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{{bp|Drifblim}} only has one Fire type move {{bp|Will-O-Wisp}}. This causes a burn and also lowers Attack power. Driflim can also increase his evasiveness with {{bp|Double Team}}, although considering the fact that Drifblim can learn {{bp|Minimize}} by level up, teaching it Double Team is pointless and a waste of a TM. The only move he has that causes direct damage is {{bp|Ominous Wind}} which has a very small chance of raising all his stats at once, except evasiveness and accuracy. {{bp|Baton Pass}} is used to pass these stat changes on to another member of Flint's team. When battling Drifblim it is wise to not use a Physical Attack to knock him out because his {{bp|Aftermath}} ability will cause damage if your Pokemon makes direct contact when it defeats it. Dark, Ice and Electric types are the best choices to use against Drifblim.
{{bp|Drifblim}} only has one Fire type move {{bp|Will-O-Wisp}}. This causes a burn and also lowers Attack power. Driflim can also increase his evasiveness with {{bp|Double Team}}, although considering the fact that Drifblim can learn {{bp|Minimize}} by level up, teaching it Double Team is pointless and a waste of a TM. The only move he has that causes direct damage is {{bp|Ominous Wind}} which has a very small chance of raising all his stats at once, except evasiveness and accuracy. {{bp|Baton Pass}} is used to pass these stat changes on to another member of Flint's team. When battling Drifblim it is wise to not use a Physical Attack to knock him out because his {{bp|Aftermath}} ability will cause damage if your Pokemon makes direct contact when it defeats it. Dark, Ice and Electric types are the best choices to use against Drifblim.


Finally Flint's {{bp|Infernape}} is his main Pokemon and also the most dangerous. All of his moves are Physical Attacks and he has {{bp|Thunder Punch}} to deal with Water and Flying types, {{bp|Earthquake}} to deal with Pokemon that are fond of using {{bp|Dig}}, {{bp|Flare Blitz}} to cause severe damage at the cost of some of his own HP and {{bp|Mach Punch}} to strike first and finish off weakened opponents. When Infernape is tired he will activate {{bp|Blaze}} so if Flare Blitz suddenly seems more powerful than normal, that means that it has gotten a boost thanks to Infernape's Special Ability. Fortunately, although Flare Blitz get's a boost from Blaze, this can actually work in your favour since the more damage Infernape causes to your Pokemon, the more recoil damage it will take from Flare Blitz.
Finally Flint's {{bp|Infernape}} is his main Pokemon and also the most dangerous. All of his moves are Physical Attacks and he has {{bp|Thunder Punch}} to deal with Water and Flying types, {{bp|Earthquake}} to deal with Pokemon that are fond of using {{bp|Dig}}, {{bp|Flare Blitz}} to cause severe damage at the cost of some of his own HP and {{bp|Mach Punch}} to strike first and finish off weakened opponents. When Infernape is tired he will activate {{bp|Blaze}} so if Flare Blitz suddenly seems more powerful than normal, that means that it has gotten a boost thanks to Infernape's Special Ability. Fortunately, although Flare Blitz get's a boost from Blaze, this can actually work in your favour since the more damage Infernape causes to your Pokemon, the more recoil damage he will take from Flare Blitz.


===Flint (Platinum)===
===Flint (Platinum)===