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(→‎Ship Leaders: Parsed from the game files, but tried to verify as much as I could in-game)
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==Ship Leaders==
==Ship Leaders==
{|{{prettytable|notwide=1|textcenter=0}}
{|{{prettytable|notwide=1|textcenter=0}}
!Picture!!Name!!Statistics!!Comments/Recommendations!
!Picture!!width="90" | Name!! width="270" | Statistics!!Comments/Recommendations
|-
|-
| [[File:Moo2 Altos.gif]]
! <font style="font-size:15pt;">Altos</font> <br> the Alkari Pilot
| Starting experience: 0 (Commander) <br> Fighter Pilot +5 (+5 per level) <br> Helmsman* +7 (+7 to 8 per level) <br> Navigator +1 (+0 to 1 per level) <br>
|
|
!<br />V'Larr <br/>the Idependant Trader
|-
|Starting level: 0<br />Helmsman +5 (+5 per level)<br />Navigator* +1 (+0.5 per level)<br/>Weaponry +5 (+5 per level)<br/>Megawealth* +10BC
| [[File:Moo2 Aquasarrious.gif]]
 
! <font style="font-size:15pt;">Aquasarrious</font> <br> the Trilarian Navigator
| Starting experience: 0 (Commander) <br> Helmsman +5 (+5 per level) <br> Navigator* +1 (+1 per level) <br> Weaponry +5 (+5 per level) <br>
|
|-
| [[File:Moo2 Caern.gif]]
! <font style="font-size:15pt;">Caern</font> <br> the Tulosian Mercenary
| Starting experience: 60 (Captain) <br> Helmsman +5 (+5 per level) <br> Navigator +1 (+0 to 1 per level) <br> Ordnance +5 (+5 per level) <br> Security +2 (+2 per level) <br> Weaponry +5 (+5 per level) <br>
|
|-
| [[File:Moo2 Cyr.gif]]
! <font style="font-size:15pt;">Cyr</font> <br> the Fighter Ace
| Starting experience: 0 (Commander) <br> Fighter Pilot +5 (+5 per level) <br>
|
|-
| [[File:Moo2 Dalan.gif]]
! <font style="font-size:15pt;">Dalan</font> <br> the Legendary Captain
| Starting experience: 300 (Rear Admiral) <br> Fighter Pilot* +7 (+7 to 8 per level) <br> Helmsman* +7 (+7 to 8 per level) <br> Ordnance* +7 (+7 to 8 per level) <br> Weaponry* +7 (+7 to 8 per level) <br> Famous* -90BC (-90BC per level) <br>
|
|-
| [[File:Moo2 Dantos.gif]]
! <font style="font-size:15pt;">Dantos</font> <br> the Bandit Lord
| Starting experience: 300 (Rear Admiral) <br> Fighter Pilot* +7 (+7 to 8 per level) <br> Helmsman +5 (+5 per level) <br> Weaponry* +7 (+7 to 8 per level) <br> Famous* -90BC (-90BC per level) <br> Megawealth +10BC <br>
|
|-
| [[File:Moo2 Diablo.gif]]
! <font style="font-size:15pt;">Diablo</font> <br> the Cyber Marauder
| Starting experience: 60 (Captain) <br> Ordnance +5 (+5 per level) <br> Weaponry +5 (+5 per level) <br> Assassin 2% (+2% per level) <br> Commando +2 (+2 per level) <br> Spy Master +2% (+2% per level) <br>
|
|-
| [[File:Moo2 Gizmo.gif]]
! <font style="font-size:15pt;">Gizmo</font> <br> the Gadgeteer
