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*>Cracker JaX
No edit summary
*>Cracker JaX
No edit summary
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Note: Still a very rough work in progress.  I am checking and cross checking this info with the official Lineage website and fansites as well as updating that which changed with and around C3.
Note: Still a very rough work in progress.  I am checking and cross checking this info with the official Lineage website and fansites as well as updating that which changed with and around C3.


= Weapon Special Abilites =
= Weapon Special Abilities =
Weapons of grade C or higher can have a special ability, or SA for short, applied to them.  This is applied with the help of a blacksmith in the town.  The original weapon is consumed, as well as a Soul Crystal of appropriate level and color, and some other form of payment (gemstones, stones of purity...).  For dual swords the SA is applied somewhat more riskily; by overenchanting the duals to +4 the SA will be applied.  The failure rate on a +4 overenchant is about 80%.  The data below is based on current Chronicle 3 numbers.
Weapons of grade C or higher can have a special ability, or SA for short, applied to them.  This is applied with the help of a blacksmith in the town.  The original weapon is consumed, as well as a Soul Crystal of appropriate level and color, and some other form of payment (gemstones, stones of purity...).  For dual swords the SA is applied somewhat more riskily; by overenchanting the duals to +4 the SA will be applied.  The failure rate on a +4 overenchant is about 80%.  The data below is based on current Chronicle 3 numbers and organised by P.Atk from lowest to highest.  Might Mortal is gray because it can no longer be put on an item, though it remains on items enhanced before the restriction.


