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(→‎Temple Grounds: to Torvus)
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==Temple Grounds==
==Temple Grounds==
===Temple Transport C===
Continue to the next room.
===Meeting Ground===
{{sidebar
|float=right
|width=250px
|title=Logbook
|contents=
:Age of Anxiety
}}
Scan the door with the Amber hologram to clear it, but watch for War Wasps which attack as you go forward. There is a door to the left which you can't open yet, so continue through the U-shaped passage. There is a Violet history scan you can get here, it's above the U on the left side.
Follow the next passage to the end.
===Hall of Eyes===
Try to eliminate the War Wasp Hives before you're attacked. There is a Green door ahead but you can't get through it. Instead, jump up to the ledge and go through the portal on the other side of the bridge.
==Sky Temple Grounds==
===Base Access===
In this version of the room, the Green door is behind you, so continue to the next room.
===Abandoned Base===
{{sidebar
|float=right
|width=250px
|title=Logbook
|contents=
:Sentreye
}}
There is a long passage with no safe zones and Ingclaws spewing poison gas, so it would be very difficult to get through this without the Dark Suit. Somewhere in the middle you are met by Sentreyes
Climb the slope at the end. There are pistons moving  inside safe zones on either side; switch to Morph Ball and roll onto the one on the right. It lifts you to a track which makes a full circle around to the other piston. There are four Bomb Slots here, and each controls a gate which blocks the track when closed. You need to activate all four, but if you do it in the wrong order the gates will prevent you from finishing. You can check the location of the gates to figure out what the order should be. First, do the slot closest to the to piston on the right. Go back and use the piston on the left to get to the track again, do the farthest slot you can reach and then the other two as you make your way back to the piston.
A hologram appears on a cable car next to slope, so jump into it to start the car. As it moves you are attacked by swarms of Nightbarbs, so try to shoot as many as possible before they hit you and pick up their drops.
When you reach the end, jump to the ledge with the portal and use it; if you fall down you need to go back and take the cable car again.
==Temple Grounds==
===Path of Eyes===
{{sidebar
|float=right
|width=250px
|title=Logbook
|contents=
:The World Warped
}}
Some Space Pirate are here, but they soon turn into Dark Space Pirates. This is the Light version of the path you just took in Abandoned Base. Shoot the wall with the purple crystal to proceed.
Jump onto the next wall, but don't go over until you clear the Space Pirate that appears. When you do go over, shoot the purple crystal on the other side to move the wall forward. There is another purple crystal on the right which you can shoot to reveal a Green door, but you can't go through now.
Jump on top of the wall you just moved forward to reach the top of the next wall. Follow the passage to a flooded area with yet another purple crystal on the far side. Shoot it to make a stepping stone to the next ledge and follow the next passage to a door with an Amber hologram. Before scanning it though, locate the small hole to the left, switch to Morph Ball, and follow the tunnel. When you reach the end, scan the Violet history hologram and shoot the purple crystal to create a short cut.
Go back, scan the hologram to open the door and continue to the next room.
===Torvus Transport Access===
This is a ledge guarded by War Wasps. Enjoy the view for moment, then blast the Missile door to get to the next room.
===Transport to Torvus Bog===
Scan the control panel and step into the hologram.
==Torvus Bog==


{{Footer Nav|game=Metroid Prime 2: Echoes|prevpage=|nextpage=}}
{{Footer Nav|game=Metroid Prime 2: Echoes|prevpage=|nextpage=}}

Revision as of 14:33, 16 March 2017

Great Temple

It's now time to explore a whole new area, the Torvus Bog. The goal for now is the Torvus Energy Temple. But just getting to Torvus will be a bit of an adventure.

Temple Sanctuary

Scan the door with the Amber hologram to clear it and get to the next area.

Transport C Access

Logbook
Harmony Class Drones

The passage is blocked by door with a purple crystal; shoot it with a Light Beam to clear it. Scan the creatures that are floating around beyond. These are this game's version of the Bombu and are susceptible to the Dark Beam.

Temple Transport C

Just a lift here, so scan the control panel and step into the hologram.

Temple Grounds

Temple Transport C

Continue to the next room.

Meeting Ground

Logbook
Age of Anxiety

Scan the door with the Amber hologram to clear it, but watch for War Wasps which attack as you go forward. There is a door to the left which you can't open yet, so continue through the U-shaped passage. There is a Violet history scan you can get here, it's above the U on the left side.

Follow the next passage to the end.

Hall of Eyes

Try to eliminate the War Wasp Hives before you're attacked. There is a Green door ahead but you can't get through it. Instead, jump up to the ledge and go through the portal on the other side of the bridge.

Sky Temple Grounds

Base Access

In this version of the room, the Green door is behind you, so continue to the next room.

Abandoned Base

Logbook
Sentreye

There is a long passage with no safe zones and Ingclaws spewing poison gas, so it would be very difficult to get through this without the Dark Suit. Somewhere in the middle you are met by Sentreyes

Climb the slope at the end. There are pistons moving inside safe zones on either side; switch to Morph Ball and roll onto the one on the right. It lifts you to a track which makes a full circle around to the other piston. There are four Bomb Slots here, and each controls a gate which blocks the track when closed. You need to activate all four, but if you do it in the wrong order the gates will prevent you from finishing. You can check the location of the gates to figure out what the order should be. First, do the slot closest to the to piston on the right. Go back and use the piston on the left to get to the track again, do the farthest slot you can reach and then the other two as you make your way back to the piston.

A hologram appears on a cable car next to slope, so jump into it to start the car. As it moves you are attacked by swarms of Nightbarbs, so try to shoot as many as possible before they hit you and pick up their drops.

When you reach the end, jump to the ledge with the portal and use it; if you fall down you need to go back and take the cable car again.

Temple Grounds

Path of Eyes

Logbook
The World Warped

Some Space Pirate are here, but they soon turn into Dark Space Pirates. This is the Light version of the path you just took in Abandoned Base. Shoot the wall with the purple crystal to proceed.

Jump onto the next wall, but don't go over until you clear the Space Pirate that appears. When you do go over, shoot the purple crystal on the other side to move the wall forward. There is another purple crystal on the right which you can shoot to reveal a Green door, but you can't go through now.

Jump on top of the wall you just moved forward to reach the top of the next wall. Follow the passage to a flooded area with yet another purple crystal on the far side. Shoot it to make a stepping stone to the next ledge and follow the next passage to a door with an Amber hologram. Before scanning it though, locate the small hole to the left, switch to Morph Ball, and follow the tunnel. When you reach the end, scan the Violet history hologram and shoot the purple crystal to create a short cut.

Go back, scan the hologram to open the door and continue to the next room.

Torvus Transport Access

This is a ledge guarded by War Wasps. Enjoy the view for moment, then blast the Missile door to get to the next room.

Transport to Torvus Bog

Scan the control panel and step into the hologram.

Torvus Bog