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(Filled in missing requirement data. LOL @ raw != string dump) |
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|- | |- | ||
| rowspan=7 | Field Medic | | rowspan=7 | Field Medic | ||
| 0 || {{n/a}} || 10% faster syringe charge | | 0 || {{n/a}} || | ||
*10% faster syringe charge | |||
*10% more potent medical injections | |||
*10% less damage from bloat bile | |||
*75% discount on MP7M/MP5M | |||
|- | |- | ||
| 1 || Heal 250 HP on teammates || 25% faster syringe charges | | 1 || Heal 250 HP on teammates | ||
|| | |||
*25% faster syringe charges | |||
*25% more potent medical injections | |||
*25% less damage from Bloat Bile | |||
*10% better Body Armour | |||
*20% discount on body armor | |||
*MP7M/MP5M have 77% discount and 20% larger clip | |||
|- | |- | ||
| 2 || Heal 750 HP on teammates || 50% faster syringe charges | | 2 || Heal 750 HP on teammates | ||
|| | |||
*50% faster syringe charges | |||
*25% more potent medical injections | |||
*50% less damage from Bloat Bile | |||
*+5% movement speed | |||
*20% better Body Armour | |||
*30% discount on body armor | |||
*MP7M/MP5M have 79% discount and 40% larger clip. | |||
|- | |- | ||
| 3 || Heal 4000 HP on teammates || 75% faster syringe charges | | 3 || Heal 4000 HP on teammates | ||
|| | |||
*75% faster syringe charges | |||
*50% more potent medical injections | |||
*50% less damage from Bloat Bile | |||
*+10% movement speed | |||
*30% better Body Armour | |||
*40% discount on body armor | |||
*MP7M/MP5M have 81% discount and 60% larger clip | |||
|- | |- | ||
| 4 || Heal 12K HP on teammates || 100% faster syringe charges | | 4 || Heal 12K HP on teammates | ||
|| | |||
*100% faster syringe charges | |||
*50% more potent medical injections | |||
*50% less damage from Bloat Bile | |||
*+15% movement speed | |||
*40% better Body Armour | |||
*50% discount on body armor | |||
*MP7M/MP5M have 83% discount and 80% larger clip | |||
|- | |- | ||
| 5 || Heal 25K HP on teammates || 150% faster syringe charges | | 5 || Heal 25K HP on teammates | ||
|| | |||
*150% faster syringe charges | |||
*50% more potent medical injections | |||
*75% less damage from Bloat Bile | |||
*+20% movement speed | |||
*50% better Body Armour | |||
*60% discount on body armor | |||
*Starts with body armor | |||
*MP7M/MP5M have 85% discount and double clip size | |||
|- | |- | ||
| 6 || Heal 100K HP on teammates || 200% faster syringe charges | | 6 || Heal 100K HP on teammates | ||
|| | |||
*200% faster syringe charges | |||
*75% more potent medical injections | |||
*75% less damage from Bloat Bile | |||
*+25% movement speed | |||
*75% better Body Armour | |||
*60% discount on body armor | |||
*Starts with body armor and MP7M | |||
*MP7M/MP5M have 87% discount and double clip size | |||
|- | |- | ||
| rowspan=7 | Support Specialist | | rowspan=7 | Support Specialist | ||
| 0 || {{n/a}} || +10% | | 0 || {{n/a}} || | ||
*+10% shotguns damage | |||
*+10% shotguns penetration | |||
*+10% weld/unweld speed | |||
*10% shotguns discount | |||
|- | |- | ||
| 1 || Weld 2000 door HP | | 1 || | ||
*Weld 2000 door HP | |||
*Inflict 25,000 HP shotgun damage | |||
|| | |||
*+10% shotguns damage | |||
*+18% shotguns penetration | |||
*+10% shotguns ammo | |||
*+5% grenade damage | |||
*+20% grenade capacity (6) | |||
*+15% carry weight | |||
*+25% weld/unweld speed | |||
*20% shotguns discount | |||
|- | |- | ||
| 2 || Weld 7K door HP | | 2 || | ||
