Jump to navigation Jump to search

You are not logged in. Please consider registering an account. By having a StrategyWiki account, you can have your own user page, upload images for your guide, and even customize the look of the site to match your tastes! Also, another benefit of registering an account is that your IP address is not logged whenever you edit, so it adds security and privacy as well. Sign up today! It takes less than one minute and requires no personal information — you're not even required to provide an e-mail address!

If you choose not to register, don't worry! You can still edit StrategyWiki all the same, just with fewer luxuries than registered users have. Your IP address will be recorded in this page's edit history, you must use the Show Preview feature to check over your work before being allowed to save your changes, and your edit may be scrutinized a bit more than that of a registered user's edit. If you don't wish any of the preceding things to happen to you or your edit, please log in or register. Please make sure that you are following all applicable policies and guidelines when making your edit, and we hope that you continue to contribute to StrategyWiki in the future!

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 2: Line 2:


==Strategies==
==Strategies==
[[File:Ninjakun mountain1.png|right|thumb|First mountain scene]]
[[Image:Ninjakun mountain1.png|right|thumb|First mountain scene]]
[[File:Ninjakun mountain2.png|right|thumb|Second mountain scene]]
[[Image:Ninjakun mountain2.png|right|thumb|Second mountain scene]]
[[File:Ninjakun castle.png|right|thumb|Demon castle scene]]
[[Image:Ninjakun castle.png|right|thumb|Demon castle scene]]
* It is generally safer to attack enemies on your way up or down to the level that they are patrolling. It is safer still to land with their back turned to you.
* It is generally safer to attack enemies on your way up or down to the level that they are patrolling. It is safer still to land with their back turned to you.
* Make sure not to waste too much time, as you must defeat all eight enemies within the stage time limit.
* Make sure not to waste too much time, as you must defeat all eight enemies within the stage time limit.
* Take the opportunity to stun enemies from below by jumping into the enemies when they are properly positioned above you. Be sure to throw a star at them as soon as you get the chance or the enemy will rise back up.
* Take the opportunity to stun enemies from below by jumping into the enemies when they are properly positioned above you. Be sure to throw a star at them as soon as you get the chance or the enemy will rise back up.
* Avoid jumping or falling to levels that possess more than one enemy as you can get pinned between their weapons. If you need to, you can bounce off the sides of the screen as you jump.
* Avoid jumping or falling to levels that possess more than one enemy as you can get pinned between their weapons. If you need to, you can bounce off the sides of the screen as you jump.
* At the same time, don't stand on one level for too long waiting for the way above or below to clear out, or the onibi (demon flame) will appear and begin chasing you. If you can't progress, jump or fall to another level every couple of second just to keep moving.
* At the same time, don't stand on one level for too long waiting for the way above or below to clear out, or the onibi (demon flame) will appear and begin chasing you. If you can't progress, jump or fall to another level every couple of second just to keep moving.
* The scenes cycle between the first mountain scene, the second mountain scene, and the demon castle scene. Each scene's layout is constant throughout the game.
* The scenes cycle between the first mountain scene, the second mountain scene, and the demon castle scene. Each scene's layout is constant throughout the game.
* Stage 1 and 2 contain only Kurosus. Stage 3 contains seven Kurosus and one Doruma.
* Stage 1 and 2 contain only Kurosus. Stage 3 contains seven Kurosus and one Doruma.
* Stage 4 through 6 contains seven Dorumas and one Kabuki. Watch out for the Kabuki's bombs.
