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|publisher=[[Electronic Arts]] | |publisher=[[Electronic Arts]] | ||
|year=1990 | |year=1990 | ||
|systems= | |systems={{syslist|amiga|atarist|dos|apple2gs|nes|gen}} | ||
|designer=Will Harvey | |designer=Will Harvey | ||
|genre=[[Action-adventure]] | |genre=[[Action-adventure]] | ||
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[[Category:Sandcastle]] | [[Category:Sandcastle]] | ||
[[Category:Electronic Arts]] | [[Category:Electronic Arts]] | ||
[[Category:Action-adventure]] | [[Category:Action-adventure]] | ||
[[Category:Single player]] | [[Category:Single player]] |
Revision as of 23:06, 16 March 2023
The Immortal | |
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Developer(s) | Sandcastle |
Publisher(s) | Electronic Arts |
Year released | 1990 |
System(s) | Commodore Amiga, Atari ST, DOS, Apple IIGS, NES, Sega Genesis |
Designer(s) | Will Harvey |
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Genre(s) | Action-adventure |
Modes | Single player |
The Immortal is a fantasy isometric action-adventure game by Electronic Arts, released for a variety of platforms. The main plot revolves around a wizard attempting to find his mentor in a large and dangerous labyrinth.
The Immortal is legendary for its profoundly-steep learning curve and practically-impossible difficulty. Indeed, some sections of the game seemingly required the player to die in order to progress. There are also a number of "one false move"-style death traps, and it is even possible to die in the very first room of the game. It is also remembered for the copious amounts of violence it contains; there are over 30 death animations for the player character, involving a variety of traps and monsters.
The game has either 7 or 8 levels, depending on the version.