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{{Header Nav|game=Sleeping Dogs}} | {{Header Nav|game=Sleeping Dogs}} | ||
== Cop Upgrades == | == Cop Upgrades == | ||
{{achievement | {{achievement | ||
|name=Super Cop | |name=Super Cop | ||
|g=15 | |g=15 | ||
|trophy=Bronze | |trophy=Bronze | ||
|description=Unlock ten Cop Upgrades. | |description=Unlock ten Cop Upgrades. | ||
}} | }} | ||
{|{{prettytable}} | {|{{prettytable}} | ||
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|- | |- | ||
| Slow Motion Follow Up | | Slow Motion Follow Up | ||
| While holding a firearm, Wei can enter Slow Motion aiming by holding | | While holding a firearm, Wei can enter Slow Motion aiming by holding {{xbox|LT}} after disarming an enemy and hitting them with a melee attack. | ||
| Fast Disarm | | Fast Disarm | ||
|- | |- | ||
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{{achievement | {{achievement | ||
|name=Ultimate Fighter | |name=Ultimate Fighter | ||
|g=15 | |g=15 | ||
|trophy=Bronze | |trophy=Bronze | ||
|description=Unlock ten Triad Upgrades. | |description=Unlock ten Triad Upgrades. | ||
}} | }} | ||
{|{{prettytable}} | {|{{prettytable}} | ||
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|- | |- | ||
| Counters | | Counters | ||
| Counter enemy attacks. | | Counter enemy attacks. | ||
| {{n/a}} | | {{n/a}} | ||
|- | |- | ||
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|- | |- | ||
| Strike Resistance | | Strike Resistance | ||
| | | The player takes reduced damage from enemy unarmed strikes. | ||
| Counters | | Counters | ||
|- | |- | ||
| Surprise Exchange | | Surprise Exchange | ||
| Lock on and press | | Lock on and press {{xbox|A}} to roll over an enemy and face their back. | ||
| Strike Damage Bonus | | Strike Damage Bonus | ||
|- | |- | ||
| Rising Kick | | Rising Kick | ||
| Perform a rising strike when knocked down. | | Perform a rising strike when knocked down. {{xbox|X}} | ||
| Strike Resistance | | Strike Resistance | ||
|- | |- | ||
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|- | |- | ||
| Melee Weapon Resistance | | Melee Weapon Resistance | ||
| | | The player takes reduced damage from melee weapons. | ||
| Rising Kick | | Rising Kick | ||
|- | |- | ||
| Charge Kick Follow-Up | | Charge Kick Follow-Up | ||
| Unlocks a quick follow up to the basic heavy thrust kick. | | Unlocks a quick follow up to the basic heavy thrust kick. Hold {{xbox|X}}, {{xbox|X}} | ||
| Melee Weapon Sprint Attacks | | Melee Weapon Sprint Attacks | ||
|- | |- | ||
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|- | |- | ||
| Climbing Elbow Strike | | Climbing Elbow Strike | ||
| Climb up your enemy and execute a devastating elbow smash. | | Climb up your enemy and execute a devastating elbow smash. Hold {{xbox|LT}} + Hold {{xbox|B}} | ||
| Counter Recovery | | Counter Recovery | ||
|} | |} | ||
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| Sweep Kick | | Sweep Kick | ||
| Your Sweep Kick knocks down multiple opponents. | | Your Sweep Kick knocks down multiple opponents. | ||
| {{xbox|X}}, Hold {{xbox|X}} | |||
| {{n/a}} | | {{n/a}} | ||
|- | |- | ||
| Charge Knee Stun | | Charge Knee Stun | ||
| Your Charge Knee stuns opponents. | | Your Charge Knee stuns opponents. | ||
| {{xbox|X}}, {{xbox|X}}, Hold {{xbox|X}} | |||
| Sweep Kick | | Sweep Kick | ||
|- | |- | ||
| Tackle Strike | | Tackle Strike | ||
| Strike after tackling the enemy. | | Strike after tackling the enemy. | ||
| Hold {{xbox|A}} + {{xbox|B}}, {{xbox|X}} | |||
| Sweep Kick | | Sweep Kick | ||
|- | |- | ||
| Stun Strike Follow Up | | Stun Strike Follow Up | ||
| A follow up strike on stunned opponents. | | A follow up strike on stunned opponents. | ||
| {{xbox|X}}, {{xbox|X}}, Hold {{xbox|X}}, {{xbox|X}} | |||
| Charge Knee Stun | | Charge Knee Stun | ||
|- | |- | ||
| Leg Break | | Leg Break | ||
| Leg break grapple combo. Causes surrounding enemies to wince. | | Leg break grapple combo. Causes surrounding enemies to wince. | ||
| {{xbox|B}}, {{xbox|X}}, Hold {{xbox|X}} | |||
| Tackle Strike | | Tackle Strike | ||
|- | |- | ||
| Spinning Heel Kick | | Spinning Heel Kick | ||
| Spinning Heel Kick knocks down opponents. | | Spinning Heel Kick knocks down opponents. | ||
| {{xbox|X}}, {{xbox|X}}, {{xbox|X}}, Hold {{xbox|X}} | |||
| Stun Strike Follow Up | | Stun Strike Follow Up | ||
|- | |- | ||
| Disarm Tackle | | Disarm Tackle | ||
| Disarm the enemy after tackling them from a sprint. | | Disarm the enemy after tackling them from a sprint. | ||
| Hold {{xbox|A}} + {{xbox|B}} | |||
