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:[[File:Gyruss NES enemy jelly.png|right]] The unique enemy on the path to Saturn resembles a mechanical jellyfish.  Only this jellyfish is wearing armor that protects most of it from basic attack.  The only portion of the jellyfish which is exposed are the tentacles.  As it flies out from the center of the screen, its in a constant rotation, so the tentacles are only briefly oriented in the direction of your guns.  You must time your shot very carefully to remove this threat from the screen, or quickly move out of its way entirely.
:[[File:Gyruss NES enemy jelly.png|right]] The unique enemy on the path to Saturn resembles a mechanical jellyfish.  Only this jellyfish is wearing armor that protects most of it from basic attack.  The only portion of the jellyfish which is exposed are the tentacles.  As it flies out from the center of the screen, its in a constant rotation, so the tentacles are only briefly oriented in the direction of your guns.  You must time your shot very carefully to remove this threat from the screen, or quickly move out of its way entirely.
;Boss
;Boss
:[[File:Gyruss NES boss Saturn.png|right]] Adding a bit more complexity to the previous station bosses that you've faced so far, this station has six orbs, three on the top and three on the bottom.  Each set of three pods fires a different weapon.  The pods on the top and bottom employs a particularly annoying weapon: a large indestructible orb which tries to lock onto your position, and completely blocks all shots fired by your main weapon.  Once it locks onto you, it proceeds to fly straight to the edge of the screen and you can fly out of its way.  It would be best to remove these two pods before any of the others since their tendency to block your shots makes progress particularly difficult.  It may be wise to use an energy blast or two on the center turrets, as you will almost certainly have a full stock at this time, and will get them back before the next boss.  The remaining pods shoot heat-seeking mines and a spread of three bullets, making them a bit easier to destroy.
:[[File:Gyruss NES boss Saturn.png|right]] Adding a bit more complexity to the previous station bosses that you've faced so far, this station has six orbs, three on the top and three on the bottom.  Each set of three pods fires a different weapon.  The pods on the top and bottom employs a particularly annoying weapon: a large indestructible orb which tries to lock onto your position, and completely blocks all shots fired by your main weapon.  Once it locks onto you, it proceeds to fly straight to the edge of the screen and you can fly out of its way.  It would be best to remove these two pods before any of the others since their tendency to block your shots makes progress particularly difficult.  The remaining pods shoot heat-seeking mines and a spread of three bullets, making them a bit easier to destroy.  


===Jupiter===
===Jupiter===
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