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(sharpshooter lvl 4 headshot dmg was wrong from +50% changed to +40% firebug for all lvls faster flamethrower reload was missing)
(Medic does have 75% better body armour, just played)
Line 71: Line 71:
*75% less damage from Bloat Bile
*75% less damage from Bloat Bile
*+25% movement speed
*+25% movement speed
*50% better Body Armour
*75% better Body Armour
*60% discount on body armor
*60% discount on body armor
*Starts with body armor and medic gun
*Starts with body armor and medic gun

Revision as of 22:05, 3 July 2010

Perks determine the set of bonuses available for you. To advance the perk, you need to perform a specified task (and have an active internet connection) under any class. As you do, the bonuses from a given perk will increase.

Perk Requires Effects
Field Medic 0 N/A
  • 10% faster syringe charge
  • 10% more potent medical injections
  • 10% less damage from bloat bile
  • 85% discount on medic gun
1 Heal 250 HP on teammates
  • 25% faster syringe charges
  • 25% more potent medical injections
  • 25% less damage from Bloat Bile
  • 10% better Body Armour
  • 20% discount on body armor
  • Medic gun has 87% discount and 20% larger clip
2 Heal 750 HP on teammates
  • 50% faster syringe charges
  • 25% more potent medical injections
  • 50% less damage from Bloat Bile
  • +5% movement speed
  • 20% better Body Armour
  • 30% discount on body armor
  • Medic Gun has 89% discount and 40% larger clip.
3 Heal 4000 HP on teammates
  • 75% faster syringe charges
  • 50% more potent medical injections
  • 50% less damage from Bloat Bile
  • +10% movement speed
  • 30% better Body Armour
  • 40% discount on body armor
  • Medic Gun has 91% discount and 60% larger clip
4 Heal 12K HP on teammates
  • 100% faster syringe charges
  • 50% more potent medical injections
  • 50% less damage from Bloat Bile
  • +15% movement speed
  • 40% better Body Armour
  • 50% discount on body armor
  • Medic Gun has 93% discount and 80% larger clip
5 Heal 25K HP on teammates
  • 150% faster syringe charges
  • 50% more potent medical injections
  • 75% less damage from Bloat Bile
  • +20% movement speed
  • 50% better Body Armour
  • 60% discount on body armor
  • Starts with body armor
  • Medic gun has 95% discount and double clip size
6 Heal 100K HP on teammates
  • 200% faster syringe charges
  • 75% more potent medical injections
  • 75% less damage from Bloat Bile
  • +25% movement speed
  • 75% better Body Armour
  • 60% discount on body armor
  • Starts with body armor and medic gun
  • Medic gun has 97% discount and double clip size
Support Specialist 0 N/A
  • +10% shotgun damage
  • +10% shotgun penetration
  • +10% weld/unweld speed
  • 10% shotgun discount
1
  • Weld 2000 door HP
  • Inflict 25,000 HP shotgun damage
  • +10% shotgun damage
  • +18% shotgun penetration
  • +10% shotgun ammo
  • +5% grenade damage
  • +20% grenade capacity (6)
  • +15% carry weight
  • +25% weld/unweld speed
  • 20% shotgun discount
2
  • Weld 7K door HP
  • Inflict 100K HP shotgun damage
  • +20% shotgun damage
  • +36% shotgun penetration
  • +20% shotgun ammo
  • +10% grenade damage
  • +40% grenade capacity (7)
  • +20% carry weight
  • +50% weld/unweld speed
  • 30% shotgun discount
3
  • Weld 35K door HP
  • Inflict 500K HP shotgun damage
  • +30% shotgun damage
  • +54% shotgun penetration
  • +25% shotgun ammo
  • +20% grenade damage
  • +60% grenade capacity (8)
  • +25% carry weight
  • +75% weld/unweld speed
  • 40% shotgun discount
4
  • Weld 120K door HP
  • Inflict 1.5M HP shotgun damage
  • +40% shotgun damage
  • +72% shotgun penetration
  • +25% shotgun ammo
  • +30% grenade damage
  • +80% grenade capacity (9)
  • +30% carry weight
  • +100% weld/unweld speed
  • 50% shotgun discount
5
  • Weld 250K door HP
  • Inflict 3.5M HP shotgun damage
  • +50% shotgun damage
  • +90% shotgun penetration
  • +25% shotgun ammo
  • +40% grenade damage
  • +100% grenade capacity (10)
  • +50% carry weight
  • +150% weld/unweld speed
  • 60% shotgun discount
  • Starts with shotgun
6
  • Weld 370K door HP
  • Inflict 5.5M HP shotgun damage
  • +60% shotgun damage
  • +90% shotgun penetration
  • +30% shotgun ammo
  • +50% grenade damage
  • +120% grenade capacity (11)
  • +60% carry weight
