Editing World of Warcraft/Walkthrough

From StrategyWiki, the video game walkthrough and strategy guide wiki

You are not logged in. Please consider registering an account. By having a StrategyWiki account, you can have your own user page, upload images for your guide, and even customize the look of the site to match your tastes! Also, another benefit of registering an account is that your IP address is not logged whenever you edit, so it adds security and privacy as well. Sign up today! It takes less than one minute and requires no personal information — you're not even required to provide an e-mail address!

If you choose not to register, don't worry! You can still edit StrategyWiki all the same, just with fewer luxuries than registered users have. Your IP address will be recorded in this page's edit history, you must use the Show Preview feature to check over your work before being allowed to save your changes, and your edit may be scrutinized a bit more than that of a registered user's edit. If you don't wish any of the preceding things to happen to you or your edit, please log in or register. Please make sure that you are following all applicable policies and guidelines when making your edit, and we hope that you continue to contribute to StrategyWiki in the future!

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{wip}}
{{wikify}}
{{All Game Nav|game=World of Warcraft}}


{{Wikify|date=October 2007}}
World of Warcraft is the first [[MMOG]] offering from [[Blizzard Entertainment]]. Set in the Warcraft universe, the timeline is four years after [[Warcraft III: Reign of Chaos]].
{{Header Nav|game=World of Warcraft}}


World of Warcraft is the first [[MMOG]] offering from [[Blizzard Entertainment]]. Set in the Warcraft universe, the time line is four years after [[Warcraft III: Reign of Chaos]].
=Races=


=Races=
==Alliance==
==Alliance==
===Human===
===Human===
'''Start Location:''' Elwynn Forest


'''Home City:''' Stormwind
Start Location: Elwynn Forest


'''Racial Mount:''' Horse
Home City: Stormwind
 
Racial Mount: Horse
 
Available Classes: [[#Mage|Mage]], [[#Paladin|Paladin]], [[#Priest|Priest]], [[#Rogue|Rogue]], [[#Warrior|Warrior]], [[#Warlock|Warlock]]


'''Available Classes:''' [[#Mage|Mage]], [[#Paladin|Paladin]], [[#Priest|Priest]], [[#Rogue|Rogue]], [[#Warrior|Warrior]], [[#Warlock|Warlock]], [[#Death Knight|Death Knight]],


----
Racial Traits
Racial Traits


'''Perception  - ''active''''' - Activate to increase stealth detection radius by 10 yards - lasts 20 sec - 3 min cooldown
Perception  - active
Activate to increase stealth detection radius by 10 yards - lasts 20 sec - 3 min cooldown
'''The Human Spirit - ''passive''''' - Increase Spirit by 5%
The Human Spirit - passive
'''Diplomacy - ''passive''''' - 10% bonus to faction point gain
Increase Spirit by 5%
'''Sword Specialization - ''passive''''' - Humans get +5 to Sword skill
Diplomacy - passive
10% bonus to faction point gain
'''Mace Specialization - ''passive''''' - Humans get +5 to Mace skill
Sword Specialization - passive
Humans get +5 to Sword skill
Mace Specialization - passive
Humans get +5 to Mace skill


===Night Elf===
===Night Elf===
'''Start Location:''' Teldrassil


'''Home City:''' Darnassus
Start Location: Teldrassil
 
Home City: Darnassus
 
Racial Mount: Nightsaber
 
Available Classes: [[#Druid|Druid]], [[#Hunter|Hunter]], [[#Priest|Priest]], [[#Rogue|Rogue]], [[#Warrior|Warrior]]


'''Racial Mount:''' Nightsaber


'''Available Classes:''' [[#Druid|Druid]], [[#Hunter|Hunter]], [[#Priest|Priest]], [[#Rogue|Rogue]], [[#Warrior|Warrior]]


----
Racial Traits
Racial Traits


'''Shadowmeld - ''active''''' - Activate while immobile and out of combat to enter stealth mode - lasts until canceled - 2 min. cooldown
Shadowmeld - active
Activate while immobile and out of combat to enter stealth mode - lasts until canceled - no cooldown
'''Quickness - ''passive''''' - Dodge chance increased by 1%
Quickness - passive
'''Wisp Spirit - ''passive''''' - Become a wisp when dead with movement speed increase of 50% (25% faster than normal ghost)
Dodge chance increased by 1%
'''Nature Resistance - ''passive''''' - All Night Elves get +10 Nature Resistance
Wisp Spirit - passive
Become a wisp when dead with movement speed increase of 50% (25% faster than normal ghost)
Nature Resistance - passive
All Night Elves get +10 Nature Resistance


