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(adding map tactic)
(updating tactics)
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{{Header Nav|game=Killing Floor}}
{{Header Nav|game=Killing Floor}}


This map surrounds two blocks.  You start in the corner, next to a church.  In front of you, you can reach the next street infront of a police station, and to the left is another open street that you can use.  There is also a small alleyway on the church-side of the overpass.  
This map surrounds two blocks.  You start in the corner, next to a church.  In front of you, you can reach the next street infront of a police station, and to the left is another open street that you can use.  There is also a small alleyway on the church-side of the overpass.  


There is a large chain gate at the trader's entrance to the police station.  It can be closed and welded while allowing your bullets to pass through.  If it gets destoryed, it will reappear at the end of the wave.  
There is a large chain gate at the trader's entrance to the police station.  It can be closed and welded while allowing your bullets and rockets to pass through.  This position is the best defensive position in the map, as most zombies will approach from the direction of the chain link fence.  While you do have to watch for zombies jumping over the fence or trying to approach from within the police station, the team of players that fortify themselves here are not likely to be killed.
 
Another defensive position, although less effective, is the police station across the street from the church.  The zombies will have to enter through a small doorway, which allows for long-range sniping.  However, it is slightly more dangerous since it is only a choke point rather than an obstacle.
 
As with all barricades, they will be repaired once a wave is completed.


== Weapon locations ==
== Weapon locations ==
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* In the middle of the street left of the overpass
* In the middle of the street left of the overpass
* Front of the church, next to the buildings on the right
* Front of the church, next to the buildings on the right
* Within the darkened area of the police station, in the room leading to the ship.
* Inside the police station, to the right of the doorway when you enter. 


== Trader locations ==
== Trader locations ==
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* Next street across from church, on the left building beside the overpass.
* Next street across from church, on the left building beside the overpass.
* Corner store left of the church, past the overpass.  
* Corner store left of the church, past the overpass.  
* In the police stationDangerous to access, buy ammo and leave directly to the outdoors; there should be some lighting leading to the exit.
* In the darkened buildingIt is most quickly reached via the street, and since it is a dark location, should be evacuated almost immediately.  


{{Footer Nav|game=Killing Floor|prevpage=KF-Offices|nextpage=Achievements}}
{{Footer Nav|game=Killing Floor|prevpage=KF-Offices|nextpage=Achievements}}

Revision as of 04:57, 11 July 2009

This map surrounds two blocks. You start in the corner, next to a church. In front of you, you can reach the next street infront of a police station, and to the left is another open street that you can use. There is also a small alleyway on the church-side of the overpass.

There is a large chain gate at the trader's entrance to the police station. It can be closed and welded while allowing your bullets and rockets to pass through. This position is the best defensive position in the map, as most zombies will approach from the direction of the chain link fence. While you do have to watch for zombies jumping over the fence or trying to approach from within the police station, the team of players that fortify themselves here are not likely to be killed.

Another defensive position, although less effective, is the police station across the street from the church. The zombies will have to enter through a small doorway, which allows for long-range sniping. However, it is slightly more dangerous since it is only a choke point rather than an obstacle.

As with all barricades, they will be repaired once a wave is completed.

Weapon locations

  • In the alleys beside the overpass
  • In the middle of the street left of the overpass
  • Front of the church, next to the buildings on the right
  • Within the darkened area of the police station, in the room leading to the ship.
  • Inside the police station, to the right of the doorway when you enter.

Trader locations

  • In the church
  • Next street across from church, on the left building beside the overpass.
  • Corner store left of the church, past the overpass.
  • In the darkened building. It is most quickly reached via the street, and since it is a dark location, should be evacuated almost immediately.