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{{Header Nav|game=The Legend of Zelda}}
{{Header Nav|game=The Legend of Zelda}}
__TOC__
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==Swords==
==Swords==
{| {{prettytable}}
{{ContentBoxContainer}}
! Sword || White Sword || Magic Sword
{{ContentBox|title={{a|Wooden Sword}}|contents=[[File:LOZ1 Wooden Sword.png|left|Wooden Sword]]
|- align="center"
Damage: 1<br><br>The first sword Link gets in the game. It is the weakest sword. In the game, it is merely referred to as "sword". In both quests it is found in [[../Overworld/Hyrule 6/|Section 6]].}}
| [[Image:LOZ sword wooden.png]] || [[Image:LOZ sword white.png]] || [[Image:LOZ sword magic.png]]
{{ContentBox|title={{a|White Sword}}|contents=[[File:LOZ1 White Sword.png|left|White Sword]]
|-
Damage: 2<br><br>The ''white sword'' is the second sword Link gets in the game. It is twice as powerful than the ''wooden sword'', but less powerful than the ''magic sword''. Link must have five Heart Containers before he can receive the ''white sword''. In both quests it is found in [[../Overworld/Hyrule 3/|Section 3]].}}
| The first sword Link gets in the game. It is the weakest sword. In the game, it is merely referred to as "sword". In both quests it is found in [[../Overworld/Hyrule 6/|Section 6]].
{{ContentBox|title={{a|Magic Sword}}|contents=[[File:LOZ1 Magical Sword.png|left|Magic Sword]]
| The ''white sword'' is the second sword link gets in the game. It is more powerful than the ''wooden sword'', but less powerful than the ''magic sword''. Link must have five Heart Containers before he can receive the ''white sword''. In both quests it is found in [[../Overworld/Hyrule 3/|Section 3]].
Damage: 4<br><br>The most powerful sword in the game, it is four times as powerful as the ''wooden sword''. Link must have twelve Heart Containers before he can receive the Magic Sword. In the first quest it is found in [[../Overworld/Hyrule 7/|Section 7]], and in the second quest in [[../Overworld/Hyrule 3/|Section 3]].}}
| The most powerful sword in the game. In later games it was known as the Master Sword. Link must have twelve Heart Containers before he can receive the Magic Sword. In the first quest it is found in [[../Overworld/Hyrule 7/|Section 7]], and in the second quest in [[../Overworld/Hyrule 3/|Section 3]].
</div>
|}


