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Ayame

File:03-ayame.gif
  • Age: 16
  • Hometown: Oedo
  • Fighting Style: Ninjutsu

Ayame is a playable character in the Power Stone series. She is a 16 year-old from Oedo who covers as the star artiste of a traveling theater troupe, but is actually a ninja. At the order of her master, she embarks on a quest to find the legendary Power Stones. She is energetic and cheerful nearly all the time. In the anime, she initially was an antagonist to Falcon, trying to steal his Power Stone through trickery, deception, and force on various occasions. Eventually she becomes his friend.

Power Stone

Fighting Characteristics
Ayame is a fast character with weak normal attacks. Her defense is also the lowest in the game. Even so, Ayame is still a very dangerous character. She has the fastest running speed in the game and is also one of the 2 characters that can double jump. These abilities help to make her a hard opponent to land hits on.

Combo Chains
Ayame's normal combos don't do much damage but they are varied and quick.

Finisher Commands Attributes
Butterfly Slap Arcade-Button-Punch.png,Arcade-Button-Punch.png,Arcade-Button-Punch.png,Arcade-Button-Punch.png Sends opponent flying backwards. Good for knocking opponents into hazards behind them or into the wall. A useful
but weak move that is difficult to punish because of it's fast recovery and ease of use.
Daisy Kick Arcade-Button-Kick.png,Arcade-Button-Kick.png,Arcade-Button-Kick.png,Arcade-Button-Kick.png Sends opponent flying upwards in an arch. Useful for knocking opponents in hazards above them or onto a higher platform.
Since this move sends opponents arcing upward, they may have more opportunity to tech out of it before they hit a wall or an
object. This move has less range than Ayame's other finishers, but the butt bump preceding it has good range.
Back-flip Kick Arcade-Button-Punch.png,Arcade-Button-Punch.png,Arcade-Button-Punch.png,Arcade-Button-Kick.png Sends opponent flying upwards in an arch. Useful for knocking opponents in hazards above them or onto a higher platform.
Since this move sends opponents arcing upward, they may have more opportunity to tech out of it before they hit a wall or an
object. This move is easily punished if whiffed or sidestepped.
High Kick Arcade-Button-Punch.png,Arcade-Button-Punch.png,Arcade-Button-Kick.png Sends opponent flying back in a upward arch. A good move to counter with if you want some breathing room from an
opponent that keeps chasing you. It comes out quicker than any other combo in the game and knocks the opponent clear
across the stage.
Turning Backhand Arcade-Button-Kick.png,Arcade-Button-Kick.png,Arcade-Button-Kick.png,Arcade-Button-Punch.png
Sends the opponent flying to Ayame's right. Good for knocking opponents into hazards on the character's right. This combo
is useful because the butt bump preceding the finisher helps close the gap between Ayame and her opponent.
Reverse Punch Arcade-Button-Kick.png,Arcade-Button-Punch.png,Arcade-Button-Punch.png

or
Arcade-Button-Kick.png,Arcade-Button-Kick.png,Arcade-Button-Punch.png

A 2-hit finisher. The second hit sends the opponent flying straight back. One of her better moves and a good way to gain
some space and keep the opponent from getting Power Stones. This move sends the opponent flying straight across the
stage in a split second.
Shove Arcade-Button-Kick.png,Arcade-Button-Punch.png,Arcade-Button-Kick.png,Arcade-Button-Punch.png
Sends the opponent flying to backwards in an arch. Good for knocking opponents into hazards directly behind them. A good
combo that works a lot like "Butterfly Slap".
Dual Leg Sweep Arcade-Button-Kick.png,Arcade-Button-Punch.png,Arcade-Button-Kick.png,Arcade-Button-Kick.png
Sends the opponent flying to Ayame's left. Good for knocking opponents into hazards on the character's left. This attack
sweeps across a sizable area in front of Ayame and has good range.