From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to: navigation, search

The monk is the main healing class in Guild Wars. A monk employs divine magic to either heal or protect allies, or to smite enemies. Most smites deal holy damage, which does double damage against the undead. The monk is also effective at farming with the 55 build.

Attributes[edit]

Divine Favor (primary)

Divine Favor increases the healing abilities of a monk by giving a small healing bonus for each level for all monk spells that target allies.

Healing prayers

Healing prayers increase the time or amount that a healing spell is effective for.

Protection prayers

Protection prayers increase the time or amount that a protection spell is effective for.

Smiting prayers

Smiting prayers increase the time or amount that a smiting spell is effective for.

Armor[edit]

Monk armor has a maximum armor of 60 and an inherent energy +10 and energy recovery +2. This gives a total of 4 pips of energy.

Skills[edit]

For more details on skills, see Guild Wars/Monk/Skills.