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[[Final Fantasy VI]] > '''Spell List'''


''Items that teaches spells are in '''bold'''''
{{Header Nav|game=Final Fantasy VI}}
{| border="1" cellpadding="2"
 
''Items that teach spells are in '''bold'''''
 
=== Healing spells ===
{|{{prettytable|sortable=1}}
! Name !! MP Cost !! Effect !! Espers Who Teach It !! Note
! Name !! MP Cost !! Effect !! Espers Who Teach It !! Note
|-
|-
! Cure  
! Cure  
| 5 || Weak healing magic. Harms undead weakly. || Kirin x2, Shiva x3, Sraphim x20, Starlet x20 || None
| 5 || Weak healing magic. Deals minor damage to undead.
|
* Kirin ×2
* Shiva ×3
* Seraph ×20
* Lakshmi ×20
| Vulnerable to Runic and Reflect
|-
|-
! Cure 2
! Cura (Cure 2)
| 25 || Medium healing magic. Harms undead somewhat. || Golem x5, Kirin x1, Sraphim x8, Starlet x16, Unicorn x4,  Sraphim x5 || None
| 25 || Medium healing magic. Deals moderate damage to undead.
|
* Golem ×5
* Kirin ×1
* Seraph ×8
* Lakshmi ×16
* Unicorn ×4
* Seraph ×5
| Vulnerable to Runic and Reflect
|-
|-
! Cure 3
! Curaga (Cure 3)
| 40 || Strong healing magic. Harms undead greatly. || Phoenix x2, Starlet x1 || It's actually stronger than Flare on a single target
| 40 || Strong healing magic. Deals large amounts of damage to undead.
|
* Phoenix ×2
* Lakshmi ×1
| Vulnerable to Runic and Reflect
|-
|-
! Life
! Regen
| 30 || Revies a dead ally with about 12% of their max HP. May kill undead quickly. || Bismark x2, Phoenix x10, || Kills an undead instantly
| 10 || Gradually heals HP. Gradually saps the undead's health.
|
* Kirin ×3
* Seraph ×10
* Lakshmi ×20
| Vulnerable to Runic, ignores Reflect.
|-
|-
! Life 2
! Raise (Life)
| 60 || Revies a dead ally with 100% of their max HP. May kill undead quickly. || Phoenix x2 || Kills an undead instantly
| 30 || Revives a KO'd ally with about 12% of their max HP. May instantly kill undead enemies.
|
* Bismarck ×2
* Phoenix ×10
| Vulnerable to Runic, ignores Reflect
|-
! Arise (Life 2)
| 60 || Revives a dead ally with all of their max HP. Instantly kills undead enemies.
|
* Phoenix ×2
| Vulnerable to Runic, ignores Reflect
|-
! Reraise (Life 3)
| 60 || Revies a dead ally with 12% of their max HP immediately after they die.
|
* Phoenix ×1
| Vulnerable to Runic, ignores Reflect
|-  
|-  
! Antdot
! Poisona (Antdot)
| 3 || Heals poison. || Kirin x4 || Also removes Seizure
| 3 || Heals poison.
|
* Kirin ×4
| Also removes Blind, vulnerable to Runic
|-
|-
! Remedy
! Esuna (Remedy)
| 15 || Heals all bad status effects (Confusion, Stop, Poison, Bio, Sleep, Blind, Berserk, Stone, and Charm), but not Frozen, Imp, or Zombie. || Alexandr x15, Sraphim x4, Starlet x20, Unicorn x3 || None
| 15 || Heals all bad status effects (Confusion, Stop, Poison, Sap, Sleep, Blind, Berserk, Petrified, and Charm), but not Frozen, Imp, or Zombie.
|
* Alexander ×15
* Seraph ×4
* Lakshmi ×20
* Unicorn ×3
| Vulnerable to Runic
|}
 