===Gnome===
===Gnome===
'''Start Location:''' Coldridge Valley


'''Home City:''' Ironforge
Start Location: Coldridge Valley
 
Home City: Ironforge
 
Racial Mount: Mechano-Strider
 
Available Classes: [[#Mage|Mage]], [[#Rogue|Rogue]], [[#Warlock|Warlock]], [[#Warrior|Warrior]]


'''Racial Mount:''' Mechano-Strider


'''Available Classes:''' [[#Mage|Mage]], [[#Rogue|Rogue]], [[#Warlock|Warlock]], [[#Warrior|Warrior]]


----
Racial Traits
Racial Traits


'''Escape Artist - ''active''''' - Activate to break out of a Root or Snare effect - 1.5 sec cast - 1 min cooldown
'''Escape Artist - ''active''''' - Activate to break out of a Root or Snare effect - 1.5 sec cast - 1 min cooldown
'''Expansive Mind - ''passive''''' - Increase Intelligence by 5%
'''Expansive Mind - ''passive''''' - Increase Intelligence by 5%
'''Arcane Resistance - ''passive''''' - All Gnomes get +10 Arcane Resistance
'''Arcane Resistance - ''passive''''' - All Gnomes get +10 Arcane Resistance
'''Technologist - ''passive''''' - 15 skill bonus to Engineering
'''Technologist - ''passive''''' - 15 skill bonus to Engineering


===Dwarf===
===Dwarf===
'''Start Location:''' Coldridge Valley


'''Home City:''' Ironforge
Start Location: Coldridge Valley


'''Racial Mount:''' Ram
Home City: Ironforge


'''Available Classes:''' [[#Paladin|Paladin]], [[#Hunter|Hunter]], [[#Priest|Priest]], [[#Rogue|Rogue]], [[#Warrior|Warrior]]
Racial Mount: Ram
 
Available Classes:  [[#Paladin|Paladin]], [[#Hunter|Hunter]], [[#Priest|Priest]], [[#Rogue|Rogue]], [[#Warrior|Warrior]]


----
Racial Traits
Racial Traits
'''Stoneform - ''active''''' - While active, grants immunity to Bleed, Poison, and Disease effects. In addition, Armor increases by 5% and speed reduced to 70% of normal. Lasts 20 sec. - 3 min cooldown
'''Stoneform - ''active''''' - While active, grants immunity to Bleed, Poison, and Disease effects. In addition, Armor increases by 5% and speed reduced to 70% of normal. Lasts 20 sec. - 3 min cooldown
'''Gun Specialization - ''passive''''' - Dwarves get +5 to Gun Skill
'''Gun Specialization - ''passive''''' - Dwarves get +5 to Gun Skill
'''Frost Resistance - ''passive''''' - All Dwarves get +10 Cold Resistance
'''Frost Resistance - ''passive''''' - All Dwarves get +10 Cold Resistance
'''Treasure Finding - ''passive''''' - Activate to see treasure chests on mini map - lasts until canceled - no cooldown
'''Treasure Finding - ''passive''''' - Activate to see treasure chests on mini map - lasts until canceled - no cooldown


==Horde==
==Horde==
===Orc===
===Orc===
'''Start Location:''' Durotar


'''Home City:''' Orgrimmar
Start Location: Durotar


'''Racial Mount:''' Wolf
Home City: Orgrimmar
 
Racial Mount: Wolf
 
Available Classes: [[#Shaman|Shaman]], [[#Hunter|Hunter]], [[#Warlock|Warlock]], [[#Rogue|Rogue]], [[#Warrior|Warrior]]


'''Available Classes:''' [[#Shaman|Shaman]], [[#Hunter|Hunter]], [[#Warlock|Warlock]], [[#Rogue|Rogue]], [[#Warrior|Warrior]]


----
Racial Traits
Racial Traits


'''Blood Fury - ''active''''' - Activate to increase Strength by 25% but take 5% health loss every 3 seconds - lasts 20 sec - 2 min cooldown
Blood Fury - active
Activate to increase Strength by 25% but take 5% health loss every 3 seconds - lasts 20 sec - 2 min cooldown
'''Hardiness - ''passive''''' - 25% resistance to stun and knockout effects.
Hardiness - passive
'''Command - ''passive''''' - Pet melee damage increased by 5%.
25% resistance to stun and knockout effects.
'''Axe Specialization - ''passive''''' - Orcs get +5 to Axe skill.
Command - passive
Pet melee damage increased by 5%.
Axe Specialization - passive
Orcs get +5 to Axe skill.