== Effects List ==
== Effects List ==
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     </tr>
     </tr>
     <tr>
     <tr>
       <td class="tb01"><b>Back Bblow</b></td>
       <td class="tb01"><b>Back Blow</b></td>
       <td class="tb02">Increases critical attack  
       <td class="tb02">Increases critical attack  
       rate when attacking the enemy from behind.</td>
       rate when attacking the enemy from behind.</td>
Line 29: Line 29:
       <td class="tb01"><b>Cheap Shot</b></td>
       <td class="tb01"><b>Cheap Shot</b></td>
       <td class="tb02">When launching a general attack, MP consumption is  
       <td class="tb02">When launching a general attack, MP consumption is  
       reduced sometimes.</td>
       reduced.</td>
     </tr>
     </tr>
     <tr>
     <tr>
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     <td>Focus (90)</td>
     <td>Focus (90)</td>
     <td>Back Blow (109)</td>
     <td>Back Blow (109)</td>
     <td>Might Mortal (77%)</td>
     <td>Risk Haste<br>
    <font color="#808080">Might Mortal (77%)</font></td>
   </tr>
   </tr>
   <tr vAlign="center" align="middle">
   <tr vAlign="center" align="middle">
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     <td>Critical Bleed (12%)</td>
     <td>Critical Bleed (12%)</td>
     <td>Critical Poison (4%)</td>
     <td>Critical Poison (4%)</td>
     <td>Might Mortal (77%)</td>
     <td>Risk Haste<br>
    <font color="#808080">Might Mortal (77%)</font></td>
   </tr>
   </tr>
   <tr vAlign="center" align="middle">
   <tr vAlign="center" align="middle">
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     <td bgcolor="#8080FF" width="144"><b>Blue</b></td>
     <td bgcolor="#8080FF" width="144"><b>Blue</b></td>
   <tr vAlign="center" align="middle">
   <tr vAlign="center" align="middle">
     <td align="left">Crossbow</td>
     <td align="left">Crystalized Ice Bow</td>
     <td>Guidance</td>
     <td>Guidance (5)</td>
    <td>Evasion (2)</td>
    <td>Quick Recovery (12%)</td>
  </tr>
  <tr vAlign="center" align="middle">
    <td align="left">Elven Bow of Nobility</td>
    <td>Evasion (2)</td>
     <td>Miser</td>
     <td>Miser</td>
     <td>Quick Recovery</td>
     <td>Cheap Shot</td>
   </tr>
   </tr>
   <tr vAlign="center" align="middle">
   <tr vAlign="center" align="middle">
     <td align="left">Elven Bow of Nobility</td>
     <td align="left">Elemental Bow</td>
     <td>Evasion</td>
     <td>Guidance (5)</td>
     <td>Miser</td>
     <td>Miser</td>
     <td>Chip Shot</td>
     <td>Quick Recovery (14%)</td>
   </tr>
   </tr>
   <tr vAlign="center" align="middle">
   <tr vAlign="center" align="middle">
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     <td bgcolor="#80FF80" width="144"><b>Green</b></td>
     <td bgcolor="#80FF80" width="144"><b>Green</b></td>
     <td bgcolor="#8080FF" width="144"><b>Blue</b></td>
     <td bgcolor="#8080FF" width="144"><b>Blue</b></td>
  <tr vAlign="center" align="middle">
    <td align="left">Chakram</td>
    <td>Critical Drain (6HP)</td>
    <td>Critical Poison (8%)</td>
    <td>Risk Haste (12%)</td>
  </tr>
  <tr vAlign="center" align="middle">
    <td align="left">Knuckle Duster</td>
    <td>Risk Evasion (6)</td>
    <td>Risk Haste (11%)</td>
    <td>Haste (7%)</td>
  </tr>
   <tr vAlign="center" align="middle">
   <tr vAlign="center" align="middle">
     <td align="left">Fist Blade</td>
     <td align="left">Fist Blade</td>
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     <td>Critical Stun (18%)</td>
     <td>Critical Stun (18%)</td>
     <td>Light</td>
     <td>Light</td>
  </tr>
  <tr vAlign="center" align="middle">
    <td align="left">Orcish Glaive</td>
    <td>Anger (17)</td>
    <td>Critical Stun (18%)</td>
    <td>Long Blow</td>
   </tr>
   </tr>
   <tr vAlign="center" align="middle">
   <tr vAlign="center" align="middle">
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     <td>Crimson Sword*Elven Long Sword</td>
     <td>Crimson Sword*Elven Long Sword</td>
     <td>Guidance (5)</td>
     <td>Guidance (5)</td>
  </tr>
  <tr>
    <td>Elven Sword*Elven Long Sword</td>
    <td>Critical Damage (28)</td>
  </tr>
  <tr>
    <td>Sword of Revolution*Sword of Revolution</td>
    <td>Health</td>
  </tr>
  <tr>
    <td>Sword of Revolution*Elven Long Sword</td>
    <td>Focus (80)</td>
   </tr>
   </tr>
   <tr>
   <tr>
Line 577: Line 615:
   </tr>
   </tr>
   <tr>
   <tr>
     <td>Elven Sword*Elven Long Sword</td>