=== Support spells ===
{|{{prettytable|sortable=1}}
! Name !! MP Cost !! Effect !! Espers Who Teach It !! Note
|-
|-
! Regen
!Imp
| 10 || Gradually heals HP. || Kirin x3, Sraphim x10, Starlet x20 || Wears away HP for undeads
| 10 || Cures to/from "Imp".
|
* '''Reed Cloak''' ×1
* Cait Sith ×5
* '''Tortoise Shield''' ×1
* '''Saucer''' ×1
| Cures "Imp" status, or inflicts "Imp" to an enemy
|-
!Haste
| 10 || Raises target's battle speed.
|
* Carbuncle ×3
* Quetzalli ×20
| None
|-
!Protect (Safe)
| 12 || Raises target's physical defense.
|
* Alexander ×10
* Carbuncle ×2
* Golem ×5
* Unicorn ×1
| None
|-
!Shell
| 15 || Raises target's magic defense
|
* Alexander ×10
* Carbuncle ×2
* '''Force Shield''' ×5
* Unicorn ×1
* Zona Seeker ×5
| None
|-
!Berserk (Bserk)
| 16 || Casts Berserk on a target.
|
* Phantom ×3
| Raises physical attack of target, and he/she can only use physical attacks and is uncontrollable until the end of the battle. Also useful if cast on spellcasting enemies. Umaro has an innate berserk status.
|-
!Float
| 17 || Makes target float.
|
* Quetzalli ×5
* Cait Sith ×2
| Protects against certain attacks, namely Quake and Meltdown.
|-
|-
! Life 3
!Vanish
| 60 || Revies a dead ally with 12% of their max HP immediately after they die. || Phoenix x1 || Can kill an undead inflicted with Life 3, if you attack with Doom
| 18 || Renders target invisible and immune to physical attacks.
|
* Phantom ×3
* Cactuar ×10
| All magical attacks will hit an invisible target, barring certain spells that check for immunities.
|-
|-
! Fire
!Warp
| 4 || Weak fire attack. || Bismark x20, Ifrit x10, Siren x6 || None
| 20 || Escape from dungeons/battles.
|
* Carbuncle ×2
* Fenrir ×10
* Cactuar ×20
| Not all battles or dungeons can be exited. The spell will fail if that is the case.
|-
|-
! Ice 
!Reflect (Rflect)
| 5 || Weak ice attack || Bismark x20, Shiva x10 || None
| 22 || Casts a magic barrier on the target that reflects magic.
|
* Carbuncle ×5
| Some attacks ignore reflect.
|-
|-
! Bolt 
!Hastega (Haste2)
| 6 || Weak lightning attack. || Bismark x20, Ramuh x10 || None
| 38 || Speeds up entire party.
|
* Quetzalli ×2
| None
|-
|-
! Poison   
!Quick
| 3 || Poisons enemy.|| Ramuh x5 || Is actually stronger than Fire, Ice, or Bolt
| 99 || Allows the target to take two actions in one turn.
|
* Raiden ×1
* Gilgamesh ×1
| Quick cannot be cast again through the use of this spell.
|-
|-
! Drain
!Valor
| 15 || Steals enemy's HP and gives it the caster. || Ifrit x1 || Works in reverse versus undead
| 50 || Boosts the target's attack power
|
* Gilgamesh ×5
| Advance only.
|}
 