===Undead===
===Undead===
'''Start Location:''' Tirisfal Glades


'''Home City:''' Undercity
Start Location: Tirisfal Glades
 
Home City: Undercity
 
Racial Mount: Undead Steed


'''Racial Mount:''' Undead Steed
Available Classes: [[#Mage|Mage]], [[#Warlock|Warlock]], [[#Priest|Priest]], [[#Rogue|Rogue]], [[#Warrior|Warrior]]


'''Available Classes:''' [[#Mage|Mage]], [[#Warlock|Warlock]], [[#Priest|Priest]], [[#Rogue|Rogue]], [[#Warrior|Warrior]]


----
Racial Traits
Racial Traits


'''Will of the Forsaken  - ''active''''' - Activate to become immune to fear, sleep, and charm effects - lasts 20 sec - 3 min cooldown
Will of the Forsaken  - active
Activate to become immune to fear, sleep, and charm effects - lasts 20 sec - 3 min cooldown
'''Cannibalize - ''active''''' - Increase health regeneration by 200% while consuming a corpse - lasts 15 sec - 3 min cooldown
Cannibalize - active
'''Underwater Breathing - ''passive''''' - Underwater breath increased by 4x
Increase health regeneration by 200% while consuming a corpse - lasts 15 sec - 3 min cooldown
'''Shadow Resistance - ''passive''''' - All Undead get +10 Shadow Resistance
Underwater Breathing - passive
Underwater breath increased by 4x
Shadow Resistance - passive
All Undead get +10 Shadow Resistance


===Troll===
===Troll===
'''Start Location:''' Durotar


'''Home City:''' Orgrimmar
Start Location: Durotar
 
Home City: Orgrimmar
 
Racial Mount: Raptor


'''Racial Mount:''' Raptor
Available Classes: [[#Hunter|Hunter]], [[#Mage|Mage]], [[#Priest|Priest]], [[#Rogue|Rogue]], [[#Shaman|Shaman]], [[#Warrior|Warrior]]


'''Available Classes:''' [[#Hunter|Hunter]], [[#Mage|Mage]], [[#Priest|Priest]], [[#Rogue|Rogue]], [[#Shaman|Shaman]], [[#Warrior|Warrior]]


----
Racial Traits
Racial Traits


'''Berserking - ''active''''' - Activate when "Wounded" to increase melee and spellcasting speed by 25% - lasts 20 sec - 2 min cooldown
Berserking - active
Activate when "Wounded" to increase melee and spellcasting speed by 25% - lasts 20 sec - 2 min cooldown
'''Regeneration - ''passive''''' - 10% health regen bonus, 10% active in combat
Regeneration - passive
'''Beast Slaying - ''passive''''' - 5% damage bonus to Beasts
10% health regen bonus, 10% active in combat
'''Throwing Weapon Specialization - ''passive''''' - +5 to Throwing Weapon skill
Beast Slaying - passive
5% damage bonus to Beasts
Throwing Weapon Specialization - passive
+5 to Throwing Weapon skill


===Tauren===
===Tauren===
'''Start Location:''' Mulgore


'''Home City:''' Thunder Bluff
Start Location: Mulgore


'''Racial Mount:''' Kodo
Home City: Thunder Bluff
 
Racial Mount: Kodo
 
Available Classes: [[#Druid|Druid]], [[#Hunter|Hunter]], [[#Shaman|Shaman]], [[#Warrior|Warrior]]


'''Available Classes:''' [[#Druid|Druid]], [[#Hunter|Hunter]], [[#Shaman|Shaman]], [[#Warrior|Warrior]]


----
Racial Traits
Racial Traits


'''War Stomp  - ''active''''' - Activate to stun opponents within 5 yards - lasts 2 sec - 2 min cooldown
War Stomp  - active
Activate to stun opponents within 5 yards - lasts 2 sec - 2 min cooldown
'''Endurance - ''passive''''' - Max Health increased by 5%
Endurance - passive
'''Cultivation - ''passive''''' - 15 skill bonus to Herbalism
Max Health increased by 5%
'''Nature Resistance - ''passive''''' - All Tauren get +10 Nature Resistance
Cultivation - passive
15 skill bonus to Herbalism
Nature Resistance - passive
All Tauren get +10 Nature Resistance


----
=Classes=


=Classes=
===Warrior===
===Warrior===


The Warrior is your generic heavy tank with the ability to access almost all of the weapons and armor in the game. The warrior uses a rage system where by attacking an enemy generates rages and rage powers your attacks.
The Warrior is your generic heavy tank with the ability to access almost all of the weapons are armor in the game. The warrior uses a rage system where by attacking an enemy generates rages and rage powers your attack.


