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(This is not what the asterisk means at all.) |
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*Costs. | *Costs. | ||
*Starting experience level in "experience points". 60 is the most basic. | *Starting experience level in "experience points". 60 is the most basic. | ||
*For each skill, how powerful that skill is and how much it improves per additional experience level. Skills that are | *For each skill, how powerful that skill is and how much it improves per additional experience level. Skills marked with an asterisk will increase more per level than skills that are not. | ||
*Our comments and recommendations. | *Our comments and recommendations. | ||
Revision as of 16:31, 11 August 2013
The lists of Colony and Ship Leaders is in alphabetical order and the following format:
- Picture and name of the Leader.
- The Leader's statistics. These normally include (where known):
- Costs.
- Starting experience level in "experience points". 60 is the most basic.
- For each skill, how powerful that skill is and how much it improves per additional experience level. Skills marked with an asterisk will increase more per level than skills that are not.
- Our comments and recommendations.
Ship Leaders
Name | Statistics | Comments/Recommendations |
---|---|---|
File:Moo2 VLarr.jpg V'Larr the Idependant Trader |
Starting level: 0 Helmsman +5 (+5 per level) Navigator* +1 (+0.5 per level) Weaponry +5 (+5 per level) Megawealth* +10BC |