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|systems={{syslist|360}} | |systems={{syslist|360}} | ||
|ratings={{ESRB|M}}{{PEGI|16}} | |ratings={{ESRB|M}}{{PEGI|16}} | ||
|genre=[[ | |genre=[[RPG]] | ||
|players=1-4 | |players=1-4 | ||
|modes= | |modes= | ||
|preceded by=[[Kingdom Under Fire: Heroes]] | |preceded by=[[Kingdom Under Fire: Heroes]] | ||
|followed by=[[Kingdom Under Fire: The Crusaders]] | |followed by=[[Kingdom Under Fire: The Crusaders]] | ||
|series=Kingdom Under Fire | |series=Kingdom Under Fire | ||
}} | }} | ||
'''Kingdom Under Fire: Circle of Doom''' is an [[Action RPG]] video game developed by [[Blueside]] and published by [[Microsoft Game Studios]] exclusively for the [[Xbox 360]]. It is the fourth installment in the Kingdom Under Fire series and the first released for the seventh generation of consoles. Chronologically the game's story follows [[Kingdom Under Fire: The Crusaders]] released in [[2004]] and its prequel [[Kingdom Under Fire: Heroes]] released in [[2005]]. It was first released in Australia on December 5, [[2007]], followed by Japan on December 13, [[2007]] then later in North America om January 8, [[2008]] and in Europe on February 1, [[2008]]. | '''Kingdom Under Fire: Circle of Doom''' is an [[Action]] [[RPG]] video game developed by [[Blueside]] and published by [[Microsoft Game Studios]] exclusively for the [[Xbox 360]]. It is the fourth installment in the Kingdom Under Fire series and the first released for the seventh generation of consoles. Chronologically the game's story follows [[Kingdom Under Fire: The Crusaders]] released in [[2004]] and its prequel [[Kingdom Under Fire: Heroes]] released in [[2005]]. It was first released in Australia on [[December 5]], [[2007]], followed by Japan on [[December 13]], [[2007]] then later in North America om [[January 8]], [[2008]] and in Europe on [[February 1]], [[2008]]. | ||
Unlike the previous Kingdom Under Fire games in the series, Circle of Doom's gameplay is significantly different, with the real-time strategy elements completely absent, with much of the gameplay focus being on the role-playing and hack and slash combat aspect. | Unlike the previous Kingdom Under Fire games in the series, Circle of Doom's gameplay is significantly different, with the real-time strategy elements completely absent, with much of the gameplay focus being on the role-playing and hack and slash combat aspect. | ||
{{ToC}} | {{ToC}} | ||
[[Category:Blueside]] | [[Category:Blueside]] | ||
[[Category:Microsoft Game Studios]] | [[Category:Microsoft Game Studios]] | ||
[[Category: | [[Category:RPG]] | ||