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{{bp|Drifblim}} only has one Fire type move {{bp|Will-O-Wisp}}. This causes a burn and also lowers Attack power. Driflim can also increase his evasiveness with {{bp|Double Team}}, although considering the fact that Drifblim can learn {{bp|Minimize}} by level up, teaching it Double Team is pointless and a waste of a TM. The only move he has that causes direct damage is {{bp|Ominous Wind}} which has a very small chance of raising all his stats at once, except evasiveness and accuracy. {{bp|Baton Pass}} is used to pass these stat changes on to another member of Flint's team. When battling Drifblim it is wise to not use a Physical Attack to knock him out because his {{bp|Aftermath}} ability will cause damage if your Pokemon makes direct contact when it defeats it. Dark, Ice and Electric types are the best choices to use against Drifblim. | {{bp|Drifblim}} only has one Fire type move {{bp|Will-O-Wisp}}. This causes a burn and also lowers Attack power. Driflim can also increase his evasiveness with {{bp|Double Team}}, although considering the fact that Drifblim can learn {{bp|Minimize}} by level up, teaching it Double Team is pointless and a waste of a TM. The only move he has that causes direct damage is {{bp|Ominous Wind}} which has a very small chance of raising all his stats at once, except evasiveness and accuracy. {{bp|Baton Pass}} is used to pass these stat changes on to another member of Flint's team. When battling Drifblim it is wise to not use a Physical Attack to knock him out because his {{bp|Aftermath}} ability will cause damage if your Pokemon makes direct contact when it defeats it. Dark, Ice and Electric types are the best choices to use against Drifblim. | ||
Finally Flint's {{bp|Infernape}} is his main Pokemon and also the most dangerous. All of his moves are Physical Attacks and he has {{bp|Thunder Punch}} to deal with Water and Flying types, {{bp|Earthquake}} to deal with Pokemon that are fond of using {{bp|Dig}}, {{bp|Flare Blitz}} to cause severe damage at the cost of some of his own HP and {{bp|Mach Punch}} to strike first and finish off weakened opponents. When Infernape is tired he will activate {{bp|Blaze}} so if Flare Blitz suddenly seems more powerful than normal, that means that it has gotten a boost thanks to Infernape's Special Ability. Fortunately, although Flare Blitz get's a boost from Blaze, this can actually work in your favour since the more damage Infernape causes to your Pokemon, the more recoil damage | Finally Flint's {{bp|Infernape}} is his main Pokemon and also the most dangerous. All of his moves are Physical Attacks and he has {{bp|Thunder Punch}} to deal with Water and Flying types, {{bp|Earthquake}} to deal with Pokemon that are fond of using {{bp|Dig}}, {{bp|Flare Blitz}} to cause severe damage at the cost of some of his own HP and {{bp|Mach Punch}} to strike first and finish off weakened opponents. When Infernape is tired he will activate {{bp|Blaze}} so if Flare Blitz suddenly seems more powerful than normal, that means that it has gotten a boost thanks to Infernape's Special Ability. Fortunately, although Flare Blitz get's a boost from Blaze, this can actually work in your favour since the more damage Infernape causes to your Pokemon, the more recoil damage he will take from Flare Blitz. | ||
===Flint (Platinum)=== | ===Flint (Platinum)=== |