==B Button Items==
==Enemy drops==
{| {{prettytable}}
{{ContentBoxContainer}}
! Bomb || Boomerang || Bow and Arrows
{{ContentBox|title={{a|Fairy}}|contents=[[File:LOZ1 Fairy.png|left|Fairy]]
|- align="center"
Fills 3 of Link's hearts. In the fairy ponds, the fairy will fill all of your heart meters.}}
| [[Image:LOZ bomb.png]] || [[Image:LOZ boomerang wooden.png]] [[Image:LOZ boomerang magic.png]] || [[Image:LOZ bow.png]] [[Image:LOZ arrow wood.png]] [[Image:LOZ arrow blue.png]]
{{ContentBox|title={{a|Heart}}|contents=[[File:LOZ1 Heart.png|left|Heart]]
|-
A flashing heart. It refills Link's life meter by one full heart.}}
| As you might expect, the bomb blows stuff up. It can be used to kill enemies or blast holes in weak walls. Link can only carry eight bombs at once at the beginning of the game, but later this capacity can increase to twelve and then to sixteen.  Every bomb you pick up is actually a set of four.
{{ContentBox|title={{a|Rupee}}s|contents=[[File:LOZ1 Rupee.png|left|Rupee]] [[File:LOZ1 5 Rupees.png|left|5 Rupees]]
| The boomerang stuns large enemies, kills small enemies like Keese and Gels, and can be used to retrieve items. The ''wooden boomerang'' can travel a distance of roughly half the scren while the ''magic boomerang'' has a longer range and can travel from one end of the screen to the other.
The currency of Hyrule. ''Flashing rupees'' are worth one rupee, and '''{{a|Blue Rupees}}''' are worth '''{{a|5 Rupees}}'''. Link can only carry 255 rupees at one time.}}
| You need a bow to shoots arrows and you must purchase arrows from a shop before you can use the bow.  When shot from the bow, each arrow shot subtracts one Rupee from Link's total.  The ''silver arrow'' is a more powerful arrow than the ''wooden arrow'' and is required to save Princess Zelda.
{{ContentBox|title={{a|Stopwatch}}|contents=[[File:LOZ1 Stopwatch.png|left|Stopwatch]]
|-
When you pick one of these up, time and the enemies freeze. You can take your time in the area or room that you pick it up in, but the effect wears off as soon as you leave.}}
! Candles || Letter || Food
</div>
|- align="center"
| [[Image:LOZ candle blue.png]] [[Image:LOZ candle red.png]] || [[Image:LOZ letter.png]] || [[Image:LOZ monsterbait.png]]  
|-
| Throws a flame a short distance. The ''blue candle'' can only be used once per screen. The ''red candle'' has the same effect as the ''blue candle'', except there is no limit to the number of times it can be used per screen.
| A key item, this is the proof that you need to show to the Old Woman so that she will sell you the ''Water of Life''.
| Attracts enemies, who will gather on top of the food and eat it. Enemies are vulnerable while they are eating. Monster Bait is costly, but it can sometimes get you out of a jam, and it's even needed sometimes in the underworld dungeons.
|-
! Magic Wand || Potions || Recorder
|- align="center"
| [[Image:LOZ magic wand.png]] || [[Image:LOZ potion blue.png]] [[Image:LOZ potion red.png]] || [[Image:LOZ whistle.png]]
|-
| Shoots magical blasts similar to those thrown by Wizzrobes.  Unlike your sword, the magic wand will fire even if you don't have full life.
| Completely refills Link's life bar. After the first use of the ''red potion'', it turns into a ''blue potion''. The ''blue potion'' can only fill up your life once.  Drinking a Water of Life can also restore the sword sealing affect brought about by Bubbles.
| An item that summons a whirlwind which will transport Link to the entrance of any dungeon he has discovered.  Facing right or up when the whirlwind whisks Link away will bring him to the next dungeon after the one he last arrived at, while facing left or down will bring him to the previous dungeon.  It is especially useful in the 2nd Quest for discovering some secrets.
|}


