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Box artwork for Mega Man X3.
Box artwork for Mega Man X3.
Mega Man X3
Developer(s)Capcom
Publisher(s)Capcom
Year released1995
System(s)SNES, Sega Saturn, PlayStation, Windows, Wii U, New Nintendo 3DS
Preceded byMega Man X2
Followed byMega Man X4
SeriesMega Man X
Japanese titleロックマンX3
Genre(s)Platform
ModesSingle player
Rating(s)ESRB Kids to Adults
LinksMega Man X3 at PCGamingWikiMega Man X3 ChannelSearchSearch

Mega Man X3, known as Rockman X3 (ロックマンX3?) in Japan, is an action platformer developed and published by Capcom for the SNES. The game was originally released in Japan on December 1, 1995 and later in North American and PAL regions in 1996. It is the third game in the Mega Man X series and the last to appear on the SNES.

Mega Man X3 follows in the tradition of both the original Mega Man series and the Mega Man X series as a standard action-platform game. The player traverses a series of eight stages in any order while gaining various power-ups and taking the special weapon of each stage's end boss. Mega Man X3 is the first game in the series in which Zero is a playable character in addition to X. Like its predecessor, Mega Man X2, X3 features the "Cx4" chip to allow for some limited 3D vector graphics and transparency effects.

A 32-bit version of Mega Man X3 was released on the PlayStation, Sega Saturn, and Windows in various countries. This version was included on the North American Mega Man X Collection in 2006. The game was also ported to Japanese mobile phones in 2010. Critical reception for Mega Man X3 has been above average. However, the game, particularly the 32-bit version, has received miscellaneous criticism from reviewers for its lack of improvements to the series.

Capcom announced that Mega Man X3 would be coming to the Wii U Virtual Console in 2014 and the New Nintendo 3DS Virtual Console in 2016.

Story[edit]

The story of Mega Man X3 is set during the 22nd century (the year "21XX"), in which humans coexist with intelligent robots called "Reploids" (replicant androids). Due to their free will, some Reploids are prone to criminal activity and are said to go "Maverick". Dr. Cain, the inventor of the Reploids, establishes a military taskforce called the "Maverick Hunters" (or simply "Hunters") to prevent it. Even after two successful efforts by the Hunters Mega Man X and Zero to stop a Maverick leader named Sigma from attempting to exterminate the human race, Maverick activity seems to continue. However, the threat of the Mavericks is later neutralized thanks to the technology of the Reploid scientist Dr. Doppler, which prevents the Mavericks from going berserk. The reformed Reploids form a utopia near their new mentor called "Dopple Town".[1] It seemed that all is well until the former Reploids suddenly revert and once again begin causing trouble, even going so far as to attack Hunter headquarters. Doppler is held accountable, and X and Zero are sent out to contain the new threat.[2]

References[edit]

  1. Narrator: In the year 21XX, all the Mavericks have been neutralized thanks to the efforts of a Reploid scientist named "Dr. Doppler". Using his Neuro Computer, he has been able to suppress any abnormal behavior in the Reploids and prevent them from going berserk. Many of the most advanced Reploids have gathered near their new mentor and founded "Dopple Town", a perfect Utopian community.
  2. Narrator: The Mavericks who were supposed to have been neutralized by the Neuro Computer suddenly appeared and began to riot... At Maverick Hunter Headquarters, all the intelligence indicated that Dr. Doppler was the mastermind behind the invasion. Soon, the call went out to X and Zero destroy the invading Mavericks and bring Dr. Doppler to justice.

Table of Contents

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