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{{Header Nav|game=Super Smash Bros. Brawl}}
{{Header Nav|game=Super Smash Bros. Brawl}}
[[Image:SSBB Yoshi.jpg|thumb|Yoshi]]
[[Image:SSBB Yoshi.jpg|thumb|Yoshi]]
Yoshi can be a very lethal opponent if used right, especially since many people underestimate him. Ground Pound is good for getting in hits, and Egg Roll is very handy in Sudden Death.
Yoshi has unusual properties which can give him an edge against players used to combating more "normal" characters.  His running grab and pivot grab are stellar, and he can punish shields from midair with Egg Lay.  The double jump is unusual, with some "super armor" like Snake has during his recovery, allowing Yoshi to take a hit and counterattack.  His attacks also do a better job of flowing from one to the next than most characters in Brawl, letting him keep the pressure high once he finds an opening.
 
Yoshi has a unique shield which always covers his entire body. Unfortunately, his roll dodges are terrible, his standing grab is terrible, and he is not permitted to cancel the shield with a jump like most characters can, and he emerges from his shield slower than other characters.  This gives Yoshi a hard time dealing with some projectiles and with characters whose melee attacks have notably longer range than his own.
 
Recovering properly with Yoshi requires turning "tap jump" off in your control scheme.  Yoshi should throw eggs first, and double jump afterward.  If tap jump is on, Yoshi will instead do a double jump but then cancel it when he throws his egg.  Yoshi should always beware of being footstooled off stage, as throwing eggs provides only a minimal vertical boost.
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Revision as of 04:34, 26 July 2010

Yoshi

Yoshi has unusual properties which can give him an edge against players used to combating more "normal" characters. His running grab and pivot grab are stellar, and he can punish shields from midair with Egg Lay. The double jump is unusual, with some "super armor" like Snake has during his recovery, allowing Yoshi to take a hit and counterattack. His attacks also do a better job of flowing from one to the next than most characters in Brawl, letting him keep the pressure high once he finds an opening.

Yoshi has a unique shield which always covers his entire body. Unfortunately, his roll dodges are terrible, his standing grab is terrible, and he is not permitted to cancel the shield with a jump like most characters can, and he emerges from his shield slower than other characters. This gives Yoshi a hard time dealing with some projectiles and with characters whose melee attacks have notably longer range than his own.

Recovering properly with Yoshi requires turning "tap jump" off in your control scheme. Yoshi should throw eggs first, and double jump afterward. If tap jump is on, Yoshi will instead do a double jump but then cancel it when he throws his egg. Yoshi should always beware of being footstooled off stage, as throwing eggs provides only a minimal vertical boost.

Basic attacks

He uses his tail and legs to attack foes, but will occasionally use his head as well.

Wii Remote + Nunchuk Wii Remote (sideways) Wii Classic Controller GameCube Controller Ground Attacks Info
+ + + + Double Kick Kicks twice.
+A button +2 button +A button +A button Head Smash Smashes his head forwards.
Up nunchuk+A button Up dpad+2 button Up lstick+A button Up control+A button Head Butt Tosses his head up hitting opponents upwards.
Down nunchuk+A button Down dpad+2 button Down lstick+A button Down control+A button Tail Whip Swings his tail in a sweeping motion.
Wii Remote + Nunchuk Wii Remote (sideways) Wii Classic Controller GameCube Controller Air Attacks Info
+A button +2 button +A button +A button Head Smash Yoshi spins smashing his head into his opponents midair.
+A button +2 button +A button +A button Tail Whip/Dragonic Reverse Uses his tail to whip enemies behind him. The control stick must be tilted in the opposite direction Yoshi is facing.
Down nunchuk+A button Down dpad+2 button Down lstick+A button Down control+A button Flutter Kick Combing downward kick from mid-air.

Smash Attacks

Wii Remote + Nunchuk Wii Remote (sideways) Wii Classic Controller GameCube Controller Smash Attacks Info
Smash Right nunchuk+A button Right dpad+1 button+2 button (Smash Right lstick+A button) or Right rstick (Smash Right control+A button) or Right cstick Head Butt
Smash Up nunchuk+A button Up dpad+1 button+2 button (Smash Up lstick+A button) or Up rstick (Smash Up control+A button) or Up cstick Upwards Head Butt
Smash Down nunchuk+A button Down dpad+1 button+2 button (Smash Down lstick+A button) or Down rstick (Smash Down control+A button) or Down cstick Tail Whip

Special Attacks

Wii Remote + Nunchuk Wii Remote (sideways) Wii Classic Controller GameCube Controller Special Attack Info
B button 1 button B button B button Egg Lay Yoshi quickly shoots his tongue out, grabs onto a enemy, and lays his foe into a egg.
Right nunchuk+B button Right dpad+1 button Right lstick+B button Right control+B button Egg Roll Yoshi curls up and turns into an egg that can roll right or left. He inflicts damage upon contact with an enemy.
Up nunchuk+B button Up dpad+1 button Up lstick+B button Up control+B button Egg Toss Yoshi materializes an egg and throws it in an arch. The distance the egg travels and where it goes depends on how long the B button is held and the direction the control stick is pointing.
Down nunchuk+B button Down dpad+1 button Down lstick+B button Down control+B button Yoshi bomb Yoshi executes a flip while in the air, and drops down. Two stars appear next to were he lands, both capable of providing minimal knockback.

Taunts

Wii Remote + Nunchuk Wii Remote (sideways) Wii Classic Controller GameCube Controller Taunt
1 button A button Up dpad Up dpad Dances around in a circle.
1 button+2 button (Left dpad or Right dpad)+A button Left dpad or Right dpad Left dpad or Right dpad Spins around, chasing his tail, then looks at it.
2 button Down dpad+A button Down dpad Down dpad Waves to the screen, saying "Yoshi!" (same as in Melee).

Final Smash

Super Dragon

Super Dragon: Yoshi grows wings allowing him to fly, rendering him invulnerable whilst in this state, and starts spewing fire. Pressing the B button will also allow him to shoot fireballs. If Yoshi remains standing for around 3-5 seconds, he starts spewing fire automatically similar to the flame curry. However while in this form, Yoshi has no inertia hence he'll be a bit hard to control for beginners.