*Weld 7K door HP | |||
*Inflict 100K HP shotgun damage | |||
|| | |||
*+20% shotguns damage | |||
*+36% shotguns penetration | |||
*+20% shotguns ammo | |||
*+10% grenade damage | |||
*+40% grenade capacity (7) | |||
*+20% carry weight | |||
*+50% weld/unweld speed | |||
*30% shotguns discount | |||
|- | |- | ||
| 3 || Weld 35K door HP | | 3 || | ||
*Weld 35K door HP | |||
*Inflict 500K HP shotgun damage | |||
|| | |||
*+30% shotguns damage | |||
*+54% shotguns penetration | |||
*+25% shotguns ammo | |||
*+20% grenade damage | |||
*+60% grenade capacity (8) | |||
*+25% carry weight | |||
*+75% weld/unweld speed | |||
*40% shotguns discount | |||
|- | |- | ||
| 4 || Weld 120K door HP | | 4 || | ||
*Weld 120K door HP | |||
*Inflict 1.5M HP shotgun damage | |||
|| | |||
*+40% shotguns damage | |||
*+72% shotguns penetration | |||
*+25% shotguns ammo | |||
*+30% grenade damage | |||
*+80% grenade capacity (9) | |||
*+30% carry weight | |||
*+100% weld/unweld speed | |||
*50% shotguns discount | |||
|- | |- | ||
| 5 || Weld 250K door HP | | 5 || | ||
*Weld 250K door HP | |||
*Inflict 3.5M HP shotgun damage | |||
|| | |||
*+50% shotguns damage | |||
*+90% shotguns penetration | |||
*+25% shotguns ammo | |||
*+40% grenade damage | |||
*+100% grenade capacity (10) | |||
*+50% carry weight | |||
*+150% weld/unweld speed | |||
*60% shotguns discount | |||
*Starts with shotgun | |||
|- | |- | ||
| 6 || Weld 370K door HP | | 6 || | ||
*Weld 370K door HP | |||
*Inflict 5.5M HP shotgun damage | |||
|| | |||
*+60% shotguns damage | |||
*+90% shotguns penetration | |||
*+30% shotguns ammo | |||
*+50% grenade damage | |||
*+120% grenade capacity (11) | |||
*+60% carry weight | |||
*+150% weld/unweld speed | |||
*70% shotguns discount | |||
*Starts with hunting shotgun | |||
|- | |- | ||
| rowspan=7 | Sharpshooter | | rowspan=7 | Sharpshooter | ||
| 0 || {{n/a}} || + | | 0 || {{n/a}} || | ||
*+10% headshot damage with precision weapons | |||
*+5% headshot damage with other weapons | |||
*10% discount on Handcannons, 44.Magnum and M14 | |||
|- | |- | ||
| 1 || 30 headshots with precision weapons | | 1 || 30 headshots with precision weapons: | ||
*9mm Pistol | |||
*Handcannon | |||
*44.Magnum | |||
*Lever Action Rifle | |||
*Crossbow | |||
*M14 | |||
|| | |||
*+21% headshot damage with precision weapons | |||
*+10% headshot damage with other weapons | |||
*-25% recoil with precision weapons | |||
*10% faster reload with precision weapons | |||
*10% faster rate of fire with Lever Action Rifle | |||
*20% discount on Handcannons, 44.Magnum and M14 | |||
|- | |- | ||
| 2 || 100 headshots with | | 2 || 100 headshots with precision weapons: | ||
*9mm Pistol | |||
*Handcannon | |||
*44.Magnum | |||
*Lever Action Rifle | |||
*Crossbow | |||
*M14 | |||
|| | |||
*+38% headshot damage with precision weapons | |||
*+20% headshot damage with other weapons | |||
*-50% recoil with precision weapons | |||
*20% faster reload with precision weapons | |||
*20% faster rate of fire with Lever Action Rifle | |||
*30% discount on Handcannons, 44.Magnum and M14 | |||
|- | |- | ||
| 3 || 700 headshots with | | 3 || 700 headshots with precision weapons: | ||
*9mm Pistol | |||
*Handcannon | |||
*44.Magnum | |||
*Lever Action Rifle | |||
*Crossbow | |||
*M14 | |||
|| | |||
*+56% headshot damage with precision weapons | |||
*+30% headshot damage with other weapons | |||
*-75% recoil with precision weapons | |||
*30% faster reload with precision weapons | |||
