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==Moving and Looking==
==Moving and Looking==
[[Image:BSP_ShipHelm.PNG|right|thumb|The helm of a ship. Notice the damage indicators on the right, and the torpedo complement listing (30).]]
Use the move controls to look around your ship. This is identical to how you aim.
Use the move controls to look around your ship. This is identical to how you aim.


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The rudder controls will steer your ship. If you've played racing games before, your ship's rudder works almost identically to a racecar's front wheels - they steer the ship left and right. It should be noted, however, that with the notable exception of PT boats, a ship's rudder will maintain a turn until you correct it (or if the computer takes over). Be sure, therefore, to watch your direction of travel and that you don't accidentally bump into land, which causes a small amount of damage to your ship. PT boats' rudders snap back to their neutral state when not turning, making PT boats more like cars than other warships.
The rudder controls will steer your ship. If you've played racing games before, your ship's rudder works almost identically to a racecar's front wheels - they steer the ship left and right. It should be noted, however, that with the notable exception of PT boats, a ship's rudder will maintain a turn until you correct it (or if the computer takes over). Be sure, therefore, to watch your direction of travel and that you don't accidentally bump into land, which causes a small amount of damage to your ship. PT boats' rudders snap back to their neutral state when not turning, making PT boats more like cars than other warships.
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==Aiming and Firing==
==Aiming and Firing==
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