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(Started walkthrough for Sora)
(→‎Sora: finished walkthrough, now on to Riku...)
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In the far southwestern corner of the area (by the entrance), you will find a path of rooftops leading off the map. Follow them to find a large chest containing the powerful '''Sparkra'''. In the final area before the exit, use Flowmotion to get up a southern wall and find a '''Lofty Figment'''. That concludes the treasure hunt for this area. Continue on the trio's journey to find Esmeralda.  
In the far southwestern corner of the area (by the entrance), you will find a path of rooftops leading off the map. Follow them to find a large chest containing the powerful '''Sparkra'''. In the final area before the exit, use Flowmotion to get up a southern wall and find a '''Lofty Figment'''. That concludes the treasure hunt for this area. Continue on the trio's journey to find Esmeralda.  
====Outskirts, Graveyard, and Tunnels====
Walk past the group of boxes to the left and to the right of the barrels, in the narrow space between them and the bridge wall. Here you will find a '''Block-it Chocolate'''. Now progress forward on the bridge, fighting the Nightmares that come your way. In the tower up ahead is a '''Shield Cookie.''' Jump over the barrels to continue on until you reach the next area, opening up a chest for a '''Potion'''. Pick up the final treasure in this area behind the overturned cart, '''Paint Gun: Red x10''', and exit to the next.
When the path splits, go left first. Following the ambush of Komory Bats, take '''Drop-Me-Not''' from the chest, then head back to the fork. Destroy the incomplete tower here to continue on, opening the chest to the left of the path for a '''Potion'''. Destroy another mass of lumber in the way to find a '''Balloon''' under the archway up ahead. Now go back and head into the clearing on the right. Defeat the enemies here before opening the chests for a '''Noble Figment''' and '''Confetti Candy'''. Backtrack to the previous clearing and follow the path forward to approach the Graveyard.
Save by the gate and fight the enemies in the yard. Open the chest to the right for '''Drop-Me-Not'''. Follow the wall to the left of the entrance for a '''Potion'''. Before entering the Tunnels, find the chest to the right of the underground passage containing an '''Ice Dream Cone'''. The Tunnels are something of a labyrinth, but as long as you don't lose sight of direction during battle, there's no reason to get lost. Proceed to the passage to the left, then take a right at the split to find an '''Ice Dream Cone 2''' at the corner of this room. Sora will then be told that his Dream Eaters are onto something. Break the wall that they frantically bounce by to open up a new direction.
Follow this path, breaking the next wall in the process, to find a room covered in toxic gas. Either use Flowmotion or Reality Shift to make it to the platform across the room which the gas-spewing vase sits on. From this ledge, use Reality Shift to make it to the far-left of the room. Defeat the enemies on this ledge and claim the '''Block-it Chocolate 2'''. Then, use Reality Shift to obtain the treasure on the ledge at the far-right of the room, '''Drop-Me-Not'''. Now drop down from the ledge all the way to the ground floor to find a chest containing '''Paint Gun: Purple x10''' by a pillar. Break a rock at a northern wall around here, by the breakable wall which leads to the exit, for a '''Noble Fantasy'''. Find another breakable boulder by the raised platform which you entered the area from for '''Sleepra'''. Now, exit through the aforementioned breakable wall to the next area.
====Court of Miracles====
Find the chest by the wall opposite the entrance to the Catacombs for a '''Drop-Me-Not''', then enter the Catacombs. Use Flowmotion to obtain the Water Barrel up on the higher level here, then drop down to the lowest level and defeat the enemies. Find the breakable wall for a '''Fire Windmill''', and equip it if you need a powerful physical attack in your deck. Continue forward to find another spill of toxic gas. Use the Reality Shift nearby or Flowmotion to get up to the higher level and destroy the source of the gas. There's a ledge a bit higher that's close by which can be accessed by Flowmotion. Get there for a '''Shield Cookie'''. Do the same with the ledge to the other side of this platform for a '''Drop-Me-Not'''. Now that the toxic gas is gone from the floors, drop down and find another breakable wall by the dead end of this section for a '''Toximander Recipe'''. Find the exit on this floor, then jump up (use Flowmotion if necessary) to get to the upper level of the narrow path for a '''Royal Cake'''. Exit the area to the next.
Finally, Sora has reached the Court of Miracles. Before speaking to Esmeralda, focus on the treasures to the left; a '''Block-it Chocolate''' behind a pillar along the left wall, a '''Hi-Potion''' which can be accessed by using Flowmotion on one of the banners which connects ledges, and lastly, follow the staircase all the way up for '''Thunder Dash'''. Save, then speak to Esmeralda for a series of scenes followed by a boss fight.
===Boss: Wargoyle===
===Boss: Wargoyle===
Prepare your Cure spells and Potions, and make sure you have a good offensive attack or two in your deck. Wargoyle is a challenging opponent, and considering the damage it can deal to Sora in only a small barrage of attacks, can be considered a difficulty spike. Dodging is vital here, though relying wholly on Flowmotion to do this for you can prove challenging in itself, considering the tents along the walls which Sora is incapable of mounting via Flowmotion.
Wargoyle's attacks consist primarily of shooting magic-based missiles and performing a spin attack, stretching out its arms to create a wide radius which can knock Sora down even if he isn't in close proximity. Instead of dodging without break, try keeping up the pace by dodging whenever it attacks. It changes stances quickly, so it won't do Sora any good to be caught by a sudden missile mid-dodge.
Despite its powerful attacks, there are some clear upsides to this battle. A large arena means less opportunity for Sora to get cornered, and the Wargoyle will even give him a break once in a while. After its massive spin attack, the Wargoyle will usually fall due to exhaustion. Use this small window to land Sora's most powerful attacks on the downed beast, but be wary of the time limit here; the Wargoyle will shoot up with a powerful kickflip when it's done resting. The range of this attack can be seen by the circle surrounding it soon before the attack begins due to the magic involved in this attack. If you are desperate, use this opportunity to instead cure Sora or activate a special attack with one of your Dream Eaters, though the latter is best saved for a cornered Sora in critical condition. Once you complete the battle, Sora's Deck Capacity will increase and he will be able to move on to the next world.