*30% faster rate of fire with Lever Action Rifle | |||
*40% discount on Handcannons, 44.Magnum and M14 | |||
|- | |- | ||
| 4 || 2500 headshots with | | 4 || 2500 headshots with precision weapons: | ||
*9mm Pistol | |||
*Handcannon | |||
*44.Magnum | |||
*Lever Action Rifle | |||
*Crossbow | |||
*M14 | |||
|| | |||
*+82% headshot damage with precision weapons | |||
*+40% headshot damage with other weapons | |||
*-75% recoil with precision weapons | |||
*40% faster reload with precision weapons | |||
*40% faster rate of fire with Lever Action Rifle | |||
*50% discount on Handcannons, 44.Magnum and M14 | |||
|- | |- | ||
| 5 || 5500 headshots with | | 5 || 5500 headshots with precision weapons: | ||
*9mm Pistol | |||
*Handcannon | |||
*44.Magnum | |||
*Lever Action Rifle | |||
*Crossbow | |||
*M14 | |||
|| | |||
*+125% headshot damage with precision weapons | |||
*+50% headshot damage with other weapons | |||
*-75% recoil with precision weapons | |||
*50% faster reload with precision weapons | |||
*50% faster rate of fire with Lever Action Rifle | |||
*60% discount on Handcannons, 44.Magnum and M14 | |||
*Spawns with Lever Action Rifle | |||
|- | |- | ||
| 6 || 8500 headshots with | | 6 || 8500 headshots with precision weapons: | ||
*9mm Pistol | |||
*Handcannon | |||
*44.Magnum | |||
*Lever Action Rifle | |||
*Crossbow | |||
*M14 | |||
|| | |||
*+140% headshot damage with precision weapons | |||
*+50% headshot damage with other weapons | |||
*-75% recoil with precision weapons | |||
*60% faster reload with precision weapons | |||
*60% faster rate of fire with Lever Action Rifle | |||
*70% discount on Handcannons, 44.Magnum and M14 | |||
*Spawns with Crossbow | |||
|- | |- | ||
| rowspan=7 | Commando | | rowspan=7 | Commando | ||
| 0 || {{n/a}} || 5% more damage with Bullpup/AK47/SCAR | | 0 || {{n/a}} || | ||
*5% more damage with Bullpup/M4/AK47/SCAR | |||
*5% less recoil with Bullpup/M4/AK47/SCAR | |||
*5% faster reload with all weapons | |||
*10% discount on Bullpup/M4/AK47/SCAR | |||
*Can see cloaked Stalkers from 4 meters | |||
|- | |- | ||
| 1 || | | 1 || Kill 30 stalkers and deal 25K damage with: | ||
*Bullpup | |||
*M4 | |||
*AK47 | |||
*SCAR | |||
|| | |||
*10% more damage with Bullpup/M4/AK47/SCAR | |||
*10% less recoil with Bullpup/M4/AK47/SCAR | |||
*10% larger Bullpup/M4/AK47/SCAR clip | |||
*10% faster reload with all weapons | |||
*20% discount on Bullpup/M4/AK47/SCAR | |||
*Can see cloaked Stalkers from 8m | |||
*Can see enemy health from 4m | |||
|- | |- | ||
| 2 || | | 2 || Kill 100 stalkers and deal 100K damage with: | ||
*Bullpup | |||
*M4 | |||
*AK47 | |||
*SCAR | |||
|| | |||
*20% more damage with Bullpup/M4/AK47/SCAR | |||
*15% less recoil with Bullpup/M4/AK47/SCAR | |||
*20% larger Bullpup/M4/AK47/SCAR clip | |||
*15% faster reload with all weapons | |||
*30% discount on Bullpup/M4/AK47/SCAR | |||
*Can see cloaked Stalkers from 10m | |||
*Can see enemy health from 7m | |||
|- | |- | ||
| 3 || | | 3 || Kill 350 stalkers and deal 500K damage with: | ||
*Bullpup | |||
*M4 | |||
*AK47 | |||
*SCAR | |||
|| | |||
*30% more damage with Bullpup/M4/AK47/SCAR | |||
*20% less recoil with Bullpup/M4/AK47/SCAR | |||
*25% larger Bullpup/M4/AK47/SCAR clip | |||
*20% faster reload with all weapons | |||
*40% discount on Bullpup/M4/AK47/SCAR | |||
*Can see cloaked Stalkers from 12m | |||
*Can see enemy health from 10m | |||
*Zed-Time can be extended by killing an enemy while in slow motion | |||
|- | |- | ||
