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{{Header Nav|game=God of War: Chains of Olympus}} | |||
_NOTOC_ | |||
== Blades of Chaos == | == Blades of Chaos == | ||
[[File:Chains_of_Olympus_Blades_of_Chaos.jpg|150px|left|thumb|The Blades of Chaos]] | |||
These are Kratos's main weapons given to him by the God Ares. You will have these from the start of the game, and will be one of the most deadliest tools in his arsenal. They are a great mixture of speed and | These are Kratos's main weapons given to him by the God Ares. You will have these from the start of the game, and will be one of the most deadliest tools in his arsenal. They are a great mixture of speed and strength which can defeat a large amount of enemies in a short amount of time. | ||
{| {{prettytable}} | {| {{prettytable}} | ||
! Level !! Upgrade !! New Moves !! Execution | ! Level !! Upgrade !! New Moves !! Execution | ||
|- | |- | ||
|rowspan="4"| 1 ||rowspan="4"| 0 || Icarus Lift (Air) | |rowspan="4"| 1 ||rowspan="4"| 0 || Icarus Lift || {{(}}{{cade|Air}}{{)}} {{psx|X}} | ||
|- | |- | ||
| Hyperion Ascension || | | Hyperion Ascension || {{psx|T|Hold}} | ||
|- | |- | ||
| Orion's Harpoon || {{psx|C}} | | Orion's Harpoon || {{psx|C}} | ||
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|rowspan="2"| 2 ||rowspan="2"| 2,650 || Cyclone of Chaos || {{psx|L1}}+{{psx|S}} | |rowspan="2"| 2 ||rowspan="2"| 2,650 || Cyclone of Chaos || {{psx|L1}}+{{psx|S}} | ||
|- | |- | ||
| Cyclon of Chaos (Air) | | Cyclon of Chaos || {{(}}{{cade|Air}}{{)}} {{psx|L1}}+{{psx|S}} | ||
|- | |- | ||
|rowspan="3"| 3 ||rowspan="3"| 4,850 || Spirit of Hercules || {{psx|T}}, {{psx|T}}, {{psx|T}} | |rowspan="3"| 3 ||rowspan="3"| 4,850 || Spirit of Hercules || {{psx|T}}, {{psx|T}}, {{psx|T}} | ||
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| Valor of Hercules || {{psx|T}}, {{psx|T}}, {{psx|S}} | | Valor of Hercules || {{psx|T}}, {{psx|T}}, {{psx|S}} | ||
|- | |- | ||
| Hyperion Might || | | Hyperion Might || {{psx|S|Hold}} | ||
|- | |- | ||
|rowspan="4"| 4 ||rowspan="4"| 8,750 || Rampage of the Furies || {{psx|L1}}+{{psx|C}} | |rowspan="4"| 4 ||rowspan="4"| 8,750 || Rampage of the Furies || {{psx|L1}}+{{psx|C}} | ||
|- | |- | ||
| Rampage of the Furies (Air) | | Rampage of the Furies || {{(}}{{cade|Air}}{{)}} {{psx|L1}}+{{psx|C}} | ||
|- | |- | ||
| Hermes Rush (Evading) || | | Hermes Rush (Evading) || {{psx|S|Hold}} | ||
|- | |- | ||
| Hermes Rise (Evading) || | | Hermes Rise (Evading) || {{psx|T|Hold}} | ||
|- | |- | ||
|rowspan="2"| 5 ||rowspan="2"| 11,250 || Tartarus Rage || {{psx|L1}}+{{psx|T}} | |rowspan="2"| 5 ||rowspan="2"| 11,250 || Tartarus Rage || {{psx|L1}}+{{psx|T}} | ||
|- | |- | ||
| Tartarus Rage (Air) | | Tartarus Rage || {{(}}{{cade|Air}}{{)}} {{psx|L1}}+{{psx|T}} | ||
|} | |} | ||
== Efreet == | == Efreet == | ||
[[File:Chains_of_Olympus_Efreet.jpg|150px|left|thumb|Efreet Concept Art]] | |||
You will obtain the evil jinn once you defeat the Persian King. This is your first magic attack you will come across in the game. All levels can be executed in the air. The damage value is applied to each creature individually. | You will obtain the evil jinn once you defeat the Persian King. This is your first magic attack you will come across in the game. All levels can be executed in the air. The damage value is applied to each creature individually. | ||
