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Star Wars: Empire at War is a real-time strategy game released in February 2006. It focuses on the struggle between the Empire and the Rebels that begins in the time frame between Episode III: Revenge of the Sith and Episode IV: A New Hope. It was developed by Petroglyph, a company comprising many former members of Westwood Studios (best known for their work on the Command & Conquer series).
Empire at War uses an entirely new engine that Petroglyph developed, known as Alamo. The most recent patch was released on July 20th, 2006. In October 2006, an expansion entitled Star Wars: Empire at War: Forces of Corruption was released.
Table of Contents
Appendices
Rebel missions
- First Battle of Kashyyyk
- Shipyard Diversion
- Interpreting the Network
- Theft of the X-Wing
- Kessel Rescue
- Stealing from the Rich
- Imperial Liberation
- Highest Bidder
- Rescue the Millennium Falcon
- Needle in a Haystack
- Borrowed Time
- Handle with Care!
- The Defense of Mon Calamari
- The Final Battle (The Battle of Yavin)
Imperial missions
- Battle of Ryloth
- Taking Thyferra
- Crush. Kill. Destroy.
- Rooting Out the Pirates
- The Pirate Menace
- Subjugating Geonosis
- Attack on Mon Calamari
- Trouble on Kashyyyk
- A New Weapon of War
- The Rebel Fortress
- The Traitorous Moff
- An Engagement with the Emperor
- Capturing a Princess
- The Destruction of Alderaan
- End of the Rebellion
- Kessel Liberation
- Intimidation on Honoghr
- Racketeering on Shola
- Dueling the Mandalorian Clan Leader above Mandalore
- Kidnapping on Nal Hutta
- The remnants of the first Death Star
- Establishing black market on Kuat
- Attacking on Saleucami
- Attack on Saleucami
- Invasion on Hypori
- Liberation on Dathomir
- Raiding on Bespin
- Battle of Carida
- The theft on Coruscant
- The Final Battle