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==Professions== | ==Professions== | ||
===Assassin=== | ===[[Guild Wars/Assassin|Assassin]]=== | ||
The newest Guild Wars profession, the '''Assassin''' was introduced as part of the ''Guild Wars: Factions'' game update. Melee? | The newest Guild Wars profession, the '''Assassin''' was introduced as part of the ''Guild Wars: Factions'' game update. Melee? | ||
===Elementalist=== | ===[[Guild Wars/Elementalist|Elementalist]]=== | ||
'''Elementalists''' have control over various basic elements of the world - Air, Fire and Water. Ranged, high energy. | '''Elementalists''' have control over various basic elements of the world - Air, Fire and Water. Ranged, high energy. | ||
===Mesmer=== | ===[[Guild Wars/Mesmer|Mesmer]]=== | ||
??? | ??? | ||
===Monk=== | ===[[Guild Wars/Monk|Monk]]=== | ||
Healer. Few offensive prayers, although Smiting skills can be powerful. | Healer. Few offensive prayers, although Smiting skills can be powerful. | ||
===Necromancer=== | ===[[Guild Wars/Necromancer|Necromancer]]=== | ||
Raise the dead, get health and energy from other dying creatures. Most skills require some health sacrifice. | Raise the dead, get health and energy from other dying creatures. Most skills require some health sacrifice. | ||
===Ranger=== | ===[[Guild Wars/Ranger|Ranger]]=== | ||
Ranged class. Uses bows, can tame wild animals for pets and can call Nature spirits to increase or decrease attributes of foes and allies in an area. | Ranged class. Uses bows, can tame wild animals for pets and can call Nature spirits to increase or decrease attributes of foes and allies in an area. | ||
===Warrior=== | ===[[Guild Wars/Warrior|Warrior]]=== | ||
Powerful melee class, Warrior's skills are increased by Adrenaline, gained during combat. | Powerful melee class, Warrior's skills are increased by Adrenaline, gained during combat. |
Revision as of 11:16, 22 February 2006
Template:All Game Nav There are seven Professions, or classes, in Guild Wars. Each is suited to a different role, but in addition to your "major" class each player is allowed a secondary profession, which gives you access to all that profession's skills and most of their attributes.
Professions
Assassin
The newest Guild Wars profession, the Assassin was introduced as part of the Guild Wars: Factions game update. Melee?
Elementalist
Elementalists have control over various basic elements of the world - Air, Fire and Water. Ranged, high energy.
Mesmer
???
Monk
Healer. Few offensive prayers, although Smiting skills can be powerful.
Necromancer
Raise the dead, get health and energy from other dying creatures. Most skills require some health sacrifice.
Ranger
Ranged class. Uses bows, can tame wild animals for pets and can call Nature spirits to increase or decrease attributes of foes and allies in an area.
Warrior
Powerful melee class, Warrior's skills are increased by Adrenaline, gained during combat.