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*Sprites have been re-designed to fit the style of more recent Kirby games. | *Sprites have been re-designed to fit the style of more recent Kirby games. | ||
*Most cinematics and cutscenes are captured three-dimensional models in Ultra, but the original 2D scenes can still be unlocked and viewed in the [[Kirby Super Star Ultra/Theater|Theater]]. | *Most cinematics and cutscenes are captured three-dimensional models in Ultra, but the original 2D scenes can still be unlocked and viewed in the [[Kirby Super Star Ultra/Theater|Theater]]. | ||
*Several of the treasure chest items in [[Kirby Super Star/The Great Cave Offensive|The Great Cave Offensive]] have changed. | |||
*Several of the treasure chest items in [[Kirby Super Star/Great Cave Offensive|The Great Cave Offensive]] have changed | |||
*There are more songs and sounds in [[Kirby Super Star/Sound Player|Sound Test]]. | *There are more songs and sounds in [[Kirby Super Star/Sound Player|Sound Test]]. | ||
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*Most grab attacks are easier to activate. | *Most grab attacks are easier to activate. | ||
*In the original, the Ninja [[Kirby Super Star/Abilities|Ability]]'s Knife Throw would unleash a knife every time the button was pressed. In Ultra, the intervals between Knife Throws has been limited, and requires more precise timing. | *In the original, the Ninja [[Kirby Super Star/Abilities|Ability]]'s Knife Throw would unleash a knife every time the button was pressed. In Ultra, the intervals between Knife Throws has been limited, and requires more precise timing. | ||
*Ninja's Hide Guard now deals damage both when disappearing and re-appearing | *Ninja's Hide Guard now deals damage both when disappearing and re-appearing. Ninja's Dash Attack is also more effective. | ||
*The Bomb ability's "Straight Throw" can now be performed in the air. | *The Bomb ability's "Straight Throw" can now be performed in the air. | ||
*Although the effect of the Stone ability remains the same, there are many more stone transformations in Ultra. | *Although the effect of the Stone ability remains the same, there are many more stone transformations in Ultra. | ||
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*Mirror can reflect more projectiles than before. | *Mirror can reflect more projectiles than before. | ||
*Wheel's Dash now speeds up after a turn. Wheel can no longer "Brake Dash" against walls, but can do so against Whispy Woods. | *Wheel's Dash now speeds up after a turn. Wheel can no longer "Brake Dash" against walls, but can do so against Whispy Woods. | ||
*Plasma Kirby now | *Plasma Kirby is now colored green. | ||
*Parasol's Parasol Drill and Parasol Dive no longer make Kirby (or Parasol Waddle Dee) temporarily invincible. Parasol now automatically acts as a parachute, where as previously it had to be activated by pressing {{snes|up|dpad}}. | *Parasol's Parasol Drill and Parasol Dive no longer make Kirby (or Parasol Waddle Dee) temporarily invincible. Parasol now automatically acts as a parachute, where as previously it had to be activated by pressing {{snes|up|dpad}}. | ||
*Yo-yo's Break Spin doesn't last as long. Neither Break Spin nor Gazer Spiral can hit more than twice now. | *Yo-yo's Break Spin doesn't last as long. Neither Break Spin nor Gazer Spiral can hit more than twice now. | ||
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==Functional changes== | ==Functional changes== | ||
*The player | *The player can now remove Kirby's ability by pressing {{ds|select}}. | ||
*The original two minigames, [[Kirby Super Star/Megaton Punch|Megaton Punch]] and [[Kirby Super Star/Samurai Kirby|Samurai Kirby]] must be unlocked in Ultra. | *The original two minigames, [[Kirby Super Star/Megaton Punch|Megaton Punch]] and [[Kirby Super Star/Samurai Kirby|Samurai Kirby]] must be unlocked in Ultra. | ||
{{Footer Nav|game=Kirby Super Star Ultra|prevpage=|nextpage=Revenge of the King}} | {{Footer Nav|game=Kirby Super Star Ultra|prevpage=|nextpage=Revenge of the King}} |