* Stage 4 through 6 contains seven Dorumas and one Kabuki. Watch out for the Kabuki's bombs.
* Stage 7 through 9 contains seven Kabukis and one Thundster. Continue to avoid the Kabuki bombs and be aware of the Thundster's location to avoid getting killed by his lightning.
* Stage 7 through 9 contains seven Kabukis and one Thundster. Continue to avoid the Kabuki bombs and be aware of the Thundster's location to avoid getting killed by his lightning.
* Stage 10 through 12 contains seven Thundsters and one Liondance. Carefully remove each Thundster by dropping or jumping up behind them so you don't get shocked. Wait for the Liondance to drop down to you in order to avoid the flames the erupt from the Liondance's weapon.
* Stage 10 through 12 contains seven Thundsters and one Liondance. Carefully remove each Thundster by dropping or jumping up behind them so you don't get shocked. Wait for the Liondance to drop down to you in order to avoid the flames the erupt from the Liondance's weapon.
* Stage 13 through 15 contains seven Liondances and one Skeleton. Be especially careful not to jump to a level that is occupied by a lot of flames. Try to keep two levels clear and defeat Liondances as soon as they occupy them so they don't have the chance to fire.
* Stage 13 through 15 contains seven Liondances and one Skeleton. Be especially careful not to jump to a level that is occupied by a lot of flames. Try to keep two levels clear and defeat Liondances as soon as they occupy them so they don't have the chance to fire.
* Stage 16 through 18 contains seven Skeletons and one Orochi. Compared to the previous levels, this should be much easier since you don't have to deal with fire. Just beware of the Skeletons ability to throw swords at you very quickly. Approach the Orochi with caution.
* Stage 16 through 18 contains seven Skeletons and one Orochi. Compared to the previous levels, this should be much easier since you don't have to deal with fire. Just beware of the Skeletons ability to throw swords at you very quickly. Approach the Orochi with caution.
* Stage 19 through 21 contains seven Orochis and one Armor. Be patient when dealing with Orochis. If too many occupy one or two levels together, it can be difficult to avoid their projectiles. Wait until they space out and remove them one at a time. Save the Armor for last unless you have a great opportunity to collide with him from below.
* Stage 19 through 21 contains seven Orochis and one Armor. Be patient when dealing with Orochis. If too many occupy one or two levels together, it can be difficult to avoid their projectiles. Wait until they space out and remove them one at a time. Save the Armor for last unless you have a great opportunity to collide with him from below.
* Stage 22 through 24 contains seven Armors and one Kurosu. Since it is easier to attack the Armors from below than from above, it's a good idea to lure the Armors to the top of each scene, drop back down below them, and attack from beneath. Repeat as much as necessary. The Kurosu in these stages will generally avoid staying on the same level as you.
* Stage 22 through 24 contains seven Armors and one Kurosu. Since it is easier to attack the Armors from below than from above, it's a good idea to lure the Armors to the top of each scene, drop back down below them, and attack from beneath. Repeat as much as necessary. The Kurosu in these stages will generally avoid staying on the same level as you.
* Stage 25 through 33 contain a random mix of every enemy in the game. Stage 25 through 27 takes place in the first mountain scene, stage 28 through 30 takes place in the second mountain scene, and stage 31 through 33 takes place in the demon castle scene.
* Stage 25 through 33 contain a random mix of every enemy in the game. Stage 25 through 27 takes place in the first mountain scene, stage 28 through 30 takes place in the second mountain scene, and stage 31 through 33 takes place in the demon castle scene.
* After stage 33, the stages repeat themselves from the first stage on.
* After stage 33, the stages repeat themselves from the first stage on.
{{-}}
{{-}}


