Here's your introduction to Sarasaland. You won't find many surprises in the first level if you've played a Mario game before. The play control is similar to the origin Super Mario Bros. game.
- first coin room that you can discover in Super Mario Bros.. Note that you always exit from the same pipes that you enter.
- A 1-Up Heart is hidden in the blocks towards the end of the first third of this stage. Use the question mark block below to help reveal the heart. Don't miss this or any of the other 1-Up Heart, especially early in the game when they're easy to get. You won't find many later on.
- Don't miss the Invincibility Star in one of the question mark block. Grab the star and dash to the right while you're invincible. You can go as fast as you like, because you won't miss any hidden items in this stretch.
- The end of the map contains a tight squeeze. If you're not small Mario, the only way to collect the coins in the narrow passages within the staircase is to fire a Superball into the gaps.
- Every first and second stage of each world ends with two doors. The bottom door takes you directly to the next level, but if you manage to reach the top door instead, you will be treated to the bonus room where you get the chance to earn extra lives or a power up.
Be careful on the moving lifts in this World. Mario's jumping control is similar to the original Super Mario Bros. game. He falls fast and it's to control his trajectory in mid-air.
- Watch out for the bee-like BunBun when you run along the long treetops. When Bunbun gets close, fire a Superball to knock him out. If you don't have Superball power, get close and run under after he drops a spear.
- Find a hidden heart near the end of this section. Sometimes invisible blocks hide items. Jump under the spot where the Invisible Block is located and it will reveal a 1-Up Heart! Collect it and continue.
- Learn the lifts. When the lift you're riding reaches it's highest point, jump to the next one. Be patient and perfect your timing on all lifts.
- Master the possibilities. Use the ricocheting properties of the Superball to take out hard-to-reach enemies. To hit a Bunbun high in the sky, bounce your shot off the sides of a platform.
- To access the upper door, dash across the dropping lifts. If you hesitate, the lift will fall and you'll have to exit through the bottom door instead.
The fortress level of World One features pseudo-Egyptian graphics and a great soundtrack. You can use Lift Blocks to bypass some danger, but watch for falling blocks in this deteriorating tomb.
- The pipe at the end of this section leads to a coin room. In it, you can find 25 coins. But there are other secrets hidden in the blocks, including a 10-Coin block and a power-up.
- Three paths lead to the next section. Normally, it doesn't pay to be small Mario, but only small Mario can take the lowest route that leads to a treasure room of coins. In addition, it also leads to a power up so you can grow again and escape. Just watch out for the blocks that fall from the ceiling.
- Defeat Totomesu. You'll reach a bridge over lava, but that's not Bowser blocking your way. Totomesu is a large sphinx-like lion who leaps up and down, breath fire at the top and bottom of his jumps. Because he moves with regular timing, they are easy to predict and avoid. If you have Superball power, it takes five shots to remove him from the bridge. Otherwise, get a good running start and leap over him as he's landing back down on the bridge. Hit the switch behind him, and the bridge separating him from the lava will disappear.