==Riku==
==Riku==

Revision as of 02:40, 8 June 2014

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Sora

Dive Mode
A Rank B Rank C Rank Gold Reward
1,200,000+ 495,000-1,119,000 ≤494,999 Water Barrel

The world begins with a scene. Sora hears a mention of the word "monsters" and runs for it, ready to get rid of the attacking Dream Eaters. After the scene, you'll be introduced to this world's Reality Shift, in which you can connect lines on the touch screen to create traps for enemies. You will then be in control of Sora in the town, though before beginning, make sure you make all the necessary updates in the menus; edit the deck to account for the new empty slot, spend some time with your Dream Eaters to make them more powerful by unlocking new abilities, and replace the Kingdom Key with the stronger Skull Noise.

Moogle Shop
Item Price
Sliding Dash 150
Thunder 150
Cure 100
Balloon 300
Time Bomb 500
Confuse 200
Slow 200
Hi-Potion 40
Drop-Me-Not 40
Panacea 50
Elixir 3000
Rampant Fantasy 500
Intrepid Figment 50
Grim Figment 50
Vibrant Fantasy 50
Troubling Fantasy 500
Fin Fatale Recipe 30

In front of you is a Save Point and a Moogle Shop. Stock up on potions and buy the new recipe while you're at it. You'll be able to collect the materials in this world to form the new Dream Eater. When you're done with these, exit through the opening between them to continue the story. After the scene, fight the group of Dream Eaters that attack. You will be introduced to some new, stronger enemies here, such as Zolephants (which Sora may roll into to initiate Flowmotion attacks as was possible on Kooma Pandas) and Necho Cats (which have the ability to paralyze Sora by throwing orbs of thunder at him). Defeat them all to obtain a Zolephant Recipe. Before heading into the cathedral, clear out the area for treasures. Go back by the entrance and walk along the west wall for a chest containing a Potion, then the south wall to find a chest containing an Ice Dream Cone. Keep walking along this wall and stray off when you see the stage; there is a chest on the visible side of it containing a Balloon. Now walk along the east wall and all the way to the north you should find the final chest, with Block-it Chocolate inside. Once that's done, head into the cathedral.

Cathedral

Keep moving forward and defeat the Dream Eaters which obstruct your path. A wide range of enemies are featured here, including returning ones from Traverse Town. Once the area is cleared, head to the wall right of the center for a chest containing a Potion. Keep heading up this wall until you reach the rounded wall at the end of the building; to the left of one of the pillars here is another chest, this one holding Drop-Me-Not. Now, keep walking across to the west wall and in the second gap in the wall you'll find a Block-it Chocolate. Now, go back to the head of the cathedral, where the large statue is situated. There should be a Reality Shift icon here. Press A button + X button to activate it, and draw a line to the nearest dot to make Sora glide up to the cathedral's upper level.