| 4 || | | 4 || Kill 1200 stalkers and deal 1.5M damage with: | ||
*Bullpup | |||
*M4 | |||
*AK47 | |||
*SCAR | |||
|| | |||
*40% more damage with Bullpup/M4/AK47/SCAR | |||
*30% less recoil with Bullpup/M4/AK47/SCAR | |||
*25% larger Bullpup/M4/AK47/SCAR clip | |||
*25% faster reload with all weapons | |||
*50% discount on Bullpup/M4/AK47/SCAR | |||
*Can see cloaked Stalkers from 14m | |||
*Can see enemy health from 13m | |||
*Up to 2 Zed-Time Extensions | |||
|- | |- | ||
| 5 || | | 5 || Kill 2400 stalkers and deal 3.5M damage with: | ||
*Bullpup | |||
*M4 | |||
*AK47 | |||
*SCAR | |||
|| | |||
*50% more damage with Bullpup/M4/AK47/SCAR | |||
*30% less recoil with Bullpup/M4/AK47/SCAR | |||
*25% larger Bullpup/M4/AK47/SCAR clip | |||
*30% faster reload with all weapons | |||
*60% discount on Bullpup/M4/AK47/SCAR | |||
*Spawn with a Bullpup | |||
*Can see cloaked Stalkers from 16m | |||
*Can see enemy health from 16m | |||
*Up to 3 Zed-Time Extensions | |||
|- | |- | ||
| 6 || | | 6 || Kill 3600 stalkers and deal 5.5M damage with: | ||
*Bullpup | |||
*M4 | |||
*AK47 | |||
*SCAR | |||
|| | |||
*50% more damage with Bullpup/M4/AK47/SCAR | |||
*40% less recoil with Bullpup/M4/AK47/SCAR | |||
*25% larger Bullpup/M4/AK47/SCAR clip | |||
*35% faster reload with all weapons | |||
*70% discount on Bullpup/M4/AK47/SCAR | |||
*Spawn with an AK47 | |||
*Can see cloaked Stalkers from 16m | |||
*Can see enemy health from 16m | |||
*Up to 4 Zed-Time Extensions | |||
|- | |- | ||
| rowspan=7 | Berserker | | rowspan=7 | Berserker | ||
| 0 || {{n/a}} || +10% melee damage | | 0 || {{n/a}} || | ||
*+10% melee damage | |||
*10% less damage from bloat bile | |||
*10% discount on Chainsaw/Katana/Claymore | |||
*Can't be grabbed by Clots | |||
|- | |- | ||
| 1 || 25K melee weapon damage | | 1 || 25K melee weapon damage | ||
|| | |||
*+20% melee damage | |||
*5% faster melee attacks | |||
*+15% melee movement | |||
*-25% bloat bile damage | |||
*5% damage resistance | |||
*20% discount on Chainsaw/Katana/Claymore | |||
*Can't be grabbed by clots | |||
|- | |- | ||
| 2 || 100K melee weapon damage | | 2 || 100K melee weapon damage | ||
|| | |||
*+40% melee damage | |||
*10% faster melee attacks | |||
*+15% melee movement | |||
*-35% bloat bile damage | |||
*10% damage resistance | |||
*30% discount on Chainsaw/Katana/Claymore | |||
*Can't be grabbed by clots | |||
*1 Zed-Time extensions | |||
|- | |- | ||
| 3 || 500K melee weapon damage | | 3 || 500K melee weapon damage | ||
|| | |||
*+60% melee damage | |||
*10% faster melee attacks | |||
*+15% melee movement | |||
*-50% bloat bile damage | |||
*15% damage resistance | |||
*40% discount on Chainsaw/Katana/Claymore | |||
*Can't be grabbed by clots | |||
*2 Zed-Time extensions | |||
|- | |- | ||
| 4 || 1.5M melee weapon damage | | 4 || 1.5M melee weapon damage | ||
|| | |||
*+80% melee damage | |||
*15% faster melee attacks | |||
*+15% melee movement | |||
*-65% bloat bile damage | |||
*20% damage resistance | |||
*50% discount on Chainsaw/Katana/Claymore | |||
*Can't be grabbed by clots | |||
*3 Zed-Time extensions | |||
|- | |- | ||
| 5 || 3.5M melee weapon damage | | 5 || 3.5M melee weapon damage | ||
|| | |||
*+100% melee damage | |||
*20% faster melee attacks | |||
*+20% melee movement | |||
*-75% bloat bile damage | |||
*30% damage resistance | |||
*60% discount on Chainsaw/Katana/Claymore | |||
*Can't be grabbed by clots | |||
*4 Zed-Time extensions | |||
*Starts with chainsaw | |||
|- | |- | ||