     <td>Stormbringer*Stormbringer</td>
     <td>Critical Damage (28)</td>
    <td>Guidance (4)</td>
  </tr>
  <tr>
    <td>Stormbringer*Katana</td>
    <td>Health</td>
  </tr>
  <tr>
    <td>Stormbringer*Raid Sword</td>
    <td>Haste (5%)</td>
  </tr>
  <tr>
    <td>Stormbringer*Shamshir</td>
     <td>Critical Damage (21)</td>
  </tr>
  <tr>
    <td>Stormbringer*Spirits Sword</td>
    <td>Focus (50)</td>
   </tr>
   </tr>
   <tr>
   <tr>
Line 620: Line 674:
     <td>Health</td>
     <td>Health</td>
   </tr>
   </tr>
   <tr>
   </table>
    <td>Stormbringer*Katana</td>
    <td>Health</td>
  </tr>
  <tr>
    <td>Stormbringer*Raid Sword</td>
    <td>Haste (5%)</td>
  </tr>
  <tr>
    <td>Stormbringer*Shamshir</td>
    <td>Critical Damage (21)</td>
  </tr>
  <tr>
    <td>Stormbringer*Spirits Sword</td>
    <td>Focus (50)</td>
  </tr>
  <tr>
    <td>Stormbringer*Stormbringer</td>
    <td>Guidance (4)</td>
  </tr>
  <tr>
    <td>Sword of Revolution*Elven Long Sword</td>
    <td>Focus (80)</td>
  </tr>
  <tr>
    <td>Sword of Revolution*Sword of Revolution</td>
    <td>Health</td>
  </tr>
</table>
== B Grade Weapons ==
== B Grade Weapons ==
=== One Handed Swords ===
=== One Handed Swords ===
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   </tr>
   </tr>
   <tr vAlign="center" align="middle">
   <tr vAlign="center" align="middle">
     <td align="left">Kshanberk</td>
     <td align="left">Keshanberk</td>
     <td>Guidance (5)</td>
     <td>Guidance (5)</td>
     <td>Focus (68)</td>
     <td>Focus (68)</td>
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     <td bgcolor="#80FF80" width="144"><b>Green</b></td>
     <td bgcolor="#80FF80" width="144"><b>Green</b></td>
     <td bgcolor="#8080FF" width="144"><b>Blue</b></td>
     <td bgcolor="#8080FF" width="144"><b>Blue</b></td>
  </tr>
  <tr vAlign="center" align="middle">
    <td align="left">Hell Knife</td>
    <td>Focus (71)</td>
    <td>Back Blow (86)</td>
    <td><font color="#808080">Might Mortal (74%)</font></td>
   </tr>
   </tr>
   <tr vAlign="center" align="middle">
   <tr vAlign="center" align="middle">
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     <td>Critical Bleed (10%)</td>
     <td>Critical Bleed (10%)</td>
     <td>Critical Poison (3%)</td>
     <td>Critical Poison (3%)</td>
     <td>Might Mortal (74%)</td>
     <td>Critical Damage<br>
    <font color="#808080">Might Mortal (74%)</font></td>
   </tr>
   </tr>
</table>
</table>
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   </tr>
   </tr>
   <tr vAlign="center" align="middle">
   <tr vAlign="center" align="middle">
     <td align="left">Heavy Crossbow</td>
     <td align="left">Dark Eleven Longbow</td>
     <td>Evasion</td>
     <td>Evasion (2)</td>
     <td>Critical Bleed</td>
     <td>Critical Bleed (30%)</td>
     <td>Miser</td>
     <td>Miser</td>
   </tr>
   </tr>
   <tr vAlign="center" align="middle">
   <tr vAlign="center" align="middle">
     <td align="left">Hazard Bow</td>
     <td align="left">Bow of Peril</td>
     <td>Guidance</td>
     <td>Guidance (3)</td>
     <td>Quick Recovery</td>
     <td>Quick Recovery (10%)</td>
     <td>Cheap Shot</td>
     <td>Cheap Shot</td>
   </tr>
   </tr>
Line 896: Line 929:
   <tr>
   <tr>
     <td>Spirit Sword*Sword of Delusion</td>
     <td>Spirit Sword*Sword of Delusion</td>
     <td>Health <font color="#D8D8D8">stopped here!</font></td>
     <td>Health</td>
   </tr>
   </tr>
   <tr>
   <tr>
     <td>Spirit Sword*Sword of Nightmare</td>
     <td>Spirit Sword*Sword of Nightmare</td>
     <td>Focus</td>
     <td>Focus (88)</td>
   </tr>
   </tr>
   <tr>
   <tr>
     <td>Spirit Sword*Tsurugi</td>
     <td>Spirit Sword*Tsurugi</td>
     <td>Haste</td>
     <td>Haste (8%)</td>
   </tr>
   </tr>
   <tr>
   <tr>
     <td>Raid Sword*Caliburs</td>
     <td>Raid Sword*Caliburs</td>
     <td>Accuracy</td>
     <td>Guidance (6)</td>
   </tr>
   </tr>
   <tr>
   <tr>
     <td>Raid Sword*Sword of Limit</td>
     <td>Raid Sword*Sword of Limit</td>
     <td>Crt.Damage</td>
     <td>Critical Damage (40)</td>
   </tr>
   </tr>
   <tr>
   <tr>
Line 920: Line 953:
   <tr>
   <tr>
     <td>Raid Sword*Sword of Nightmare</td>
     <td>Raid Sword*Sword of Nightmare</td>
     <td>Focus</td>
     <td>Focus (88)</td>
   </tr>
   </tr>
   <tr>
   <tr>
     <td>Raid Sword*Tsurugi</td>
     <td>Raid Sword*Tsurugi</td>
     <td>Haste</td>
     <td>Haste (8%)</td>
   </tr>
   </tr>
   <tr>
   <tr>