==Bonus Round==
==Bonus Round==
[[File:Ninjakun bonus.png|right|thumb|Bonus stage]]
[[Image:Ninjakun bonus.png|right|thumb|Bonus stage]]
* You must collect as many orbs as possible in the given time limit. Unlike the regular stages, you do not see this time limit.
* You must collect as many orbs as possible in the given time limit. Unlike the regular stages, you do not see this time limit.
* In order to maximize on the time that you have, it is important to learn how to collect two orbs, one above the other, in one jump. By jumping on one side of an orb, you will end up picking the lower orb up with your feet, and collecting the top orb with your head.
* In order to maximize on the time that you have, it is important to learn how to collect two orbs, one above the other, in one jump. By jumping on one side of an orb, you will end up picking the lower orb up with your feet, and collecting the top orb with your head.
* Other times it is easier to bounce off the side of the screen after collecting one orb in order to collect the one above it.
* Other times it is easier to bounce off the side of the screen after collecting one orb in order to collect the one above it.
* At the top of the castle, you will typically have to jump off from the roof to reach the highest orb, and another one below it close to the side of the screen.
* At the top of the castle, you will typically have to jump off from the roof to reach the highest orb, and another one below it close to the side of the screen.
Line 32: Line 32:


==Famicom changes==
==Famicom changes==
[[File:Ninjakun FC screen.png|right|thumb|Famicom version]]
[[Image:Ninjakun famicom.PNG|right|thumb|Famicom version]]
* In general, the Famicom version is a very faithful adaptation with only slightly simplified graphics.
* In general, the Famicom version is a very faithful adaptation with only slightly simplified graphics.
* The game play is a little slower in comparison to the arcade.
* The game play is a little slower in comparison to the arcade.
* It does not contain the Liondance, Skeleton, or Orochi enemies. Armors appear after the Thundsters.
* It does not contain the Liondance, Skeleton, or Orochi enemies. Armors appear after the Thundsters.
* Scrolls do not contain Princess or Monk cards, so you can collect them without fear of losing any.
* Scrolls do not contain Princess or Monk cards, so you can collect them without fear of losing any.


{{Footer Nav|game=Ninjakun|prevpage=Gameplay|nextpage=Trophies}}
{{Footer Nav|game=Ninjakun|prevpage=Gameplay|nextpage=Trophies}}
Please note that all contributions to StrategyWiki are considered to be released under the Creative Commons Attribution-ShareAlike (see StrategyWiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. DO NOT SUBMIT COPYRIGHTED WORK WITHOUT PERMISSION!
Cancel Editing help (opens in new window)

Notice to contributors: The StrategyWiki administration does not condone plagiarism or the use of materials from any other source. Period. By saving this page you are promising us that you wrote this yourself, or copied it from a public domain or similar free resource. With the exception of official media (screenshots, artwork, symbols, etc., but not text) and materials released under the CC-BY-SA you must have the rights to or ownership of all work you submit to StrategyWiki. Do not copy text or images from other websites without permission. They will be deleted.

Copy and paste: – — ° ′ ″ ≈ ≠ ≤ ≥ ± − × ÷ ← → · §   Cite your sources: <ref></ref>


{{}}   {{{}}}   |   []   [[]]   [[Category:]]   #REDIRECT [[]]   &nbsp;   <s></s>   <sup></sup>   <sub></sub>   <code></code>   <pre></pre>   <blockquote></blockquote>   <ref></ref> <ref name="" />   {{Reflist}}   <references />   <includeonly></includeonly>   <noinclude></noinclude>   {{DEFAULTSORT:}}   <nowiki></nowiki>   <!-- -->   <span class="plainlinks"></span>


{{Header Nav|game={{subst:BASEPAGENAME}}}}   {{Footer Nav|game={{subst:BASEPAGENAME}}|prevpage=|nextpage=}}   {{spoilers}}   {{spoiler|}}   {{delete|Unused}}   {{rename|MS Monster .png}}   {{floatingtoc}}   {{stub}}