Walk, again, to the end of the round northern-most wall. Defeat the enemies that spawn here, and open the chest for a Royal Cake. Keep walking to the western side of this level to find another Reality Shift icon at the edge of the ledge, directly across from another. Use it to access the other ledge by drawing a line south to it. Alternatively, it is possible to reach it using Flowmotion by leaping off of the walls. Go right to the western wall to find another Drop-Me-Not behind a screen. Defeat the enemies that spawn here and use Reality Shift one more time to get to the ledge across this one. Open the chest for the area's final treasure, a Water Barrel. Drop back down to the floor below and access the staircase by the entrance to move on. While on the balcony, use the only other door here for a scene.

After the scene, you will obtain a Flashback: "Frollo Cautions Quasimodo". This can either be viewed now, or seen later in the menu under "Mementos". Don't exit the Bell Tower just yet; hop on the box and up the platform for a Save Point and a Drop-Me-Not. Continue to jump up on the ledges wherever you see a ladder, then use the box to jump up to the next platform. Open the chest here for a Balloon. Go back across to the other side, where you should see another a box, and use it to reach the final large platform. Jump across the wheels here, then head right. You should see a horizontal bar; use Flowmotion to grab it and hop off of it to a higher platform. Open the chest for a Dulcet Fragment. Drop back down, and hop on the box in front of another horizontal bar. Again, use Flowmotion to get onto the higher ledge. Head left to find another ledge here, and hop onto it for another Drop-Me-Not. Drop all the way back down, and exit after saving. Walk back past the balcony to the Nave. Defeat the enemies here to help Sora level up a bit, then finally exit the Cathedral.

Town

From the Square, head back toward Town. After the scene, continue moving on to the next area for a new objective. Defeat the large plant-like Dream Eaters to remove the vines from the doors and move on to the next section. This will have to be done three times until progressing to the next area. Beware the poison and the other ferocious Dream Eaters which spawn to aid the "big flower" ones. After defeating the last, Sora's Maximum HP will be increased. Now return back to the entrance of the area where the Save Point and the Moogle Shop are (collecting the Wheeflower Recipe unlocked from defeating one of the Dream Eaters along the way) to begin collecting treasures.

Jump up on the tarp which acts as awning for the produce (as you had to do when fighting against the Dream Eaters earlier) and it will bounce Sora to the roof above. Press A button + X button to activate Reality Shift as had to be done in the Cathedral, drawing a line for Sora to glide across the roof in the center. From there, use Reality Shift to round the corner to the northern building, where a treasure chest holds an Ice Dream Cone. Find the bridge between the rooftops using Flowmotion; descend from the rooftop directly north of it for a Confetti Candy. Go back across the bridge and keep progressing past it, over the wall and down the stairs. Drop down here for a Troubling Fancy. Use Flowmotion to get back up the wall and to the stairs, then use Flowmotion again to climb up the tower. In one of the alcoves at the top will be Treasure Goggles.

In the far southwestern corner of the area (by the entrance), you will find a path of rooftops leading off the map. Follow them to find a large chest containing the powerful Sparkra. In the final area before the exit, use Flowmotion to get up a southern wall and find a Lofty Figment. That concludes the treasure hunt for this area. Continue on the trio's journey to find Esmeralda.

Outskirts, Graveyard, and Tunnels

Walk past the group of boxes to the left and to the right of the barrels, in the narrow space between them and the bridge wall. Here you will find a Block-it Chocolate. Now progress forward on the bridge, fighting the Nightmares that come your way. In the tower up ahead is a Shield Cookie. Jump over the barrels to continue on until you reach the next area, opening up a chest for a Potion. Pick up the final treasure in this area behind the overturned cart, Paint Gun: Red x10, and exit to the next.

When the path splits, go left first. Following the ambush of Komory Bats, take Drop-Me-Not from the chest, then head back to the fork. Destroy the incomplete tower here to continue on, opening the chest to the left of the path for a Potion. Destroy another mass of lumber in the way to find a Balloon under the archway up ahead. Now go back and head into the clearing on the right. Defeat the enemies here before opening the chests for a Noble Figment and Confetti Candy. Backtrack to the previous clearing and follow the path forward to approach the Graveyard.