=== Debuff spells ===
{|{{prettytable|sortable=1}}
! Name !! MP Cost !! Effect !! Espers Who Teach It !! Note
|-
|-
! Fire 2
!Osmose
| 20 || Medium fire attack. || '''Flame Shld''' x5, Ifrit x5, Maduin x3 || None
| 1 || Absorbs MP from target.
|
* Shiva ×4
* Zona Seeker ×15
| Works in reverse versus undead
|-
|-
! Ice 2
!Libra (Scan)
| 21 || Medium ice attack || '''Ice Shld''' x5, Shiva x5, Maduin x3 || None
| 3 || Displays an enemy's HP/weaknesses.
|
* Kirin ×5
| None
|-
|-
! Bolt 2
!Sleep
| 22 || Medium lightning attack. || '''Thunder Shld''' x5, Ramuh x2, Maduin x3 || None
| 5 || Puts target to sleep.
|
* Siren ×10
| None
|-
|-
! Bio   
!Slow
| 26 || Poisons enemy and does greater damage than Poison. || Shoat x8 || Weaker than level 2s
| 5 || Slows battle speed of target.
|
* Quetzalli ×20
* Siren ×7
| None
|-
|-
! Fire 3
!Silence (Mute)
| 51 || Strong fire attack. || Phoenix x3, Tritoch x1 || None
| 8 || Prevents target from using magic.
|
* Siren ×8
| Also prevents using any attacks that cost MP
|-
|-
! Ice 3
!Confuse (Muddle)
| 52 || Strong ice attack || Tritoch x1 || None
| 8 || Confuses target.
|
* Cait Sith ×7
| None
|-
|-
! Bolt 3
!Stop
| 53 || Strong lightning attack. || Tritoch x1 || None
| 10 || Stops target's battle gauge.
|
* Fenrir ×3
* Golem ×5
| None
|-
|-
! Break
!Rasp
| 25 || Turns an enemy to stone. || Shoat x5 || Checks for ID protection unlike Dread
| 12 || Reduces target's MP.
|
* Shiva ×4
* Zona Seeker ×20
| None
|-
|-
!Doom
!Dispel
| 35 || Dispatches an enemy. || Shoat x2 || Fully heals an undead
| 25 || Removes certain beneficial statuses.
|
* Alexander ×10
* Unicorn ×2
|
|-
|-
!Pearl
!Slowga (Slow 2)
| 40 || Pearl-elemental attack. || Alexandr x2 || None
| 26 || Slows all enemies.
|
* Quetzalli ×2
| None
|}
 
