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* -1 Industry
* -1 Industry


You've got the all-around best, most balanced fighting force in the game. True, Miriam has an edge when attacking, but your bonus helps both attack and defense, and the free rover at game start really helps you if pod scattering is on, enabling you to pick up a larger than normal share of Unity Pods, and more intangibly, enabling you to build your bases with a better understanding of the map you're playing on (meaning simply that your bases will tend to be better arranged on the map, thanks to a more complete understanding of the continent as a whole....most people have to build their first few new bases somewhat blindly if they want to expand quickly, but this is not the case for you). Also, the Police bonus mitigates the effect of running Market, and enables you to forestall (or, depending on SE choices) do away almost entirely with drone control facilities, saving you time on infrastructure. The free prototyping is not a huge advantage until later on in the game, as all early protos can be completed with a single cashed-in supply crawler anyway, but it's still a marginal advantage, and should be exploited whenever the opportunity presents itself. The industry hit hurts, but no more so than Morgan's support drain, and you can get back to "normal" Industrial capacity by simply switching to Planned. True, you take an efficiency hit, but that in turn can be undone by building Children's Creches, rendering your negatives easily dealt with and gotten around. The Command Nexus is a very attractive project for you and you're pretty well suited to getting it, as it is only one tech away from you, and grabbing it will give you hands-down the best troops in the game until the advent of bio-enhancement centers, which will bring the rest up reasonably close to your troopers. The Spartans' main strength, though, lies in the fact that they need not necessarily make use of their army to instill fear. Just the simple knowledge that the Spartans are out there is oftentimes enough to give others pause.
You've got the all around best, most balanced fighting force in the game. True, Miriam has an edge when attacking, but your bonus helps both attack and defense, and the free rover at game start really helps you if pod scattering is on, enabling you to pick up a larger than normal share of Unity Pods, and more intangibly, enabling you to build your bases with a better understanding of the map you're playing on (meaning simply that your bases will tend to be better arranged on the map, thanks to a more complete understanding of the continent as a whole....most people have to build their first few new bases somewhat blindly if they want to expand quickly, but this is not the case for you). Also, the Police bonus mitigates the effect of running Market, and enables you to forestall (or, depending on SE choices) do away almost entirely with drone control facilities, saving you time on infrastructure. The free prototyping is not a huge advantage until later on in the game, as all early protos can be completed with a single cashed in supply crawler anyway, but it's still a marginal advantage, and should be exploited whenever the opportunity presents itself. The industry hit hurts, but no more so than Morgan's support drain, and you can get back to "normal" Industrial capacity by simply switching to Planned. True, you take an efficiency hit, but that in turn can be undone by building Children's Creches, rendering your negatives easily dealt with and gotten around. The Command Nexus is a very attractive project for you, and you're pretty well suited to getting it, as it is only one tech away from you, and grabbing it will give you hands down, the best troops in the game until the advent of bio-enhancement centers, which will bring the rest up reasonably close to your troopers. The Spartans' main strength though, lies in the fact that they need not necessarily make use of their army to instill fear. Just the simple knowledge that the Spartans are out there is oftentimes enough to give others pause.


==Santiago, the Builder==
==Santiago, the Builder==
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