'''Allowable Races:''' [[#Human|Human]], [[#Dwarf|Dwarf]], [[#Night Elf|Night Elf]], [[#Gnome|Gnome]], [[#Draenei|Draenei]], [[#Orc|Orc]], [[#Tauren|Tauren]], [[#Undead|Undead]], [[#Troll|Troll]]
'''Allowable Races:''' [[#Human|Human]], [[#Dwarf|Dwarf]], [[#Night Elf|Night Elf]], [[#Gnome|Gnome]], [[#Orc|Orc]], [[#Tauren|Tauren]], [[#Undead|Undead]], [[#Troll|Troll]]


'''Allowable equipment:''' Cloth, Leather, Mail, Plate, Shields
'''Allowable equipment:''' Cloth, Leather, Mail, Plate, Shields
Line 184: Line 221:


===Paladin===
===Paladin===
Paladin's are the tank/healer hybrid class. At higher levels the Paladin excels at absorbing damage. Paladins have Auras(spells that affect your entire group) and Blessings (5 minute buffs) as well as Greater Blessings(15 minute buffs).  Also they are able to cast Seals (30 second offensive spells) with the ability to then use judgments to release the energy of those seals on a target.


High level Holy Paladins have become very mana efficient and are often used as MH (Main Healers) in several of the smaller 5-man Group instances, but are best used as backup and supplemental healers in raid aspects. High level "Heal-adins" are granted talents such as "Light's Grace", which grants any usage of your primary healing spell a chance to reduce the casting time for that spell by 1/3 for a short time, and "Holy Shock", which is a special ability for "Heal-adins" which, depending on your target's deposition towards you, ally or enemy, it will heal or damage them, respectively.


High level Retribution Paladins excel at dealing damage with seals and weaponry. Their DPS (Damage per second) is the highest of all three Paladin specializations. Retribution Paladins are best using 2-handed weapons, such as axes or hammers. They are granted talents such as "Crusader Strike", which gives the Paladin an extra attack which can be activated to instantly deal 110% weapon damage.
Paladin's are the tank/healer hybrid class. At higher levels the Paladin excels at absorbing damage. Paladins have Auras(spells that affect your entire group) and Blessings (30 sec offensive spells) or the ability to use judgements to modify the effects of judgements.
'''Allowable Races:''' [[#Human|Human]], [[#Dwarf|Dwarf]], [[#Draenei|Draenei]], [[#BloodElf|Blood Elf]]
 
Paladin's also have limited abilities as healers but are usually only adequate as back up healers.
 
 
 
'''Allowable Races:''' [[#Human|Human]], [[#Dwarf|Dwarf]]


'''Allowable Equipment:''' Mail, Leather, Cloth, Shields, and Plate
'''Allowable Equipment:''' Mail, Leather, Cloth, Shields, and Plate
Line 198: Line 238:


===Priest===
===Priest===
A Priest is the dedicated healer/buffer of WOW. While shadow spec priests have the ability to deal out descent damage its ability to get groups are heavily dependent on its ability to heal and is somewhat weak when it comes to soloing. For all these reason priests continue to be a minority on most server for people who tend to prefer the utility of [[#Shaman|Shaman]]'s , [[#Druid|Druid]]'s or [[#Paladin|Paladin]]'s


'''Allowable Races:''' [[#Human|Human]], [[#Night Elf|Night Elf]], [[#Dwarf|Dwarf]], [[#Draenei|Draenei]], [[#Undead|Undead]], [[#Troll|Troll]], [[#BloodElf|Blood Elf]]
A Priest is the dedicated healer/buffer of WOW. While shadow spec priests have the ability to deal out descent damage its ability to get groups are heavily dependant on its ability to heal and is somewhat weak when it comes to soloing. For all these reason priests continue to be a minority on most server for people who tend to prefer the utility of [[#Shaman|Shaman]]'s , [[#Druid|Druid]]'s or [[#Paladin|Paladin]]'s
 
 
'''Allowable Races:''' [[#Human|Human]], [[#Night Elf|Night Elf]], [[#Dwarf|Dwarf]], [[#Undead|Undead]], [[#Troll|Troll]], [[#BloodElf|Blood Elf]]


'''Allowable Equipment:''' Cloth
'''Allowable Equipment:''' Cloth
Line 207: Line 249:


===Druid===
===Druid===
A Druid is a jack of all trades class. Having the ability to cope with almost any situation. A Druid in normal form is a caster that can fight with spells or weapons. In Bear form the Druid becomes a Warrior with Rage. While in Cat form the Druid becomes a Rogue with Energy and stealth. The Aquatic form gives faster movement and the ability to breath underwater.  The last form is a travel form similar the 20th level shaman ability.
A Druid is a jack of all trades class. Having the ability to cope with almost any situation. A Druid in normal form is a caster that can fight with spells or weapons. In Bear form the Druid becomes a Warrior with Rage. While in Cat form the Druid becomes a Rogue with Energy and stealth. The Aquatic form gives faster movement and the ability to breath underwater.  The last form is a travel form similar the 20th level shaman ability.


Druids also have the ability to heal but are somewhat lacking compared to the Priest who is a specialized healer.
Druids also have the ability to heal but are somewhat lacking compared to the Priest who is a specialized healer.  


