From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search
Line 7: Line 7:
:Spear > Sword   
:Spear > Sword   
::Note: Reaver-type weapons reverse the above conditional expressions.
::Note: Reaver-type weapons reverse the above conditional expressions.
Advantageous weapons have their hit increased by 15% and weapon might by 1.
Disadvantageous weapons have their hit decreased by 15% and weapon might by 1.


:Anima > Light
:Anima > Light
:Light > Dark
:Light > Dark
:Dark > Anima
:Dark > Anima


==Terrain bonuses==
==Terrain bonuses==

Revision as of 16:41, 21 December 2009

Weapon bonuses

In battle, certain weapons and spells are advantageous verse other weapons and spells, as such:

Sword > Axe
Axe > Spear
Spear > Sword
Note: Reaver-type weapons reverse the above conditional expressions.

Advantageous weapons have their hit increased by 15% and weapon might by 1.

Disadvantageous weapons have their hit decreased by 15% and weapon might by 1.


Anima > Light
Light > Dark
Dark > Anima

Terrain bonuses

High mountains: evasion +40%
Throne: evasion +30% def +3 (only affect physical defense)
Castle gate: evasion +30% def +3
Mountains: evasion +30% def +1
Woods: evasion +20% def +1
Pillar: evasion +20% def +1
Sea: evasion +10%
Village: evasion +10%
Sand: evasion +5%