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:[[File:Gyruss NES enemy plate.png|right]] The path to Jupiter contains an unusual amount of space debris.  Plates from some destroyed vessel fly out from the center of the screen toward your ship.  Like asteroids (which also appear on the way to Jupiter), plates cannot be destroyed.  Unlike asteroids, when you shoot a plate, it breaks apart into four indestructible pieces.  These pieces will not break up and further, but the amount they spread apart prevents you from firing past them until they clear the edge of the screen.
:[[File:Gyruss NES enemy plate.png|right]] The path to Jupiter contains an unusual amount of space debris.  Plates from some destroyed vessel fly out from the center of the screen toward your ship.  Like asteroids (which also appear on the way to Jupiter), plates cannot be destroyed.  Unlike asteroids, when you shoot a plate, it breaks apart into four indestructible pieces.  These pieces will not break up and further, but the amount they spread apart prevents you from firing past them until they clear the edge of the screen.
;Boss
;Boss
:[[File:Gyruss NES boss Jupiter.png|left]] [[File:Gyruss NES boss Jupiter2.png|right]] A nearby creature has gathered up all of the plates it could find in an effort to construct makeshift armor for itself.  In the first phase of this fight, you'll have to shoot the boss in order remove all of the armor.  As you do, pieces of the armor fly off, both of their own accord, and particularly when you destroy a segment of the armor.  You must move continuously in order to avoid being struck by the pieces which break off.  Once all of the armor is removed, the boss reveals itself to be a tentacled monster, possibly inspired by one of the bosses in [[Gradius]].  Once the tentacles appear, they flail back and forth, capable of striking you ship if you are directly in front of the boss.  Not even a blast shot can penetrate the tentacles, so use only normal shots.  In order to survive, you must avoid being in front of the boss at all costs.  Move continuously in a circle, always remaining just outside of the tentacles reach.  Fire constantly at the boss, and if you are just the right distance ahead of the boss, it will move into all of your shots until it is destroyed.
:[[File:Gyruss NES boss Jupiter.png|left]] [[File:Gyruss NES boss Jupiter2.png|right]] A nearby creature has gathered up all of the plates it could find in an effort to construct makeshift armor for itself.  In the first phase of this fight, you'll have to shoot the boss in order remove all of the armor.  As you do, pieces of the armor fly off, both of their own accord, and particularly when you destroy a segment of the armor.  You must move continuously in order to avoid being struck by the pieces which break off.  Once all of the armor is removed, the boss reveals itself to be a tentacled monster, possibly inspired by one of the bosses in [[Gradius]].  Once the tentacles appear, they flail back and forth, capable of striking you ship if you are directly in front of the boss.  In order to survive, you must avoid being in front of the boss at all costs.  Move continuously in a circle, always remaining just outside of the tentacles reach.  Fire constantly at the boss, and if you are just the right distance ahead of the boss, it will move into all of your shots until it is destroyed.


===Mars===
===Mars===
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Greek: Ά ά Έ έ Ή ή Ί ί Ό ό Ύ ύ Ώ ώ   Α α Β β Γ γ Δ δ   Ε ε Ζ ζ Η η Θ θ   Ι ι Κ κ Λ λ Μ μ   Ν ν Ξ ξ Ο ο Π π   Ρ ρ Σ σ ς Τ τ Υ υ   Φ φ Χ χ Ψ ψ Ω ω   {{Polytonic|}}
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