The class offers great utility however excels at nothing.
The class offers great utility however excels at nothing.


'''Allowable Races:''' [[#Night Elf|Night Elf]], [[#Tauren|Tauren]]
'''Allowable Races:''' [[#Night Elf|Night Elf]], [[#Tauren|Tauren]]
 
'''Available Armor:''' Cloth, Leather
'''Available Armor:''' Cloth, Leather


Line 220: Line 264:


===Warlock===
===Warlock===
Warlocks are your traditional pet caster class with some utility thrown in. The pet mainly allows a Warlock to solo, since the classes primary damage spells come from DOT (damage over time) spells. The Warlocks most potent spells require soulshards that have to be harvested in combat. The Warlock community has long complained about the inability to get shards in PVP has severely limited their effectiveness in end game as well as over all server numbers. That being said Warlocks are far from weak they have a utility that is only rivaled by possibly the shaman. Through the use of Soulstones or Healthstones they create they can resurrect or heal party members, respectively.  With the use of Soul Shards they can summon demonic minions, teleport people to themselves (requires help of 2 other people).
 
Warlocks are your traditional pet caster class with some utility thrown in. The pet mainly allows a Warlock to solo, since the classes primary damage spells come from DOT (damage over time) spells. The Warlocks most potent spells require soulshards that have to be harvested in combat. The Warlock community has long complained about the inability to get shards in PVP has severly limited their effectiveness in end game as well as over all server numbers. That being said Warlocks are far from weak they have a utility that is only rivaled by possibly the shaman. Through the use of Soulstones or Healthstones they create they can resurrect or heal party members, respectively.  With the use of Soul Shards they can summon demonic minions, teleport people to themselves (requires help of 2 other people).
 


'''Allowable Races:''' [[#Human|Human]], [[#Orc|Orc]], [[#Undead|Undead]], [[#Gnome|Gnome]], [[#BloodElf|Blood Elf]]
'''Allowable Races:''' [[#Human|Human]], [[#Orc|Orc]], [[#Undead|Undead]], [[#Gnome|Gnome]], [[#BloodElf|Blood Elf]]
Line 231: Line 277:


===Mage===
===Mage===
Mages are your stripped down raw damage casters. The Mages get a variety of damage spells making sure that they have a good chance to beat resistances and have powerful AoE (Area of Effect) spells.  They are also the primary crowd control caster in the game. Mages also have the ability to summon their own food and drink ensuring as little down time as possible. If the Mage has a weakness its the management  of aggro, too many resists will equal death. This also limits soloabilty if you play this class make sure you enjoy grouping a lot.  Though with changes to the Frost/Ice tree, soloing has become much easier with crowd control and slowing spells.


'''Allowable Races:''' [[#Human|Human]], [[#Gnome|Gnome]], [[#Draenei|Draenei]], [[#Undead|Undead]], [[#Troll|Troll]], [[#BloodElf|Blood Elf]]
Mages are your stripped down raw damage casters. The Mages get a variety of damage spells making sure that they have a good chance to beat resistances and have powerful AoE (Area of Effect) spells.  They are also the primary crowd control caster in the game. Mages also have the ability to summon their own food and drink ensuring as little down time as possible. If the Mage has a weakness its the managment  of aggro, too many resists will equal death. This also limits soloabilty if you play this class make sure you enjoy grouping alot.  Though with changes to the Frost/Ice tree, soloing has become much easier with crowd control and slowing spells.
 
 
'''Allowable Races:''' [[#Human|Human]], [[#Gnome|Gnome]], [[#Undead|Undead]], [[#Troll|Troll]], [[#BloodElf|Blood Elf]]


'''Allowable Equipment:''' Cloth
'''Allowable Equipment:''' Cloth
Line 240: Line 288:


===Hunter===
===Hunter===
A hunters primary abilities are their range attacks and their ability to train pets. These two factors  make them one of the strongest solo classes in the game. Most hunters tend to use bear pets for PVE due to their high armor and hit points and cat pets for PVP, which have less armor but an increased attack speed. This is general though as any hunter you talk to will have their own opinion as to their favorite pets. Often life or death lie in aggro management. Hunters also have limited crowd control in the form of traps.


'''Allowable Races:''' [[#Night Elf|Night Elf]], [[#Dwarf|Dwarf]], [[#Orc|Orc]], [[#Tauren|Tauren]], [[#Troll|Troll]], [[#BloodElf|Blood Elf]], [[#Draenei|Draenei]]
A hunters primary abilities are their range attacks and their ability to train pets. These two factors  make them one of the strongest solo classes in the game. Most hunters tend to use bear pets for PVE due to their high armor and hit points and cat pets for PVP, which have less armor but an increased attack speed. This is general though as any hunter you talk to will have their own opinion as to their favorite pets. Often life or death lie in aggro managment. Hunters also have limited crowd control in the form of traps.
 


