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'''Paladin''' is a defensive melee warrior. He specializes into swords and blunts combined with shield, and heavy armor. He can attract mobs with '''Aggression''' and '''Hate Aura'''. He gets special skills against undead. He can heal himself.
'''Paladin''' is a defensive melee warrior. He specializes into swords and blunts combined with shield, and heavy armor.
 
He can attract mobs with '''Aggression''' and '''Hate Aura'''. He gets special skills against undead. He can heal himself.


= Key Skills =
= Key Skills =
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== Active ==
== Active ==
*Aggression (15) - Provokes opponent's desire to attack. (24+3/28+3/32+3/36+3/40+3)
*Aggression (18) - Provokes opponent's desire to attack. (24+3/28+3/32+3/36+3/40+3/43+3)
*Deflect Arrow (2) - Increases defense against bow attacks. (24/32)
*Deflect Arrow (3) - Increases defense against bow attacks. (24/32/43)
*Divine Heal (9) - Recovers one's HP. (28+3/32+3/36+3)
*Divine Heal (9) - Recovers one's HP. (28+3/32+3/36+3)
*Drain Health (13) - Absorbs HP. (20+2/24+2/28+3/32+3/36+3)
*Drain Health (13) - Absorbs HP. (20+2/24+2/28+3/32+3/36+3)
*Hate Aura (3) - Provokes your opponent to attack. (40+3)
*Hate Aura (6) - Provokes your opponent to attack. (40+3/43+3)
*Holy Blessing (3) - Heals self. (40+3)
*Holy Blessing (6) - Heals self. (40+3/43+3)
*Iron Will (1) - Temporarily increases M. Def. (43)
*Majesty (2) - Temporarily decreases Evasion and increases P. Def. (20/40)
*Majesty (2) - Temporarily decreases Evasion and increases P. Def. (20/40)
*Power Strike (9) - Extra Damage on target. Sword/Blunt only. Over-hit available. (5+3/10+3/15+3)
*Power Strike (9) - Extra Damage on target. Sword/Blunt only. Over-hit available. (5+3/10+3/15+3)
*Remedy (1) - Cures own bleeding. (40)
*Remedy (1) - Cures own bleeding. (40)
*Shield Stun (18) - Throws target into a state of shock. (20+3/24+3/28+3/32+3/36+3/40+3)
*Shield Stun (21) - Throws target into a state of shock. (20+3/24+3/28+3/32+3/36+3/40+3/43+3)
*Relax (1) - Regeneration when sitting. (5)
*Relax (1) - Regeneration when sitting. (5)
*Ultimate Defense (1) - Instantly increases P. Def. and M. Def. significantly. User must remain still while it takes effect. (20)
*Ultimate Defense (1) - Instantly increases P. Def. and M. Def. significantly. User must remain still while it takes effect. (20)
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== Passive ==
== Passive ==
*Armor Mastery (5) - Increases P.def for heavy / P.def and Evasion for light armor. (5/10+2/15+2)
*Armor Mastery (5) - Increases P.def for heavy / P.def and Evasion for light armor. (5/10+2/15+2)
*Focus Mind (1) - Increases one's MP Recovery Speed. (36)
*Focus Mind (2) - Increases one's MP Recovery Speed. (36/43)
*Heavy Armor Mastery (18) - Increases one's P.def. when one is wearing heavy armor. (20+3/24+3/28+3/32+3/36+3/40+3)
*Heavy Armor Mastery (21) - Increases one's P.def. when one is wearing heavy armor. (20+3/24+3/28+3/32+3/36+3/40+3/43+3)
*Holy Armor (1) - Increases defense against undead monsters. (40)
*Holy Armor (1) - Increases defense against undead monsters. (40)
*Holy Blade (1) - Attacks with sacred power. (43)
*Shield Mastery (3) - Shield defense rate increases. (20/28/40)
*Shield Mastery (3) - Shield defense rate increases. (20/28/40)
*Sword Blunt Mastery (11) - Increases P. Atk. for Swords and Blunts. (20/24/28+2/32+2/36+2/40+3)
*Sword Blunt Mastery (14) - Increases P. Atk. for Swords and Blunts. (20/24/28+2/32+2/36+2/40+3/43+3)
*Weapon Mastery (3) - Attack power increases. (5/10/15)
*Weapon Mastery (3) - Attack power increases. (5/10/15)

Revision as of 09:14, 31 January 2006

Paladin is a defensive melee warrior. He specializes into swords and blunts combined with shield, and heavy armor.

He can attract mobs with Aggression and Hate Aura. He gets special skills against undead. He can heal himself.

Key Skills

Format: Name (Max. Level) - Description (Level[+Updates]/Next Level ...)

Active

  • Aggression (18) - Provokes opponent's desire to attack. (24+3/28+3/32+3/36+3/40+3/43+3)
  • Deflect Arrow (3) - Increases defense against bow attacks. (24/32/43)
  • Divine Heal (9) - Recovers one's HP. (28+3/32+3/36+3)
  • Drain Health (13) - Absorbs HP. (20+2/24+2/28+3/32+3/36+3)
  • Hate Aura (6) - Provokes your opponent to attack. (40+3/43+3)
  • Holy Blessing (6) - Heals self. (40+3/43+3)
  • Iron Will (1) - Temporarily increases M. Def. (43)
  • Majesty (2) - Temporarily decreases Evasion and increases P. Def. (20/40)
  • Power Strike (9) - Extra Damage on target. Sword/Blunt only. Over-hit available. (5+3/10+3/15+3)
  • Remedy (1) - Cures own bleeding. (40)
  • Shield Stun (21) - Throws target into a state of shock. (20+3/24+3/28+3/32+3/36+3/40+3/43+3)
  • Relax (1) - Regeneration when sitting. (5)
  • Ultimate Defense (1) - Instantly increases P. Def. and M. Def. significantly. User must remain still while it takes effect. (20)

Passive

  • Armor Mastery (5) - Increases P.def for heavy / P.def and Evasion for light armor. (5/10+2/15+2)
  • Focus Mind (2) - Increases one's MP Recovery Speed. (36/43)
  • Heavy Armor Mastery (21) - Increases one's P.def. when one is wearing heavy armor. (20+3/24+3/28+3/32+3/36+3/40+3/43+3)
  • Holy Armor (1) - Increases defense against undead monsters. (40)
  • Holy Blade (1) - Attacks with sacred power. (43)
  • Shield Mastery (3) - Shield defense rate increases. (20/28/40)
  • Sword Blunt Mastery (14) - Increases P. Atk. for Swords and Blunts. (20/24/28+2/32+2/36+2/40+3/43+3)
  • Weapon Mastery (3) - Attack power increases. (5/10/15)