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== Character attributes == | == Character attributes == | ||
# '''Agility''' affects the hit rate and evasion rate of physical attacks; it also affects stealing rate. | |||
'''Agility''' affects the hit rate and evasion rate of physical attacks; it also affects stealing rate. | # '''Strength''' affects the amount of damage dealt by a successful attack. | ||
# '''Stamina''' reduces the damage suffered, both physical and magical. | |||
# '''Intelligence''' affects prices for purchasing items (except for spells); it also affects the amount of damage dealt by the "magic missile" spell. | |||
# '''Wisdom''' affects the success rate of spells; it also affects prices for purchasing spells. | |||
# '''Charisma''' affects prices when selling weapons or armors (the only items that can be sold). | |||
'''Strength''' | {|{{prettytable|text center=1|notwide=1}} | ||
! !! !! Race !! Class | |||
|- | |||
|rowspan=3| Physical<br>attributes | |||
'''Stamina''' | |''' Strength'''|| Dwarf (+5) || Fighter (+10 & Agi+10) | ||
|- | |||
|''' Agility'''|| Elf (+5) || Thief (+10) | |||
|- | |||
|''' Stamina'''|| {{n/a|-}} || {{n/a|-}} | |||
''' | |- | ||
|rowspan=3| Mental<br>attributes | |||
|''' Charisma'''|| {{n/a|-}} || {{n/a|-}} | |||
|- | |||
''' | |''' Wisdom'''|| Bobbit (+10 & Str-5) || Cleric (+10) | ||
|- | |||
|''' Intelligence'''|| Human (+5)|| Wizard (+10 & spells +4) | |||
|} | |||
<references/> | |||
== Other statistics == | == Other statistics == | ||
Line 36: | Line 37: | ||
* '''Gender''' | * '''Gender''' | ||
== | == Character creation strategy == | ||
=== The most powerful possible character === | |||
* Suggested class: '''wizard''' | |||
After the first part of the game ([[../Pilgrimage quests|Pilgrimage quests]]) all the attributes will be at 99. Then, the only class that will make any difference will be the wizard, because of his/her '''extra 4 spells'''. | |||
* Suggested race: '''elf (or dwarf)''' | |||
At the beginning of the game, you should fight monsters to increase HP and money. In order to do so, you need to fight enemies physically. Therefore, whatever character class and race you choose, it is better to start with agility and strength as high as possible, with agility being slightly more important. The elf race has an '''agility bonus''', while the dwarf race has a '''strength bonus'''. | |||
Note that a (female) elf/dwarf wizard is also the strongest possible character in ''[[Ultima II: The Revenge of the Enchantress/Character creation#Character_creation_strategy|Ultima 2]]''. | |||
=== Other characters === | |||
In the following example, four characters were created by combining races and classes with similar bonuses. | In the following example, four characters were created by combining races and classes with similar bonuses. | ||
{|{{prettytable|notwide=1|text center=1}} | {|{{prettytable|notwide=1|text center=1}} | ||
! | ! !! Dwarf<br/>fighter !! Elf<br/>thief !! Bobit<br/>cleric !! Human<br/>wizard | ||
|- | |- | ||
|''' Strength | |''' Strength'''|| {{yes|'''40'''}} || 25 || '''20''' || 25 | ||
|- | |- | ||
|''' Agility | |''' Agility'''|| '''35''' || {{yes|'''40'''}} || 25 || 25 | ||
|- | |- | ||
|''' Stamina | |''' Stamina'''|| 10 || 10 || 10 || 10 | ||
|- | |- | ||
|''' Charisma | |''' Charisma'''|| 10 || 10 || 10 || 10 | ||
|- | |- | ||
|''' Wisdom | |''' Wisdom'''|| 10 || 10 || {{yes|'''30'''}} || 10 | ||
|- | |- | ||
|''' Intelligence '''|| 10 || 10 || 10 || {{yes|'''25'''}} | |''' Intelligence'''|| 10 || 10 || 10 || {{yes|'''25'''}} | ||
|- | |- | ||
| Special || - || | | Special || - || - || - || {{yes|Spells +4}} | ||
|} | |} | ||
{{Footer Nav|game=Ultima I: The First Age of Darkness|prevpage=Controls|nextpage=Equipment}} | {{Footer Nav|game=Ultima I: The First Age of Darkness|prevpage=Controls|nextpage=Equipment}} |
Latest revision as of 18:54, 8 July 2022
Character attributes[edit]
- Agility affects the hit rate and evasion rate of physical attacks; it also affects stealing rate.
- Strength affects the amount of damage dealt by a successful attack.
- Stamina reduces the damage suffered, both physical and magical.
- Intelligence affects prices for purchasing items (except for spells); it also affects the amount of damage dealt by the "magic missile" spell.
- Wisdom affects the success rate of spells; it also affects prices for purchasing spells.
- Charisma affects prices when selling weapons or armors (the only items that can be sold).
Race | Class | ||
---|---|---|---|
Physical attributes |
Strength | Dwarf (+5) | Fighter (+10 & Agi+10) |
Agility | Elf (+5) | Thief (+10) | |
Stamina | - | - | |
Mental attributes |
Charisma | - | - |
Wisdom | Bobbit (+10 & Str-5) | Cleric (+10) | |
Intelligence | Human (+5) | Wizard (+10 & spells +4) |
Other statistics[edit]
- Health points (HP)
- Money
- Food
- Experience
- Gender
Character creation strategy[edit]
The most powerful possible character[edit]
- Suggested class: wizard
After the first part of the game (Pilgrimage quests) all the attributes will be at 99. Then, the only class that will make any difference will be the wizard, because of his/her extra 4 spells.
- Suggested race: elf (or dwarf)
At the beginning of the game, you should fight monsters to increase HP and money. In order to do so, you need to fight enemies physically. Therefore, whatever character class and race you choose, it is better to start with agility and strength as high as possible, with agility being slightly more important. The elf race has an agility bonus, while the dwarf race has a strength bonus.
Note that a (female) elf/dwarf wizard is also the strongest possible character in Ultima 2.
Other characters[edit]
In the following example, four characters were created by combining races and classes with similar bonuses.
Dwarf fighter |
Elf thief |
Bobit cleric |
Human wizard | |
---|---|---|---|---|
Strength | 40 | 25 | 20 | 25 |
Agility | 35 | 40 | 25 | 25 |
Stamina | 10 | 10 | 10 | 10 |
Charisma | 10 | 10 | 10 | 10 |
Wisdom | 10 | 10 | 30 | 10 |
Intelligence | 10 | 10 | 10 | 25 |
Special | - | - | - | Spells +4 |