'''Allowable Equipment:''' Cloth, Leather, Mail


'''Allowable Weapons:''' Axes, Daggers , Guns or Bows, Crossbows , Fist Weapons , Polearms , Staves , Swords, Thrown, Two-Handed Axes , Two-Handed Swords
Allowable Races: [[#Night Elf|Night Elf]], [[#Dwarf|Dwarf]], [[#Orc|Orc]], [[#Tauren|Tauren]], [[#Troll|Troll]]
 
 
Allowable Equipment: Cloth, Leather, Mail
 
Allowable Weapons: Axes, Daggers , Guns or Bows, Crossbows , Fist Weapons , Polearms , Staves , Swords, Thrown, Two-Handed Axes , Two-Handed Swords


===Rogue===
===Rogue===
A Rogue is a nice damage dealer. Rogues use combination moves to ramp up their damage using an action point system whereas certain attack return action points which let you ramp up damage done in finishing moves. Rogues have the ability to stealth, while stealthed they have access to moves such as sap, pick pocket, not to mention the ability scout or sneak past aggro. Rogues have the ability to raise lock picking skill to open chests. They also get a sprint ability handy to do quick damage and then get out of trouble.
A Rogue is a nice damage dealer. Rogues use combination moves to ramp up their damage using an action point system whereas certain attack return action points which let you ramp up damage done in finishing moves. Rogues have the ability to stealth, while stealthed they have access to moves such as sap, pick pocket, not to mention the ability scout or sneak past aggro. Rogues have the ability to raise lock picking skill to open chests. They also get a sprint ability handy to do quick damage and then get out of trouble.


'''Allowable Races:''' [[#Human|Human]], [[#Dwarf|Dwarf]], [[#Night Elf|Night Elf]], [[#Orc|Orc]], [[#Undead|Undead]], [[#Gnome|Gnome]], [[#Troll|Troll]], [[#BloodElf|Blood Elf]]


'''Allowable Equipment:''' Cloth, Leather
Allowable Races: [[#Human|Human]], [[#Dwarf|Dwarf]], [[#Night Elf|Night Elf]], [[#Orc|Orc]], [[#Undead|Undead]], [[#Gnome|Gnome]], [[#Troll|Troll]]


'''Allowable Weapons:''' Daggers, Thrown, Swords, Bows, Crossbows, Maces, Fist Weapons, Guns
 
Allowable Equipment: Cloth, Leather
 
Allowable Weapons: Daggers, Thrown, Swords, Bows, Crossbows, Maces, Fist Weapons, Guns


===Shaman===
===Shaman===
A shaman is another whose utility make it a very popular class to play. Shamans do well in the support field for a party fulfilling a role as a secondary healer, damage dealer, or secondary tank to a limited degree. They also have a few [[World of Warcraft/Spells|spells]] that come in handy such as: water breathing, water walking, ancestral recall(the ability to return home), reincarnation(the ability to resurrect yourself) and ghost wolf(a travel form that you earn at level 20)


'''Allowable Races:''' [[#Orc|Orc]], [[#Tauren|Tauren]], [[#Troll|Troll]], [[#Draenei|Draenei]]
A shaman is another whose utility make it a very popular class to play. Shamans do well in the support field for a party fulfilling a role as a secondary healer, damage dealer well, or Secondary tank to a limited degree. They also have a few [[World of Warcraft/Spells|spells]] that come in handy water breathing, water walking, ancestral recall(the ability to return home), reincarnation(the ability to resurrect yourself) and ghost wolf(a travel power that you earn at 20th level)
 


'''Allowable Equipment:''' Cloth, Leather, Shields, Mail
Allowable Races: [[#Orc|Orc]], [[#Tauren|Tauren]], [[#Troll|Troll]]
Allowable Equipment: Cloth, Leather, Shields, Mail


'''Allowable Weapons:''' One-Handed Maces, Staves, Fist Weapons, One-Handed Axes, Daggers , Axes, Two-Handed Maces, Two-Handed Axes
Allowable Weapons: One-Handed Maces, Staves, Fist Weapons, One-Handed Axes, Daggers , Axes, Two-Handed Maces


=Professions=
=Professions=
Trade skills in WOW are different than most MMOGs in the respect that most do not require a large time or resource investment. In fact most can be level as one level to 60 through the game. You are allowed to choose 2 primary professions and any of the secondary you like. Choosing professions that compliment each other allow you to save coin and make skilling up easier. Below are brief descriptions of professions and most possibilities for skills that compliment each other.
 
Trade skills in WOW are differant than most MOG's in the respect that most dont require a large time or resource investment. In fact most can be level as one level to 60 through the game. You are allowed to choose 2 primary professions and any of the secondary you like. Choosing professions that compliment each other allow you to save coin and make skilling up easier. Below are brief discriptions of professions and most possibilities for skills that compliment each other.
 
