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Here is a tip when playing as Mewtwo: Hit your opponent up slightly, then teleport above them, (and if necessary, jump a couple of times first.) then smack them down with Down+A. This will then send them crashing down on to the arena.
Here is a tip when playing as Mewtwo: Hit your opponent up slightly, then teleport above them, (and if necessary, jump a couple of times first.) then smack them down with Down+A. This will then send them crashing down on to the arena.
=== Young Link ===
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|afsv= 117
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|aitv= 6.9
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See also: [[Super Smash Bros. Melee/Movelists/Young Link|Young Link's Movelist]]

Revision as of 03:40, 12 March 2007

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spoilers
spoilers

Spoiler warning! This section of the article contains spoilers, or hints about the game's storyline or progression.

You might want to skip down to the next heading if you do not want facts about the game's storyline or plot revealed to you.

File:Smash2.jpg
The character selection screen after all characters have been unlocked

While each character in Super Smash Bros. Melee is evenly balanced, some are better suited for certain players than others. This section discusses every playable character in detail, providing an overall view of the character, his or her pros and cons, unique moves, and more. The format for each character is as follows (subject to change):

  • Summary of character, including background information
  • Games in which this character is featured
  • B button Button special moves for the character (standing still, left/right, up, down)
  • Helpful comments and tips relating to the character

Starting Characters

Mario

Mario
File:Smashmario.jpg
Learning Curve Easy
Weight Class Medium
StatisticValueRanking
Weight1008th
Avg. Fall Speed10115th
Total Jump Height23rd
Grab Range21st
Avg. Item Throw6.54th
Running Speed12th


Mario has been at the forefront of Nintendo for a long time. Mario was originally known as Jumpman in the original Donkey Kong arcade game. Since then Donkey Kong has become a hero and Bowser has taken his place as Mario's archnemesis. Mario set the standard for 2D platformers, and, with Super Mario 64, the standard for 3D platformers.

Featured Games:


B Button Special Attacks

  • B button: Fireball - A projectile that bounces along the ground and off its surroundings
  • B button+Left control/Right control: Cape - Reflects projectiles and reverses enemies
  • B button+Up control: Super Jump Punch - Pummels opponents in a shower of coins. Can be used as a third jump to return to the stage.
  • B button+Down control: Mario Tornado - Spins opponents around and tosses them into the air. Rapidly tapping B will cause Mario to rise slightly.


Bowser

Bowser
File:Smash3.jpg
Learning Curve Medium
Weight Class Heavy
StatisticValueRanking
Weight1171st
Avg. Fall Speed11610th
Total Jump Height24th
Grab Range23rd
Dodge Rating21/4225th
Roll Rating16/3926th
Avg. Item Throw17.626th
Running Speed11th


Mario's nemesis, appearing in most of the games starring the plumber.


B Button Special Attacks

  • B button: Fire Break - Breathes fire. The longer you hold it down, the shorter the flame gets.
  • B button+Left control/Right control: Koopa Klaw - Slices someone in the imidiate vicinity. If you hit somebody you pick them up and you can hit B to whack them with your forehead.
  • B button+Up control: Whirling Fortress - You go into your shell and spin around. If used on the ground, press left/right to move back and forth.
  • B button+Down control: Bowser Bomb - A butt stomp move. If used on the ground you will leap foward slightly first.


Pikachu

Pikachu
File:Smash4.jpg
Learning Curve Medium
Weight Class light
StatisticValueRanking
Weight8020th
Avg. Fall Speed10812th
Total Jump Height6th
Grab Range26th
Avg. Item Throw10.420th
Running Speed4th


Pokémon #25, a yellow mouse with electricity-based attacks. The most well-recognized of all Pokémon, and the most merchandized.

Pikachu's light weight makes it very easy to be knocked back by opponents, but its fast speed makes it hard to catch up with if retreats. It's best to be strategic and defensive when playing as Pikachu, waiting for the right item or harassing the opponent until they attack hastily.

Pikachu's Up control+A button attack while jumping in the air has very good range, and while dealing only 4% can sometimes knock an opponent sideways similar to striking an opponent with a thrown Star Rod.


B Button Special Attacks

  • B button: Thunder Jolt - A little bouncing lightning bolt. bounces about half the stage or until it hits somthing. It can also go up vertical walls like the wing in Corneria. If you attack in the air, it becomes a little ball of lightning that goes down diagonally at a 45 degree angle until it hits ground where it starts behaving normally although the duration of the bolt shortens.
  • B button+Left control/Right control: Skull Bash - Chargable headbutt type attack. The recovery is poor but if the opponent is at high damage and is struck recovery becomes okay. In 3-way or 4-way battles, this move can be charged up and used to rush into a heated brawl and steal a kill by striking a weak opponent.
  • B button+Up control: Quick Attack - A moderately quick attack, quick only during execution with an obvious wind-up time and slow recovery. The attack is fast, but opponents can still strike Pikachu as it Quick Jumps into an opponent. After the first jump if you tilt a second direction on the control stick, you get a second jump. You can Quick Attack in any of the eight directions, even straight down. But if standing on the ground, Pikachu will Quick Attack forward. Can be used as a third jump to return to the stage. Remember that Pikachu will drift a little after the attack, so if the second Quick Attack is straight up, then Pikachu will fall straight down.
  • B button+Down control: Thunder - Summons a lightning bolt above your head. Goes straight down until it hits somthing or hits a platform on the stage. Useful when an opponent is recovering from being knocked off the side of the stage, by standing on the edge and Thundering them upward into the ceiling. In all stages, but best visible in the Hyrule Temple stage, if Pikachu stands on a lower platform you will see a storm cloud where the thunder originates. This storm-cloud strikes for heavy damage and can catch an opponent off guard.


Princess Peach

Peach
File:Smash5.jpg
Learning Curve Medium
Weight Class Medium
StatisticValueRanking
Weight9012th
Avg. Fall Speed9621st
Total Jump Height22nd
Grab Range16th
Avg. Item Throw1018th
Running Speed24th


Princess Peach, Princess Toadstool or often simply, Peach is a character in Nintendo's Mario video games series, often playing the "damsel in distress" character of the adventure series. Peach is the princess of the fictitious Mushroom Kingdom, where many of the games are set.

Appearances within Games

Peach has appeared in many games, but is playable only in the following:


B Button Special Attacks

  • B button: Toad - Pull out Toad to use him as a shield. He blocks all attacks for a split second, and also becomes a counter attack as green spores ricochet off of Toad.
  • B button+Left control/Right control: Peach Bomber - A variation on the "hip drop" that results in an explosion if you strike the opponent, with Peach remaining unharmed.
  • B button+Up control: Peach Parasol - A clone of the Parasol Item, even awarding bonus points at the end of the battle if using it. Makes it so you float more in the air. The initial attack gives you a height boost. Can be used as a third jump to return to the stage.
  • B button+Down control: Vegetable - Pull out a random radish ala Super Mario 2. The happier the expression, the more damage you do when you throw it like a normal item(press A). Sometimes, you will pull out a regular item like a bom-omb, Mr.Saturn, or beamsword. Very rarely, you will pull out a dead radish(closed eyes stiched up mouth) which is Peach's strongest radish (it deals 30%).


At any time, hold X button, Y button, or Up control to float horizontally for a short time.

Yoshi

Yoshi
Super Smash Bros. Melee - Yoshi.jpg
Learning Curve Medium
Weight Class Medium
StatisticValueRanking
Weight1085th
Avg. Fall Speed10713th
Total Jump Height16th
Grab Range6th
Avg. Item Throw7.113th
Running Speed9th



B Button Special Attacks

  • B button: Egg Lay - Press B to lash out your tongue a short distance. If you snag someone, you turn them into an egg. They will be trapped in it for a few seconds, So take advantage of the time to use the Yoshi Bomb against them a few times.
  • B button+Left control/Right control: Egg Roll - You turn into a sparkling egg for about 6 seconds and roll around. If you hit someone, they fly up. A good attack for juggling, but be careful not go carreen of an edge.
  • B button+Up control: Egg Throw - Throw an egg at an enemy. Aim with the control stick. Tilt control distance. A good anoyance attack.
  • B button+Down control: Yoshi Bomb - A butt stomp attack. If you don't hit anyone directly, the little stars that pop out do a bit of damage.


Yoshi cannot use B+Up as a third jump, but his second jump is a flutter jump and is quite large.

Captain Falcon

Captain Falcon
Super Smash Bros. Melee - Captain Falcon.jpg
Learning Curve Hard
Weight Class Heavy
StatisticValueRanking
Weight1046th
Avg. Fall Speed1513rd
Total Jump Height14th
Grab Range20th
Dodge Rating18/3221st
Avg. Item Throw7.214th
Running Speed1st


Captain Douglas Jay Falcon is a character in the F-Zero series, Nintendo's fast paced futuristic racing video game franchise. Captain Falcon races in a F-ZERO machine called the Blue Falcon, arguably the most well-rounded vehicle in the games. He is the winner of the F-Zero X Grand Prix and if successful again during the F-Zero Grand Prix in F-Zero GX, according to an interview, he will use the prize money towards building another machine, the Neo Blue Falcon. When he is not taking part in races, he works as a bounty hunter. While most of his past is a complete mystery, it is known that his body and mind are honed from the many battles he has survived.

Appearances in Games

B Button Special Attacks

  • B button: Falcon Punch - A really powerful attack that takes a a long time to build up. Good to use on a team battle if you teammate is holding them. Another tactic is to camp in an area and wait until someone falls, then use it.
  • B button+Left control/Right control: Raptor Boost - A extended punch where you run a while with a flaming fist. If you don't hit anyone, you trip and fall and the recovery time is fairly long. if done in mid-air, you can punch an opponent down into the ground or out of the arena.
  • B button+Up control: Falcon Dive - Jump up a bit and flash. If you touch someone while jumping, you latch on to them and propel yourself up and to the left/right a bit more and they explode. This attack can actually attack through kirby's rock attack without damaging you. Can be used as a third jump to return to the stage.
  • B button+Down control: Falcon Kick - A jumping kick. If done in mid-air, then you'll do a dive bomb style version of the attack.


  • Up dpad: Taunt
    • "Show me your moves!"

Donkey Kong

D. K.
Super Smash Bros. Melee - D.K..jpg
Learning Curve Medium
Weight Class Heavy
StatisticValueRanking
Weight1142nd
Avg. Fall Speed1284th
Total Jump Height24th
Grab Range16th
Dodge Rating22/3718th
Avg. Item Throw6.54th
Running Speed10th


Appearances within Games

B Button Special Attacks

  • B button: Giant Punch - A chargable punch. hold B to charge it. If it is charged a little glowly light will be on your fist.
  • B button+Left control/Right control: Headbutt - Slams someone into the ground. A little dirt clod will appear and they will be stuck in it for a while.
  • B button+Up control: Spinning Kong - Spin a round with arms out. Covers a pretty good horizontal distance. Can be used as a third jump to return to the stage.
  • B button+Down control: Hand Slap' - Repeatedly slap the ground in front of you. Keep pressing B to keep it going. It also attacks a little bit behind too. The attack you want to use if you want to beat the 15 minute melee.


Donkey Kong has the ability to carry his opponents on his back after grabbing them.

Fox McCloud

Fox
Super Smash Bros. Melee - Fox.jpg
Learning Curve Easy
Weight Class Medium
StatisticValueRanking
Weight7522nd
Avg. Fall Speed1522nd
Total Jump Height6th
Grab Range14th
Avg. Item Throw62nd
Running Speed2nd


Appearances within Games

B Button Special Attacks

  • B button: Blaster - A peashooter blaster with fast fire. It doesn't even stop someone from moving forward. Just use as they are approaching you because the 1-2% damage each shot does can add up.
  • B button+Left control/Right control: Fox Illusion - A really quick dash in the direction you specify. You basically run through your opponent. Be very careful not to use this move near edges if you are a beginner, else you will suicide off the edge.
  • B button+Up control: Fire Fox - You start flaming and then charge in the direction you specify. While Fox is charging, the attack can be aimed in any direction. Can be used as a third jump to return to the stage.
  • B button+Down control: Reflector - Reflects all thrown items and projectiles. Also does damage in the immidiate vicinity when activated. Very good for spiking.


Ness

Ness
Super Smash Bros. Melee - Ness.jpg
Learning Curve Hard
Weight Class Light
StatisticValueRanking
Weight9411th
Avg. Fall Speed10314th
Total Jump Height10th
Grab Range25th
Avg. Item Throw6.54th
Running Speed20th


Ness's tilt smash (A buttonFile:Arcade-Button-Plus.pngLeft control/Right control) can be used to reflect some projectiles.

Appearances within Games

B Button Special Attacks

  • B button: PK Flash - Hold down B button to charge a green flashy thing. You can move it slowly around using Neutral control. Press B button to detonate it or just wait about 4 seconds for it to detonate at full charge by itself.
  • B button+Left control/Right control: PK Fire - Useful attack that shoots a little red ball horizontally. If the ball touches an opponent, the opponent will burst into flame and by stuck there for about 2 seconds. In this time you can swing at them with the bat and they still won't move.
  • B button+Up control: PK Thunder - A little ball of lightning you can control around the stage with the control stick for about 5 seconds, during which time Ness will stay still. When using this attack in the air, Ness will float in the air. If you guide the PK Thunder so that it hits Ness, Ness becomes a projectile and also this acts as a tricky third jump.
  • B button+Down control: PSI Magnet - Absorbs energy projectiles (not thrown items) and heals you the damage the projectile would have done.


Projectiles absorbed by PSI Magnet
  • Laser blasts
  • Super scope blast
  • Fire flower (although not a thrown fire flower)
  • Charizard's fire attack
  • Cydaquil's fire attack.
  • Staryu's swift attack.
  • Ice Climber's Ice Shot.
  • Pikachu's and Pichu's thunder jolt
  • Samus' charged shot
  • Fox's and Falco's blaster
  • Ness's (Ness can't heal himself using his own attacks) PK fire, PK Thunder, and PK Flash (or PK Pulse)
  • Zelda's Din's Fire
  • Bowser's Fire Breath
  • Star Rod's Star Attack
  • Mario and Luigi's Fire Ball
  • Dr.Mario's Pill

Kirby

Kirby
Super Smash Bros. Melee - Kirby's Hammer.jpg
Learning Curve Easy
Weight Class Light
StatisticValueRanking
Weight7023rd
Avg. Fall Speed9621st
Total Jump Height 6th
Grab Range 7th
Avg. Item Throw8.617th
Running Speed 17th


Kirby is a light character, so he flies far, but using his five jumps and Final Cutter, he can recover from a really bad fall. if you go to Flat Zone, hang by the edge and Inhale, then spit off your opponents.


B Button Special Attacks

  • B button: Swallow: Swallow an opponent. You can walk around slowly with them in their mouth. They can get out by rapidly moving the Control Stick around. When you spit them out, you copy whatever their B button power is and it is assigned to this attack. To get rid of the copied attack, press the taunt button. Press the "A" to fire you opponent out as a star in the direction you are facing.
  • B button+Left control/Right control: Hammer: Swing a hammer left or right. If used in the air, you will spin it 360 degrees around Kirby in the direction he is facing from top down in front of his face (facing right will spin clockwise).
  • B button+Up control: Final Cutter: Slice a sword up and come back down. When you land you send out a little shockwave in the facing direction that can do damage; this shockwave counts as a projectile. You can attack someone three times if you hit them on the way up. Can be used as a third jump to return to the stage.
  • B button+Down control: Stone: Turn into a heavy object and drop like a rock. It does damage on the way down and provides temporary invincibility. You can be grabbed as a stone so don't waste your time hiding with it. Press B anytime to get out of rock mode. Otherwise you pop out after around 3 seconds.


Ice Climbers

Ice Climbers
Super Smash Bros. Melee - Ice Climbers' Ice Shot.jpg
Learning Curve
Weight Class Light
StatisticValueRanking
Weight8815th
Avg. Fall Speed1284th
Total Jump Height1st/23rd
Grab Range17th
Dodge Rating17/2714th
Avg. Item Throw6.910th
Running Speed19th


A special duo character. You control the one of them while the other, AI-controlled, attempts to follow. You always do the same attack. If the AI partner dies, you can still do your attacks, but their effect is weakened. The Ice Climbers are able to pick up one item each.

Appearances within Games

B Button Special Attacks

  • B button: Ice Shot - Both of you shoot little ice block things that slide along the ground till they hit something. The ice is very fragile and can be attacked to be broken.
  • B button+Left control/Right control: Squall Hammer - Swing little hammers around and twirl in a direction a bit. If theres only one of you, then you have only one direction of attack.
  • B button+Up control: Belay - Popo throws Nana, who then yanks Popo further upwards. Obviously, this only works if Nana has not already fallen. This inflicts considerable damage if an enemy is in the way. Can be used as a third jump to return to the stage.
  • B button+Down control: Blizzard - You both breathe out an icy wind in opposite directions. If hit, the opponent is frozen in a large ice block if your opponent has taken certain amounts of damage (it varies from character to character). Obviously, if theres only one of you, you only attack in the direction you are facing.


Samus Aran

Samus Aran
Super Smash Bros. Melee - Samus's Charge Shot.jpg
Learning Curve
Weight Class Medium
StatisticValueRanking
Weight1103rd
Avg. Fall Speed9523rd
Total Jump Height 17th
Grab Range 1st
Avg. Item Throw6.69th
Running Speed 16th


Samus Aran is a bounty hunter who frequently encounters Space Pirates and Metroids.

Appearances in Games

B Button Special Attacks

  • B button: Charged Shot: A chargeable energy ball. Hold B button to charge it; you can release it at any charge level. If it is fully charged you store it automatically and can let it off anytime; note that your gun will shine and give away the fact that you are charged. While charging, you can press left or right to roll left or right to avoid attacks. You then keep charging after the roll. If you get hit with while charging, you lose the charge. While charging, press R/L to save the charge at its current level.
  • B button+Left control/Right control: Missile: Send a fairly slow homing missle that doesn't go as far or do as much damage. Smash the direction to send a non-homing missle that is faster and more powerful.
  • B button+Up control: Screw Attack: Spin around and move up. Anyone touching you while doing this will be trapped in the attack. Can be used as a third jump to return to the stage.
  • B button+Down control: Bomb: Turn into the morph ball mode and drops the little bombs like in the Metroid games. You can also bomb jump slightly. Useful for crowd attacks and floating for long distances.


Samus has a special move where she can extend her grapple move to 3 times the normal size perform by:

  • rotating the d-pad in a counter-clockwise direction
  • simultaneously tapping the 'z' button rapidly

if performed correctly when you use her grab move the grapple will be able to reach opponents much farther away.

  • Hold the 'R' button to have the grapple home in on the enemy and press 'A' to grab.

Link

Link
Super Smash Bros. Melee - Link's Bow.jpg
Learning Curve Easy
Weight Class Heavy
StatisticValueRanking
Weight1046th
Avg. Fall Speed1178th
Total Jump Height 20th
Grab Range 2nd
Avg. Item Throw6.98th
Running Speed 23rd


Link likes to wear green, fight monsters, and save Princess Zelda. Link is a slow mover but carries a lot of projectiles, such as bombs, bow, and boomerang.

Link's shield can block projectiles if you keep the control stick neutral. Link's hookshot can be used as an alterntaive to a third jump, by doing a hookshot on a wall.

Appearances in Games

B Button Special Attacks

  • B button: Bow: A chargable silver bow and arrow. The more you charge it the farther it goes. It is affected by gravity and will arch depending on its initial velocity. Hold B to charge up the arrow's velocity.
  • B button+Left control/Right control: Boomerang: An aimable boomerang. Press up or down to aim it slightly. It can hit an opponent twice(Obviously). You can also hit someone behind you if you time your jump right.
  • B button+Up control: Spin Attack: Spin the sword around. Used on the ground, you stay in place. In the air, you rise up. The final spin is the most powerful. Can be used as a third jump to return to the stage.
  • B button+Down control: Bomb: Pull out a bomb which becomes an item like a less powerful Bombomb. Explodes in your hand if you don't throw it.


Link's hookshot (grab/Z) can be used to grab onto walls when he's in the air.

L-Canceling the Down+A attack: If Link misses with the Down+A attack, his sword sticks in the stage and takes a relatively long time for link to pull it out. If you press L exactly when the tip of his sword touches the ground or platform, then the animation for pulling the sword out of the ground runs twice as fast, allowing you to recover more quickly.

Princess Zelda

Zelda
Super Smash Bros. Melee - Zelda's Farore's Wind move.jpg
Learning Curve
Weight Class Light
StatisticValueRanking
Weight9012th
Avg. Fall Speed9225th
Total Jump Height11th
Grab Range9th
Avg. Item Throw1018th
Running Speed26th


Appearances in Games
  • Most of the games Link's been in.

B Button Special Attacks

  • B button: Nayru's Love: Zelda conjures a spinning field of jagged ice crystals to slice any adjacent enemies. This move can be performed in the air and on the ground. It hits repeatedly and has nearly no knockback. This attack is useful for area denial, when Zelda is directly adjacent to one or more opponents. Use it to get Zelda out of trouble when she's in the fray. This attack can deflect distance shots back at opponents
  • B button+Left control/Right control: Din's Fire: Zelda forms a glowing ball that accelerates away from her, disappears for a short instant, and explodes in a small fireball. The player can control the motion of the ball along the vertical axis, but its horizontal motion is strictly linear acceleration. The player must hold the B button until the ball reaches a desired position, at which point it explodes after a slight delay. It lights the opponent on fire, has a small radius of effect, and causes minimal knockback. Use this attack to annoy unsuspecting foes at range. This requires a degree of anticipation, as the player must stop the ball about one and a half body widths in front of a moving opponent.
  • B button+Up control: Farore's Wind: Can be used as a third jump to return to the stage. The player can control Zelda's destination by pressing a direction while the animation executes. This maneuver does not affect Zelda's fall trajectory when performed in the air, and removes the player's air control ability while the animation completes. Zelda also cannot teleport through solid objects. However, Zelda can often teleport completely across some playfields with this maneuver when the path is clear. After teleporting, the player loses all control of Zelda except for her falling trajectory. Thus, she is completely vulnerable after telporting and falling. The attack does no damage.
  • B button+Down control: Transform: Transform into Sheik.


Sheik

Sheik
Super Smash Bros. Melee - Sheik's Needle Stom.jpg
Learning Curve
Weight Class Medium
StatisticValueRanking
Weight9012th
Avg. Fall Speed1186th
Total Jump Height9th
Grab Range8th
Avg. Item Throw5.71st
Running Speed3rd


To date, Sheik has only appeared in The Legend of Zelda: Ocarina of Time


B Button Special Attacks

  • B button: Needle Storm: Hold B for more needles, release to throw. Needles shoot straight forward when on the ground, but angle down and forward when shot in the air.
  • B button+Left control/Right control: Chain: Hold B and move the Control Stick to swing the chain around.
  • B button+Up control: Vanish: Can be used as a third jump to return to the stage. Works like Farore's Wind but does damage.
  • B button+Down control: Transform: Transform into Zelda.


Zelda has the more powerful attacks while Sheik is much more spry.

Hidden Characters

Many of the hidden characters have movesets based off of other characters. They can be unlocked by playing a certain number of vs mode matches or completing a certain objective.

Luigi

Luigi
Super Smash Bros. Melee - Luigi's Luigi Tornado.jpg
Learning Curve
Weight Class Medium
StatisticValueRanking
Weight1008th
Avg. Fall Speed9523rd
Total Jump Height13th
Grab Range15th
Avg. Item Throw6.54th
Running Speed22nd


Mario's brother. Similar to Mario, but with many different properties, most notable in the air.

Some players think that Luigi is the most fun character in Super Smash Bros Melee. Luigi tries to use his grabs, the fire punch, and the wenis (side-B) to make the other characters seem boring.


B Button Special Attacks

  • B button: {{{standing}}}
  • B button+Left control/Right control: Green Missile: Hold down B to charge up a headbut like attack. At random times, you will go farther and make a more powerful hit, but you may fall off of the arena.
  • B button+Up control: Super Jump Punch: If you are physically touching another character when initiating this attack, you set the character on fire and it does more damage. Can be used as a third jump to return to the stage.
  • B button+Down control: Luigi Cyclone: Like Mario Cyclone except characters are sucked into the cyclone like Samus' Screw Attack rather than getting knocked away.


Unlocked by playing 800 vs matches or by completing the first stage of adventure mode (the mario platformer one) with a time with a 2 in the seconds meter. Then you will fight luigi and peach. and if you win, you get luigi.

Dr. Mario

Dr. Mario
Learning Curve
Weight Class Medium
StatisticValueRanking
Weight1008th
Avg. Fall Speed10115th
Total Jump Height26th
Grab Range21st
Avg. Item Throw6.54th
Running Speed12th


Mario in a doctor suit. Starred in the puzzle game Dr. Mario. Slightly slower and more powerful than Mario.

Up Tilt
Name {{{name}}}
Duration 30
Hit Frames 4-13
Damage 10%
Range {{{range}}}
Knockback 24
Angle {{{angle}}}
Priority {{{priority}}}
IASA 30
Up Smash
Name {{{name}}}
Duration 39
Hit Frames 9-11
Damage 16-21%
Range {{{range}}}
Knockback 6-63 (Against standing 0% damage Mario)
Angle 100º
Priority {{{priority}}}
IASA {{{iasa}}}
Forward Smash
Name {{{name}}}
Duration 41
Hit Frames 12-16
Damage 19-25%
Range {{{range}}}
Knockback 41-53 (Against standing 0% damage Mario)
Angle 35º
Priority {{{priority}}}
IASA {{{iasa}}}
Down Smash
Name {{{name}}}
Duration 37
Hit Frames 5-6, 14-15
Damage 18-24%
Range {{{range}}}
Knockback 43-52 (Against standing 0% damage Mario)
Angle {{{angle}}}
Priority {{{priority}}}
IASA {{{iasa}}}

B Button Special Attacks

  • B button: Megavitamins - Red/white pills that bounce fairly high and do damage when they hit stuff.
  • B button+Left control/Right control: Super Sheet - Works like Mario's Cape.
  • B button+Up control: Super Jump Punch - Works like Mario's Super Jump Punch. Can be used as a third jump to return to the stage.
  • B button+Down control: Dr. Tornado - Works like Mario's Tornado.


Unlocked by playing 100 vs matches or completing classic mode with Mario (any difficulty).

Jigglypuff

Jigglypuff
Super Smash Bros. Melee - Jigglypuff.jpg
Learning Curve
Weight Class Light


A pink Pokémon. Jigglypuff is able to inflate itself like a balloon and thus float very high. A generally underestimated character, Jigglypuff does have a variety of powerful moves and combos at its disposal.

Jigglypuff can be unlocked by completing classic mode or playing a certain number of versus matches.


B Button Special Attacks

  • B button: Rollout: You spin around in one place and start sparkling. When you let go, you charge out really fast and if you hit anyone at full charge, its almost a definite KO. If you miss, you may fly off the stage. The powerful lateral distance makes it a reasonably good move on
  • B button+Left control/Right control: Pound: A punch. Used in the air, it provides lateral motion. You can use this between every little mini jump that jiggly puff does to gain significant horizontal distance.
  • B button+Up control: Sing: You sing and anyone in the immediate vicinity falls asleep. You are then free to attack them while they are asleep. Since the target will sleep for the same amount of time regardless of how close you are to finishing the song, this move is optimized when used as a trap.
  • B button+Down control: Rest: A hard attack to perform. Use it when occupying the same space as another player, such that the two of you are in the process of automatic separation. If you do it right, You will hear the home run sound and they will be hit very hard. Whether you miss or not, you will fall asleep.


Ganondorf

Ganondorf
Super Smash Bros. Melee - Ganondorf's Wizard's Foot.jpg
Learning Curve
Weight Class Heavy


Despite having Captain Falcon's attacks, Ganondorf is a very strong character. However, he is among the slowest characters in the game.

  • B button: Warlock Punch: A charging attack. Ganondorf charges forwards with a powerful punch that causes a lot of damage.
  • B button+Left control/Right control: Gerudo Dragon - A short punch moving Ganondorf forward.
  • B button+Up control: Dark Dive - A recovery move similar to Captain Falcon, where the range is short but if getting in contact with an opponent, does a lot of daamge and lets Ganondorf do another 3rd jump
  • B button+Down control: Wizard's Foot - A diving kick move if done in the air, otherwise a medium range flying kick if done on the ground.

Mr. Game & Watch

Mr. Game and Watch
Super Smash Bros. Melee - Mr. Game and Watch's Chef.jpg
Learning Curve
Weight Class


The star of Nintendo's LCD handheld games since 1980. Mr. Game & Watch relies on his especially fast moves and the sense of chaos instilled in the opponents when in the arena.

  • B button: Chef: Shoots bacon. Both the pan and the bacon do damage.
  • B button+Left control/Right control: Judgement - Mr. Game & Watch will swing a hammer. A number 1-9 will appear as well. This tells you what attack he will use.
  • B button+Up control: Fire - Two characters appear, and shoot Mr. Game & Watch upward.
  • B button+Down control: Oil panic - This is used to collect projectiles, and shoot it back with more force. You absorb projectiles 3 times, then when Mr. Game & Watch is flashing, press down+B button again to shoot.

Unlocked by completing Classic mode with every character, completing Adventure Mode with every character, or by playing and finishing 1000 Vs. Matches.

Falco

Falco
Super Smash Bros. Melee - Falco's Blaster.jpg
Learning Curve
Weight Class


Falco is another member of the StarFox team, and has moves similar to Fox's but are stronger and not as quick.

  • B button: Blaster: Stuns the opponent for a split second.
  • B button+Left control/Right control: Falco Phantasm
  • B button+Up control: Fire Falco
  • B button+Down control: Reflector


Pichu

Pichu
Super Smash Bros. Melee - Pichu's Thunder.jpg
Learning Curve
Weight Class Light


Pichu is the pre-evolved form of Pikachu, and therefore, has very similar attacks. Pichu's major advantage is that he is a smaller target and a little quicker. Unfortunately, any electric attacks will damage Pichu a little bit, which checks the fact that they mostly hit harder than Pikachu's. The main Pichu strategy is to avoid jumping into close combat, and to instead use Pichu's speed to focus on the collection and optimization of items on the field.

  • B button: Thunder Jolt: Pretty much the same as Pikachu's, except it damages Pichu.
  • B button+Left control+Right control: Skull Bash: can be charged up further than Pikachu's counterpart move, meaning more distance and damage dealt.
  • B button+Up control: Quick Attack: Like Pikachu's, it can move up to two times. It damages Pichu.
  • B button+Down control: Thunder: Powerful, like Pikachu's, but once again, Pichu gets a little shock.

Prince Marth

Marth
Super Smash Bros. Melee - Marth's Dancing Blade.jpg
Learning Curve
Weight Class Medium


Marth relies on hitting the enemy with the tip of his blade to maximize damage. Despite his lack of long range attacks, Marth remains a top tier character because of his domination in close combat.

  • B button Shield Breaker - Can be charged to do good damage.
  • B button+Left control+Right control Swords Dance - You can hit different directions with B button to do up to four different moves. If the final move is a B button+Down control, it is a Meteor Smash.
  • B button+Up control Dolphin Slash - Marth flies upwards quickly to recover. Little horizontal movement.
  • B button+Down control Counter - Marth takes no damage while this is active. He automaticly attacks anyone who hits him for small damage.

Roy

Roy
Learning Curve
Weight Class
StatisticValueRanking
Weight8517th
Avg. Fall Speed1284th
Total Jump Height20th
Grab Range5th
Avg. Item Throw20.922nd
Running Speed8th


Mewtwo

Mewtwo is the only cloned Pokémon. With dangerous attacks, Mean Strategies, Psychic abilities, Deadly combos, and a scary appearance. However, Mewtwo has a fatal weakness! Because he spends most of his time floating, he's sent flying further then usual, to avoid this; rely on confusion, then Darkball! (Left of Right, then, B.) Only Pros are capable on doing this on the edge of the arena as Darkball will Recoil.

Here is a tip when playing as Mewtwo: Hit your opponent up slightly, then teleport above them, (and if necessary, jump a couple of times first.) then smack them down with Down+A. This will then send them crashing down on to the arena.

Young Link

Young Link
Learning Curve
Weight Class (All statistic/rank values are optional)
StatisticValueRanking
Weight8517th
Avg. Fall Speed1178th
Total Jump Height18th
Grab Range3rd
Avg. Item Throw6.910th
Running Speed7th


See also: Young Link's Movelist