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Drafts (spells) that appear in Loom are different each time you restart the game | Drafts (spells) that appear in Loom are different each time you restart the game, randomly alternating from 3 predefined combinations. | ||
This list shows all the drafts shown in the game. They are intended to help you continue or restore an older game even after having forgotten or lost your notes. | This list shows all the drafts shown in the game. They are intended to help you continue or restore an older game even after having forgotten or lost your notes. | ||
The drafts are ordered according to their level. Note that this does not necessarily reflect the order in which the drafts appear during the game: some drafts are learned before you can cast them (you can cast them later, once you acquire a higher level); sometimes you also learn new drafts of a lower level (you learn and use 2nd-level TERROR while you can already cast 3rd-level drafts). | The drafts are ordered according to their level. Note that this does not necessarily reflect the order in which the drafts appear during the game: some drafts are learned before you can cast them (you can cast them later, once you acquire a higher level); sometimes you also learn new drafts of a lower level (you learn and use 2nd-level TERROR while you can already cast 3rd-level drafts). This order is largely approximate to the order you will use them. | ||
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;Open | ;Open | ||
*ECED | *ECED | ||
*Learned: Bobbin already knows it (from the audio drama), however it is reminded from the egg and the seagulls. | |||
*Opposite: Close | *Opposite: Close | ||
*Notes: fixed. | *Notes: fixed. | ||
;Dyeing | ;Dyeing | ||
*Learned: From the bubbling pot in Hetchel's hut. | |||
*CCCD, CDCD, DDCD | *CCCD, CDCD, DDCD | ||
*Opposite: Bleaching | *Opposite: Bleaching | ||
;Straw into gold | ;Straw into gold | ||
*Learned: From the spinning wheel in the hut. | |||
*CCCE, DDDE, DEDE, DEDC | *CCCE, DDDE, DEDE, DEDC | ||
*Opposite: Gold into straw | *Opposite: Gold into straw | ||
;Night Vision | ;Night Vision | ||
*Learned: From the owls in the woods. | |||
*CDDC, DCCD, CCCC | *CDDC, DCCD, CCCC | ||
*Notes: all combinations are palindromes. | *Notes: all combinations are palindromes. | ||
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==Second level== | ==Second level== | ||
Acquired when you cast STRAW INTO GOLD and DYEING while on the Island | Acquired when you cast OPEN, STRAW INTO GOLD and DYEING while on the Island. | ||
;Twisting | ;Twisting | ||
*Learned: From the twister. | |||
*CFCC, DEFC, FDDE | *CFCC, DEFC, FDDE | ||
*Opposite: Untwisting | *Opposite: Untwisting | ||
;Terror | ;Terror | ||
*Learned: From one of the scrying spheres in Crystalgard. | |||
*DFFD, EFFE, FCCF | *DFFD, EFFE, FCCF | ||
*Notes: all combinations are palindromes. | *Notes: all combinations are palindromes. | ||
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Acquired as soon as you reach the shore. | Acquired as soon as you reach the shore. | ||
;Healing | ;Healing | ||
*Learned: From Fleece. | |||
*ACCA, AGGA, CAAC | *ACCA, AGGA, CAAC | ||
*Notes: all combinations are palindromes. | *Notes: all combinations are palindromes. | ||
;Invisibility | ;Invisibility | ||
*Learned: From the shepherds (originally they cast "Visibility"). | |||
*GCCD, GCGC, GEEC | *GCCD, GCGC, GEEC | ||
*Opposite: Visibility | *Opposite: Visibility | ||
;Emptying | ;Emptying | ||
*Learned: From the emptied flask in Hetchel's hut. | |||
*GFFE, GEED, GDDE | *GFFE, GEED, GDDE | ||
*Opposite: Filling | *Opposite: Filling | ||
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Acquired when you TURN GOLD INTO STRAW the Dragon's HOARD | Acquired when you TURN GOLD INTO STRAW the Dragon's HOARD | ||
;Sleep | ;Sleep | ||
*Learned: From the sheep in the Fold. | |||
*AGFE, AEDC, AFED | *AGFE, AEDC, AFED | ||
*Opposite: Wake | *Opposite: Wake | ||
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;Reflection | ;Reflection | ||
*Learned: From the pool in the cavern. | |||
*ADDA, AFFA, FAAF | *ADDA, AFFA, FAAF | ||
*Notes: all combinations are palindromes. | *Notes: all combinations are palindromes. | ||
;Sharpening | ;Sharpening | ||
*Learned: From the Great Scythe in Crystalgard. | |||
*AAAG, DFAF, CDDA | *AAAG, DFAF, CDDA | ||
*Opposite: Blunting | *Opposite: Blunting | ||
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Acquired when you close all HOLEs in the Pattern | Acquired when you close all HOLEs in the Pattern | ||
;Silence | ;Silence | ||
*Learned: Cast by Chaos on Hetchel | |||
*BAGF, BCCC, BFFC | *BAGF, BCCC, BFFC | ||
*Opposite: Voice? | *Opposite: Voice? | ||
;Shaping | ;Shaping | ||
*Learned: Cast by Chaos on Hetchel | |||
*BFBF, BCBC, BABA | *BFBF, BCBC, BABA | ||
*Opposite: Restoring? | *Opposite: Restoring? | ||
;Unmaking | ;Unmaking | ||
*Learned: Cast by Chaos on Hetchel | |||
*ABBA, BCCB | *ABBA, BCCB | ||
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;Transcendence | ;Transcendence | ||
*Learned: From the Elders and the Swan near the begnning of the game. | |||
*C'FGC | *C'FGC | ||
*Opposite: Never mentioned or used although theoretically it would exist | *Opposite: Never mentioned or used although theoretically it would exist |
Revision as of 19:24, 24 December 2017
Drafts (spells) that appear in Loom are different each time you restart the game, randomly alternating from 3 predefined combinations.