{| {{prettytable}} | {| {{prettytable}} | ||
! Level !! Upgrade !! M. Cost !! Base Damage !! Button Mash Damage !! Blast Damage !! Execution | ! Level !! Upgrade !! M. Cost !! Base Damage !! Button Mash Damage !! Blast Damage !! Move's Name !! Execution | ||
|- | |- | ||
| 1 || 0 || 20 || 20 || - || - || {{psx|R1}}+{{psx|T}} | | 1 || 0 || 20 || 20 || - || - || Demon Fury || {{psx|R1}}+{{psx|T}} | ||
|- | |- | ||
| 2 || 3,500 || 30 || 45 || 20 || - || {{psx|R1}}+{{psx|T}}, {{psx|C}} Rapidly | | 2 || 3,500 || 30 || 45 || 20 || - || Demon Inferno || {{psx|R1}}+{{psx|T}}, {{psx|C}} Rapidly | ||
|- | |- | ||
| 3 || 10,000 || 40 || 50 || 30 || 55 || {{psx|R1}}+{{psx|T}}, {{psx|C}} Rapidly | | 3 || 10,000 || 40 || 50 || 30 || 55 || Demon Rage || {{psx|R1}}+{{psx|T}}, {{psx|C}} Rapidly | ||
|} | |} | ||
== Sun Shield == | == Sun Shield == | ||
[[File:Chains_of_Olympus_Sun_Shield.jpg|150px|left|thumb|Sun Shield]] | |||
A relic of the sun god Helios, the sun shield allows Kratos to block the attack of his enemies. Once Kratos acquires the Primordial Fire, he can | A relic of the sun god Helios, the sun shield allows Kratos to block the attack of his enemies. Once Kratos acquires the Primordial Fire, he can | ||
ricochet enemy projectiles back to the original caster. The sun shield also reflects strong beam of lights and open multiple doors. | ricochet enemy projectiles back to the original caster. The sun shield also reflects strong beam of lights and open multiple doors. | ||
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== Triton's Lance == | == Triton's Lance == | ||
This symbol of Triton's power gives Kratos the power to breath underwater. Once underwater Kratos can use his swim dash attack to break through obstacles. There is only one level for this item. | This symbol of Triton's power gives Kratos the power to breath underwater. Once underwater Kratos can use his swim dash attack to break through obstacles. There is only one level for this item. | ||
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== Light of Dawn == | == Light of Dawn == | ||
An intense energy born from the primordial fire, you will hurle a ball of light to damage your enemies. To change a target, use the analog stick to change targets while focusing the cast. This attack can be done in the air. | An intense energy born from the primordial fire, you will hurle a ball of light to damage your enemies. To change a target, use the analog stick to change targets while focusing the cast. This attack can be done in the air. | ||
Also all damage is applied to each creature individually. | Also all damage is applied to each creature individually. | ||
{| {{prettytable}} | {| {{prettytable}} | ||
! Level !! Upgrade !! Magic Cost !! Rapid Damage !! Charge Cast !! Charge Damage !! Execution | ! Level !! Upgrade !! Magic Cost !! Rapid Damage !! Charge Cast !! Charge Damage !! Move's Name || Execution | ||
|- | |- | ||
| 1 || 0 || 10 || 10 || - || - || Hold {{psx|R1}}+{{psx|S}} | | 1 || 0 || 10 || 10 || - || - || Solar Flare || Hold {{psx|R1}} + {{psx|S}} | ||
|- | |- | ||
