Final Fantasy/White magic

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The most obvious, and useful, white magic is the cure and heal families. These and the Life spells will probably be used more than all other spells combined. Not only are white mages/wizards fantastic curers, they are also more effective against the undead than any other class. In addition to the Dia family of spells, cure/heal will damage the undead, and life spells will kill them in a single cast. The white wizard is the only character than can use holy, a white spell that is one of the most powerful spells in the game, against the living and undead.

Users

Spells

Many mid and high levels spells are not unique, but are improved versions of low levels spells. Each "family" of spells usually contains three versions, though some have two or four.

  • Cure family: Restores large amounts of HP to one character
  • Heal family: Restores small amounts of HP to the entire party at once
  • Life family: Revives a dead character
  • Dia family: Damages the undead, ineffective against the living/inanimate
  • Null family: Prevents damage by one type of element, death spells, or all elements
  • Shield family: Raises defense

There are several other spells that do not belong in a specific family, but tend to be focused on boosting the party's stats or removing status ailments. The exception is Holy, which is a very powerful offensive spell.

White Magic

Level 1

Cure1

Original Name: Cure
Cost: 100
Effect: Restores 16-32 HP
Range: One character
Users: White Mage, White Wizard, Red Mage, Red Wizard, Knight
Location: Corneria

Dia1

Original Name: Harm
Cost: 100
Effect: Inflicts 20-80 damage to "undead"-type enemies
Range: All enemies
Users: White Mage, White Wizard
Location: Corneria

Shld1

Name: Shield 1
Original Name: Fog
Cost: 100
Effect: Raises Defence by 8 points
Range: One character
Users: White Mage, White Wizard, Red Mage, Red Wizard, Knight
Location: Corneria

Blink

Original Name: Ruse
Cost: 100
Effect: Raises Evade by 80 points
Range: Self
Users: White Mage, White Wizard, Red Wizard, Knight
Location: Corneria

Level 2

Lamp

Cost: 400
Effect: Cures Darkness
Range: One character
Users: White Mage, White Wizard, Red Mage, Red Wizard, Knight
Location: Pravoca

Silence

Original Name: Mute
Cost: 400
Effect: Prevents enemies from casting spells
Range: All enemies
Users: White Mage, White Wizard, Red Mage, Red Wizard, Knight
Location: Pravoca

NulBolt

Name: Null Bolt
Original Name: Alit (Anti-Lightning)
Cost: 400
Effect: Reduces lightning-based damage by 50%
Range: Entire party
Users: White Mage, White Wizard, Red Mage, Red Wizard, Knight
Location: Pravoca

Invs1

Name: Invisible 1
Cost: 400
Effect: Raises Entire party evade by 40 points
Range: Entire party
Users: White Mage, White Wizard, Red Mage, Red Wizard, Knight
Location: Pravoca

Level 3

Cure2

Original Name: Cur2 (Cure2)
Cost: 1500
Effect: Restores 33-66 HP
Range: One character
Users: White Mage, White Wizard, Red Mage, Red Wizard, Knight
Location: Elfheim

Dia2

Original Name: Hrm2 (Harm 2)
Cost: 1500
Effect: Inflicts 40-160 damage to "undead"-type enemies
Range: One character
Users: White Mage, White Wizard, Red Mage, Red Wizard, Knight
Location: Elfheim

NulFire

Name: Null Fire
Original Name: AFir (Anti-Fire)
Cost: 1500
Effect: Reduces fire-based attacks by 50%
Range: Entire party
Users: White Mage, White Wizard, Red Mage, Red Wizard, Knight
Location: Elfheim

Heal1

Original Name: Heal
Cost: 1500
Effect: Restores 12-24 HP to Entire party
Range: Entire party
Users: White Mage, White Wizard
Location: Elfheim

Level 4

Esuna

Original Name: Pure
Cost: 4000
Effect: Cures Poison
Range: One character
Users: White Mage, White Wizard, Red Mage, Red Wizard
Location: Elfheim