==Automatic Items==
==B Button items==
{| {{prettytable}}
{{ContentBoxContainer}}
! Book of Magic || Compass || Heart Container
{{ContentBox|title={{a|Bomb}}|contents=[[File:LOZ1 Bomb.png|left|Bomb]]
|- align="center"
Damage: 4<br><br>As you might expect, the bomb blows stuff up. It can be used to kill enemies or blast holes in weak walls. Link can only carry eight bombs at once at the beginning of the game, but later this capacity can increase to twelve and then to sixteen. Every bomb you pick up is actually a set of four.}}
| [[Image:LOZ book magic.png]] || [[Image:LOZ compass.png]] || [[Image:LOZ heartcontainer.png]]
{{ContentBox|title={{a|Boomerang}}|contents=[[File:LOZ1 Wooden Boomerang.png|left|Wooden Boomerang]] [[File:LOZ1 Magical Boomerang.png|left|Magical Boomerang]]
|-
The boomerang stuns large enemies, kills small enemies like Keese and Gels, and can be used to retrieve items. The '''{{a|Wooden Boomerang}}''' can travel a distance of roughly half the screen while the '''{{a|Magical Boomerang}}''' has a longer range and can travel from one end of the screen to the other.}}
| Causes the magic blasts from the Magic Wand to burst into flame when they hit a target. These flames can be used to light a room just like a candle.
{{ContentBox|title={{a|Bow and Arrows}}|contents=[[File:LOZ1 Bow.png|left|Bow]] [[File:LOZ1 Arrow.png|left|Arrow]] [[File:LOZ1 Silver Arrow.png|right|Silver Arrow]]
| Directs Link to the location of the Triforce. Like maps, one exists in each dungeon. Having them both gives you a big advantage.
Damage: 2 (wooden); 4 (silver)<br><br> You need a '''{{a|Bow}}''' to shoots '''{{a|Arrow}}s''' and you must purchase '''{{a|Arrows}}''' from a shop before you can use the bow. When shot from the bow, each arrow shot subtracts one Rupee from Link's total. The ''{{a|Silver Arrow}}'' is required to save Princess Zelda.}}
| Gives an additional heart to Link's life meter permanently, enabling him to take more damage before perishing.
{{ContentBox|title={{a|Magical Wand|Magical Rod}}|contents=[[File:LOZ1 Magical Wand.png|left|Magical Rod]]
|-
Damage: 2; 1 (flame)<br><br>Shoots magical blasts similar to those thrown by Wizzrobes. Unlike your sword, the magical rod will fire even if you don't have full life.}}
! Key || Ladder || Magic Key
{{ContentBox|title={{a|Letter}}|contents=[[File:LOZ1 Letter.png|left|Letter]]
|- align="center"
A key item, this is the proof that you need to show to the Old Woman so that she will sell you the ''Water of Life''.}}
| [[Image:LOZ key.png]] || [[Image:LOZ ladder.png]] || [[Image:LOZ key magic.png]]
{{ContentBox|title={{a|Monster Bait}}|contents=[[File:LOZ1 Monster Bait.png|left|Monster Bait]]
|-
Attracts enemies, who will gather on top of the food and eat it. Enemies are vulnerable while they are eating. Monster Bait is costly, but it can sometimes get you out of a jam, and it's even needed sometimes in the underworld dungeons.}}
| Each Key will open one door.  Link can carry up to nine of them until he obtains the magic key.
{{ContentBox|title={{a|Candles}}|contents=[[File:LOZ1 Blue Candle.png|left|Blue Candle]] [[File:LOZ1 Red Candle.png|left|Red Candle]]
| Allows link to cross rivers and chasms that are as wide as he is. Link has an advantage of being able to attack enemies without reprisal when he stands on the ladder.
Damage: 1<br><br>'''{{a|Candle}}s''' throw a flame a short distance. The '''{{a|Blue Candle}}''' can only be used once per screen. The '''{{a|Red Candle}}''' has the same effect as the ''blue candle'', except there is no limit to the number of times it can be used per screen. Candles can light up dark rooms in dungeons, burn bushes in the overworld, and damage enemies in both.}}
| Opens doors. Can be used any number of times and eliminates the need for Keys. You key count will read "A" if you have found the magic key.
{{ContentBox|title={{a|Water of Life}}|contents=[[File:LOZ1 Water of Life.png|left|Water of Life]] [[File:LOZ1 2nd Potion.png|left|2nd Potion]]
|-
Completely refills Link's life bar. After the first use of a '''{{a|Red Potion}}''' or '''{{a|2nd Potion}}''', it turns into a '''{{a|Blue Potion}}'''. The ''blue potion'' can only fill up your life once. Drinking a Water of Life can also restore the sword sealing effect brought about by Bubbles.}}
! Map || Piece of Triforce || Power Bracelet
{{ContentBox|title={{a|Whistle}}|contents=[[File:LOZ1 Whistle.png|left|Whistle]]
|- align="center"
An item that summons a whirlwind which will transport Link to the entrance of any dungeon he has discovered. Facing right or up when the whirlwind whisks Link away will bring him to the next dungeon after the one he last arrived at, while facing left or down will bring him to the previous dungeon. It is especially useful in the 2nd Quest for discovering some secrets.}}
| [[Image:LOZ map.png]] || [[Image:LOZ Triforce.png]] || [[Image:LOZ powerbracelet.png]]
</div>
|-
 
