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< Final Fantasy VI
Revision as of 21:19, 11 December 2021 by Boomaster74 (talk | contribs) (→‎Healing spells: Made the spell and esper names to match the GBA names)
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Items that teach spells are in bold

Healing spells

Name MP Cost Effect Espers Who Teach It Note
Cure 5 Weak healing magic. Harms undead weakly.
  • Kirin ×2
  • Shiva ×3
  • Seraph ×20
  • Lakshmi ×20
None
Cura (Cure 2) 25 Medium healing magic. Deals moderate damage to undead.
  • Golem ×5
  • Kirin ×1
  • Seraph ×8
  • Lakshmi ×16
  • Unicorn ×4
  • Seraph ×5
None
Curaga (Cure 3) 40 Strong healing magic. Harms undead greatly.
  • Phoenix ×2
  • Lakshmi ×1
It's actually stronger than Flare on a single target
Regen 10 Gradually heals HP.
  • Kirin ×3
  • Seraph ×10
  • Lakshmi ×20
Wears away HP for undeads
Raise (Life) 30 Revives a dead ally with about 12% of their max HP. May instantly kill undead enemies.
  • Bismarck ×2
  • Phoenix ×10
Kills an undead instantly
Arise (Life 2) 60 Revives a dead ally with all of their max HP. Instantly kills undead enemies.
  • Phoenix ×2
Kills an undead instantly
Reraise (Life 3) 60 Revies a dead ally with 12% of their max HP immediately after they die.
  • Phoenix ×1
Can kill an undead inflicted with Life 3, if you attack with Doom
Poisona (Antdot) 3 Heals poison.
  • Kirin ×4
Also removes Seizure
Esuna (Remedy) 15 Heals all bad status effects (Confusion, Stop, Poison, Bio, Sleep, Blind, Berserk, Petrified, and Charm), but not Frozen, Imp, or Zombie.
  • Alexander ×15
  • Seraph ×4
  • Lakshmi ×20
  • Unicorn ×3
None

Support spells

Name MP Cost Effect Espers Who Teach It Note
Imp 10 Cures to/from "Imp".
  • Imp's Armor ×1
  • Stray ×5
  • Tortoise Shld ×1
  • Titanium ×1
Cures "Imp" status, or inflicts "Imps" to an enemy
Haste 10 Raises target's battle speed.
  • Carbunkl ×3
  • Palidor ×20
None
Safe 12 Raises target's defense.
  • Alexandr ×10
  • Carbunkl ×2
  • Golem ×5
  • Unicorn ×1
None
Shell 15 Raises target's magic defense
  • Alexandr ×10
  • Carbunkl ×2
  • Force Shld ×5
  • Unicorn ×1
  • ZoneSeek ×5
None
Bserk 16 Casts Berserk on target.
  • Phantom ×3
Raises physical attack of target, and he/she automatically attacks until end of battle. Also useful if cast on spellcasting enemies.
Float 17 Makes target float.
  • Palidor ×5
  • Stray ×2
Protects again earth-elemental attacks save Lifeshaver
Vanish 18 Renders target invisible and immune to physical attacks.
  • Phantom ×3
All magical attack will hit an invisible target, unless status protection is present
Warp 20 Escape from dungeons/battles.
  • Carbunkl ×2
  • Fenrir ×10
None
Rflect 22 Casts a magic barrier on target that reflects magic.
  • Carbunkl ×5
None
Haste2 38 Speeds up entire party.
  • Palidor ×2
None
Quick 99 Allows double commands.
  • Raiden ×1
Simply broken


Debuff spells

Name MP Cost Effect Espers Who Teach It Note
Osmose 1 Absorbs MP from target.
  • Shiva ×4
  • ZoneSeek ×15
Works in reverse versus undead
Scan 3 Displays an enemy's HP/weak point.
  • Kirin ×5
None
Sleep 5 Puts target to sleep.
  • Siren ×10
None
Slow 5 Slows battle speed of target.
  • Palidor ×20
  • Siren ×7
None
Mute 8 Prevents target from using magic.
  • Siren ×8
Also prevents from using any attacks that cost MP
Muddle 8 Confuses target.
  • Stray ×7
None
Stop 10 Stops target's battle gauge.
  • Fenrir ×3
  • Golem ×5
None
Rasp 12 Reduces target's MP.
  • Shiva ×4
  • ZoneSeek ×20
None
Dispel 25 Maintains poor status.
  • Alexandr ×10
  • Unicorn ×2
Removes beneficial statuses
Slow 2 26 Slows multiple enemies.
  • Palidor ×2
None


Attack spells

Name MP Cost Effect Espers who teaches it Note
Elemental
Poison 3 Poisons enemy.
  • Ramuh ×5
Is actually stronger than Fire, Ice, or Bolt
Fire 4 Weak fire attack.
  • Bismark ×20
  • Ifrit ×10
  • Siren ×6
None
Ice 5 Weak ice attack
  • Bismark ×20
  • Shiva ×10
None
Bolt 6 Weak lightning attack.
  • Bismark ×20
  • Ramuh ×10
None
Fire 2 20 Medium fire attack.
  • Flame Shld ×5
  • Ifrit ×5
  • Maduin ×3
None
Ice 2 21 Medium ice attack
  • Ice Shld ×5
  • Shiva ×5
  • Maduin ×3
None
Bolt 2 22 Medium lightning attack.
  • Thunder Shld ×5
  • Ramuh ×2
  • Maduin ×3
None
Bio 26 Poisons enemy and does greater damage than Poison.
  • Shoat ×8
Weaker than level 2s
Pearl 40 Pearl-elemental attack.
  • Alexandr ×2
(Later known as "Holy")
Quake 50 Unfocused Earth-elemental attack.
  • Terrato ×3
Stronger than Meteor
Fire 3 51 Strong fire attack.
  • Phoenix ×3
  • Tritoch ×1
None
Ice 3 52 Strong ice attack
  • Tritoch ×1
None
Bolt 3 53 Strong lightning attack.
  • Tritoch ×1
None
Merton 85 Unfocused piercing fire attack.
  • Crusader ×1
Also wind-elemental, stronger than Meteor
Instant-defeat
Break 25 Turns an enemy to stone.
  • Shoat ×5
Petrified enemies are instantly defeated. Checks for ID protection unlike Dread.
Doom 35 Dispatches an enemy.
  • Shoat ×2
Fully heals an undead
X-Zone 53 Sends an enemy into the X-Zone.
  • Cursed Ring ×5
  • Fenrir ×5
ID to all
Non-elemental
Drain 15 Steals enemy's HP and gives it to the caster.
  • Ifrit ×1
Works in reverse versus undead
Demi 33 Cuts an enemy's HP in half.
  • Phantom ×5
Checks for ID Protection
Flare 45 Barrier-piercing attack.
  • Bahamut ×2
None
Quartr 48 Cuts an enemy's HP by 3/4.
  • Terrato ×1
Checks for ID Protection
Meteor 62 Damages multiple enemies.
  • Crusader ×10
  • Odin ×1
None
W Wind 75 Unfocused near-fatal attack.
  • Terrato ×1
Safety Bit can block this
Ultima 80 Damages all enemies.
  • Paladin Shld ×1
  • Ragnarok ×1
Most poweful attack spell in the game. Despite 80 mana casting cost, it is will worth using as much as possiable. Easily can hit 9999 damage cap.