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m (Auto Prod Bot moved page Def Jam: Fight For NY/Controls to Def Jam: Fight for NY/Controls without leaving a redirect: Moving guide Def Jam: Fight For NY to Def Jam: Fight for NY) |
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{{Header Nav|game=Def Jam: Fight | {{wikify}} | ||
{{Header Nav|game=Def Jam: Fight for NY}} | |||
==GameCube== | |||
== | |||
*{{gc|l}}: Strong attack modifier. Or a hold button to trigger stronger grapples and strikes. | *{{gc|l}}: Strong attack modifier. Or a hold button to trigger stronger grapples and strikes. | ||
*{{gc|neutral|control}}: Move fighter, also adds variation to strikes and grapple attacks. | *{{gc|neutral|control}}: Move fighter, also adds variation to strikes and grapple attacks. | ||
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*{{gc|neutral|cstick}}: Taunt/Blaze. After you grapple, move up, down, left or right to release a variation of blazing moves (if you added blazing moves from Rollin's Stapleton Athletics). | *{{gc|neutral|cstick}}: Taunt/Blaze. After you grapple, move up, down, left or right to release a variation of blazing moves (if you added blazing moves from Rollin's Stapleton Athletics). | ||
==PlayStation 2== | |||
*{{ps2|l1}}: Strong attack modifier.Or a hold button to trigger stronger grapples and strikes. | *{{ps2|l1}}: Strong attack modifier.Or a hold button to trigger stronger grapples and strikes. | ||
*{{ps2|l3}}: Move fighter, also adds variation to strikes and grapple attacks. | *{{ps2|l3}}: Move fighter, also adds variation to strikes and grapple attacks. | ||
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*{{ps2|l2}}: Forgotten control. | *{{ps2|l2}}: Forgotten control. | ||
{{Footer Nav|game=Def Jam: Fight | {{Footer Nav|game=Def Jam: Fight for NY|prevpage=Getting Started|nextpage=Fighting Styles}} |
Revision as of 01:56, 11 November 2020
GameCube
- : Strong attack modifier. Or a hold button to trigger stronger grapples and strikes.
- : Move fighter, also adds variation to strikes and grapple attacks.
- : Block. Counter by moving your fighter towards your opponent.
- : Opponent targeting (multi-character matches only).
- : Punch. Also used in grapple moves.
- : Run.
- : Grapple/Throw/Pickup.
- : Kick.
- : Taunt/Blaze. After you grapple, move up, down, left or right to release a variation of blazing moves (if you added blazing moves from Rollin's Stapleton Athletics).
PlayStation 2
- : Strong attack modifier.Or a hold button to trigger stronger grapples and strikes.
- : Move fighter, also adds variation to strikes and grapple attacks.
- : Block. Counter by moving your fighter towards your opponent.
- : Opponent targeting (multi-character matches only).
- : Punch. Also used in grapple moves and to modify how you reverse grapples in a punch.
- : Run.
- : Grapple/Throw/Pickup
- : Kick. Also use to modify how you reverse grapples in a head butt or a kick.
- : Taunt/Blaze. After you grapple, move up, down, left or right to release a variation of blazing moves (if you added blazing moves from Rollin's Stapleton Athletics).
- : Forgotten control.