     <td>Stormbringer*Samurai Longsword</td>
     <td>Stormbringer*Samurai Longsword</td>
     <td>Accuracy</td>
     <td>Guidance (5)</td>
   </tr>
   </tr>
   <tr>
   <tr>
     <td>Caliburs*Caliburs</td>
     <td>Caliburs*Caliburs</td>
     <td>Crt.Damage</td>
     <td>Critical Damage (35)</td>
   </tr>
   </tr>
   <tr>
   <tr>
Line 940: Line 973:
   <tr>
   <tr>
     <td>Caliburs*Sword of Delusion</td>
     <td>Caliburs*Sword of Delusion</td>
     <td>Focus</td>
     <td>Focus (75)</td>
   </tr>
   </tr>
   <tr>
   <tr>
     <td>Caliburs*Sword of Nightmare</td>
     <td>Caliburs*Sword of Nightmare</td>
     <td>Haste</td>
     <td>Haste (7%)</td>
   </tr>
   </tr>
   <tr>
   <tr>
     <td>Caliburs*Tsurugi</td>
     <td>Caliburs*Tsurugi</td>
     <td>Accuracy</td>
     <td>Guidance (5)</td>
   </tr>
   </tr>
   <tr>
   <tr>
     <td>Sword of Limit*Sword of Limit</td>
     <td>Sword of Limit*Sword of Limit</td>
     <td>Crt.Damage</td>
     <td>Critical Damage (35)</td>
   </tr>
   </tr>
   <tr>
   <tr>
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   <tr>
   <tr>
     <td>Sword of Limit*Sword of Nightmare</td>
     <td>Sword of Limit*Sword of Nightmare</td>
     <td>Focus</td>
     <td>Focus (76)</td>
   </tr>
   </tr>
   <tr>
   <tr>
     <td>Sword of Limit*Tsurugi</td>
     <td>Sword of Limit*Tsurugi</td>
     <td>Haste</td>
     <td>Haste (7%)</td>
   </tr>
   </tr>
   <tr>
   <tr>
     <td>Sword of Delusion*Sword of Delusion</td>
     <td>Sword of Delusion*Sword of Delusion</td>
     <td>Accuracy</td>
     <td>Guidance (5)</td>
   </tr>
   </tr>
   <tr>
   <tr>
     <td>Sword of Delusion*Sword of Nightmare</td>
     <td>Sword of Delusion*Sword of Nightmare</td>
     <td>Crt.Damage</td>
     <td>Critical Damage (35)</td>
   </tr>
   </tr>
   <tr>
   <tr>
Line 980: Line 1,013:
   <tr>
   <tr>
     <td>Sword of Nightmare*Sword of Nightmare</td>
     <td>Sword of Nightmare*Sword of Nightmare</td>
     <td>Focus</td>
     <td>Focus (76)</td>
   </tr>
   </tr>
   <tr>
   <tr>
     <td>Sword of Nightmare*Tsurugi</td>
     <td>Sword of Nightmare*Tsurugi</td>
     <td>Haste</td>
     <td>Haste (7%)</td>
   </tr>
   </tr>
   <tr>
   <tr>
     <td>Tsurugi*Tsurugi</td>
     <td>Tsurugi*Tsurugi</td>
     <td>Focus</td>
     <td>Focus (76)</td>
   </tr>
   </tr>
   <tr>
   <tr>
     <td>Shamshir*Samurai Longsword</td>
     <td>Shamshir*Samurai Longsword</td>
     <td>Accuracy</td>
     <td>Guidance (4)</td>
   </tr>
   </tr>
   <tr>
   <tr>
     <td>Raid Sword*Samurai Longsword</td>
     <td>Raid Sword*Samurai Longsword</td>
     <td>Focus</td>
     <td>Focus (65)</td>
   </tr>
   </tr>
   <tr>
   <tr>
Line 1,004: Line 1,037:
   <tr>
   <tr>
     <td>Katana*Samurai Longsword</td>
     <td>Katana*Samurai Longsword</td>
     <td>Crt.Damage</td>
     <td>Critical Damage (30)</td>
   </tr>
   </tr>
   <tr>
   <tr>
     <td>Caliburs*Samurai Longsword</td>
     <td>Caliburs*Samurai Longsword</td>
     <td>Haste</td>
     <td>Haste (7%)</td>
   </tr>
   </tr>
   <tr>
   <tr>
     <td>Sword of Limit*Samurai Longsword</td>
     <td>Sword of Limit*Samurai Longsword</td>
     <td>Accuracy</td>
     <td>Guidance (5)</td>
   </tr>
   </tr>
   <tr>
   <tr>
     <td>Sword of Delusion*Samurai Longsword</td>
     <td>Sword of Delusion*Samurai Longsword</td>
     <td>Crt.Damage</td>
     <td>Critical Damage (35)</td>
   </tr>
   </tr>
   <tr>
   <tr>
Line 1,024: Line 1,057:
   <tr>
   <tr>
     <td>Tsurugi*Samurai Longsword</td>
     <td>Tsurugi*Samurai Longsword</td>
     <td>Focus</td>
     <td>Focus (73)</td>
   </tr>
   </tr>
   <tr>
   <tr>
     <td>Samurai Longsword*Samurai Longsword</td>
     <td>Samurai Longsword*Samurai Longsword</td>
     <td>Haste</td>
     <td>Haste (6%)</td>
   </tr>
   </tr>
</table>
</table>
Line 1,204: Line 1,237:
     <td>Magic Damage</td>
     <td>Magic Damage</td>
     <td>Acumen</td>
     <td>Acumen</td>
  </tr>
</table>
=== Dual Swords ===
<table style="border-collapse: collapse; border-style: solid" borderColor="#C0C0C0" cellSpacing="0" cellPadding="3" border="1" width="650">
  <tr>
    <td width="362"><b>Weapon</b></td>
    <td width="288"><b>When Enchanted to +4</b></td>
  </tr>
  <tr>
    <td>Keshanberk*Keshanberk</td>
    <td>Haste (8%)</td>
  </tr>
  <tr>
    <td>Keshanberk*Sword of Damascus</td>
    <td>Health</td>
  </tr>
  <tr>
    <td>Sword of Damascus*Sword of Damascus</td>
    <td>Guidance (6)</td>
   </tr>
   </tr>
</table>
</table>