| Starting experience: 0 (Commander) <br> Engineer 2% (+2% per level) <br> Researcher +5 (+5 per level) <br>
|
|-
| [[File:Moo2 Grak.gif]]
! <font style="font-size:15pt;">Grak</font> <br> the Bulrathi Commando
| Starting experience: 60 (Captain) <br> Security +2 (+2 per level) <br> Commando* +3 (+3 per level) <br> Famous -60BC (-60BC per level) <br> Operations +2 (+2 per level) <br>
|
|-
| [[File:Moo2 Grum.gif]]
! <font style="font-size:15pt;">Grum</font> <br> the Armsman
| Starting experience: 0 (Commander) <br> Security +2 (+2 per level) <br> Commando +2 (+2 per level) <br>
|
|-
| [[File:Moo2 Hawk.gif]]
! <font style="font-size:15pt;">Hawk</font> <br> the Astrogator
| Starting experience: 0 (Commander) <br> Helmsman +5 (+5 per level) <br> Navigator +1 (+0 to 1 per level) <br>
|
|-
| [[File:Moo2 Jarred.gif]]
! <font style="font-size:15pt;">Jarred</font> <br> the Explorer
| Starting experience: 60 (Captain) <br> Helmsman +5 (+5 per level) <br> Navigator* +1 (+1 per level) <br> Weaponry +5 (+5 per level) <br> Diplomat +10 (+10 per level) <br>
|
|-
| [[File:Moo2 Karg.gif]]
! <font style="font-size:15pt;">Karg</font> <br> the Pirate Captain
| Starting experience: 150 (Commodore) <br> Galactic Lore* +7 (+7 to 8 per level) <br> Helmsman* +7 (+7 to 8 per level) <br> Navigator* +1 (+1 per level) <br> Ordnance* +7 (+7 to 8 per level) <br> Weaponry* +7 (+7 to 8 per level) <br>
|
|-
| [[File:Moo2 Kher.gif]]
! <font style="font-size:15pt;">Kher</font> <br> the Smuggler
| Starting experience: 60 (Captain) <br> Helmsman +5 (+5 per level) <br> Navigator +1 (+0 to 1 per level) <br> Weaponry +5 (+5 per level) <br> Trader +10% (+10% per level) <br>
|
|-
| [[File:Moo2 Kronos.gif]]
! <font style="font-size:15pt;">Kronos</font> <br> the Ancient Spacefarer
| Starting experience: 150 (Commodore) <br> Galactic Lore* +7 (+7 to 8 per level) <br> Helmsman +5 (+5 per level) <br> Navigator* +1 (+1 per level) <br> Tech: Dimensional Portal <br>
|
|-
| [[File:Moo2 Kytryl.gif]]
! <font style="font-size:15pt;">Kytryl</font> <br> the Privateer
| Starting experience: 60 (Captain) <br> Helmsman* +7 (+7 to 8 per level) <br> Navigator* +1 (+1 per level) <br> Weaponry +5 (+5 per level) <br> Famous -60BC (-60BC per level) <br> Trader +10% (+10% per level) <br>
|
|-
| [[File:Moo2 Loknar.gif]]
! <font style="font-size:15pt;">Loknar</font> <br> the Last Orion
| Starting experience: 1000 (Lord Admiral) <br> Fighter Pilot* +7 (+7 to 8 per level) <br> Galactic Lore* +7 (+7 to 8 per level) <br> Helmsman* +7 (+7 to 8 per level) <br> Ordnance* +7 (+7 to 8 per level) <br> Weaponry* +7 (+7 to 8 per level) <br>
| Loknar will only offer to join you after you defeat the Guardian of Orion. This means he won't be available for most multiplayer games.