| Gives a map of the current dungeon so that you won't get lost as easily.  Every dungeon has one, try to find it as soon as possible.
== Dungeon items ==
| There are eight of these. One is present in each dungeon. All eight are required to gain access to Level 9.
{{ContentBoxContainer}}
| Gives Link the ability to move heavy objects and use the secret Hyrulian passage ways. It is cleverly hidden somewhere in the overworld.
{{ContentBox|title={{a|Key}}|contents=[[File:LOZ1 Key.png|left|Key]]
|-
Each Key will open one door. Link can carry up to nine of them until he obtains the magic key.}}
! Raft || Rings || Shields
{{ContentBox|title={{a|Compass}}|contents=[[File:LOZ1 Compass.png|left|Compass]]
|- align="center"
Directs Link to the location of the Triforce. Like maps, one exists in each dungeon. Having them both gives you a big advantage.}}
| [[Image:LOZ raft.png]] || [[Image:LOZ ring blue.png]] [[Image:LOZ ring red.png]] || [[Image:LOZ Shield Small.png]] [[Image:LOZ Shield Large.png]]
{{ContentBox|title={{a|Map}}|contents=[[File:LOZ1 Map.png|left|Map]]
|-
Gives a map of the current dungeon so that you won't get lost as easily. Every dungeon has one, try to find it as soon as possible.}}
| Allows Link to cross lakes and oceans, but it can only be used at a Dock.
{{ContentBox|title={{a|Heart Container}}|contents=[[File:LOZ1 Heart Container.png|left|Heart Container]]
| The ''blue ring'' cuts received damage in half and turns Link's outfit blue. The ''red ring'' cuts damage down to a quarter and turns Link's outfit red.
Gives an additional heart to Link's life meter permanently, enabling him to take more damage before perishing. <br/>At some points in the game, Link can choose between a Heart Container and a Potion bottle. Since the Heart Container is a permanent item, it is always the best choice.}}
| Shields reflect certain enemy missile attacks. You start the game with a ''small shield''. A ''large shield'' reflects more attacks than the ''small shield''. If you are eaten by a Like-Like and fail to escape in time, your ''large shield'' will be eaten and replaced with a ''small shield''.
{{ContentBox|title={{a|Piece of Triforce|Piece of}} {{a|Triforce}}|contents=[[File:LOZ1 Piece of Triforce.png|left|Piece of Triforce]]
|}
There are eight of these. One is present in each dungeon. All eight are required to gain access to Level 9.}}
==Enemy Drop Items==
</div>
{| {{prettytable}}
 
! Fairy || Heart || Rupees || Clock
==Automatic items==
|- align="center"
{{ContentBoxContainer}}
| [[Image:LOZ fairy.png]] || [[Image:LOZ heart.png]] || [[Image:LOZ rupee orange.png]] [[Image:LOZ rupee blue.png]] || [[Image:LOZ stopwatch.png]]
{{ContentBox|title={{a|Book of Magic}}|contents=[[File:LOZ1 Book of Magic.png|left|Book of Magic]]
|-
Causes the magic blasts from the Magic Wand to burst into flame when they hit a target. These flames can be used to light a room just like a candle. However, like the candle, the flames will harm Link on contact.}}
| Fills 3 of Link's hearts. In the fairy ponds, the fairy will fill all of your heart meters.
{{ContentBox|title={{a|Ladder}}|contents=[[File:LOZ1 Ladder.png|left|Ladder]]
| A flashing heart. It refills Link's life meter by one full heart.
Allows link to cross rivers and chasms that are as wide as he is. Link has an advantage of being able to attack enemies without reprisal when he stands on the ladder.}}
| The currency of Hyrule. ''Flashing rupees'' are worth one rupee, and ''blue rupees'' are worth five. Link can only carry 255 rupees at one time.
{{ContentBox|title={{a|Magic Key}}|contents=[[File:LOZ1 Magic Key.png|left|Magic Key]]
| When you pick one of these up, time and the enemies freeze.  You can take your time in the area or room that you pick it up in, but the effect wears off as soon as you leave.
Opens doors. Can be used any number of times and eliminates the need for Keys. Your key count will read "A" once you have found the Magic Key.}}
|}
{{ContentBox|title={{a|Power Bracelet}}|contents=[[File:LOZ1 Power Bracelet.png|left|Power Bracelet]]
{{Footer Nav|game=The Legend of Zelda|prevpage=How to play|nextpage=Enemies}}
Gives Link the ability to move heavy objects and use the secret Hyrulian passage ways. It is cleverly hidden somewhere in the overworld.}}
{{ContentBox|title={{a|Raft}}|contents=[[File:LOZ1 Raft.png|left|Raft]]
Allows Link to cross lakes and oceans, but it can only be used at a Dock. Neither of the 'double docks' trigger raft use.}}
{{ContentBox|title={{a|Rings}}|contents=[[File:LOZ1 Blue Ring.png|left|Blue Ring]] [[File:LOZ1 Red Ring.png|left|Red Ring]]
The '''{{a|Blue Ring}}''' cuts received damage in half and turns Link's outfit blue. The '''{{a|Red Ring}}''' cuts damage down to a quarter and turns Link's outfit red. The ring color worn will also affect Zelda's dress color. It also affects the shopkeepers clothes.}}
{{ContentBox|title={{a|Shield}}s|contents=[[File:LOZ1 Shield.png|left|Shield]] [[File:LOZ1 Magical Shield.png|right|Magical Shield]]
Shields reflect certain enemy missile attacks. Link starts the game with a '''{{a|Small Shield}}'''. A '''{{a|Magical Shield}}''' reflects more attacks than the ''small shield''. If you are eaten by a Like-Like and fail to escape in time, your ''Magical Shield'' will be eaten and replaced with a ''Small Shield''.}}
</div>
 