Revision as of 23:07, 14 May 2005

For now, the only item information listed will be the sometimes hard to find info that never seems to be available on the fansites except lost in the forums. As I come across this information it will be posted here and somehow organized.

Note: Still a very rough work in progress. I am checking and cross checking this info with the official Lineage website and fansites as well as updating that which changed with and around C3.

Weapon Special Abilities

Weapons of grade C or higher can have a special ability, or SA for short, applied to them. This is applied with the help of a blacksmith in the town. The original weapon is consumed, as well as a Soul Crystal of appropriate level and color, and some other form of payment (gemstones, stones of purity...). For dual swords the SA is applied somewhat more riskily; by overenchanting the duals to +4 the SA will be applied. The failure rate on a +4 overenchant is about 80%. The data below is based on current Chronicle 3 numbers and organised by P.Atk from lowest to highest. Might Mortal is gray because it can no longer be put on an item, though it remains on items enhanced before the restriction.

Effects List

Name Effect
Acumen Magic casting speed increases with a fixed percentage.
Anger Enhances P. Atk. while decreasing maximum HP by 15%.
Back Blow Increases critical attack rate when attacking the enemy from behind.
Cheap Shot When launching a general attack, MP consumption is reduced.
Critical Anger Decreases players HP while causing damage to target during critical attack.
Critical Bleed Percent Chance that target will bleed during critical attack.
Critical Damage Inflicts extra damage to target when critical attack is launched.
Critical Drain User absorbs HP from target during critical attack.
Critical Poison Percent chance that target will be poisoned during critical attack.
Critical Stun Percent chance of stun effect during critical attack.
Empower Increases magic power.
Evasion Increases evasion by 2 points.
Focus Increases critical attack rate.
Guidance Increases accuracy.
Haste Percentage increases in attack speed.
Health Increases maximum HP by 25%.
Light Reduces a weapon's weight by 70%.
Long Blow Increases attack range.
Magic Bless the Body 15% chance to cast Bless the Body magic upon the target when using good magic.
Magic Chaos Percent chance to cast Chaos (effect 3) magic upon the target when using bad magic.
Magic Damage When using harmful magic on a target, it delivers additional magic damage with a fixed percentage.
Magic Focus 7% chance to cast Focus (effect 3) magic upon the target when using good magic.
Magic Hold 5% chance to cast Dryad Root (effect 1) magic upon the target when using bad magic.
Magic Mental Shield 15% chance to cast Mental Shield magic upon the target when using good magic.
Magic Paralyze When using harmful magic on a target, it will paralyze the target with a fixed percentage.
Magic Poison Percent chance to cast Poison (effect 7) magic upon the target when using bad magic.
Magic Power When attacking with magic, the amount of MP used increases with a fixed percentage and magic power also increases.
Magic Silence When using harmful magic on a target, it will silence the target with a fixed percentage.
Magic Weakness 5% chance to cast Weakness (effect 3) magic upon the target when using bad magic.
Mana Up Increases maximum MP by 30%.
Might Mortal Increases the success rate of Mortal Blow and Deadly Blow.
(Removed shortly before C3. Any weapons previously enhanced with this SA still have it and are considered very rare.)
Miser Has a percentage chance to reduce soulshot consumption by 0-4 per attack.
Quick Recovery Reduces re-use delay by a percentage.
Risk  Evasion Increases Evasion when HP becomes 60% or lower.
Risk  Focus Increases critical attack rate when HP becomes 60% or lower.
Risk  Haste Increases Atk. Spd. when HP becomes 60% or lower.
Up-Down The maximum MP is increased with a fixed percentage and the maximum HP is decreased with a fixed percentage.
Wideblow Broadens angle of attack.