| 2 || 2,250 || 10 || 15 || - || - || Hold {{psx|R1}}+ Rapidly tap {{psx|S}} | | 2 || 2,250 || 10 || 15 || - || - || Solar Flare (Rapid) || Hold {{psx|R1}} + Rapidly tap {{psx|S}} | ||
|- | |- | ||
| 3 || 6,250 || 10 || 20 || 20 || 50 || Hold {{psx|R1}}+ | | 3 || 6,250 || 10 || 20 || 20 || 50 || Radiant Sun || Hold {{psx|R1}} + {{psx|S|Hold}} | ||
|} | |} | ||
== Gauntlet of Zeus == | == Gauntlet of Zeus == | ||
[[File:Chains_of_Olympus_Gauntlet_of_Zeus.jpg|150px|left|thumb|Gauntlet of Zeus]] | |||
A symbol of the strength and might of Zeus, the Gauntlet of Zeus is the perfect tool for destruction. This is the only weapon that can destroy | A symbol of the strength and might of Zeus, the Gauntlet of Zeus is the perfect tool for destruction. This is the only weapon that can destroy | ||
certain | certain environment settings (Walls, Chains, Boulders, etc.). Attacks can be preformed in the air.The damage value is applied to each creature | ||
individually. | individually. | ||
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! Level !! Upgrade !! New Moves !! Execution | ! Level !! Upgrade !! New Moves !! Execution | ||
|- | |- | ||
| 1 || 0 || Strength of Zeus || | | 1 || 0 || Strength of Zeus || {{psx|S|Hold}} or {{psx|T|Hold}} | ||
|- | |- | ||
|rowspan="4"| 2 ||rowspan="4"| 3,750 || Olympic Strike || {{psx|L1}}+{{psx|S}} | |rowspan="4"| 2 ||rowspan="4"| 3,750 || Olympic Strike || {{psx|L1}}+{{psx|S}} | ||
|- | |- | ||
| Olympic Strike (Air) | | Olympic Strike || {{(}}{{cade|Air}}{{)}} {{psx|L1}}+{{psx|S}} | ||
|- | |- | ||
| Hermea Cross (Evading) || | | Hermea Cross (Evading) || {{psx|S|Hold}} | ||
|- | |- | ||
| Hermes Revenge (Evading) || | | Hermes Revenge (Evading) || {{psx|T|Hold}} | ||
|- | |- | ||
|rowspan="6"| 2 ||rowspan="6"| 10,250 || Lightning Run || {{psx|L1}}+{{psx|C}} | |rowspan="6"| 2 ||rowspan="6"| 10,250 || Lightning Run || {{psx|L1}}+{{psx|C}} | ||
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| Lightning Surge (Running) || {{psx|T}} | | Lightning Surge (Running) || {{psx|T}} | ||
|- | |- | ||
| Lightning Thrash (Air) | | Lightning Thrash || {{(}}{{cade|Air}}{{)}} {{psx|L1}}+{{psx|C}} | ||
|- | |- | ||
| Olympic Thunder || {{psx|L1}}+{{psx|T}} | | Olympic Thunder || {{psx|L1}}+{{psx|T}} | ||
|- | |- | ||
| Olympic Thunder (Air) | | Olympic Thunder || {{(}}{{cade|Air}}{{)}} {{psx|L1}}+{{psx|T}} | ||
|} | |} | ||
== Charon's Wraith == | == Charon's Wraith == | ||
[[File:Chains_of_Olympus_Charon's_Wrath.jpg|150px|left|thumb|Charon's Wrath in use]] | |||
Stolen form the ferryman of the underworld, Charon's Wrath unleashes a ravenous force that will freast upon Kratos's foes, inflicting continuous | Stolen form the ferryman of the underworld, Charon's Wrath unleashes a ravenous force that will freast upon Kratos's foes, inflicting continuous | ||
damage. Once the force has latched upon an enemy, the viral energy may spread it's destruction to other nearby targets. | damage. Once the force has latched upon an enemy, the viral energy may spread it's destruction to other nearby targets. | ||
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{| {{prettytable}} | {| {{prettytable}} | ||
! Level !! Upgrade !! Magic Cost !! Damage !! Maximum Casts !! Execution | ! Level !! Upgrade !! Magic Cost !! Damage !! Maximum Casts !! Move's Name !! Execution | ||
