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{{Header Nav|game=Soul Blazer | {{Header Nav|game=Soul Blazer}} | ||
{{ | {{Game | ||
|completion=2 | |||
|image=Soul Blazer NA box.jpg | |||
|title=Soul Blazer | |title=Soul Blazer | ||
| | |japanese=Soul Blader | ||
|developer=[[Quintet]] | |developer=[[Quintet]] | ||
|publisher=[[Enix]] | |publisher=[[Enix]] | ||
| | |year=1992 | ||
| | |systems={{syslist|snes}} | ||
|genre=[[Action | |genre=[[Action RPG]] | ||
|modes=[[Single player]] | |modes=[[Single player]] | ||
| | |preceded by=[[ActRaiser 2]] | ||
| | |followed by=[[Solo Crisis]] | ||
| | |series=ActRaiser | ||
}} | }} | ||
'''Soul Blader''' (ソウルブレイダー is just a reading help for Japanese players) was developed and released in Japan, and later localized as '''Soul Blazer'''. It is a [[SNES]] [[action RPG]] developed by [[Quintet]] and published by [[Enix]]. Soul Blazer was released on January 31, [[1992]] in Japan, on November 27, [[1992]] in North America, and on January 27, [[1994]] in Europe. | |||
Although it is usually considered part of the "Gaia trilogy", according to the producer of Enix USA<ref> [http://gaming.moe/?p=331 Interview to Robert Jerauld, former producer at Enix USA]</ref> ''Soul Blazer'' is the prequel of ''[[ActRaiser]]''. Similar to the company's previous game [[ActRaiser]], the player takes the role of a divine angel (or deity, or lesser-deity, or avatar) sent by a divinity, called Master, to destroy monsters and release the captured souls of a world's inhabitants. | |||
Similar to the company's previous game [[ActRaiser]], the player takes the role of a divine angel, | |||
Soul Blazer was scored by Yukihide Takekawa. | |||
<gallery> | <gallery> | ||
File: | File:SoulBlader box.jpg|Original box artwork <br>The Japanese "subtitle" ソウルブレイダー ("souru bureida") is just a reading help for Japanese players. | ||
File:Soul Blader OST cover.jpg|Japanese soundtrack album cover. | File:Soul Blader OST cover.jpg|Japanese soundtrack album cover. | ||
</gallery> | </gallery> | ||
<references/> | |||
{{ToC}} | {{ToC}} | ||
{{ActRaiser}} | |||
[[Category:Quintet]] | |||
[[Category: | |||
[[Category:Enix]] | [[Category:Enix]] | ||
[[Category: | [[Category:Action RPG]] | ||
[[Category:Single player]] | [[Category:Single player]] |
Latest revision as of 20:02, 29 March 2023
Soul Blazer | |
---|---|
Developer(s) | Quintet |
Publisher(s) | Enix |
Year released | 1992 |
System(s) | SNES |
Preceded by | ActRaiser 2 |
Followed by | Solo Crisis |
Series | ActRaiser |
Japanese title | Soul Blader |
---|---|
Genre(s) | Action RPG |
Modes | Single player |
Soul Blader (ソウルブレイダー is just a reading help for Japanese players) was developed and released in Japan, and later localized as Soul Blazer. It is a SNES action RPG developed by Quintet and published by Enix. Soul Blazer was released on January 31, 1992 in Japan, on November 27, 1992 in North America, and on January 27, 1994 in Europe.
Although it is usually considered part of the "Gaia trilogy", according to the producer of Enix USA[1] Soul Blazer is the prequel of ActRaiser. Similar to the company's previous game ActRaiser, the player takes the role of a divine angel (or deity, or lesser-deity, or avatar) sent by a divinity, called Master, to destroy monsters and release the captured souls of a world's inhabitants.
Soul Blazer was scored by Yukihide Takekawa.
-
Original box artwork
The Japanese "subtitle" ソウルブレイダー ("souru bureida") is just a reading help for Japanese players. -
Japanese soundtrack album cover.