==Primary Professions==
 
These professions are the most time consuming as well as the most profitable.
 
===Alchemy===
 
Alchemy in WOW is chiefly the mixing of herbs to create potions. Alchemy is viable to any character class due to the versatility potions gives a character potions to heal, regenerate mana, buff yourself or sell on the Auction house. High level alchemy consists of transmutation of metals. This is also profitable but due to the long cooldown time isnt a viable source of income.
 
Skills are gained by learning recipes. These can be bought from your trainer or dropped off monsters as treasure.
 
<pre>
Alliance                                                Horde
 
            Alchemist Mallory (Elwynn Forest)                    Carolai Anise (Trisfal Glades)
            Cyndra Kindwhisper (Teldrassil)                      Doctor Martin Felben (Undercity)
            Ghak Healtouch (Loch Modan)                          Kray (Thunder Bluff)
Apprentice  Lilyssia Nightbreeze (Stormwind)                      Miao'zan (Durotar)
(0-75)      Milla Fairancora (Darnassus)                          Whuut (Orgrimmar)
            Tel'Athir (Stormwind)
            Vosur Brakthel (Ironforge)
 
 
            Alchemist Narett (Dustwallow Marsh)                  Bena Winterhoof (Thunder Bluff)
            Jaxin Chong (Stranglethorn Vale)                      Doctor Marsh (Undercity)
Journeyman  Kylanna (Ashenvale)                                  Jaxin Chong(Stranglethorn Vale)
(150)      Sylvanna Forestmoon (Darnassus)                      Serge Hinott(Hillsbrad Foothills)                       
            Tally Berryfizz (Ironforge)                          Yelmak (Orgrimmar)
 
 
Expert      Ainethil (Darnassus)                                  Doctor Herbert Halsey (Undercity)
(225)
 
Artisan      Kylanna Windwhisper (Feralas)                        Rogvar (Swamp of Sorrows)
(300)
 
</pre>
 
===Blacksmithing===
 
===Enchanting===
 
===Engineering===
 
===Herbalism===
 
===Skinning===
 
===Leatherworking===
 
===Mining===
 
===Tailoring===
 
==Secondary Professions==
 
===Cooking===
 
===First Aid===
 
===Fishing===
 
==Navigation to New Pages==
 
*[[World of Warcraft/Races|Races]]
*[[World of Warcraft/Classes|Classes]]
*[[World of Warcraft/Zones/Tirisfal Glades|Tirisfal Glades]]
Please note that all contributions to StrategyWiki are considered to be released under the Creative Commons Attribution-ShareAlike (see StrategyWiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. DO NOT SUBMIT COPYRIGHTED WORK WITHOUT PERMISSION!
Cancel Editing help (opens in new window)

Notice to contributors: The StrategyWiki administration does not condone plagiarism or the use of materials from any other source. Period. By saving this page you are promising us that you wrote this yourself, or copied it from a public domain or similar free resource. With the exception of official media (screenshots, artwork, symbols, etc., but not text) and materials released under the CC-BY-SA you must have the rights to or ownership of all work you submit to StrategyWiki. Do not copy text or images from other websites without permission. They will be deleted.

Copy and paste: – — ° ′ ″ ≈ ≠ ≤ ≥ ± − × ÷ ← → · §   Cite your sources: <ref></ref>


{{}}   {{{}}}   |   []   [[]]   [[Category:]]   #REDIRECT [[]]   &nbsp;   <s></s>   <sup></sup>   <sub></sub>   <code></code>   <pre></pre>   <blockquote></blockquote>   <ref></ref> <ref name="" />   {{Reflist}}   <references />   <includeonly></includeonly>   <noinclude></noinclude>   {{DEFAULTSORT:}}   <nowiki></nowiki>   <!-- -->   <span class="plainlinks"></span>


{{Header Nav|game={{subst:BASEPAGENAME}}}}   {{Footer Nav|game={{subst:BASEPAGENAME}}|prevpage=|nextpage=}}   {{spoilers}}   {{spoiler|}}   {{delete|Unused}}   {{rename|MS Monster .png}}   {{floatingtoc}}   {{stub}}