Save by the gate and fight the enemies in the yard. Open the chest to the right for Drop-Me-Not. Follow the wall to the left of the entrance for a Potion. Before entering the Tunnels, find the chest to the right of the underground passage containing an Ice Dream Cone. The Tunnels are something of a labyrinth, but as long as you don't lose sight of direction during battle, there's no reason to get lost. Proceed to the passage to the left, then take a right at the split to find an Ice Dream Cone 2 at the corner of this room. Sora will then be told that his Dream Eaters are onto something. Break the wall that they frantically bounce by to open up a new direction.

Follow this path, breaking the next wall in the process, to find a room covered in toxic gas. Either use Flowmotion or Reality Shift to make it to the platform across the room which the gas-spewing vase sits on. From this ledge, use Reality Shift to make it to the far-left of the room. Defeat the enemies on this ledge and claim the Block-it Chocolate 2. Then, use Reality Shift to obtain the treasure on the ledge at the far-right of the room, Drop-Me-Not. Now drop down from the ledge all the way to the ground floor to find a chest containing Paint Gun: Purple x10 by a pillar. Break a rock at a northern wall around here, by the breakable wall which leads to the exit, for a Noble Fantasy. Find another breakable boulder by the raised platform which you entered the area from for Sleepra. Now, exit through the aforementioned breakable wall to the next area.

Court of Miracles

Find the chest by the wall opposite the entrance to the Catacombs for a Drop-Me-Not, then enter the Catacombs. Use Flowmotion to obtain the Water Barrel up on the higher level here, then drop down to the lowest level and defeat the enemies. Find the breakable wall for a Fire Windmill, and equip it if you need a powerful physical attack in your deck. Continue forward to find another spill of toxic gas. Use the Reality Shift nearby or Flowmotion to get up to the higher level and destroy the source of the gas. There's a ledge a bit higher that's close by which can be accessed by Flowmotion. Get there for a Shield Cookie. Do the same with the ledge to the other side of this platform for a Drop-Me-Not. Now that the toxic gas is gone from the floors, drop down and find another breakable wall by the dead end of this section for a Toximander Recipe. Find the exit on this floor, then jump up (use Flowmotion if necessary) to get to the upper level of the narrow path for a Royal Cake. Exit the area to the next.

Finally, Sora has reached the Court of Miracles. Before speaking to Esmeralda, focus on the treasures to the left; a Block-it Chocolate behind a pillar along the left wall, a Hi-Potion which can be accessed by using Flowmotion on one of the banners which connects ledges, and lastly, follow the staircase all the way up for Thunder Dash. Save, then speak to Esmeralda for a series of scenes followed by a boss fight.

Boss: Wargoyle

Prepare your Cure spells and Potions, and make sure you have a good offensive attack or two in your deck. Wargoyle is a challenging opponent, and considering the damage it can deal to Sora in only a small barrage of attacks, can be considered a difficulty spike. Dodging is vital here, though relying wholly on Flowmotion to do this for you can prove challenging in itself, considering the tents along the walls which Sora is incapable of mounting via Flowmotion.

Wargoyle's attacks consist primarily of shooting magic-based missiles and performing a spin attack, stretching out its arms to create a wide radius which can knock Sora down even if he isn't in close proximity. Instead of dodging without break, try keeping up the pace by dodging whenever it attacks. It changes stances quickly, so it won't do Sora any good to be caught by a sudden missile mid-dodge.

Despite its powerful attacks, there are some clear upsides to this battle. A large arena means less opportunity for Sora to get cornered, and the Wargoyle will even give him a break once in a while. After its massive spin attack, the Wargoyle will usually fall due to exhaustion. Use this small window to land Sora's most powerful attacks on the downed beast, but be wary of the time limit here; the Wargoyle will shoot up with a powerful kickflip when it's done resting. The range of this attack can be seen by the circle surrounding it soon before the attack begins due to the magic involved in this attack. If you are desperate, use this opportunity to instead cure Sora or activate a special attack with one of your Dream Eaters, though the latter is best saved for a cornered Sora in critical condition. Once you complete the battle, Sora's Deck Capacity will increase and he will be able to move on to the next world.

Riku

Dive Boss: Queen Buzzerfly

Main

Boss: Wargoyle