|-
| [[File:Moo2 Mukirr.gif]]
! <font style="font-size:15pt;">Mukirr</font> <br> the Mrrshan Warrior
| Starting experience: 60 (Captain) <br> Weaponry* +7 (+7 to 8 per level) <br> Commando +2 (+2 per level) <br>
|
|-
| [[File:Moo2 Mystic X.gif]]
! <font style="font-size:15pt;">Mystic X</font> <br> the Unknown
| Starting experience: 150 (Commodore) <br> *Random stats* <br>
|
|-
| [[File:Moo2 Nhagg.gif]]
! <font style="font-size:15pt;">Nhagg</font> <br> the Armsmaster
| Starting experience: 60 (Captain) <br> Ordnance* +7 (+7 to 8 per level) <br> Weaponry +5 (+5 per level) <br> Commando* +3 (+3 per level) <br>
|
|-
| [[File:Moo2 Nile.gif]]
! <font style="font-size:15pt;">Nile</font> <br> the Forsaken Warrior
| Starting experience: 60 (Captain) <br> Security* +3 (+3 per level) <br> Weaponry* +7 (+7 to 8 per level) <br> Commando* +3 (+3 per level) <br>
|
|-
| [[File:Moo2 Ruola.gif]]
! <font style="font-size:15pt;">Ruola</font> <br> the Weapons Officer
| Starting experience: 0 (Commander) <br> Weaponry +5 (+5 per level) <br>
|
|-
| [[File:Moo2 Skaine.gif]]
! <font style="font-size:15pt;">Skaine</font> <br> the Legendary Pilot
| Starting experience: 150 (Commodore) <br> Fighter Pilot* +7 (+7 to 8 per level) <br> Helmsman* +7 (+7 to 8 per level) <br> Navigator +1 (+0 to 1 per level) <br> Weaponry +5 (+5 per level) <br> Famous* -90BC (-90BC per level) <br>
|
|-
| [[File:Moo2 Slag.gif]]
! <font style="font-size:15pt;">Slag</font> <br> the Armsdealer
| Starting experience: 60 (Captain) <br> Helmsman +5 (+5 per level) <br> Navigator +1 (+0 to 1 per level) <br> Weaponry +5 (+5 per level) <br> Megawealth +10BC <br> Trader* +15% (+15% per level) <br>
|
|-
| [[File:Moo2 Slith.gif]]
! <font style="font-size:15pt;">Slith</font> <br> the Rebel Pilot
| Starting experience: 60 (Captain) <br> Helmsman +5 (+5 per level) <br> Navigator +1 (+0 to 1 per level) <br> Ordnance +5 (+5 per level) <br> Weaponry +5 (+5 per level) <br>
|
|-
| [[File:Moo2 Sparky.gif]]
! <font style="font-size:15pt;">Sparky</font> <br> the Meklar Cybernaut
| Starting experience: 0 (Commander) <br> Engineer* 3% (+3% per level) <br> Ordnance +5 (+5 per level) <br> Tech: Advanced Damage Control <br>
|
|-
| [[File:Moo2 Tellik.gif]]
! <font style="font-size:15pt;">Tellik</font> <br> the Legendary Engineer
| Starting experience: 300 (Rear Admiral) <br> Engineer* 3% (+3% per level) <br> Ordnance* +7 (+7 to 8 per level) <br> Famous* -90BC (-90BC per level) <br> Operations* +3 (+3 per level) <br> Researcher* +7 (+7 to 8 per level) <br>
|
|-
| [[File:Moo2 Tulock.gif]]
! <font style="font-size:15pt;">Tulock</font> <br> the Bounty Hunter
| Starting experience: 150 (Commodore) <br> Helmsman* +7 (+7 to 8 per level) <br> Navigator +1 (+0 to 1 per level) <br> Weaponry* +7 (+7 to 8 per level) <br> Assassin 2% (+2% per level) <br> Commando +2 (+2 per level) <br>
|
|-
| [[File:Moo2 Tyranous.gif]]
! <font style="font-size:15pt;">Tyranous</font> <br> the Sakkra Armsman
| Starting experience: 60 (Captain) <br> Security +2 (+2 per level) <br> Weaponry +5 (+5 per level) <br> Commando +2 (+2 per level) <br>
|
|-
| [[File:Moo2 VLarr.gif]]
! <font style="font-size:15pt;">V'Larr</font> <br> the Independent Trader
| Starting experience: 0 (Commander) <br> Helmsman +5 (+5 per level) <br> Navigator +1 (+0 to 1 per level) <br> Weaponry +5 (+5 per level) <br> Megawealth +10BC <br>
|
|
|-
| [[File:Moo2 Xyphys.gif]]
! <font style="font-size:15pt;">Xyphys</font> <br> the Antaran Warrior
| Starting experience: 1000 (Admiral) <br> Fighter Pilot* +7 (+7 to 8 per level) <br> Helmsman* +7 (+7 to 8 per level) <br> Ordnance* +7 (+7 to 8 per level) <br> Security* +3 (+3 per level) <br> Weaponry* +7 (+7 to 8 per level) <br>
| Not recruitable. He mans the Antaran Star Fortress in the final battle.
|}


|-
|
! <font style="font-size:15pt;">Altos</font></font> <br> the Alkari Pilot
| Starting level: 0<br />Fighter Pilot +5 +5 per level<br />Helmsman +7 +8 per level<br />Navigator +1 +0.5 per level
| Alkari Pilot, average abilties.
|-}






{{Footer Nav|game=Master of Orion II: Battle at Antares|prevpage=Colony Leaders|nextpage=Technologies}}
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Revision as of 17:49, 20 March 2014

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The lists of Colony and Ship Leaders is in alphabetical order and the following format:

  • Picture and name of the Leader.