{{Footer Nav|game=The Legend of Zelda|prevpage=Controls|nextpage=Citizens}}

Latest revision as of 21:12, 23 August 2023

Swords[edit]

Wooden Sword
Wooden Sword
Wooden Sword

Damage: 1

The first sword Link gets in the game. It is the weakest sword. In the game, it is merely referred to as "sword". In both quests it is found in Section 6.

White Sword
White Sword
White Sword

Damage: 2

The white sword is the second sword Link gets in the game. It is twice as powerful than the wooden sword, but less powerful than the magic sword. Link must have five Heart Containers before he can receive the white sword. In both quests it is found in Section 3.

Magic Sword
Magic Sword
Magic Sword

Damage: 4

The most powerful sword in the game, it is four times as powerful as the wooden sword. Link must have twelve Heart Containers before he can receive the Magic Sword. In the first quest it is found in Section 7, and in the second quest in Section 3.

Enemy drops[edit]

Fairy
Fairy
Fairy

Fills 3 of Link's hearts. In the fairy ponds, the fairy will fill all of your heart meters.

Heart
Heart
Heart

A flashing heart. It refills Link's life meter by one full heart.

Rupees
Rupee
Rupee
5 Rupees
5 Rupees

The currency of Hyrule. Flashing rupees are worth one rupee, and Blue Rupees are worth 5 Rupees. Link can only carry 255 rupees at one time.

Stopwatch
Stopwatch
Stopwatch

When you pick one of these up, time and the enemies freeze. You can take your time in the area or room that you pick it up in, but the effect wears off as soon as you leave.

B Button items[edit]

Bomb
Bomb
Bomb

Damage: 4

As you might expect, the bomb blows stuff up. It can be used to kill enemies or blast holes in weak walls. Link can only carry eight bombs at once at the beginning of the game, but later this capacity can increase to twelve and then to sixteen. Every bomb you pick up is actually a set of four.

Boomerang
Wooden Boomerang
Wooden Boomerang
Magical Boomerang
Magical Boomerang

The boomerang stuns large enemies, kills small enemies like Keese and Gels, and can be used to retrieve items. The Wooden Boomerang can travel a distance of roughly half the screen while the Magical Boomerang has a longer range and can travel from one end of the screen to the other.

Bow and Arrows
Bow
Bow
Arrow
Arrow
Silver Arrow
Silver Arrow

Damage: 2 (wooden); 4 (silver)

You need a Bow to shoots Arrows and you must purchase Arrows from a shop before you can use the bow. When shot from the bow, each arrow shot subtracts one Rupee from Link's total. The Silver Arrow is required to save Princess Zelda.

