Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 81: | Line 81: | ||
* '''Magazine''': 30 rounds | * '''Magazine''': 30 rounds | ||
* '''Reserve capacity''': 60 rounds and 3 orbs | * '''Reserve capacity''': 60 rounds and 3 orbs | ||
* '''Best used against''': Combine soldiers, Combine elite, | * '''Best used against''': Combine soldiers, Combine elite, antlions | ||
An assault rifle that is mostly used by Combine units, the Pulse Rifle handles much better than its other counterpart, the SMG. It's moderately powerful and can be used effectively against any Combine Soldier or Elite, as it fires fairly quickly. The alternate fire is powerful but very hard to control, as the orb will rapidly bounce around the room and will explode on contact with any organism, including you. In [[Half-Life 2: Episode Two]], the Pulse Rifle's charged orb is the only weapon capable of killing a Hunter in one shot. it reloads in an instant due to the quick reload system built into the gun, but you can only have 2 spare magazines. Later in the game, Combine carrying these are pretty common, but don't waste your ammo. | An assault rifle that is mostly used by Combine units, the Pulse Rifle handles much better than its other counterpart, the SMG. It's moderately powerful and can be used effectively against any Combine Soldier or Elite, as it fires fairly quickly. The alternate fire is powerful but very hard to control, as the orb will rapidly bounce around the room and will explode on contact with any organism, including you. In [[Half-Life 2: Episode Two]], the Pulse Rifle's charged orb is the only weapon capable of killing a Hunter in one shot. it reloads in an instant due to the quick reload system built into the gun, but you can only have 2 spare magazines. Later in the game, Combine carrying these are pretty common, but don't waste your ammo. |