormr ×1
  • Diabolos ×5
Checks for ID Protection
Gravija 70 Cuts an enemy's HP by 31/32.
  • Diabolos ×3
Does not check for protection
Meteor 62 Four powerful attacks against multiple enemies.
  • Crusader ×10
  • Odin ×1
None
Tornado 75 Renders an enemy with barely any HP. Misses against some enemies.
  • Midgardsormr ×1
Safety Bit can block this
Ultima 80 Damages all enemies.
  • Paladin Shield ×1
  • Ragnarok ×1
Most poweful attack spell in the game. Despite 80 mana casting cost, it is will worth using as much as possible. Easily can hit 9999 damage cap.