This list shows all the drafts shown in the game. They are intended to help you continue or restore an older game even after having forgotten or lost your notes.
The drafts are ordered according to their level. Note that this does not necessarily reflect the order in which the drafts appear during the game: some drafts are learned before you can cast them (you can cast them later, once you acquire a higher level); sometimes you also learn new drafts of a lower level (you learn and use 2nd-level TERROR while you can already cast 3rd-level drafts). This order is largely approximate to the order you will use them.
First level
- Open
- ECED
- Learned: Bobbin already knows it (from the audio drama), however it is reminded from the egg and the seagulls.
- Opposite: Close
- Notes: fixed.
- Dyeing
- Learned: From the bubbling pot in Hetchel's hut.
- CCCD, CDCD, DDCD
- Opposite: Bleaching
- Straw into gold
- Learned: From the spinning wheel in the hut.
- CCCE, DDDE, DEDE, DEDC
- Opposite: Gold into straw
- Night Vision
- Learned: From the owls in the woods.
- CDDC, DCCD, CCCC
- Notes: all combinations are palindromes.
Second level
Acquired when you cast OPEN, STRAW INTO GOLD and DYEING while on the Island.
- Twisting
- Learned: From the twister.
- CFCC, DEFC, FDDE
- Opposite: Untwisting
- Terror
- Learned: From one of the scrying spheres in Crystalgard.
- DFFD, EFFE, FCCF
- Notes: all combinations are palindromes.
Third level
Acquired as soon as you reach the shore.
- Healing
- Learned: From Fleece.
- ACCA, AGGA, CAAC
- Notes: all combinations are palindromes.
- Invisibility
- Learned: From the shepherds (originally they cast "Visibility").
- GCCD, GCGC, GEEC
- Opposite: Visibility
- Emptying
- Learned: From the emptied flask in Hetchel's hut.
- GFFE, GEED, GDDE
- Opposite: Filling
- Notes: not required to finish the game.
Fourth level
Acquired when you TURN GOLD INTO STRAW the Dragon's HOARD
- Sleep
- Learned: From the sheep in the Fold.
- AGFE, AEDC, AFED
- Opposite: Wake
- Notes: not required to finish the game.
- Reflection
- Learned: From the pool in the cavern.
- ADDA, AFFA, FAAF
- Notes: all combinations are palindromes.
- Sharpening
- Learned: From the Great Scythe in Crystalgard.
- AAAG, DFAF, CDDA
- Opposite: Blunting
- Notes: not required to finish the game.
Fifth level
Acquired when you close all HOLEs in the Pattern
- Silence
- Learned: Cast by Chaos on Hetchel
- BAGF, BCCC, BFFC
- Opposite: Voice?
- Shaping
- Learned: Cast by Chaos on Hetchel
- BFBF, BCBC, BABA
- Opposite: Restoring?
- Unmaking
- Learned: Cast by Chaos on Hetchel
- ABBA, BCCB
Last level
Acquired when you UNMAKE the LOOM.
- Transcendence
- Learned: From the Elders and the Swan near the begnning of the game.
- C'FGC
- Opposite: Never mentioned or used although theoretically it would exist
- Notes: Fixed
Hypothetical
The following are mentioned in the manual ("Book of Patterns") and are referred directly or indirectly (at least possibly) in the game.
- Summoning
- Notes: Not learned; appears as a "Messenger Nymph" in the intro.
- Folding
- Notes: Not learned; perhaps it explains how Weaver huts seem so smaller than the outside.
- Temblor
- Notes: Not learned; perhaps appears as the active volcano in the Scrying Sphere.