C Grade Weapons

One Handed Swords

Weapon Red Green Blue
Stormbringer Critical Damage Focus (86) Light
Shamshir Guidance (6) Back Blow (98) Risk Evasion (6)
Katana Focus (82) Critical Damage (50) Haste (7%)
Spirit Sword Critical Damage (50) Critical Poison (5%) Haste (7%)
Raid Sword Focus (82) Critical Drain (8HP) Critical Poison (5%)
Caliburs Guidance (5) Focus (77) Critical Damage (50)
Homunkulus Sword Acumen Up-Down Magic Paralyze
Sword of Delusion Focus (77) Health (25%) Risk Haste (10%)
Sword of Limit Guidance Critical Drain Health
Sword of Nightmare Health Focus (77) Light
Tsurugi Focus (77) Critical Damage (50) Haste (7%)
Samurai Longsword Focus (73) Critical Damage (50) Haste (7%)

Two Handed Sword

Weapon Red Green Blue
Flamberge Critical Damage (50) Focus (86) Light
Berserker Blade Focus Critical Damage Haste

Daggers

Weapon Red Green Blue
Cursed Dagger Critical Bleed (12%) Critical Poison (4%) Risk Haste (12%)
Dark Elven Dagger Focus (90) Back Blow (109) Risk Haste
Might Mortal (77%)
Stiletto Critical Bleed (12%) Critical Poison (4%) Risk Haste
Might Mortal (77%)
Dark Screamer Evasion (2) Focus (81) Critical Bleed (10%)
Grace Dagger Evasion (2) Focus (81) Back Blow (97)
Crystal Dagger Critical Bleed (10%) Critical Poison (3%) Might Mortal (75%)

Blunts

Weapon Red Green Blue
Skull Graver Anger (17) Health Risk Focus (125)
Big Hammer Health Risk Focus (125) Haste (8%)
Battle Axe Anger (17) Risk Focus (125) Haste (8%)
Silver Axe Anger (17) Risk Focus (125) Haste (8%)
Dwarven War Hammer Anger (19) Health Haste (7%)
War Axe Anger (21) Health Haste (7%)
Yaksa Mace Anger (23) Health Risk Focus (104)

Bows

Weapon Red Green Blue
Crystalized Ice Bow Guidance (5) Evasion (2) Quick Recovery (12%)
Elven Bow of Nobility Evasion (2) Miser Cheap Shot
Elemental Bow Guidance (5) Miser Quick Recovery (14%)
Akat Long Bow Guidance (4) Evasion (2) Miser
Eminence Bow Guidance (5) Miser Cheap Shot

Fist Weapons

Weapon Red Green Blue
Chakram Critical Drain (6HP) Critical Poison (8%) Risk Haste (12%)
Knuckle Duster Risk Evasion (6) Risk Haste (11%) Haste (7%)
Fist Blade Risk Evasion (6) Risk Haste (10%) Haste (7%)
Great Pata Critical Drain (10HP) Critical Poison (7%) Risk Haste (10%)

Polearms

Weapon Red Green Blue
Body Slasher Critical Stun (18%) Long Blow Wide Blow
Scythe Anger (17) Critical Stun (18%) Light
Orcish Glaive Anger (17) Critical Stun (18%) Long Blow
Bec De Corbin Critical Stun (17%) Long Blow Light
Scorpion Anger (21) Critical Stun (16%) Long Blow
Widow Maker Critical Stun (16%) Long Blow Wide Blow
Orcish Poleaxe Critical Stun (15%) Long Blow Wide Blow