Symbols: ~ | ¡ ¿ † ‡ ↔ ↑ ↓ • ¶   # ∞   ‘ ’ “ ” ‹› «»   ¤ ₳ ฿ ₵ ¢ ₡ ₢ $ ₫ ₯ € ₠ ₣ ƒ ₴ ₭ ₤ ℳ ₥ ₦ № ₧ ₰ £ ៛ ₨ ₪ ৳ ₮ ₩ ¥   ♠ ♣ ♥ ♦   ♭ ♯ ♮   © ® ™
Latin: A a Á á À à  â Ä ä Ǎ ǎ Ă ă Ā ā à ã Å å Ą ą Æ æ Ǣ ǣ   B b   C c Ć ć Ċ ċ Ĉ ĉ Č č Ç ç   D d Ď ď Đ đ Ḍ ḍ Ð ð   E e É é È è Ė ė Ê ê Ë ë Ě ě Ĕ ĕ Ē ē Ẽ ẽ Ę ę Ẹ ẹ Ɛ ɛ Ǝ ǝ Ə ə   F f   G g Ġ ġ Ĝ ĝ Ğ ğ Ģ ģ   H h Ĥ ĥ Ħ ħ Ḥ ḥ   I i İ ı Í í Ì ì Î î Ï ï Ǐ ǐ Ĭ ĭ Ī ī Ĩ ĩ Į į Ị ị   J j Ĵ ĵ   K k Ķ ķ   L l Ĺ ĺ Ŀ ŀ Ľ ľ Ļ ļ Ł ł Ḷ ḷ Ḹ ḹ   M m Ṃ ṃ   N n Ń ń Ň ň Ñ ñ Ņ ņ Ṇ ṇ Ŋ ŋ   O o Ó ó Ò ò Ô ô Ö ö Ǒ ǒ Ŏ ŏ Ō ō Õ õ Ǫ ǫ Ọ ọ Ő ő Ø ø Œ œ   Ɔ ɔ   P p   Q q   R r Ŕ ŕ Ř ř Ŗ ŗ Ṛ ṛ Ṝ ṝ   S s Ś ś Ŝ ŝ Š š Ş ş Ș ș Ṣ ṣ ß   T t Ť ť Ţ ţ Ț ț Ṭ ṭ Þ þ   U u Ú ú Ù ù Û û Ü ü Ǔ ǔ Ŭ ŭ Ū ū Ũ ũ Ů ů Ų ų Ụ ụ Ű ű Ǘ ǘ Ǜ ǜ Ǚ ǚ Ǖ ǖ   V v   W w Ŵ ŵ   X x   Y y Ý ý Ŷ ŷ Ÿ ÿ Ỹ ỹ Ȳ ȳ   Z z Ź ź Ż ż Ž ž   ß Ð ð Þ þ Ŋ ŋ Ə ə   {{Unicode|}}
Greek: Ά ά Έ έ Ή ή Ί ί Ό ό Ύ ύ Ώ ώ   Α α Β β Γ γ Δ δ   Ε ε Ζ ζ Η η Θ θ   Ι ι Κ κ Λ λ Μ μ   Ν ν Ξ ξ Ο ο Π π   Ρ ρ Σ σ ς Τ τ Υ υ   Φ φ Χ χ Ψ ψ Ω ω   {{Polytonic|}}
Cyrillic: А а Б б В в Г г   Ґ ґ Ѓ ѓ Д д Ђ ђ   Е е Ё ё Є є Ж ж   З з Ѕ ѕ И и І і   Ї ї Й й Ј ј К к   Ќ ќ Л л Љ љ М м   Н н Њ њ О о П п   Р р С с Т т Ћ ћ   У у Ў ў Ф ф Х х   Ц ц Ч ч Џ џ Ш ш   Щ щ Ъ ъ Ы ы Ь ь   Э э Ю ю Я я   ́
IPA: t̪ d̪ ʈ ɖ ɟ ɡ ɢ ʡ ʔ   ɸ β θ ð ʃ ʒ ɕ ʑ ʂ ʐ ç ʝ ɣ χ ʁ ħ ʕ ʜ ʢ ɦ   ɱ ɳ ɲ ŋ ɴ   ʋ ɹ ɻ ɰ   ʙ ⱱ ʀ ɾ ɽ   ɫ ɬ ɮ ɺ ɭ ʎ ʟ   ɥ ʍ ɧ   ʼ   ɓ ɗ ʄ ɠ ʛ   ʘ ǀ ǃ ǂ ǁ   ɨ ʉ ɯ   ɪ ʏ ʊ   ø ɘ ɵ ɤ   ə ɚ   ɛ œ ɜ ɝ ɞ ʌ ɔ   æ   ɐ ɶ ɑ ɒ   ʰ ʱ ʷ ʲ ˠ ˤ ⁿ ˡ   ˈ ˌ ː ˑ ̪   {{IPA|}}

Your changes will be visible immediately.
  • For testing, please use the sandbox instead.
  • On talk pages, please sign your comment by typing four tildes (~~~~).

Please note:
  • If you don't want your writing to be edited mercilessly or redistributed by others, do not submit it.
  • Only public domain resources can be copied without permission — this does not include the vast majority of web pages or images.
  • See our policies and guidelines for more information on editing.

This page is a member of a hidden category: