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==Item Recommendations==
==Item Recommendations==
Strong Pokémon aside, items are going to play a very essential role to your survival since you need items to heal between battles or you will undoubtedly lose after one or two fights. Also remember that HP isn't everything. If you use powerful attacks a lot, you will find yourself out of PP in no time. So here's a list of good Items to bring with you.
Strong Pokémon aside, items are going to play a very essential role to your survival since you need items to heal between battles or you will undoubtedly lose after one or two fights. Also remember that HP isn't everything. If you use powerful attacks a lot, you will find yourself out of PP in no time. So here's a list of good Items to bring with you.
* Hyper Potions: X60
*Hyper Potions: X60
* Revives: X50
*Revives: X50
* Any Ethers, Max Ethers, Elixers, or Max Elixers you have left from your adventure
*Any Ethers, Max Ethers, Elixers, or Max Elixers you have left from your adventure
* Full Heals: X15
*Full Heals: X15
* As many Leppa berries as possible (just in case you run out of PP restoring items)
*As many Leppa berries as possible (just in case you run out of PP restoring items)
You will also want to give every Pokémon in your roster a Hold Item. Give Pokémon with specific types an item that boosts their type. If you want to bring a Pokémon weaker than the rest up to speed, then give it an EXP. Share. If you want more cash after defeating one of the Elite Four members, then give a participating Pokémon an Amulet Coin. You can also give items to cause flinching, raise critical-hit chances, or give a berry to restore health automatically. But most berries don't give out that much health so you're better off with a Shell Bell or Leftovers. Black Glasses work very well with Bite as a move, the enemy flinches almost every time so that's a good item.
You will also want to give every Pokémon in your roster a Hold Item. Give Pokémon with specific types an item that boosts their type. If you want to bring a Pokémon weaker than the rest up to speed, then give it an EXP. Share. If you want more cash after defeating one of the Elite Four members, then give a participating Pokémon an Amulet Coin. You can also give items to cause flinching, raise critical-hit chances, or give a berry to restore health automatically. But most berries don't give out that much health so you're better off with a Shell Bell or Leftovers. Black Glasses work very well with Bite as a move, the enemy flinches almost every time so that's a good item.


==Exterior of Pokémon League==
==Exterior of Pokémon League==
[[File:Pokemon DP Pokémon League exterior.png|center|200px|Pokémon League exterior]]
[[File:Pokemon DP Pokémon League exterior.png|center|200px|Pokémon League exterior]]


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===Pokémon found===
===Pokémon found===
Note:Return here later with the Super Rod to obtain more powerful Pokémon.
Note:Return here later with the Super Rod to obtain more powerful Pokémon.


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===Items===
===Items===
* Sky Plate (hidden) - south of the southwestern statue
* Sky Plate(hidden) - south of the southwestern statue


==Pokémon League lobby==
==Pokémon League lobby==
The lobby of the Pokémon League has a Pokémon Center and a Poké Mart. Stock up on the items listed above and heal your Pokémon. Right before you challenge the Elite Four, Barry will come rushing in and challenge you to see who is more worthy of facing the Elite Four. To beat him you should have Fire (For Roserade/Torterra and Heracross), Fighting (for Snorlax), Electric (for Floatzel/Empoleon and Staraptor), and Water/Ground (for Infernape/Rapidash).  
 
The lobby of the Pokémon League has a Pokémon Center and a Poké Mart. Stock up on the items listed above and heal your Pokémon. Right before you challenge the Elite Four, Barry will come rushing in and challenge you to see who is more worthy of facing the Elite Four. To beat him you should have Fire(For Roserade/Torterra and Heracross), Fighting(for Snorlax), Electric(for Floatzel/Empoleon and Staraptor), and Water/Ground(for Infernape/Rapidash).  


===Final battle with Barry===
===Final battle with Barry===
{{ContentBoxContainer}}
{{ContentBoxContainer}}
{{Pokemon/Trainer|DP}}
{{Pokemon/Trainer|DP}}
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==Elite Four Aaron==
==Elite Four Aaron==
===DP===
===DP===
Aaron is a master of Bug type Pokémon. The recommended types to beat him are Fire and Ground (for Drapion as he is Poison/Dark)
 
Aaron is a master of Bug type Pokémon. The recommended types to beat him are Fire and Ground(for Drapion as he is Poison/Dark)


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{{ContentBoxContainer}}
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{{PokePic|Dustox|right|100px}}
{{PokePic|Dustox|right|100px}}
His first Pokémon is {{bp|Dustox}}, who uses {{bpm|Double Team}} and {{bpm|Light Screen}} cuts the special attack damage done to it for 5 turns and {{bpm|Toxic}} which badly poisons your Pokémon if it doesnt have the Immunity ability. His only attacking move is {{bpm|Bug Buzz}} and his Ability is {{bpa|Shield Dust}} meaning that side effects such as burning from moves like {{bpm|Flamethrower}} or flinching from moves like {{bpm|Air Slash}} won't affect it.  
His first Pokémon is {{bp|Dustox}}, who uses {{bpm|Double Team}} and {{bpm|Light Screen}} cuts the special attack damage done to it for 5 turns and {{bpm|Toxic}} which badly poisons your Pokémon if it doesnt have the Immunity ability. His only attacking move is {{bpm|Bug Buzz}} and his Ability is {{bp|Shield Dust|ability=1}} meaning that side effects such as burning from moves like {{bpm|Flamethrower}} or flinching from moves like {{bpm|Air Slash}} won't affect it.  


{{PokePic|Beautifly|right|100px}}
{{PokePic|Beautifly|right|100px}}
{{bp|Beautifly}} also has Bug Buzz and his other moves are all aggressive unlike his defensive counterpart. He has {{bpm|Energy Ball}}, {{bpm|Shadow Ball}} and {{bpm|Psychic}}. Bug Buzz gets a boost if Beautifly has low HP thanks to his {{bpa|Swarm}} Ability.
{{bp|Beautifly}} also has Bug Buzz and his other moves are all aggressive unlike his defensive counterpart. He has {{bpm|Energy Ball}}, {{bpm|Shadow Ball}} and {{bpm|Psychic}}. Bug Buzz gets a boost if Beautifly has low HP thanks to his {{bp|Swarm|ability=1}} Ability.


{{PokePic|Heracross|right|100px}}
{{PokePic|Heracross|right|100px}}
Although he isn't as high leveled as Drapion, {{bp|Heracross}} is the most dangerous of Aaron's Pokémon, since he has extremely high Attack power and all of his moves are Physical Attacks. Even Flying types are not safe from Heracross because of his powerful {{bpm|Stone Edge}}. Heracross also uses {{bpm|Megahorn}} and {{bpm|Close Combat}}, both of which are very powerful, although Megahorn lacks accuracy and Close Combat lowers Heracross' Defense and Special Defense. {{bpm|Night Slash}} is basically only there to fill a moveslot, although if you're using a Ghost type you should watch out for it. Fortunately, this Heracross does not have the {{bpa|Guts}} Ability so it is safe to use status conditions on him.
Although he isn't as high leveled as Drapion, {{bp|Heracross}} is the most dangerous of Aaron's Pokémon, since he has extremely high Attack power and all of his moves are Physical Attacks. Even Flying types are not safe from Heracross because of his powerful {{bpm|Stone Edge}}. Heracross also uses {{bpm|Megahorn}} and {{bpm|Close Combat}}, both of which are very powerful, although Megahorn lacks accuracy and Close Combat lowers Heracross' Defense and Special Defense. {{bpm|Night Slash}} is basically only there to fill a moveslot, although if you're using a Ghost type you should watch out for it. Fortunately, this Heracross does not have the {{bp|Guts|ability=1}} Ability so it is safe to use status conditions on him.


{{PokePic|Vespiquen|right|100px}}
{{PokePic|Vespiquen|right|100px}}
{{bp|Vespiquen}} could be a fairly good defensive Pokémon and is designed to stall opponents and cause them to waste PP by using {{bpa|Pressure}} but unfortunately for Aaron, she is a Bug and Flying Pokémon which makes her extremely vulnerable to Rock type moves. Vespiquen is the only member of Aaron's team that is female because it is literally impossible to get a male Vespiquen. She has all three of her signature moves: {{bpm|Attack Order}}, {{bpm|Defend Order}} and {{bpm|Heal Order}}, and she also uses {{bpm|Power Gem}}.
{{bp|Vespiquen}} could be a fairly good defensive Pokémon and is designed to stall opponents and cause them to waste PP by using {{bp|Pressure|ability=1}} but unfortunately for Aaron, she is a Bug and Flying Pokémon which makes her extremely vulnerable to Rock type moves. Vespiquen is the only member of Aaron's team that is female because it is literally impossible to get a male Vespiquen. She has all three of her signature moves: {{bpm|Attack Order}}, {{bpm|Defend Order}} and {{bpm|Heal Order}}, and she also uses {{bpm|Power Gem}}.


{{PokePic|Drapion|right|100px}}
{{PokePic|Drapion|right|100px}}
{{bp|Drapion}} is Aaron's highest level Pokémon and is also the only member of his team that is not a Bug type, although he does evolve from a Bug type, {{bp|Skorupi}}. Drapion's only weakness is Ground types but Aaron was smart enough to give him {{bpm|Ice Fang}} which is super effective on Ground types. Drapion also wields {{bpm|Cross Poison}}, {{bpm|Aerial Ace}} and, presumably to make up for the fact that he actually isn't a Bug type, {{bpm|X-Scissor}}. Although Ground type moves are the only moves that are super effective against him, Drapion is basically helpless against Steel types since they are immune to Cross Poison and can resist all three of his other attacks. Aaron should have taught him {{bpm|Fire Fang}} or {{bpm|Earthquake}} to deal with Steel types but despite preparing Drapion for Ground types, he wasn't clever enough to prepare him for most Steel types. Any Steel type that's at a fairly high level, with the possible exceptions of {{bp|Bronzong}}, {{bp|Metagross}},{{bp|Steelix}} and {{bp|Skarmory}}, who can be hurt a decent amount by X-Scissor for the two half Psychic types and Ice Fang for the half Ground and half Flying-type, can stall Drapion long enough to wear it down and knock it out. Drapion has pretty strong Defense and his {{bpa|Battle Armor}} makes him immune to Critical Hits.
{{bp|Drapion}} is Aaron's highest level Pokémon and is also the only member of his team that is not a Bug type, although he does evolve from a Bug type, {{bp|Skorupi}}. Drapion's only weakness is Ground types but Aaron was smart enough to give him {{bpm|Ice Fang}} which is super effective on Ground types. Drapion also wields {{bpm|Cross Poison}}, {{bpm|Aerial Ace}} and, presumably to make up for the fact that he actually isn't a Bug type, {{bpm|X-Scissor}}. Although Ground type moves are the only moves that are super effective against him, Drapion is basically helpless against Steel types since they are immune to Cross Poison and can resist all three of his other attacks. Aaron should have taught him {{bpm|Fire Fang}} or {{bpm|Earthquake}} to deal with Steel types but despite preparing Drapion for Ground types, he wasn't clever enough to prepare him for most Steel types. Any Steel type that's at a fairly high level, with the possible exceptions of {{bp|Bronzong}}, {{bp|Metagross}},{{bp|Steelix}} and {{bp|Skarmory}}, who can be hurt a decent amount by X-Scissor for the two half Psychic types and Ice Fang for the half Ground and half Flying-type, can stall Drapion long enough to wear it down and knock it out. Drapion has pretty strong Defense and his {{bp|Battle Armor|ability=1}} makes him immune to Critical Hits.


===Platinum===
===Platinum===
Like all members of the Elite 4 as well as the Champion, Aaron has different Pokémon in Platinum, replacing {{bp|Dustox}} and {{bp|Beautifly}} with {{bp|Scizor}} and {{bp|Yanmega}}. Yanmega is Aaron's first choice and likes to use {{bp|Double Team}} to avoid attacks and {{bp|U-Turn}} to escape if he's at a disadvantage. He also has {{bp|Bug Buzz}} and {{bp|Air Slash}}, both of which are very dangerous due to Yanmega's high Special Attack and their unpleasant side effects of sometimes lowering Special Defense or causing flinching. Rock-type moves are the best attacks to use on Yanmega. He also has {{bp|Speed Boost}}, so if your Pokémon are faster than him, it is likely that they won't be faster for long since Yanmega constantly increases his speed after each turn.
Like all members of the Elite 4 as well as the Champion, Aaron has different Pokémon in Platinum, replacing {{bp|Dustox}} and {{bp|Beautifly}} with {{bp|Scizor}} and {{bp|Yanmega}}. Yanmega is Aaron's first choice and likes to use {{bp|Double Team}} to avoid attacks and {{bp|U-Turn}} to escape if he's at a disadvantage. He also has {{bp|Bug Buzz}} and {{bp|Air Slash}}, both of which are very dangerous due to Yanmega's high Special Attack and their unpleasant side effects of sometimes lowering Special Defense or causing flinching. Rock-type moves are the best attacks to use on Yanmega. He also has {{bp|Speed Boost}}, so if your Pokémon are faster than him, it is likely that they won't be faster for long since Yanmega constantly increases his speed after each turn.


Scizor is powerful and although he's not as fast as its pre-evolved form, {{bp|Scyther}}, he has {{bpm|Quick Attack}} to allow him to strike first. Quick Attack gets a boost from his {{bpa|Technician}} ability. Scizor also has {{bpm|X-Scissor}}, {{bpm|Iron Head}} and {{bpm|Night Slash}}. However, he is extremely vulnerable to Fire-type moves.
Scizor is powerful and although he's not as fast as its pre-evolved form, {{bp|Scyther}}, he has {{bp|Quick Attack}} to allow him to strike first. Quick Attack gets a boost from his {{bp|Technician}} ability. Scizor also has {{bp|X-Scissor}}, {{bp|Iron Head}} and {{bp|Night Slash}}. However, he is extremely vulnerable to Fire-type moves.


Aaron's {{bp|Vespiquen}}, {{bp|Heracross}} and {{bp|Drapion}} all have exactly the same movesets and abilities they had in Diamond and Pearl. The only difference is that they are at lower levels in the first battle and higher levels in all later battles.
Aaron's {{bp|Vespiquen}}, {{bp|Heracross}} and {{bp|Drapion}} all have exactly the same movesets and abilities they had in Diamond and Pearl. The only difference is that they are at lower levels in the first battle and higher levels in all later battles.


==Elite Four Bertha==
==Elite Four Bertha==
===DP===
===DP===
Bertha is the second member of Elite Four and is a Ground-type expert, although she also has {{bp|Sudowoodo}} which is a pure Rock-type. Recommended types to beat her are grass (for Whiscash and Quagsire) and water.
 
Bertha is the second member of Elite Four and is a Ground-type expert, although she also has {{bp|Sudowoodo}} which is a pure Rock-type. Recommended types to beat her are grass(for Whiscash and Quagsire) and water.


{{ContentBoxContainer}}
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===DP===
===DP===
Despite claiming to be the ultimate authority on Fire type Pokémon, Flint actually only has two Fire-type Pokémon. However, all of his Pokémon have at least one Fire-type move. Recommended types to beat him are Dark, Fighting, Fire and Ground. Water isn't recommended due to the fact that three of his Pokémon know Sunny Day which decreases Water-type attacks.
Despite claiming to be the ultimate authority on Fire type Pokémon, Flint actually only has two Fire-type Pokémon. However, all of his Pokémon have at least one Fire-type move. Recommended types to beat him are Dark, Fighting, Fire and Ground. Water isn't recommended due to the fact that three of his Pokémon know Sunny Day which decreases Water-type attacks.


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===DP===
===DP===
Lucian is the most dangerous member of the Elite 4 and a master of Psychic types. Unlike Aaron, Bertha and Flint, all five of Lucians' Pokémon belong to his signature type, although in Platinum, Bertha and Flint both replace their non-Ground and Fire-types with Pokémon that do belong to their signature type. Recommended types to beat him are Dark, Fire, and Flying/Ghost (for Medicham)
 
Lucian is the most dangerous member of the Elite 4 and a master of Psychic types. Unlike Aaron, Bertha and Flint, all five of Lucians' Pokémon belong to his signature type, although in Platinum, Bertha and Flint both replace their non-Ground and Fire-types with Pokémon that do belong to their signature type. Recommended types to beat him are Dark, Fire, and Flying/Ghost(for Medicham)


{{ContentBoxContainer}}
{{ContentBoxContainer}}
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===Platinum===
===Platinum===
In Platinum, Lucian still uses {{bp|Bronzong}}, {{bp|Alakazam}} and {{bp|Mr Mime}} and all three of them have the same movesets and abilities. However he has replaced {{bp|Girafarig}} and {{bp|Medicham}} with {{bp|Espeon}} and {{bp|Gallade}}.
In Platinum, Lucian still uses {{bp|Bronzong}}, {{bp|Alakazam}} and {{bp|Mr Mime}} and all three of them have the same movesets and abilities. However he has replaced {{bp|Girafarig}} and {{bp|Medicham}} with {{bp|Espeon}} and {{bp|Gallade}}.


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==Champion Cynthia==
==Champion Cynthia==
===DP===
===DP===
Cynthia is the first female league champion in any of the games. She uses a variety of different types to test your knowledge with type advantages. Before battling her make sure all your Pokémon are revived and healed up. Recommended types to beat her are Fire, Ground, Grass, Electric, Ice, and Flying.
Cynthia is the first female league champion in any of the games. She uses a variety of different types to test your knowledge with type advantages. Before battling her make sure all your Pokémon are revived and healed up. Recommended types to beat her are Fire, Ground, Grass, Electric, Ice, and Flying.


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==Hall of Fame==
==Hall of Fame==
Once you beat Cynthia, you will be crowned the Sinnoh Champion. Professor Rowan hears word of this and meets you and Cynthia before the three of you head into the Hall of Fame room. Once your Pokémon are registered, the game will save and go into the ending credits. You can skip the ending credits by turning off the game and reloading it.
Once you beat Cynthia, you will be crowned the Sinnoh Champion. Professor Rowan hears word of this and meets you and Cynthia before the three of you head into the Hall of Fame room. Once your Pokémon are registered, the game will save and go into the ending credits. You can skip the ending credits by turning off the game and reloading it.


==National Pokédex==
==National Pokédex==
At this point the game is beaten but if you want to be a true Pokémon Master and complete the National Pokédex then continue on in the guide.
At this point the game is beaten but if you want to be a true Pokémon Master and complete the National Pokédex then continue on in the guide.


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