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|systems=[[Nintendo 64]], [[iQue Player]], [[Wii]], [[Wii U]]
|systems=[[Nintendo 64]], [[iQue Player]], [[Wii]], [[Wii U]]
|modes=[[Single player]], [[Multiplayer]]
|modes=[[Single player]], [[Multiplayer]]
|released={{sys|n64}}{{jp|1996|December 14}}{{us|1997|February 10}}
|released={{sys|n64}}{{jp|1996|December 14}}{{us|1997|February 10}}{{eu|1997|June 24}}{{uk|1997|June 24}}{{de|1997|June 24}}{{fr|1997|June 24}}{{au|1997|July 10}}{{cn|2003|November 17}}
{{eu|1997|June 24}}{{au|1997|July 10}}{{cn|2003|November 17}}
{{sys|wii}}{{au|2007|January 26}}{{eu|2007|January 26}}{{us|2007|January 29}}{{uk|2007|January 29}}{{fr|2007|January 29}}{{jp|2007|January 30}}{{kr|2008|April 26}}{{sys|wii u}}{{jp|2016|January 6}}{{eu|2016|January 21}}{{au|2016|January 22}}{{na|2016|December 29}}
{{sys|wii}}{{au|2007|January 26}}{{eu|2007|January 26}}{{us|2007|January 29}}{{jp|2007|January 30}}{{kr|2008|April 26}}{{sys|wiiu}}{{jp|2016|January 6}}{{eu|2016|January 21}}{{au|2016|January 22}}{{na|2016|December 29}}
|players=1-4
|players=1-4
|ratings={{CERO|A}}{{ESRB|KA}}{{PEGI|3}}{{OFLC|G}}
|ratings={{CERO|A}}{{ESRB|KA}}{{PEGI|3}}{{OFLC|G}}
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|series=Mario Kart
|series=Mario Kart
}}
}}
'''''Mario Kart 64''''' (マリオカート64, ''Mario Kāto roku-juu-yon'') is a [[:Category:Racing|racing]] video game for the [[Nintendo 64]] game system; it can utilize up to four human controlled players in some modes of play. It is the sequel to ''[[Super Mario Kart]]'' for the [[SNES]].  While being developed, it was known as Super Mario Kart R.  Players take control of characters from the ''Super Mario Bros.'' video game series by racing around a variety of tracks while using several weapons; including items that make the racers' speed increase, shoot turtle-shell projectiles, and drop or throw slippery banana peels. The game was developed and published by [[Nintendo]] and released on [[December 14]], [[1996]] in Japan, on [[February 10]], [[1997]] in North America, and on [[June 24]], [[1997]] in Europe. In January 2007, the game was made available on the Wii Virtual Console. Music for the game was composed by Koji Kondo, who has also composed scores for many Nintendo games, and Kenta Nagata.
'''''Mario Kart 64''''' (マリオカート64, ''Mario Kāto roku-juu-yon'') is a [[:Category:Racing|racing]] video game for the [[Nintendo 64]] game system; it can utilize up to four human controlled players in some modes of play. It is the sequel to ''[[Super Mario Kart]]'' for the [[SNES]].  While being developed, it was known as Super Mario Kart R.  Players take control of characters from the ''Super Mario Bros.'' video game series by racing around a variety of tracks while using several weapons; including items that make the racers' speed increase, shoot turtle-shell projectiles, and drop or throw slippery banana peels. The game was developed and published by [[Nintendo]] and released on [[December 14]], [[1996]] in Japan, on [[February 10]], [[1997]] in North America, and on [[June 24]], [[1997]] in Europe. In January 2007, the game was made available on the [[Wii Virtual Console]] and the [[Wii U Virtual Console]] in 2016. Music for the game was composed by Koji Kondo, who has also composed scores for many Nintendo games, and Kenta Nagata.


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Revision as of 19:03, 14 October 2020

Template:Infobox Mario Kart 64 (マリオカート64, Mario Kāto roku-juu-yon) is a racing video game for the Nintendo 64 game system; it can utilize up to four human controlled players in some modes of play. It is the sequel to Super Mario Kart for the SNES. While being developed, it was known as Super Mario Kart R. Players take control of characters from the Super Mario Bros. video game series by racing around a variety of tracks while using several weapons; including items that make the racers' speed increase, shoot turtle-shell projectiles, and drop or throw slippery banana peels. The game was developed and published by Nintendo and released on December 14, 1996 in Japan, on February 10, 1997 in North America, and on June 24, 1997 in Europe. In January 2007, the game was made available on the Wii Virtual Console and the Wii U Virtual Console in 2016. Music for the game was composed by Koji Kondo, who has also composed scores for many Nintendo games, and Kenta Nagata.

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