|- | |- | ||
| 1 || 0 || 33 || 45 || - || {{psx|R1}}+{{psx|C}} | | 1 || 0 || 33 || 45 || - || Charon's Wraith || {{psx|R1}}+{{psx|C}} | ||
|- | |- | ||
| 2 || 3,000 || 33 || 75 || 2 || {{psx|R1}}+{{psx|C}} | | 2 || 3,000 || 33 || 75 || 2 || Charon's Wraith || {{psx|R1}}+{{psx|C}} | ||
|- | |- | ||
| 3 || 7,000 || 33 || 110 || 3 || {{psx|R1}}+{{psx|C}} | | 3 || 7,000 || 33 || 110 || 3 || Charon's Wraith || {{psx|R1}}+{{psx|C}} | ||
|} | |} | ||
{{Footer Nav|game=God of War: Chains of Olympus|prevpage=Controls|nextpage=Characters}} |
Latest revision as of 18:33, 9 August 2013
_NOTOC_
Blades of Chaos[edit]
These are Kratos's main weapons given to him by the God Ares. You will have these from the start of the game, and will be one of the most deadliest tools in his arsenal. They are a great mixture of speed and strength which can defeat a large amount of enemies in a short amount of time.
Efreet[edit]
You will obtain the evil jinn once you defeat the Persian King. This is your first magic attack you will come across in the game. All levels can be executed in the air. The damage value is applied to each creature individually.
Sun Shield[edit]
A relic of the sun god Helios, the sun shield allows Kratos to block the attack of his enemies. Once Kratos acquires the Primordial Fire, he can ricochet enemy projectiles back to the original caster. The sun shield also reflects strong beam of lights and open multiple doors.
Triton's Lance[edit]
This symbol of Triton's power gives Kratos the power to breath underwater. Once underwater Kratos can use his swim dash attack to break through obstacles. There is only one level for this item.
Level | New Moves | Execution |
---|---|---|
1 | Swim Up | or |
Swim Down | ||
Swim Dash | Press and hold , then release |
Light of Dawn[edit]
An intense energy born from the primordial fire, you will hurle a ball of light to damage your enemies. To change a target, use the analog stick to change targets while focusing the cast. This attack can be done in the air. Also all damage is applied to each creature individually.
Gauntlet of Zeus[edit]
A symbol of the strength and might of Zeus, the Gauntlet of Zeus is the perfect tool for destruction. This is the only weapon that can destroy certain environment settings (Walls, Chains, Boulders, etc.). Attacks can be preformed in the air.The damage value is applied to each creature individually.
Charon's Wraith[edit]
Stolen form the ferryman of the underworld, Charon's Wrath unleashes a ravenous force that will freast upon Kratos's foes, inflicting continuous damage. Once the force has latched upon an enemy, the viral energy may spread it's destruction to other nearby targets. Use the analog stick to change targets while fousing the cast. This attack can be preformed in the air. The damage value is applied to each creature over 10 hits and can be spread to nearby creatures who each take 3 hits of damage.
Level | Upgrade | Magic Cost | Damage | Maximum Casts | Move's Name | Execution |
---|---|---|---|---|---|---|
1 | 0 | 33 | 45 | - | Charon's Wraith | + |
2 | 3,000 | 33 | 75 | 2 | Charon's Wraith | + |
3 | 7,000 | 33 | 110 | 3 | Charon's Wraith | + |