| Leg Break | | Leg Break | ||
|- | |- | ||
| Jumping Power Roundhouse Kick | | Jumping Power Roundhouse Kick | ||
| Jumping Power Roundhouse Kick has increased damage and power. | | Jumping Power Roundhouse Kick has increased damage and power. | ||
| {{xbox|X}}, {{xbox|X}}, {{xbox|X}}, {{xbox|X}}, Hold {{xbox|X}} | |||
| Spinning Heel Kick | | Spinning Heel Kick | ||
|- | |- | ||
| Stun Grapple Follow Up | | Stun Grapple Follow Up | ||
| A follow up strike on stunned opponents. | | A follow up strike on stunned opponents. | ||
| Hold {{xbox|B}} | |||
| Disarm Tackle | | Disarm Tackle | ||
|- | |- | ||
| Double Jump Kick | | Double Jump Kick | ||
| A follow up combo from the regular jump kick. | | A follow up combo from the regular jump kick. | ||
| {{xbox|A}} + {{xbox|X}}, {{xbox|X}} | |||
| Jumping Power Roundhouse Kick | | Jumping Power Roundhouse Kick | ||
|- | |- | ||
| Arm Break | | Arm Break | ||
| Stunning arm break grapple follow up. | | Stunning arm break grapple follow up. | ||
| {{xbox|B}}, {{xbox|X}}, {{xbox|X}}, Hold {{xbox|X}} | |||
| Stun Grapple Follow Up | | Stun Grapple Follow Up | ||
|- | |- | ||
| Dim Mak | | Dim Mak | ||
| An aggressive counter attack that sends an enemy flying back. | | An aggressive counter attack that sends an enemy flying back. | ||
| {{xbox|B}} + {{xbox|Y}} | |||
| Double Jump Kick and Arm Break | | Double Jump Kick and Arm Break | ||
|} | |} | ||
== Face Advantages == | == Face Advantages == | ||
{|{{prettytable}} | {|{{prettytable}} | ||
! Name | ! Name | ||
! Description | ! Description | ||
|- | |- | ||
| Face Meter Unlocked | | Face Meter Unlocked | ||
| Filling this meter in combat intimidates enemies and regains lost health. | | Filling this meter in combat intimidates enemies and regains lost health. | ||
|- | |- | ||
| Fine Food & Drink | | Fine Food & Drink | ||
| The regenerative effect of all food items lasts twice as long, herbal tea is twice as potent and energy drinks are 50% more effective. | | The regenerative effect of all food items lasts twice as long, herbal tea is twice as potent and energy drinks are 50% more effective. | ||
|- | |- | ||
| Disarm | | Disarm | ||
| While the Face Meter is activated, Wei can disarm melee weapons by grappling or countering an enemy. | | While the Face Meter is activated, Wei can disarm melee weapons by grappling or countering an enemy. | ||
|- | |- | ||
| Car Valet | | Car Valet | ||
| A lackey will bring you your car, anytime, anywhere. | | A lackey will bring you your car, anytime, anywhere. | ||
|- | |- | ||
| Toughness | | Toughness | ||
| While the Face Meter is activated, Wei takes reduced damage from attacks. | | While the Face Meter is activated, Wei takes reduced damage from attacks. | ||
|- | |- | ||
| Extra Special Massages | | Extra Special Massages | ||
| Massage do 50% more to build your Face Meter up. | | Massage do 50% more to build your Face Meter up. | ||
|- | |- | ||
| Uninterruptible | | Uninterruptible | ||
| While the Face Meter is activated, Wei's attacks are uninterruptible. | | While the Face Meter is activated, Wei's attacks are uninterruptible. | ||
|- | |- | ||
| Everything Just Got Better | | Everything Just Got Better | ||
| Regeneration from food lasts three times longer, Energy Drinks, Herbal Tea, and Massages are twice as effective. | | Regeneration from food lasts three times longer, Energy Drinks, Herbal Tea, and Massages are twice as effective. | ||
|- | |- | ||
| Unstoppable | | Unstoppable | ||
| While the Face Meter is activated, Wei's attacks do more damage, enemy class bonuses are disabled and Wei can Ground 'n Pound. | | While the Face Meter is activated, Wei's attacks do more damage, enemy class bonuses are disabled and Wei can Ground 'n Pound. | ||
|- | |- | ||
| Dai Lo | | Dai Lo | ||
| 40% Discount when buying all cars and clothes. | | 40% Discount when buying all cars and clothes. | ||
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== Health Upgrades == | == Health Upgrades == | ||
For every 5 [[Sleeping Dogs/Health Shrines|health shrines]] found, Wei's maximum health is increased by 10%. There are 50 health shrines that can be found for a total maximum health increase of 100%. | For every 5 [[Sleeping Dogs/Health Shrines|health shrines]] found, Wei's maximum health is increased by 10%. There are 50 health shrines that can be found for a total maximum health increase of 100%. | ||
{{Footer Nav|game=Sleeping Dogs|prevpage=Controls|nextpage=Walkthrough}} | {{Footer Nav|game=Sleeping Dogs|prevpage=Controls|nextpage=Walkthrough}} |