Magic Blunts

Weapon Red Green Blue
Heavy Doom Hammer Magic Regeneration
(6%, effect 1)
Magic Mental Shield
(effect 1)
Magic Hold
Crystal Staff Risk Evasion (7) Mana Up Magic Bless the Body
(effect 2)
Heavy Doom Axe Magic Poison (4%) Magic Weakness Magic Chaos (6%)
Cursed Staff Magic Hold Magic Poison (4%) Magic Weakness
Paradia Staff Magic Regeneration
(3%, effect 2)
Magic Mental Shield
(effect 3)
Magic Hold
Paagrio Hammer Risk Evasion (6) Magic Poison (3%) Magic Weakness
Sage's Staff Magic Hold Magic Poison (3%) Magic Weakness
Paagrio Axe Mana Up Magic Weakness Magic Chaos (5%)
Deadman's Staff Magic Regeneration
(3%, effect 2)
Magic Mental Shield
(effect 3)
Magic Hold
Ghoul's Staff Risk Evasion (6) Mana Up Magic Bless the Body
(effect 4)
Demon's Staff Magic Poison (4%) Magic Weakness Magic Chaos (5%)

Dual Swords

Weapon When Enchanted to +4
Crimson Sword*Elven Long Sword Guidance (5)
Elven Sword*Elven Long Sword Critical Damage (28)
Sword of Revolution*Sword of Revolution Health
Sword of Revolution*Elven Long Sword Focus (80)
Elven Long Sword*Elven Long Sword Haste (7%)
Stormbringer*Stormbringer Guidance (4)
Stormbringer*Katana Health
Stormbringer*Raid Sword Haste (5%)
Stormbringer*Shamshir Critical Damage (21)
Stormbringer*Spirits Sword Focus (50)
Katana*Katana Haste (6%)
Katana*Raid Sword Critical Damage (28)
Katana*Spirits Sword Guidance (4)
Raid Sword*Raid Sword Haste (6%)
Shamshir*Katana Critical Damage (28)
Shamshir*Raid Sword Focus (65)
Shamshir*Shamshir Guidance (4)
Shamshir*Spirits Sword Health
Spirits Sword*Raid Sword Focus (65)
Spirits Sword*Spirits Sword Health

B Grade Weapons

One Handed Swords

Weapon Red Green Blue
Keshanberk Guidance (5) Focus (68) Back Blow (81)
Sword of Damascus Focus (64) Critical Damage (48) Haste (6%)

Two Handed Sword

Weapon Red Green Blue
Great Sword Health Critical Damage (49) Focus (68)

Daggers

Weapon Red Green Blue
Hell Knife Focus (71) Back Blow (86) Might Mortal (74%)
Kris Evasion (2) Focus (71) Back Blow (86)
Demon's Sword Critical Bleed (10%) Critical Poison (3%) Critical Damage
Might Mortal (74%)

Blunts

Weapon Red Green Blue
Heavy War Axe Anger (25) Health Risk Focus (97)
Deadman's Glory Anger (26) Health Haste (6%)
Art of Battle Axe Health Risk Focus (90) Haste (6%)

Bows

Weapon Red Green Blue
Dark Eleven Longbow Evasion (2) Critical Bleed (30%) Miser
Bow of Peril Guidance (3) Quick Recovery (10%) Cheap Shot

Fist Weapons

Weapon Red Green Blue
Arthro Nail Critical Poison (7%) Risk Evasion (5) Risk Haste (9%)
Bellion Cestus Critical Drain (14HP) Critical Poison (6%) Risk Haste (9%)

Polearms

Weapon Red Green Blue
Great Axe Anger (25) Critical Stun (14%) Light
Lance Anger (26) Critical Stun (13%) Long Blow

Magic Blunts

Weapon Red Green Blue
Sprite's Staff Magic Regeneration
(2%, effect 3)
Magic Mental Shield
(effect 4)
Magic Hold
Staff of Evil Spirit Magic Focus Magic Bless the Body
(effect 5)
Magic Poison (4%)