Fear

Cost: 4000
Effect: Causes all enemies to run away from battle
Range: All enemies
Users: White Mage, White Wizard
Location: Elfheim

NulIce

Name: Null Ice
Original Name: AIce (Anit-Ice)
Cost: 4000
Effect: Reduces ice-based attacks by 50%
Range: Entire party
Users: White Mage, White Wizard, Red Mage, Red Wizard
Location: Elfheim

Vox

Original Name: AMut (Anit-Mute)
Cost: 4000
Effect: Cures Mute
Range: One character
Users: White Mage, White Wizard, Red Wizard
Location: Elfheim

Level 5

Cure3

Original Name: Cur3 (Cure 3)
Cost: 8000
Effect: Restores 66-132 HP to One character
Range: One character
Users: White Mage, White Wizard, Red Mage, Red Wizard
Location: Melmond

Life1

Original Name: Life
Cost: 8000
Effect: Revives One character. Can only be used outside of battle
Range: One character
Users: White Mage, White Wizard
Location: Melmond

Dia3

Original Name: Hrm3 (Harm 3)
Cost: 8000
Effect: Inflicts 60-240 damage to "undead"-type enemies
Range: All enemies
Users: White Mage, White Wizard
Location: Melmond

Heal2

Original Name: Hel2 (Heal 2)
Cost: 8000
Effect: Restores 24-48 HP to Entire party
Range: Entire party
Users: White Mage, White Wizard
Location: Melmond

Level 6

Stona

Original Name: Soft
Cost: 20,000
Effect: Cures Stone
Range: One character
Users: White Mage, White Wizard
Location: Crescent Lake

Warp2

Original Name: Exit
Cost: 20,000
Effect: Warps entire party outside of caverns/dungeon
Range: Entire party
Users: White Wizard, Red Wizard
Location: Crescent Lake

Shld2

Name: Shield 2
Original Name: Fog2
Cost: 20,000
Effect: Raises Defence by 12 points
Range: Entire party
Users: White Mage, White Wizard, Red Wizard
Location: Crescent Lake

Invs2

Name: Invisible 2
Original Name: Inv2 (Invisible 2)
Cost: 20,000
Effect: Raises Entire party Evade by 40 points
Range: Entire party
Users: White Mage, White Wizard, Red Wizard
Location: Crescent Lake

Level 7

NulMgc

Name: Null Magic
Original Name: ARub (Anit-Rub)
Cost: 45,000
Effect: Protects Entire party from auto-kill attacks/spells
Range: Entire party
Users: White Mage, White Wizard, Red Wizard
Location: Onrak

Heal3

Original Name: Hel3 (Heal 3)
Cost: 45,000
Effect: Restores 48-96 HP to Entire party
Range: Entire party
Users: White Mage, White Wizard
Location: Gaia

Cure4

Original Name: Cur4 (Cure 4)
Cost: 45,000
Effect: Fully restores all HP of One character
Range: One character
Users: White Wizard
Location: Gaia

Dia4

Original Name: Hrm4 (Harm 4)
Cost: 45,000
Effect: Inflicts 80-320 damage to "undead"-type enemies
Range: All enemies
Users: White Wizard
Location: Gaia

Level 8

Holy

Original Name: Fade
Cost: 60,000
Effect: Does lots of damage...
Range: All enemies
Users: White Wizard
Location: Gaia

NulAll

Name: Null All
Original Name: Wall
Cost: 60,000
Effect: Reduces all spell damage by 50%
Range: Entire party
Users: White Wizard
Location: Gaia

Dispel

Original Name: Xfer
Cost: 60,000
Effect: Removes an enemy's positive/protective defences
Range: One enemy
Users: White Wizard
Location: Gaia

Life2

Original Name: Lif2 (Life 2)
Cost: 60,000
Effect: Revives and fully restores One character
Range: One character
Users: White Wizard
Location: Lufenia