Magical Rod
Magical Rod
Magical Rod

Damage: 2; 1 (flame)

Shoots magical blasts similar to those thrown by Wizzrobes. Unlike your sword, the magical rod will fire even if you don't have full life.

Letter
Letter
Letter

A key item, this is the proof that you need to show to the Old Woman so that she will sell you the Water of Life.

Monster Bait
Monster Bait
Monster Bait

Attracts enemies, who will gather on top of the food and eat it. Enemies are vulnerable while they are eating. Monster Bait is costly, but it can sometimes get you out of a jam, and it's even needed sometimes in the underworld dungeons.

Candles
Blue Candle
Blue Candle
Red Candle
Red Candle

Damage: 1

Candles throw a flame a short distance. The Blue Candle can only be used once per screen. The Red Candle has the same effect as the blue candle, except there is no limit to the number of times it can be used per screen. Candles can light up dark rooms in dungeons, burn bushes in the overworld, and damage enemies in both.

Water of Life
Water of Life
Water of Life
2nd Potion
2nd Potion

Completely refills Link's life bar. After the first use of a Red Potion or 2nd Potion, it turns into a Blue Potion. The blue potion can only fill up your life once. Drinking a Water of Life can also restore the sword sealing effect brought about by Bubbles.

Whistle
Whistle
Whistle

An item that summons a whirlwind which will transport Link to the entrance of any dungeon he has discovered. Facing right or up when the whirlwind whisks Link away will bring him to the next dungeon after the one he last arrived at, while facing left or down will bring him to the previous dungeon. It is especially useful in the 2nd Quest for discovering some secrets.

Dungeon items[edit]

Key
Key
Key

Each Key will open one door. Link can carry up to nine of them until he obtains the magic key.

Compass
Compass
Compass

Directs Link to the location of the Triforce. Like maps, one exists in each dungeon. Having them both gives you a big advantage.

Map
Map
Map

Gives a map of the current dungeon so that you won't get lost as easily. Every dungeon has one, try to find it as soon as possible.

Heart Container
Heart Container
Heart Container

Gives an additional heart to Link's life meter permanently, enabling him to take more damage before perishing.
At some points in the game, Link can choose between a Heart Container and a Potion bottle. Since the Heart Container is a permanent item, it is always the best choice.

Piece of Triforce
Piece of Triforce
Piece of Triforce

There are eight of these. One is present in each dungeon. All eight are required to gain access to Level 9.

Automatic items[edit]

Book of Magic
Book of Magic
Book of Magic

Causes the magic blasts from the Magic Wand to burst into flame when they hit a target. These flames can be used to light a room just like a candle. However, like the candle, the flames will harm Link on contact.

Ladder
Ladder
Ladder

Allows link to cross rivers and chasms that are as wide as he is. Link has an advantage of being able to attack enemies without reprisal when he stands on the ladder.

Magic Key
Magic Key
Magic Key

Opens doors. Can be used any number of times and eliminates the need for Keys. Your key count will read "A" once you have found the Magic Key.

Power Bracelet
Power Bracelet
Power Bracelet

Gives Link the ability to move heavy objects and use the secret Hyrulian passage ways. It is cleverly hidden somewhere in the overworld.

Raft
Raft
Raft

Allows Link to cross lakes and oceans, but it can only be used at a Dock. Neither of the 'double docks' trigger raft use.

Rings
Blue Ring
Blue Ring
Red Ring
Red Ring

The Blue Ring cuts received damage in half and turns Link's outfit blue. The Red Ring cuts damage down to a quarter and turns Link's outfit red. The ring color worn will also affect Zelda's dress color. It also affects the shopkeepers clothes.

Shields
Shield
Shield
Magical Shield
Magical Shield

Shields reflect certain enemy missile attacks. Link starts the game with a Small Shield. A Magical Shield reflects more attacks than the small shield. If you are eaten by a Like-Like and fail to escape in time, your Magical Shield will be eaten and replaced with a Small Shield.