From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search
m (Auto Prod Bot moved page Super Bomberman/Getting Started to Super Bomberman/Gameplay without leaving a redirect: Getting Started -> Gameplay)
(Soft blocks are simple enough that they should be covered here)
 
(4 intermediate revisions by one other user not shown)
Line 2: Line 2:


==Gameplay==
==Gameplay==
The game is on a single screen with a view from above . On this screen the player can move horizontally or vertically . By placing a bomb , it will take some time until they explode, allowing you time to escape . The idea of the game is to use the bombs to destroy the barriers and their opponents .
The game is played on a single screen from a top-down view. The player can move horizontally or vertically. Bombs placed by the player detonate after three seconds, exploding in all four directions, damaging opponents caught in the blast. The objective is to destroy all enemies while acquiring Power-ups through destructible walls (Soft Blocks) and fallen enemies, without getting hit by attacks, non-Bombermen collisions or explosions. If one or more bombs detonate next to each other's blast range, they will successively explode in a chain reaction.
If a bomb explodes hitting another bomb then will make the second pump also explode even before your time limit to burst, thus causing a huge chain reaction. If the flame of one of the bombs hit him , it will hurt or kill him .
 
The most stages start with your opponent and barriers that could be removed with your bombs . As you will destroy the barriers , the player will have a broader space thus achieving more likely to dodge a bomb .
Creating and avoiding traps through bomb placement and map comprehension as the player acquires new Power-ups is essential to progress through the game.  
It is usually very useful to leave some barriers , so it's easier to create traps for his opponents .
Special items can be collected throughout the game . These items are available when some barriers are destroyed or when an opponent is defeated . Each of these items can free up a different skill .


==Normal Game==
==Normal Game==
Normal game has six worlds each with its own set of enemies. Each world has eight steps and the last step will be a boss. You must follow the game by destroying your opponents and thereafter shall enter a door that will emerge from one of the destructible walls.  
Normal game has six worlds each with its own set of enemies. Barring World 5, each world has eight stages where the player must destroy all enemies and reveal the exit to finish a stage, until the seventh stage. Stage eight always contains bosses. Exploding the exit spawns new enemies from it, which stay invincible for four seconds as they move around the arena. The player cannot exit without destroying all enemies.
5 The world is quite different from others because the player fights robots bombers making a very different phase of the normal finish-there style.  
 
The normal game can be played by one or two players. In two player mode, the goal is to work cooperatively to defeat foes, although it is possible to defeat his companion with his bombs.  
World 5 is different from others due to the lack of Soft Blocks, one single arena and fights with several evil Bombermen, making it a boss rush of sorts. Power-ups are dropped randomly and the timer only freezes for a few seconds after each evil Bomberman dies.
The game keeps a password system so that the player can save the game in its development. This game is the first in the Black Bomberman joins the White Bomberman. Apparently they were enemies.
 
Normal Game can be played by one or two players. In two player mode, the goal is to work cooperatively to defeat foes, although there is friendly fire present.  
The game keeps a password system so that the player can save the game after all of the Bombermen stock (extra lives) deplete.


==Battle Mode==
==Battle Mode==
The battle mode is played from one to four players , but the device only keeps entry to only two players , so you must use a device to make it compatible to four players .
Battle mode is played from one to four players, be them human players or game-controlled AI. Here, the objective is to beat the other players and be the one to stay alive. The last player alive will win the round and a gold trophy. Players can set the maximum amount of gold trophies to win the game in best of (n) matches, where n = (1, 2, 3, 4, 5).
The objective of the game is to beat the other players and be the one to stay alive , you can count on luck and your intelligence . If the player manages to stay alive will win the round and manage to get a gold trophy , accumulate the maximum number of trophies , then win the match. Before entering this mode you can set the amount of trophies that players must accumulate , and goes from one to five .
 
Each round have time limit of 2 minutes. After 1 minute , the game displays a warning message and starts distributing the arena indestructible walls , starting from the lower left hand side , but if any of these walls fall upon any player , it will be destroyed instantly .
Each round has a time limit of 2 minutes. After 1 minute, the game displays and sounds a warning message, cornering the arena with indestructible walls clockwise from top to bottom. If any of these walls fall upon any player, they will be instantly destroyed.
The battle mode can be extremely fast and hectic , thus requiring a large capacity of concentration and quick reflexes.
 
The Battle Mode can be extremely fast and hectic, requiring quick reflexes and fast thinking. Players can choose a total of twelve different arenas, each with unique traps and ground mechanics.


{{Footer Nav|game=Super Bomberman|nextpage=Controls}}
{{Footer Nav|game=Super Bomberman|nextpage=Controls}}

Latest revision as of 14:35, 11 February 2023

Gameplay[edit]

The game is played on a single screen from a top-down view. The player can move horizontally or vertically. Bombs placed by the player detonate after three seconds, exploding in all four directions, damaging opponents caught in the blast. The objective is to destroy all enemies while acquiring Power-ups through destructible walls (Soft Blocks) and fallen enemies, without getting hit by attacks, non-Bombermen collisions or explosions. If one or more bombs detonate next to each other's blast range, they will successively explode in a chain reaction.

Creating and avoiding traps through bomb placement and map comprehension as the player acquires new Power-ups is essential to progress through the game.

Normal Game[edit]

Normal game has six worlds each with its own set of enemies. Barring World 5, each world has eight stages where the player must destroy all enemies and reveal the exit to finish a stage, until the seventh stage. Stage eight always contains bosses. Exploding the exit spawns new enemies from it, which stay invincible for four seconds as they move around the arena. The player cannot exit without destroying all enemies.

World 5 is different from others due to the lack of Soft Blocks, one single arena and fights with several evil Bombermen, making it a boss rush of sorts. Power-ups are dropped randomly and the timer only freezes for a few seconds after each evil Bomberman dies.

Normal Game can be played by one or two players. In two player mode, the goal is to work cooperatively to defeat foes, although there is friendly fire present. The game keeps a password system so that the player can save the game after all of the Bombermen stock (extra lives) deplete.

Battle Mode[edit]

Battle mode is played from one to four players, be them human players or game-controlled AI. Here, the objective is to beat the other players and be the one to stay alive. The last player alive will win the round and a gold trophy. Players can set the maximum amount of gold trophies to win the game in best of (n) matches, where n = (1, 2, 3, 4, 5).

Each round has a time limit of 2 minutes. After 1 minute, the game displays and sounds a warning message, cornering the arena with indestructible walls clockwise from top to bottom. If any of these walls fall upon any player, they will be instantly destroyed.

The Battle Mode can be extremely fast and hectic, requiring quick reflexes and fast thinking. Players can choose a total of twelve different arenas, each with unique traps and ground mechanics.