| Attack type | Name | Pokémon type | Description |
|---|---|---|---|
| Special | Draco Meteor | Dragon | The user's special attack sharply falls |
| Other | Heart Swap | Psychic | Stat effects are swapped between all Pokémon on the field |
| Special | Aura Sphere | Fighting | Never Misses |
| Other | Nature Spurt | Normal | Uses a berry to change the type and the strength of another attack |
| Other | Embargo | Dark | Disables foes hold item |
| Other | Worry Seed | Grass | Changes foes ability to insomnia temporarily |
| Physical | Cross Poison | Poison | High chance of critical hit and poisoning |
| Special | Aqua Jet | Water | Always hits first |
| Unknown | First Hit | Normal | Hits first by using PP from other attacks |
| Physical | Close Combat | Fighting | Lowers user's Defence and Special Defence |
| Special | Discharge | Electric | May induce paralysis |
| Physical | Shadow Claw | Ghost | High critical hit ratio |
| Physical | Force Palm | Fighting | 30% chance of paralysis |
| Other | Anticipate | Fighting | When the opponent uses an offensive move. User attacks first at 1.5 times the power |
| Other | Poison Spikes | Poison | Lays barbs that afflicts the foe with poison when called out into battles |
| Physical | Ice Fang | Ice | May cause freezing and flinch |
| Physical | Thunder Fang | Electric | May cause paralysis and flinch |
| Physical | Fire Fang | Fire | May cause Burn and flinch |
| Other | Nasty Plot | Dark | Greatly increases the user's special attack |
| Physical | Giga Impact | Normal | User cannot attack next turn |
| Physical | Feint | Normal | Only works when foe uses Protect and Detect |
| Other | Chatter | Normal | Confuses the opponent |
| Other | Lucky Chant | Normal | Stops the opponent from being able to make critical hits |
| Physical | Brave Bird | Flying | User takes recoil damage |
| Special | Charge Beam | Electric | High chance of raising the user's Special Attack |
| Special | Leaf Storm | Grass | Lowers user's Special Attack |
| Physical | Head Smash | Rock | User takes recoil damage |
| Physical | Metal Burst | Steel | Returns double damage done by foe |
| Special | Brine | Water | Power doubles if foes HP is less than half |
| Physical | Zen Headbutt | Psychic' | May cause foe to flinch |
| Special | Dark Pulse | Dark | Opponent may flinch |
| Physical | Wake-Up Slap | Fighting | Power doubles if foe is asleep, cures sleep status |
| Other | Roost | Flying | Restores half of max HP |
| Other | Gravity | Psychic | Disables moves that fly or levitate in 5 turns |
| Other | Miracle Eye | Psychic | Removes Dark-types Psychic immunity and resets foes evasiveness |
| Physical | Hammer Arm | Fighting | Lowers user's Speed |
| Physical | Gyro Ball | Steel | Power depends on foe's Speed |
| Other | Healing Wish | Psychic | If user faints, recovers HP and removes status effects of next Pokémon |
| Physical | Natural Gift | Normal | Power and type of move depends on hold berry |
| Physical | Pluck | Flying | Power doubles if foe is holding a berry |
| Other | Tailwind | Flying | Usre's team raises Speed for 5 turns |
| Other | Acupressure | Normal | Randomly raises user's one stat greatly |
| Physical | U-Turn | Bug | User switches out automatically after attack |
| Physical | Payback | Dark | Power doubles if user receives damage first |
| Physical | Fling | Dark | Hurls out held item, power depends on hold item |
| Other | Psycho Shift | Psychic | Shifts status effect to target |
| Special | Ace | Normal | Power increases when PP drops |
| Other | Heal Block | Psychic | Foe isn't able to restore HP in 5 turns |
| Special | Crush Grip | Normal | Power depends on foes remaining HP |
| Other | Power Trick | Psychic | Swaps user's own Attack and Defence |
| Other | Gastro Acid | Poison | Cancels every effect of foe's ability |
| Other | Copycat | Normal | Copies foe's last move |
| Other | Power Swap | Psychic | Swaps Attack and Special Attack with target |
| Other | Guard Swap | Psychic | Swaps Defence and Special Defence with target |
| Physical | Punishment | Dark | Power depends on foes stat |
| Physical | Last Resort | Normal | Only usable when all other attacks have been used |
| Physical | Sucker Punch | Dark | Always strikes first, but fails if foe isn't using an attacking move |
| Other | Aqua Ring | Water | Restores HP every turn |
| Other | Magnet Rise | Electric | User changes it own ability levitate |
| Physical | Flare Blitz | Fire | User takes recoil |
| Other | Rock Polish | Rock | Raises user's speed |
| Physical | Poison Jab | Poison | May poison the foe |
| Physical | Blade Test | Dark | High critical hit ratio |
| Physical | Aqua Tail | Water | No added effect |
| Physical | Seed Bomb | Grass | No added effect |
| Special | Air Slash | Flying | May cause opponent to flinch |
| Physical | X-Scissor | Bug | No added effect |
| Special | Bug Buzz | Bug | May lower opponents Special Defense |
| Special | Dragon Pulse | Dragon | No added effect |
| Physical | Dragon Rush | Dragon | May cause foe to flinch |
| Special | Power Gem | Rock | No added effect |
| Physical | Drain Punch | Fighting | User recovers half the damage inflicted |
| Special | Vacuum Blade | Fighting | Always strikes first |
| Special | Focus Blast | Fighting | May lower foe's Special Defence |
| Special | Energy Ball | Grass | May lower foe's Special Defence |
| Special | Earth Power | Ground | May lower foe's Special Defence |
| Other | Sneak | Dark | Exchanges held item with foe |
| Physical | Bullet Punch | Steel | Always strikes first |
| Physical | Avalanche | Ice | Power doubles if user receives damage first |
| Physical | Ice Shard | Ice | Always strikes first |
| Physical | Shadow Sneak | Ghost | Always strikes first |
| Special | Mud Bomb | Ground | May lower foe's accuracy |
| Physical | Psycho Cut | Psychic | High critical hit ratio |
| Special | Mirror Shot | Steel | May lower opponents accuracy |
| Special | Flash Cannon | Steel | May lower foe's Special Attack |
| Physical | Rock Climb | Normal | May induce confusion |
| Other | Defog | Flying | Lowers foe's evasiveness |
| Other | Trick Room | Psychic | Slower Pokémon attacks first in 5 turns |
| Special | Lava Plume | Fire | May induce burn |
| Physical | Power Whip | Grass | No added effect |
| Physical | Rock Wrecker | Rock | User cannot attack next turn |
| Physical | Dust Shoot | Poison | May poison the foe |
| Physical | Iron Head | Steel | May cause opponent to flinch |
| Physical | Magnet Bomb | Steel | Cannot miss |
| Physical | Stone Edge | Rock | High critical hit ratio |
| Other | Captivate | Normal | Lowers opposite gender foe's Special Attack |
| Other | Stealth Rock | Rock | Causes damage when foe switches out |
| Special | Grass Knot | Grass | Power increases if foe is heavy |
| Special | Judgement | Normal | Type changes depending on which plate held |
| Physical | Bug Devour | Bug | Receives effect from foe's held berry |
| Physical | Wood Hammer | Grass | User take recoil damage |
| Physical | Attack Order | Bug | High critical hit ratio |
| Other | Defend Order | Bug | Raises user's Defence and Special Defense |
| Other | Heal Order | Bug | Restores half of max HP |