  • The Leader's statistics. These normally include (where known):
  • Costs.
  • Starting experience level in "experience points". 60 is the most basic.
  • For each skill, how powerful that skill is and how much it improves per additional experience level. Skills marked with an asterisk will increase more per level than skills that are not.
  • Our comments and recommendations.

Ship Leaders

Picture Name Statistics Comments/Recommendations
Altos
the Alkari Pilot
Starting experience: 0 (Commander)
Fighter Pilot +5 (+5 per level)
Helmsman* +7 (+7 to 8 per level)
Navigator +1 (+0 to 1 per level)
Aquasarrious
the Trilarian Navigator
Starting experience: 0 (Commander)
Helmsman +5 (+5 per level)
Navigator* +1 (+1 per level)
Weaponry +5 (+5 per level)
Caern
the Tulosian Mercenary
Starting experience: 60 (Captain)
Helmsman +5 (+5 per level)
Navigator +1 (+0 to 1 per level)
Ordnance +5 (+5 per level)
Security +2 (+2 per level)
Weaponry +5 (+5 per level)
Cyr
the Fighter Ace
Starting experience: 0 (Commander)
Fighter Pilot +5 (+5 per level)
Dalan
the Legendary Captain
Starting experience: 300 (Rear Admiral)
Fighter Pilot* +7 (+7 to 8 per level)
Helmsman* +7 (+7 to 8 per level)
Ordnance* +7 (+7 to 8 per level)
Weaponry* +7 (+7 to 8 per level)
Famous* -90BC (-90BC per level)
Dantos
the Bandit Lord
Starting experience: 300 (Rear Admiral)
Fighter Pilot* +7 (+7 to 8 per level)
Helmsman +5 (+5 per level)
Weaponry* +7 (+7 to 8 per level)
Famous* -90BC (-90BC per level)
Megawealth +10BC
Diablo
the Cyber Marauder
Starting experience: 60 (Captain)
Ordnance +5 (+5 per level)
Weaponry +5 (+5 per level)
Assassin 2% (+2% per level)
Commando +2 (+2 per level)
Spy Master +2% (+2% per level)
Gizmo
the Gadgeteer
Starting experience: 0 (Commander)
Engineer 2% (+2% per level)
Researcher +5 (+5 per level)
Grak
the Bulrathi Commando
Starting experience: 60 (Captain)
Security +2 (+2 per level)
Commando* +3 (+3 per level)
Famous -60BC (-60BC per level)
Operations +2 (+2 per level)
Grum
the Armsman
Starting experience: 0 (Commander)
Security +2 (+2 per level)
Commando +2 (+2 per level)
Hawk
the Astrogator
Starting experience: 0 (Commander)
Helmsman +5 (+5 per level)
Navigator +1 (+0 to 1 per level)
Jarred
the Explorer
Starting experience: 60 (Captain)
Helmsman +5 (+5 per level)
Navigator* +1 (+1 per level)
Weaponry +5 (+5 per level)
Diplomat +10 (+10 per level)
Karg
the Pirate Captain
Starting experience: 150 (Commodore)
Galactic Lore* +7 (+7 to 8 per level)
Helmsman* +7 (+7 to 8 per level)
Navigator* +1 (+1 per level)
Ordnance* +7 (+7 to 8 per level)
Weaponry* +7 (+7 to 8 per level)
Kher
the Smuggler
Starting experience: 60 (Captain)
Helmsman +5 (+5 per level)
Navigator +1 (+0 to 1 per level)
Weaponry +5 (+5 per level)
Trader +10% (+10% per level)
Kronos
the Ancient Spacefarer
Starting experience: 150 (Commodore)
Galactic Lore* +7 (+7 to 8 per level)
Helmsman +5 (+5 per level)
Navigator* +1 (+1 per level)
Tech: Dimensional Portal
Kytryl
the Privateer
Starting experience: 60 (Captain)
Helmsman* +7 (+7 to 8 per level)
Navigator* +1 (+1 per level)
Weaponry +5 (+5 per level)
Famous -60BC (-60BC per level)
Trader +10% (+10% per level)
Loknar
the Last Orion
Starting experience: 1000 (Lord Admiral)
Fighter Pilot* +7 (+7 to 8 per level)
Galactic Lore* +7 (+7 to 8 per level)
Helmsman* +7 (+7 to 8 per level)
Ordnance* +7 (+7 to 8 per level)
Weaponry* +7 (+7 to 8 per level)
Loknar will only offer to join you after you defeat the Guardian of Orion. This means he won't be available for most multiplayer games.
