Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 12: | Line 12: | ||
|players=1-2 | |players=1-2 | ||
|modes=[[Single player]], [[Multiplayer]] | |modes=[[Single player]], [[Multiplayer]] | ||
|preceded by=[[Lode Runner ( | |preceded by=[[Lode Runner (Arcade)]] | ||
|followed by=[[Lode Runner III - The Golden Labyrinth]] | |followed by=[[Lode Runner III - The Golden Labyrinth]] | ||
|series=Lode Runner | |series=Lode Runner | ||
}} | }} | ||
In [[1984]], after developing the first [[Lode Runner ( | In [[1984]], after developing the first [[Lode Runner (Arcade)|arcade conversion]] of [[Lode Runner]], [[Irem]] developed a sequel in a very short period of time. This second version contained 30 selected levels from the 150 original levels, in comparison to the first version's 24 levels. Other than the new levels, and some new looks for the enemies (all of whom behave the same) there is no difference in game play. | ||
Irem brought many of their arcade inspired levels to the [[Famicom Disk System]] under the names [[Super Lode Runner]] and [[Super Lode Runner II]]. | Irem brought many of their arcade inspired levels to the [[Famicom Disk System]] under the names [[Super Lode Runner]] and [[Super Lode Runner II]]. |