| 6 || 5. | | 6 || 5.5M melee weapon damage | ||
|| | |||
*+100% melee damage | |||
*25% faster melee attacks | |||
*+25% melee movement | |||
*-80% bloat bile damage | |||
*40% damage resistance | |||
*70% discount on Chainsaw/Katana/Claymore | |||
*Can't be grabbed by clots | |||
*4 Zed-Time extensions | |||
*Starts with Axe and armor | |||
|- | |- | ||
| rowspan=7 | Firebug | | rowspan=7 | Firebug | ||
| 0 || {{n/a}} || +5% | | 0 || {{n/a}} || | ||
*+5% incendiary weapons damage | |||
*50% fire resistance | |||
*10% incendiary weapons discount | |||
|- | |- | ||
| 1 || 25K | | 1 || 25K fire damage | ||
|| | |||
*+10% incendiary weapons damage | |||
*+10% flamethrower/Husk Gun fuel canister size | |||
*+12% Mac10 clip size | |||
*+10% faster flamethrower reload | |||
*+5% faster Mac10 reload | |||
*60% fire resistance | |||
*20% incendiary weapons discount | |||
|- | |- | ||
| 2 || 100K | | 2 || 100K fire damage | ||
|| | |||
*+20% incendiary weapons damage | |||
*+20% flamethrower/Husk Gun fuel canister size | |||
*+24% Mac10 clip size | |||
*+20% faster flamethrower reload | |||
*+10% faster Mac10 reload | |||
*70% fire resistance | |||
*30% incendiary weapons discount | |||
|- | |- | ||
| 3 || 500K | | 3 || 500K fire damage | ||
|| | |||
*+30% incendiary weapons damage | |||
*+30% flamethrower/Husk Gun fuel canister size | |||
*+36% Mac10 clip size | |||
*+30% faster flamethrower reload | |||
*+15% faster Mac10 reload | |||
*+50% flamethrower range | |||
*80% fire resistance | |||
*40% incendiary weapons discount | |||
*Incendiary grenades | |||
|- | |- | ||
| 4 || 1.5M | | 4 || 1.5M fire damage | ||
|| | |||
*+40% incendiary weapons damage | |||
*+40% flamethrower/Husk Gun fuel canister size | |||
*+48% Mac10 clip size | |||
*+40% faster flamethrower reload | |||
*+20% faster Mac10 reload | |||
*+50% flamethrower range | |||
* 90% fire resistance | |||
*50% incendiary weapons discount | |||
*Incendiary grenades | |||
|- | |- | ||
| 5 || 3.5M | | 5 || 3.5M fire damage | ||
|| | |||
*+50% incendiary weapons damage | |||
*+50% flamethrower/Husk Gun fuel canister size | |||
*+60% Mac10 clip size | |||
*+50% faster flamethrower reload | |||
*+25% faster Mac10 reload | |||
*+100% flamethrower range | |||
*immune to fire | |||
*60% incendiary weapons discount | |||
*Incendiary grenades | |||
*Starts with flamethrower | |||
|- | |- | ||
| 6 || 5.5M | | 6 || 5.5M fire damage | ||
|| | |||
*+60% incendiary weapons damage | |||
*+60% incendiary weapons clip size | |||
*+60% faster flamethrower reload | |||
*+30% faster Mac10 reload | |||
*+100% flamethrower range | |||
*immune to fire | |||
*70% incendiary weapons discount | |||
*Incendiary grenades | |||
*Starts with flamethrower and body armor | |||
|- | |- | ||
| rowspan=7| Demolitions | | rowspan=7| Demolitions | ||
| 0 || {{n/a}} || +5% explosive damage | | 0 || {{n/a}} || | ||
*+5% explosive damage | |||
*25% explosive resistance | |||
*10% discount on explosives | |||
*50% discount on remote explosives | |||
|- | |- | ||
| 1 || 25K explosive damage || +10% explosive damage | | 1 || 25K explosive damage | ||
|| | |||
*+10% explosive damage | |||
*30% explosive resistance | |||
*20% discount on explosives | |||
*54% discount on remote explosives | |||
*Can carry 6 grenades and 3 remote explosives | |||
|- | |- | ||
| 2 || 100K explosive damage || +20% explosive damage | | 2 || 100K explosive damage | ||
|| | |||
*+20% explosive damage | |||
*35% explosive resistance | |||