Symbols: ~ | ¡ ¿ † ‡ ↔ ↑ ↓ • ¶   # ∞   ‘ ’ “ ” ‹› «»   ¤ ₳ ฿ ₵ ¢ ₡ ₢ $ ₫ ₯ € ₠ ₣ ƒ ₴ ₭ ₤ ℳ ₥ ₦ № ₧ ₰ £ ៛ ₨ ₪ ৳ ₮ ₩ ¥   ♠ ♣ ♥ ♦   ♭ ♯ ♮   © ® ™
Latin: A a Á á À à  â Ä ä Ǎ ǎ Ă ă Ā ā à ã Å å Ą ą Æ æ Ǣ ǣ   B b   C c Ć ć Ċ ċ Ĉ ĉ Č č Ç ç   D d Ď ď Đ đ Ḍ ḍ Ð ð   E e É é È è Ė ė Ê ê Ë ë Ě ě Ĕ ĕ Ē ē Ẽ ẽ Ę ę Ẹ ẹ Ɛ ɛ Ǝ ǝ Ə ə   F f   G g Ġ ġ Ĝ ĝ Ğ ğ Ģ ģ   H h Ĥ ĥ Ħ ħ Ḥ ḥ   I i İ ı Í í Ì ì Î î Ï ï Ǐ ǐ Ĭ ĭ Ī ī Ĩ ĩ Į į Ị ị   J j Ĵ ĵ   K k Ķ ķ   L l Ĺ ĺ Ŀ ŀ Ľ ľ Ļ ļ Ł ł Ḷ ḷ Ḹ ḹ   M m Ṃ ṃ   N n Ń ń Ň ň Ñ ñ Ņ ņ Ṇ ṇ Ŋ ŋ   O o Ó ó Ò ò Ô ô Ö ö Ǒ ǒ Ŏ ŏ Ō ō Õ õ Ǫ ǫ Ọ ọ Ő ő Ø ø Œ œ   Ɔ ɔ   P p   Q q   R r Ŕ ŕ Ř ř Ŗ ŗ Ṛ ṛ Ṝ ṝ   S s Ś ś Ŝ ŝ Š š Ş ş Ș ș Ṣ ṣ ß   T t Ť ť Ţ ţ Ț ț Ṭ ṭ Þ þ   U u Ú ú Ù ù Û û Ü ü Ǔ ǔ Ŭ ŭ Ū ū Ũ ũ Ů ů Ų ų Ụ ụ Ű ű Ǘ ǘ Ǜ ǜ Ǚ ǚ Ǖ ǖ   V v   W w Ŵ ŵ   X x   Y y Ý ý Ŷ ŷ Ÿ ÿ Ỹ ỹ Ȳ ȳ   Z z Ź ź Ż ż Ž ž   ß Ð ð Þ þ Ŋ ŋ Ə ə   {{Unicode|}}
Greek: Ά ά Έ έ Ή ή Ί ί Ό ό Ύ ύ Ώ ώ   Α α Β β Γ γ Δ δ   Ε ε Ζ ζ Η η Θ θ   Ι ι Κ κ Λ λ Μ μ   Ν ν Ξ ξ Ο ο Π π   Ρ ρ Σ σ ς Τ τ Υ υ   Φ φ Χ χ Ψ ψ Ω ω   {{Polytonic|}}
Cyrillic: А а Б б В в Г г   Ґ ґ Ѓ ѓ Д д Ђ ђ   Е е Ё ё Є є Ж ж   З з Ѕ ѕ И и І і   Ї ї Й й Ј ј К к   Ќ ќ Л л Љ љ М м   Н н Њ њ О о П п   Р р С с Т т Ћ ћ   У у Ў ў Ф ф Х х   Ц ц Ч ч Џ џ Ш ш   Щ щ Ъ ъ Ы ы Ь ь   Э э Ю ю Я я   ́
IPA: t̪ d̪ ʈ ɖ ɟ ɡ ɢ ʡ ʔ   ɸ β θ ð ʃ ʒ ɕ ʑ ʂ ʐ ç ʝ ɣ χ ʁ ħ ʕ ʜ ʢ ɦ   ɱ ɳ ɲ ŋ ɴ   ʋ ɹ ɻ ɰ   ʙ ⱱ ʀ ɾ ɽ   ɫ ɬ ɮ ɺ ɭ ʎ ʟ   ɥ ʍ ɧ   ʼ   ɓ ɗ ʄ ɠ ʛ   ʘ ǀ ǃ ǂ ǁ   ɨ ʉ ɯ   ɪ ʏ ʊ   ø ɘ ɵ ɤ   ə ɚ   ɛ œ ɜ ɝ ɞ ʌ ɔ   æ   ɐ ɶ ɑ ɒ   ʰ ʱ ʷ ʲ ˠ ˤ ⁿ ˡ   ˈ ˌ ː ˑ ̪   {{IPA|}}

Your changes will be visible immediately.
  • For testing, please use the sandbox instead.
  • On talk pages, please sign your comment by typing four tildes (~~~~).

Please note:
  • If you don't want your writing to be edited mercilessly or redistributed by others, do not submit it.
  • Only public domain resources can be copied without permission — this does not include the vast majority of web pages or images.
  • See our policies and guidelines for more information on editing.

This page is a member of a hidden category: