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** [[Lineage_2/Items/Special_Abilities#A_Grade_Weapons|A Grade Weapons]]
** [[Lineage_2/Items/Special_Abilities#A_Grade_Weapons|A Grade Weapons]]
** [[Lineage_2/Items/Special_Abilities#S_Grade_Weapons|S Grade Weapons]]
** [[Lineage_2/Items/Special_Abilities#S_Grade_Weapons|S Grade Weapons]]
** [[Lineage_2/Items/Special_Abilities#Hero_Weapons|Hero Weapons]]
* [[Lineage_2/Items/Armor_Sets|Armor Sets and Bonuses]]
* [[Lineage_2/Items/Armor_Sets|Armor Sets and Bonuses]]
** [[Lineage_2/Items/Armor_Sets#Non_Grade_Armor_Sets|Non Grade Armor Sets]]
** [[Lineage_2/Items/Armor_Sets#Non_Grade_Armor_Sets|Non Grade Armor Sets]]

Revision as of 11:20, 28 April 2006

There are multiple ways to improve your equipment:

  • Adding a Special Ability to a weapon using a soul crystal
  • Getting all items of an armor set
  • Enchanting

Lists

For now, the only item information listed will be the sometimes hard to find info that never seems to be available on the fansites except lost in the forums. As I come across this information it will be posted here and somehow organized.

Note: Still a very rough work in progress. I am checking and cross checking this info with the official Lineage website and fansites as well as updating that which changed with and around C3.

Armor Sets

For activating all armor sets up to c-grade, one simply has to have all items of those sets. For b-grade sets, the warsmith in Giran has to unseal the Gloves and the Boots for the specific set; this is mainly because they look different on each set. From a-grade on, ALL items of the set have to be unsealed, and this costs quite a sum of ancient adena, too. The Blacksmith of Mammon does this unsealing.

Enchanting

Enchanting and especially Overenchanting is THE feature of Lineage 2 to get better equipment. The good thing about is, you can always get even better, there is never an end (even if it becomes harder and harder).

Enchanting is done by getting an enchant scroll of the right grade (d-grade upward only, there are no no-grade enchants) and type (either weapon or armor).

One can safetly enchant everything to +3. Full Body armor can be enchanted safetly to +4. If one enchants above +3 or +4, this is called overenchanting and risks the item to be crystalized.

Each overenchant step has a 70% chance of success. If the overenchant fails, the item is crystalized; the grade and count of crystals are exactly the same as if a warsmith would have crystalized the item. This can be used to overenchant "for free" - get a couple of items and overenchant them all to +4, +5 etc until only one is left. You get quite a number of crystals and a well overenchanted item. If you manage to sell the crystals for their real value (for example, by making them into shots, or using them for crafting other items), your total loss are "only" the enchant scrolls - for which you got the overenchanted item. In other words, the real loss is much smaller than one might think in the first moment. The main factor, when looking at the real prize, is getting the enchant scrolls.

With C4, there are blessed enchant scrolls. These never crystalize the item, but if the overenchant fails, the item looses all enchantment levels and falls back to +0. Blessed enchant scrolls are hard to get, as one has to have won against other players in the Olympiad for getting the currency to buy them. They are also very expensive on higher levels.

Enchantments give the following boni: +1 on P.Def for armor parts, +3 on P.Atk and M.Atk for onehanded weapons, and +4 on P.Atk and M.Atk for twohanded or dual weapons. Overenchanting gives a 3 points higher bonus. Full Body Armor already gets this 3 times higher bonus for their 4th enchant.

One usually only overenchants weapons, as that brings a direct (and large) effect. If at all, people overenchant jewelry, too, because M.Def is so important to avoid being rooted, slept, etc. In any case you should concentrate on the cheapest kind of jewelry - rings - or armor - helmet, gloves and boots - if you want to overenchant either of them.