Mukirr
the Mrrshan Warrior
Starting experience: 60 (Captain)
Weaponry* +7 (+7 to 8 per level)
Commando +2 (+2 per level)
Mystic X
the Unknown
Starting experience: 150 (Commodore)
*Random stats*
Nhagg
the Armsmaster
Starting experience: 60 (Captain)
Ordnance* +7 (+7 to 8 per level)
Weaponry +5 (+5 per level)
Commando* +3 (+3 per level)
Nile
the Forsaken Warrior
Starting experience: 60 (Captain)
Security* +3 (+3 per level)
Weaponry* +7 (+7 to 8 per level)
Commando* +3 (+3 per level)
Ruola
the Weapons Officer
Starting experience: 0 (Commander)
Weaponry +5 (+5 per level)
Skaine
the Legendary Pilot
Starting experience: 150 (Commodore)
Fighter Pilot* +7 (+7 to 8 per level)
Helmsman* +7 (+7 to 8 per level)
Navigator +1 (+0 to 1 per level)
Weaponry +5 (+5 per level)
Famous* -90BC (-90BC per level)
Slag
the Armsdealer
Starting experience: 60 (Captain)
Helmsman +5 (+5 per level)
Navigator +1 (+0 to 1 per level)
Weaponry +5 (+5 per level)
Megawealth +10BC
Trader* +15% (+15% per level)
Slith
the Rebel Pilot
Starting experience: 60 (Captain)
Helmsman +5 (+5 per level)
Navigator +1 (+0 to 1 per level)
Ordnance +5 (+5 per level)
Weaponry +5 (+5 per level)
Sparky
the Meklar Cybernaut
Starting experience: 0 (Commander)
Engineer* 3% (+3% per level)
Ordnance +5 (+5 per level)
Tech: Advanced Damage Control
Tellik
the Legendary Engineer
Starting experience: 300 (Rear Admiral)
Engineer* 3% (+3% per level)
Ordnance* +7 (+7 to 8 per level)
Famous* -90BC (-90BC per level)
Operations* +3 (+3 per level)
Researcher* +7 (+7 to 8 per level)
Tulock
the Bounty Hunter
Starting experience: 150 (Commodore)
Helmsman* +7 (+7 to 8 per level)
Navigator +1 (+0 to 1 per level)
Weaponry* +7 (+7 to 8 per level)
Assassin 2% (+2% per level)
Commando +2 (+2 per level)
Tyranous
the Sakkra Armsman
Starting experience: 60 (Captain)
Security +2 (+2 per level)
Weaponry +5 (+5 per level)
Commando +2 (+2 per level)
V'Larr
the Independent Trader
Starting experience: 0 (Commander)
Helmsman +5 (+5 per level)
Navigator +1 (+0 to 1 per level)
Weaponry +5 (+5 per level)
Megawealth +10BC
Xyphys
the Antaran Warrior
Starting experience: 1000 (Admiral)
Fighter Pilot* +7 (+7 to 8 per level)
Helmsman* +7 (+7 to 8 per level)
Ordnance* +7 (+7 to 8 per level)
Security* +3 (+3 per level)
Weaponry* +7 (+7 to 8 per level)
Not recruitable. He mans the Antaran Star Fortress in the final battle.