*30% discount on explosives | |||
*58% discount on remote explosives | |||
*Can carry 7 grenades and 4 remote explosives | |||
|- | |- | ||
| 3 || 500K explosive damage|| +30% explosive damage | | 3 || 500K explosive damage|| | ||
*+30% explosive damage | |||
*40% explosive resistance | |||
*40% discount on explosives | |||
*62% discount on remote explosives | |||
*Can carry 8 grenades and 5 remote explosives | |||
|- | |- | ||
| 4 || 1.5M explosive damage|| +40% explosive damage | | 4 || 1.5M explosive damage|| | ||
*+40% explosive damage | |||
*45% explosive resistance | |||
*50% discount on explosives | |||
*66% discount on remote explosives | |||
*Can carry 9 grenades and 6 remote explosives | |||
|- | |- | ||
| 5 || 3.5M explosive damage || +50% explosive damage | | 5 || 3.5M explosive damage | ||
|| | |||
*+50% explosive damage | |||
*50% explosive resistance | |||
*60% discount on explosives | |||
*70% discount on remote explosives | |||
*Can carry 10 grenades and 7 remote explosives | |||
*Starts with a pipe bomb | |||
|- | |- | ||
| 6 || 5.5M explosive damage || +60% explosive damage | | 6 || 5.5M explosive damage | ||
|| | |||
*+60% explosive damage | |||
*55% explosive resistance | |||
*70% discount on explosives | |||
*74% discount on remote explosives | |||
*Can carry 11 grenades and 8 remote explosives | |||
*Starts with an M79 and a pipe bomb | |||
|} | |} | ||
{{Footer Nav|game=Killing Floor|prevpage=Weapons|nextpage=Enemies}} | {{Footer Nav|game=Killing Floor|prevpage=Weapons|nextpage=Enemies}} |
Latest revision as of 13:45, 25 June 2015
Perks determine the set of bonuses available for you. To advance the perk, you need to perform a specified task (and have an active internet connection) under any class. As you do, the bonuses from a given perk will increase.
Perk | Requires | Effects | |
---|---|---|---|
Field Medic | 0 | N/A |
|
1 | Heal 250 HP on teammates |
| |
2 | Heal 750 HP on teammates |
| |
3 | Heal 4000 HP on teammates |
| |
4 | Heal 12K HP on teammates |
| |
5 | Heal 25K HP on teammates |
| |
6 | Heal 100K HP on teammates |
| |
Support Specialist | 0 | N/A |
|
1 |
|
| |
2 |
|
| |
3 |
|
| |
4 |
|
| |
5 |
|
| |
6 |
|
| |
Sharpshooter | 0 | N/A |
|
1 | 30 headshots with precision weapons:
|
| |
2 | 100 headshots with precision weapons:
|
| |
3 | 700 headshots with precision weapons:
|
| |
4 | 2500 headshots with precision weapons:
|
| |
5 | 5500 headshots with precision weapons:
|
| |
6 | 8500 headshots with precision weapons:
|
| |
Commando | 0 | N/A |
|
1 | Kill 30 stalkers and deal 25K damage with:
|
| |
2 | Kill 100 stalkers and deal 100K damage with:
|
| |
3 | Kill 350 stalkers and deal 500K damage with:
|
| |
4 | Kill 1200 stalkers and deal 1.5M damage with:
|
| |
5 | Kill 2400 stalkers and deal 3.5M damage with:
|
| |
6 | Kill 3600 stalkers and deal 5.5M damage with:
|
| |
Berserker | 0 | N/A |
|
1 | 25K melee weapon damage |
| |
2 | 100K melee weapon damage |
| |
3 | 500K melee weapon damage |
| |
4 | 1.5M melee weapon damage |
| |
5 | 3.5M melee weapon damage |
| |
6 | 5.5M melee weapon damage |
| |
Firebug | 0 | N/A |
|
1 | 25K fire damage |
| |
2 | 100K fire damage |
| |
3 | 500K fire damage |
| |
4 | 1.5M fire damage |
| |
5 | 3.5M fire damage |
| |
6 | 5.5M fire damage |
| |
Demolitions | 0 | N/A |
|
1 | 25K explosive damage |
| |
2 | 100K explosive damage |
| |
3 | 500K explosive damage |
| |
4 | 1.5M explosive damage |
| |
5 | 3.5M explosive damage |
| |
6 | 5.5M explosive damage |
|