From StrategyWiki, the video game walkthrough and strategy guide wiki
< Final Fantasy X
Revision as of 00:20, 8 April 2014 by Notmyhandle (talk | contribs) (link to overdrives page)
Jump to navigation Jump to search
wip
wip

This page is a work in progress. It has sections which are incomplete or currently under construction. If you have knowledge of this game or subject, you can either help by editing it to add to or improve the page, or discussing it on the talk page.

Overdrive Modes (not to be confused with overdrives) are how a character's Overdrive Gauge fills up. Everyone starts with the Ally mode. The rest of these modes are learned in battle by doing different things, such as dying (please verify).

Mode Description Amount Gauge Increases
Ally Gauge increases by having a turn in Battle 4%
Avenger Gauge increases when Ally is KO'ed 30%
Comrade Gauge increases Ally takes Damage Damage Received x 20 Divided by Hit Ally's Max HP
Coward
Dancer
Daredevil
Healer
Hero
Loner
Rook
Slayer
Stoic
Sufferer
Tactician
Victim
Victor
Warrior

Each character learns these modes at a different rate.

- Auron Lulu Rikku Tidus Wakka Yuna
Ally Auron Lulu Rikku Tidus Wakka Yuna
Avenger Auron Lulu Rikku Tidus Wakka Yuna
Comrade Auron Lulu Rikku Tidus Wakka Yuna
Coward Auron Lulu Rikku Tidus Wakka Yuna
  • Dancer
  • Daredevil
  • Healer
  • Hero
  • Loner
  • Rook
  • Slayer
  • Stoic
  • Sufferer
  • Tactician
  • Victim
  • Victor
  • Warrior