  • +150% weld/unweld speed
  • 70% shotgun discount
  • Starts with hunting shotgun
Sharpshooter 0 N/A
  • +5% damage with precision weapons
  • +5% headshot damage
  • 10% discount on Handcannons and M14
1 30 headshots with precision weapons:
  • 9mm
  • Handcannon
  • RifleCrossbow
  • M14
  • +10% damage,
  • -25% recoil
  • 10% faster reload with precision weapons
  • +10% headshot damage
  • 20% discount on Handcannons and M14
2 100 headshots with precision weapons:
  • 9mm
  • Handcannon
  • RifleCrossbow
  • M14
  • +15% damage,
  • -50% recoil
  • 20% faster reload with precision weapons
  • +20% headshot damage
  • 30% discount on Handcannons and M14
3 700 headshots with precision weapons:
  • 9mm
  • Handcannon
  • RifleCrossbow
  • M14
  • +20% damage
  • -75% recoil
  • 30% faster reload with precision weapons
  • +30% headshot damage
  • 40% discount on Handcannons and M14
4 2500 headshots with precision weapons:
  • 9mm
  • Handcannon
  • RifleCrossbow
  • M14
  • +30% damage,
  • -75% recoil
  • 40% faster reload with precision weapons
  • +40% headshot damage
  • 50% discount on Handcannons and M14
5 5500 headshots with precision weapons:
  • 9mm
  • Handcannon
  • RifleCrossbow
  • M14
  • +50% damage
  • -75% recoil
  • 50% faster reload with precision weapons
  • +50% headshot damage
  • 60% discount on Handcannons and M14
  • Spawns with Lever Action Rifle
6 8500 headshots with precision weapons:
  • 9mm
  • Handcannon
  • RifleCrossbow
  • M14
  • +60% damage,
  • -75% recoil
  • 60% faster reload with precision weapons
  • +50% headshot damage
  • 70% discount on Handcannons and M14
  • Spawns with Crossbow
Commando 0 N/A
  • 5% more damage with Bullpup/AK47/SCAR
  • 5% less recoil with Bullpup/AK47/SCAR
  • 5% faster reload with all weapons
  • 10% discount on Bullpup/AK47/SCAR
  • Can see cloaked Stalkers from 4 meters
1 Kill 30 stalkers and deal 25K damage with:
  • AK47
  • Bullpup
  • SCAR
  • 10% more damage with Bullpup/AK47/SCAR
  • 10% less recoil with Bullpup/AK47/SCAR
  • 10% larger Bullpup/AK47/SCAR clip
  • 10% faster reload with all weapons
  • 20% discount on Bullpup/AK47/SCAR
  • Can see cloaked Stalkers from 8m
  • Can see enemy health from 4m
2 Kill 100 stalkers and deal 100K damage with:
  • AK47
  • Bullpup
  • SCAR
  • 20% more damage with Bullpup/AK47/SCAR
  • 15% less recoil with Bullpup/AK47/SCAR
  • 20% larger Bullpup/AK47/SCAR clip
  • 15% faster reload with all weapons
  • 30% discount on Bullpup/AK47/SCAR
  • Can see cloaked Stalkers from 10m
  • Can see enemy health from 7m
3 Kill 350 stalkers and deal 500K damage with:
  • AK47
  • Bullpup
  • SCAR
  • 30% more damage with Bullpup/AK47/SCAR
  • 20% less recoil with Bullpup/AK47/SCAR
  • 25% larger Bullpup/AK47/SCAR clip
  • 20% faster reload with all weapons
  • 40% discount on Bullpup/AK47/SCAR
  • Can see cloaked Stalkers from 12m
  • Can see enemy health from 10m
  • Zed-Time can be extended by killing an enemy while in slow motion
4 Kill 1200 stalkers and deal 1.5M damage with:
  • AK47
  • Bullpup
  • SCAR
  • 40% more damage with Bullpup/AK47/SCAR
  • 30% less recoil with Bullpup/AK47/SCAR
  • 25% larger Bullpup/AK47/SCAR clip
  • 25% faster reload with all weapons
  • 50% discount on Bullpup/AK47/SCAR
  • Can see cloaked Stalkers from 14m
  • Can see enemy health from 13m
  • Up to 2 Zed-Time Extensions
5 Kill 2400 stalkers and deal 3.5M damage with:
  • AK47
  • Bullpup
  • SCAR
  • 50% more damage with Bullpup/AK47/SCAR
  • 30% less recoil with Bullpup/AK47/SCAR
  • 25% larger Bullpup/AK47/SCAR clip
  • 30% faster reload with all weapons
  • 60% discount on Bullpup/AK47/SCAR
  • Spawn with a Bullpup
  • Can see cloaked Stalkers from 16m
  • Can see enemy health from 16m
  • Up to 3 Zed-Time Extensions
6 Kill 3600 stalkers and deal 5.5M damage with:
  • AK47
  • Bullpup
  • SCAR
  • 50% more damage with Bullpup/AK47/SCAR
  • 40% less recoil with Bullpup/AK47/SCAR
  • 25% larger Bullpup/AK47/SCAR clip
  • 35% faster reload with all weapons
  • 70% discount on Bullpup/AK47/SCAR
  • Spawn with an AK47
  • Can see cloaked Stalkers from 16m
  • Can see enemy health from 16m
  • Up to 4 Zed-Time Extensions
Berserker 0 N/A
  • +10% melee damage
  • 10% less damage from bloat bile
  • 10% discount on Chainsaw and Katana
  • Can't be grabbed by Clots
