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*'''Cost:''' 50 sun | *'''Cost:''' 50 sun | ||
*'''Recharge:''' Fast | *'''Recharge:''' Fast | ||
Sunflower is the first sun-producing plant you obtain, and the primary one in daytime levels. Sunflowers produce extra sun, one unit at a time every 24 seconds, allowing you to plant more plants. As a general rule, the player should try to plant at least one column of them, although two to three columns may be used to allow for a wider range of tactical choices. | Sunflower is the first sun-producing plant you obtain, and the primary one in daytime levels. Sunflowers produce extra sun, one unit at a time every 24 seconds, allowing you to plant more plants. As a general rule, the player should try to plant at least one column of them, although two to three columns may be used to allow for a wider range of tactical choices. | ||
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*'''Cost:''' 200 sun | *'''Cost:''' 200 sun | ||
*'''Recharge:''' Fast | *'''Recharge:''' Fast | ||
Unlike Peashooter, Repeater fires two peas at a time. This means it will take more time to deploy him initially, but he will prove to be much more useful as the level progresses. | Unlike Peashooter, Repeater fires two peas at a time. This means it will take more time to deploy him initially, but he will prove to be much more useful as the level progresses. | ||
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*'''Recharge:''' Fast | *'''Recharge:''' Fast | ||
*'''Sleeps during the day''' | *'''Sleeps during the day''' | ||
Fume-shroom fires fumes that will pass through shields such as screen doors and ladders. He also can fire up to four spaces in comparison to Puff-shroom's three. In addition, his fumes will damage all zombies in their area of effect. | Fume-shroom fires fumes that will pass through shields such as screen doors and ladders. He also can fire up to four spaces in comparison to Puff-shroom's three. In addition, his fumes will damage all zombies in their area of effect. | ||
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*'''Recharge:''' Fast | *'''Recharge:''' Fast | ||
*'''Must be planted in water''' | *'''Must be planted in water''' | ||
Lily Pad is an aquatic plant that allows you to plant a non-aquatic plant on top of him. He can also hold up zombies slightly, for the zombie must eat the plant on top of Lily Pad, then Lily Pad himself. Note that Potato Mines and other underground plants cannot be planted on Lily Pad. | Lily Pad is an aquatic plant that allows you to plant a non-aquatic plant on top of him. He can also hold up zombies slightly, for the zombie must eat the plant on top of Lily Pad, then Lily Pad himself. Note that Potato Mines and other underground plants cannot be planted on Lily Pad. | ||
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*'''Cost:''' 100 sun | *'''Cost:''' 100 sun | ||
*'''Recharge:''' Fast | *'''Recharge:''' Fast | ||
Spikeweed will hurt zombies that step on him. He can also pop the tires of a Zomboni or Catapult Zombie, killing them instantly after a delay, but he will be destroyed in the process. | Spikeweed will hurt zombies that step on him. He can also pop the tires of a Zomboni or Catapult Zombie, killing them instantly after a delay, but he will be destroyed in the process. | ||
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*'''Cost:''' 100 sun | *'''Cost:''' 100 sun | ||
*'''Recharge:''' Fast | *'''Recharge:''' Fast | ||
Normally Kernel-pult lobs corn kernels at zombies at the same rate as Cabbage-pult, the kernels doing the same damage as a pea. However, he has a 25% chance of instead launching butter, which will do more damage and stun the zombie for 5 seconds upon impact. | Normally Kernel-pult lobs corn kernels at zombies at the same rate as Cabbage-pult, the kernels doing the same damage as a pea. However, he has a 25% chance of instead launching butter, which will do more damage and stun the zombie for 5 seconds upon impact. | ||
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*'''Cost:''' 300 sun | *'''Cost:''' 300 sun | ||
*'''Recharge:''' Fast | *'''Recharge:''' Fast | ||
Sun-for-damage, Melon-pult delivers the biggest punch of all non-upgrade plants. The melons he launches deal the equivalent of four peas of damage to the zombie hit, and splash damage to surrounding zombies. | Sun-for-damage, Melon-pult delivers the biggest punch of all non-upgrade plants. The melons he launches deal the equivalent of four peas of damage to the zombie hit, and splash damage to surrounding zombies. | ||
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{{Footer Nav|game=Plants vs. Zombies|prevpage=Controls|nextpage=Zombies}} | {{Footer Nav|game=Plants vs. Zombies|prevpage=Controls|nextpage=Zombies}} |