 
=== Attack spells ===
{|{{prettytable|sortable=1}}
! Name !! MP Cost !! Effect !! Espers who teaches it !! Note
|-
|-
!Flare
| || || ||  ||  
| 45 || Barrier-piercing attack. || Bahamut x2 || None
|-
|-
!Demi
!colspan=5| Elemental
|| 33 || Cuts an enemy's HP in half. || Phantom x5 || Checks for ID Protection
|-
|-
!Quartr
! Poison   
| 48 || Cuts an enemy's HP by 3/4. || Terrato x1 || Checks for ID Protection
| 3 || Poisons an enemy.
|
* Ramuh ×5
| Is actually stronger than Fire, Blizzard, or Thunder
|-
|-
!X-Zone
! Fire
| 53 || Sends an enemy into the X-Zone. || '''Cursed Ring''' x5, Fenrir x5 || ID to all
| 4 || Weak fire attack.
|
* Bismarck ×20
* Ifrit ×10
* Siren ×6
| None
|-
|-
!Meteor
! Blizzard 
| 62 || Damages multiple enemies. || Crusader x10, Odin x1 || None
| 5 || Weak ice attack
|
* Bismarck ×20
* Shiva ×10
| None
|-
|-
!Ultima
! Thunder 
| 80 || Damages multiple enemies. || '''Paladin Shld''' x1, Ragnarok x1 || Simply broken
| 6 || Weak lightning attack.
|
* Bismarck ×20
* Ramuh ×10
| None
|-
|-
!Quake
! Fira (Fire 2)
| 50 || Unfocused Earth-elemental attack. || Terrato x3 || Stronger than Meteor
| 20 || Medium fire attack.
|
* '''Flame Shield''' ×5
* Ifrit ×5
* Maduin ×3
| None
|-
|-
!W Wind
! Blizzara (Ice 2)
| 75 || Unfocused near-fatal attack. || Terrato x1 || Safety Bit can block this
| 21 || Medium ice attack
|
* '''Ice Shield''' ×5
* Shiva ×5
* Maduin ×3
| None
|-
|-
!Merton
! Thundara (Bolt 2)
| 85 || Unfocused piercing fire attack. || Crusader x1 || Also wind-elemental, stronger than Meteor
| 22 || Medium lightning attack.
|
* '''Thunder Shield''' ×5
* Ramuh ×2
* Maduin ×3
| None
|-
|-
!Scan
! Bio   
| 3 || Displays an enemy's HP/weak point. || Kirin x5 || None
| 26 || Poisons enemy and does greater damage than Poison.
|
* Catoblepas ×8
| Stronger than Fira, Thundara, and Blizzara
|-
|-
!Slow
!Holy (Pearl)
| 5 || Slows battle speed of target. || Palidor x20, Siren x7 || None
| 40 || Powerful Holy-elemental attack.  Can only target one enemy and ignores defense.  
|
* Alexander ×2
| Does not ignore reflect.
|-
|-
!Rasp
!Quake
| 12 || Damages MP. || Shiva x4, ZoneSeek x20 || None
| 50 || Earth-elemental attack that hits all enemies and allies. Misses against flying enemies.
|
* Midgardsormr ×3
| Stronger than Meteor, but does not ignore defense.
|-
|-
!Mute
! Firaga (Fire 3)
| 8 || Prevents target from using magic. || Siren x8 || Also prevents from using any attacks cost MP
| 51 || Strong fire attack.
|
* Phoenix ×3
* Valigarmanda ×1
| None
|-
|-
!Safe
! Blizzaga (Ice 3)
| 12 || Raises target's defense. || Alexandr x10, Carbunkl x2, Golem x5, Unicorn x1 || None
| 52 || Strong ice attack
|
* Valigarmanda ×1
| None
|-
|-
!Sleep
! Thundaga (Bolt 3)
| 5 || Puts target to sleep. || Siren x10 || None
| 53 || Strong lightning attack.
|
* Valigarmanda ×1
| None
|-
|-
!Muddle
!Meltdown (Merton)
| 8 || Confuses target. || Stray x7 || None
| 85 || A powerful defense-ignoring fire/wind attack. Misses flying enemies. Hits allies as well.
|
* Crusader ×1
| Stronger than Meteor
|-
|-
!Haste
!Flood
| 10 || Raises battle speed of target. || Carbunkl x3, Palidor x20 || None
| 75 || A powerful water elemental attack.  
|
* Leviathan ×2
| Ignores Runic and Reflect, is unblockable. Advance only
|-
|-
!Stop
!colspan=5| Instant-defeat
| 10 || Stops target's battle gauge. ||  Fenrir x3, Golem x5 || None
|-
|-
!Bserk
! Break
| 16 || Casts Berserk on target. || Phantom x3 || Cause enemy to use phys. attack only, but raise their damage
| 25 || Inflicts gradual petrification.
|
* Catoblepas ×5
| Unlike Demon Eye, Break does not instantly petrify an enemy.
|-
|-
!Float
!Death (Doom)
| 17 || Makes target float. || Palidor x5, Stray x2 || Protects again earth-elemental attacks save Lifeshaver
| 35 || Instantly kills an enemy.
|
* Catoblepas ×2
| Fully heals the undead
|-
|-
!Imp
!Banish (X-Zone)
| 10 || Changes to/from "Imp." || '''Imp's Armor''' x1, Stray x5, '''Tortoise Shld''' x1, '''Titanium''' x1 || None
| 53 || Attempts to kill all enemies.
|
* '''Cursed Ring''' ×5
* Fenrir ×5
| Checks for death protection.
|-
|-
!Rflect
!colspan=5| Non-elemental
| 22 || Casts a magic barrier on target that reflects magic. || Carbunkl x5 || None
|-
|-
!Shell
! Drain
| 15 || Raises target's magic defense || Alexandr x10, Carbunkl x2, '''Force Shld''' x5, Unicorn x1, ZoneSeek x5 || None
| 15 || Steals enemy's HP and gives it to the caster.
|
* Ifrit ×1
| Works in reverse versus undead. This means that the undead will be healed while the caster will be damaged.
|-
|-
!Vanish
!Gravity (Demi)
| 18 || Renders target invisible and immune to physical attacks. || Phantom x3 || All magical attack will hit an invisible target, unless status protection is present
|| 33 || Cuts an enemy's HP in half.
|
* Phantom ×5
| Checks for death protection.
|-
|-
!Haste2
!Flare
| 38 || Speeds up entire party. || Palidor x2 || None
| 45 || Powerful defense-ignoring non-elemental attack. Can only target one enemy and is unblockable.
|
* Bahamut ×2
| Does not ignore reflect. 
|-
|-
!Slow 2
!Graviga (Qrtr)
| 26 || Slows multiple enemies. || Palidor x2 || None
| 48 || Cuts an enemy's HP by 3/4.
|
* Midgardsormr ×1
* Diabolos ×5
| Checks for death immunity.
|-
|-
!Osmose
!Gravija
| 1 || Absorbs MP from target. || Shiva x4, ZoneSeek x15 || Works in reverse versus undead
| 70 || Cuts an enemy's HP by 31/32 and inflicts sap.
|
* Diabolos ×3
| Ignores Death and Sap immunity.
|-
|-
!Warp
!Meteor
| 20 || Escape from dungeons/battles. || Carbunkl x2, Fenrir x10 || None
| 62 || Powerful, defense-ignoring attack on all enemies.
|
* Crusader ×10
* Odin ×1
| Is weaker than most spells, but ignores defense and split damage.
|-
|-
!Quick
!Tornado
| 99 || Allows double commands. || Raiden x1 || Simply broken
| 75 || Renders all enemies and allies with barely any HP. Misses against enemies immune to death.
|
* Midgardsormr ×1
| Armor that protects against death blocks this.
|-
|-
!Dispel
!Ultima
| 25 || Maintains poor status. || Alexandr x10, Unicorn x4 || Removes beneficial statuses
| 80 || Deals extreme, non-elemental unblockable damage to all enemies.
|
* '''Paladin Shield''' ×1
* Ragnarok ×1
| Most powerful attack spell in the game. Is vulnerable to Runic.
|}
|}
{{Footer Nav|game=Final Fantasy VI|prevpage=Espers|nextpage=Skills}}

Latest revision as of 13:53, 6 April 2022

Items that teach spells are in bold

Healing spells[edit]

Name MP Cost Effect Espers Who Teach It Note
Cure 5 Weak healing magic. Deals minor damage to undead.
  • Kirin ×2
  • Shiva ×3
  • Seraph ×20
  • Lakshmi ×20
Vulnerable to Runic and Reflect
Cura (Cure 2) 25 Medium healing magic. Deals moderate damage to undead.
  • Golem ×5
  • Kirin ×1
  • Seraph ×8
  • Lakshmi ×16
  • Unicorn ×4
  • Seraph ×5
Vulnerable to Runic and Reflect
Curaga (Cure 3) 40 Strong healing magic. Deals large amounts of damage to undead.
  • Phoenix ×2
  • Lakshmi ×1
Vulnerable to Runic and Reflect
Regen 10 Gradually heals HP. Gradually saps the undead's health.
  • Kirin ×3
  • Seraph ×10
  • Lakshmi ×20
Vulnerable to Runic, ignores Reflect.
Raise (Life) 30 Revives a KO'd ally with about 12% of their max HP. May instantly kill undead enemies.
  • Bismarck ×2
  • Phoenix ×10
Vulnerable to Runic, ignores Reflect
Arise (Life 2) 60 Revives a dead ally with all of their max HP. Instantly kills undead enemies.
  • Phoenix ×2
Vulnerable to Runic, ignores Reflect
Reraise (Life 3) 60 Revies a dead ally with 12% of their max HP immediately after they die.
  • Phoenix ×1
Vulnerable to Runic, ignores Reflect
Poisona (Antdot) 3 Heals poison.
  • Kirin ×4
Also removes Blind, vulnerable to Runic
Esuna (Remedy) 15 Heals all bad status effects (Confusion, Stop, Poison, Sap, Sleep, Blind, Berserk, Petrified, and Charm), but not Frozen, Imp, or Zombie.
  • Alexander ×15
  • Seraph ×4
  • Lakshmi ×20
  • Unicorn ×3
Vulnerable to Runic

Support spells[edit]

Name MP Cost Effect Espers Who Teach It Note
Imp 10 Cures to/from "Imp".
  • Reed Cloak ×1
  • Cait Sith ×5
  • Tortoise Shield ×1
  • Saucer ×1
Cures "Imp" status, or inflicts "Imp" to an enemy
Haste 10 Raises target's battle speed.
  • Carbuncle ×3
  • Quetzalli ×20
None
Protect (Safe) 12 Raises target's physical defense.
  • Alexander ×10
  • Carbuncle ×2
  • Golem ×5
  • Unicorn ×1
None
Shell 15 Raises target's magic defense
  • Alexander ×10
  • Carbuncle ×2
  • Force Shield ×5
  • Unicorn ×1
  • Zona Seeker ×5
None
Berserk (Bserk) 16 Casts Berserk on a target.
  • Phantom ×3
Raises physical attack of target, and he/she can only use physical attacks and is uncontrollable until the end of the battle. Also useful if cast on spellcasting enemies. Umaro has an innate berserk status.
Float 17 Makes target float.
  • Quetzalli ×5
  • Cait Sith ×2
Protects against certain attacks, namely Quake and Meltdown.
Vanish 18 Renders target invisible and immune to physical attacks.
  • Phantom ×3
  • Cactuar ×10
All magical attacks will hit an invisible target, barring certain spells that check for immunities.
Warp 20 Escape from dungeons/battles.
  • Carbuncle ×2
  • Fenrir ×10
  • Cactuar ×20
Not all battles or dungeons can be exited. The spell will fail if that is the case.
Reflect (Rflect) 22 Casts a magic barrier on the target that reflects magic.
  • Carbuncle ×5
Some attacks ignore reflect.
Hastega (Haste2) 38 Speeds up entire party.
  • Quetzalli ×2
None
Quick 99 Allows the target to take two actions in one turn.
  • Raiden ×1
  • Gilgamesh ×1
Quick cannot be cast again through the use of this spell.
Valor 50 Boosts the target's attack power
  • Gilgamesh ×5
Advance only.

Debuff spells[edit]

Name MP Cost Effect Espers Who Teach It Note
Osmose 1 Absorbs MP from target.
  • Shiva ×4
  • Zona Seeker ×15
Works in reverse versus undead
Libra (Scan) 3 Displays an enemy's HP/weaknesses.
  • Kirin ×5
None
Sleep 5 Puts target to sleep.
  • Siren ×10
None
Slow 5 Slows battle speed of target.
  • Quetzalli ×20
  • Siren ×7
None
Silence (Mute) 8 Prevents target from using magic.
  • Siren ×8
Also prevents using any attacks that cost MP
Confuse (Muddle) 8 Confuses target.
  • Cait Sith ×7
None
Stop 10 Stops target's battle gauge.
  • Fenrir ×3
  • Golem ×5
None
Rasp 12 Reduces target's MP.
  • Shiva ×4
  • Zona Seeker ×20
None
Dispel 25 Removes certain beneficial statuses.
  • Alexander ×10
  • Unicorn ×2
Slowga (Slow 2) 26 Slows all enemies.
  • Quetzalli ×2
None


Attack spells[edit]

Name MP Cost Effect Espers who teaches it Note
Elemental
Poison 3 Poisons an enemy.
  • Ramuh ×5
Is actually stronger than Fire, Blizzard, or Thunder
Fire 4 Weak fire attack.
  • Bismarck ×20
  • Ifrit ×10
  • Siren ×6
None
Blizzard 5 Weak ice attack
  • Bismarck ×20
  • Shiva ×10
None
Thunder 6 Weak lightning attack.
  • Bismarck ×20
  • Ramuh ×10
None
Fira (Fire 2) 20 Medium fire attack.
  • Flame Shield ×5
  • Ifrit ×5
  • Maduin ×3
None
Blizzara (Ice 2) 21 Medium ice attack
  • Ice Shield ×5
  • Shiva ×5
  • Maduin ×3
None
Thundara (Bolt 2) 22 Medium lightning attack.
  • Thunder Shield ×5
  • Ramuh ×2
  • Maduin ×3
None
Bio 26 Poisons enemy and does greater damage than Poison.
  • Catoblepas ×8
Stronger than Fira, Thundara, and Blizzara
Holy (Pearl) 40 Powerful Holy-elemental attack. Can only target one enemy and ignores defense.
  • Alexander ×2
Does not ignore reflect.
Quake 50 Earth-elemental attack that hits all enemies and allies. Misses against flying enemies.
  • Midgardsormr ×3
Stronger than Meteor, but does not ignore defense.
Firaga (Fire 3) 51 Strong fire attack.
  • Phoenix ×3
  • Valigarmanda ×1
None
Blizzaga (Ice 3) 52 Strong ice attack
  • Valigarmanda ×1
None
Thundaga (Bolt 3) 53 Strong lightning attack.
  • Valigarmanda ×1
None
Meltdown (Merton) 85 A powerful defense-ignoring fire/wind attack. Misses flying enemies. Hits allies as well.
  • Crusader ×1
Stronger than Meteor
Flood 75 A powerful water elemental attack.
  • Leviathan ×2
Ignores Runic and Reflect, is unblockable. Advance only
Instant-defeat
Break 25 Inflicts gradual petrification.
  • Catoblepas ×5
Unlike Demon Eye, Break does not instantly petrify an enemy.
Death (Doom) 35 Instantly kills an enemy.
  • Catoblepas ×2
Fully heals the undead
Banish (X-Zone) 53 Attempts to kill all enemies.
  • Cursed Ring ×5
  • Fenrir ×5
Checks for death protection.
Non-elemental
Drain 15 Steals enemy's HP and gives it to the caster.
  • Ifrit ×1
Works in reverse versus undead. This means that the undead will be healed while the caster will be damaged.
Gravity (Demi) 33 Cuts an enemy's HP in half.
  • Phantom ×5
Checks for death protection.
Flare 45 Powerful defense-ignoring non-elemental attack. Can only target one enemy and is unblockable.
  • Bahamut ×2
Does not ignore reflect.
Graviga (Qrtr) 48 Cuts an enemy's HP by 3/4.
  • Midgardsormr ×1
  • Diabolos ×5
Checks for death immunity.
Gravija 70 Cuts an enemy's HP by 31/32 and inflicts sap.
  • Diabolos ×3
Ignores Death and Sap immunity.
Meteor 62 Powerful, defense-ignoring attack on all enemies.
  • Crusader ×10
  • Odin ×1
Is weaker than most spells, but ignores defense and split damage.
Tornado 75 Renders all enemies and allies with barely any HP. Misses against enemies immune to death.
  • Midgardsormr ×1
Armor that protects against death blocks this.
Ultima 80 Deals extreme, non-elemental unblockable damage to all enemies.
  • Paladin Shield ×1
  • Ragnarok ×1
Most powerful attack spell in the game. Is vulnerable to Runic.