1 25K melee weapon damage
  • +20% melee damage
  • 5% faster melee attacks
  • +15% melee movement
  • -25% bloat bile damage
  • 5% damage resistance
  • 20% Chainsaw and Katana discount
  • Can't be grabbed by clots
2 100K melee weapon damage
  • +40% melee damage
  • 10% faster melee attacks
  • +15% melee movement
  • -35% bloat bile damage
  • 10% damage resistance
  • 30% Chainsaw and Katana discount
  • Can't be grabbed by clots
  • 1 Zed-Time extensions
3 500K melee weapon damage
  • +60% melee damage
  • 10% faster melee attacks
  • +15% melee movement
  • -50% bloat bile damage
  • 15% damage resistance
  • 40% Chainsaw and Katana discount
  • Can't be grabbed by clots
  • 2 Zed-Time extensions
4 1.5M melee weapon damage
  • +80% melee damage
  • 15% faster melee attacks
  • +15% melee movement
  • -65% bloat bile damage
  • 15% damage resistance
  • 50% Chainsaw and Katana discount
  • Can't be grabbed by clots
  • 3 Zed-Time extensions
5 3.5M melee weapon damage
  • +100% melee damage
  • 20% faster melee attacks
  • +15% melee movement
  • -70% bloat bile damage
  • 20% damage resistance
  • 60% Chainsaw and Katana discount
  • Can't be grabbed by clots
  • 4 Zed-Time extensions
  • Starts with chainsaw
6 5.5M melee weapon damage
  • +100% melee damage
  • 25% faster melee attacks
  • +20% melee movement
  • -80% bloat bile damage
  • 25% damage resistance
  • 70% Katana/Chainsaw discount
  • Can't be grabbed by clots
  • 4 Zed-Time extensions
  • Starts with chainsaw and armor
Firebug 0 N/A
  • +5% flamethrower damage
  • 50% fire resistance
  • 10% flamethrower discount
1 25K flamethrower damage
  • +10% flamethrower damage
  • +10% fuel canister size
  • +10% faster flamethrower reload
  • 60% fire resistance
  • 20% flamethrower discount
2 100K flamethrower damage
  • +20% flamethrower damage
  • +20% fuel canister size
  • +20% faster flamethrower reload
  • 70% fire resistance
  • 30% flamethrower discount
3 500K flamethrower damage
  • +30% flamethrower damage
  • +30% fuel canister size
  • +30% faster flamethrower reload
  • +50% flamethrower range
  • 80% fire resistance
  • 40% flamethrower discount
  • Incendiary grenades
4 1.5M flamethrower damage
  • +40% flamethrower damage
  • +40% fuel canister size
  • +40% faster flamethrower reload
  • +50% flamethrower range
  • 90% fire resistance
  • 50% flamethrower discount
  • Incendiary grenades
5 3.5M flamethrower damage
  • +50% flamethrower damage
  • +50% fuel canister size
  • +50% faster flamethrower reload
  • +100% flamethrower range
  • immune to fire
  • 60% flamethrower discount
  • Incendiary grenades
  • Starts with flamethrower
6 5.5M flamethrower damage
  • +60% flamethrower damage
  • +60% fuel canister size
  • +60% faster flamethrower reload
  • +100% flamethrower range
  • immune to fire
  • 60% flamethrower discount
  • Incendiary grenades
  • Starts with flamethrower
Demolitions 0 N/A
  • +5% explosive damage
  • 25% explosive resistance
  • 10% discount on explosives
  • 75% discount on remote explosives
1 25K explosive damage
  • +10% explosive damage
  • 30% explosive resistance
  • 20% discount on explosives
  • 78% discount on remote explosives
  • Can carry 6 grenades and 3 remote explosives
2 100K explosive damage
  • +20% explosive damage
  • 35% explosive resistance
  • 30% discount on explosives
  • 81% discount on remote explosives
  • Can carry 7 grenades and 4 remote explosives
3 500K explosive damage
  • +30% explosive damage
  • 40% explosive resistance
  • 40% discount on explosives
  • 84% discount on remote explosives
  • Can carry 8 grenades and 5 remote explosives
4 1.5M explosive damage
  • +40% explosive damage
  • 45% explosive resistance
  • 50% discount on explosives
  • 87% discount on remote explosives
  • Can carry 9 grenades and 6 remote explosives
5 3.5M explosive damage
  • +50% explosive damage
  • 50% explosive resistance
  • 60% discount on explosives
  • 90% discount on remote explosives
  • Can carry 10 grenades and 7 remote explosives
  • Starts with a pipe bomb
6 5.5M explosive damage
  • +60% explosive damage
  • 55% explosive resistance
  • 70% discount on explosives
  • 93% discount on remote explosives
  • Can carry 11 grenades and 8 remote explosives
  • Starts with an M79 and a pipe bomb