Dual Swords

Weapon When Enchanted to +4
Stormbringer*Caliburs Guidance (6)
Stormbringer*Sword of Limit Critical Damage (45)
Stormbringer*Sword of Delusion Health
Stormbringer*Sword of Nightmare Focus (101)
Stormbringer*Tsurugi Haste (9%)
Shamshir*Caliburs Guidance (6)
Shamshir*Sword of Limit Critical Damage (40)
Shamshir*Sword of Delusion Health
Shamshir*Sword of Nightmare Focus (88)
Shamshir*Tsurugi Haste (8%)
Katana*Caliburs Guidance (6)
Katana*Sword of Limit Critical Damage (40)
Katana*Sword of Delusion Health
Katana*Sword of Nightmare Focus (88)
Katana*Tsurugi Haste (8%)
Spirit Sword*Caliburs Guidance (6)
Spirit Sword*Sword of Limit Critical Damage (40)
Spirit Sword*Sword of Delusion Health
Spirit Sword*Sword of Nightmare Focus (88)
Spirit Sword*Tsurugi Haste (8%)
Raid Sword*Caliburs Guidance (6)
Raid Sword*Sword of Limit Critical Damage (40)
Raid Sword*Sword of Delusion Health
Raid Sword*Sword of Nightmare Focus (88)
Raid Sword*Tsurugi Haste (8%)
Stormbringer*Samurai Longsword Guidance (5)
Caliburs*Caliburs Critical Damage (35)
Caliburs*Sword of Limit Health
Caliburs*Sword of Delusion Focus (75)
Caliburs*Sword of Nightmare Haste (7%)
Caliburs*Tsurugi Guidance (5)
Sword of Limit*Sword of Limit Critical Damage (35)
Sword of Limit*Sword of Delusion Health
Sword of Limit*Sword of Nightmare Focus (76)
Sword of Limit*Tsurugi Haste (7%)
Sword of Delusion*Sword of Delusion Guidance (5)
Sword of Delusion*Sword of Nightmare Critical Damage (35)
Sword of Delusion*Tsurugi Health
Sword of Nightmare*Sword of Nightmare Focus (76)
Sword of Nightmare*Tsurugi Haste (7%)
Tsurugi*Tsurugi Focus (76)
Shamshir*Samurai Longsword Guidance (4)
Raid Sword*Samurai Longsword Focus (65)
Spirit Sword*Samurai Longsword Health
Katana*Samurai Longsword Critical Damage (30)
Caliburs*Samurai Longsword Haste (7%)
Sword of Limit*Samurai Longsword Guidance (5)
Sword of Delusion*Samurai Longsword Critical Damage (35)
Sword of Nightmare*Samurai Longsword Health
Tsurugi*Samurai Longsword Focus (73)
Samurai Longsword*Samurai Longsword Haste (6%)

A Grade Weapons

One Handed Swords

Weapon Red Green Blue
Elemental Sword Magic Power Magic Paralyze Empower
Sword of Miracle Magic Power Magic Silence Acumen
Tallum Blade Critical Poison Haste Anger

Two Handed Swords

Weapon Red Green Blue
Dark Legion Critical Damage Health Risk Focus
Dragon Slayer Health Critical Bleed Critical Drain

Daggers

Weapon Red Green Blue
Bloody Orchid Focus Back Blow Critical Bleed
Soul Separtor Guidance Critical Damage Risk Haste

Blunts

Weapon Red Green Blue
Meteor Shower Focus Critical Bleed Risk Haste
Elysian Health Anger Critical Drain

Bows

Weapon Red Green Blue
Carnium (Carnage) Bow Light Critical Drain Mana Up
Bow of Soul Cheap Shot Quick Recovery Critical Poion

Fist Weapons

Weapon Red Green Blue
Blood Tornado Haste Focus Anger
Dragon Grinder Risk Evasion Guidance Health

Polearms

Weapon Red Green Blue
Halbard Haste Critical Stun Wide Blow
Tallum Glaive Guideance Health Wide Blow

Magic Blunts

Weapon Red Green Blue
Dasparion's Staff Mana Up Up-Down Acumen
Scepter of World Tree Up-Down Magic Damage Acumen

Dual Swords

Weapon When Enchanted to +4
Keshanberk*Keshanberk Haste (8%)
Keshanberk*Sword of Damascus Health
Sword of Damascus*Sword of Damascus Guidance (6)