The same sprites are used for different enemies.
Adventure disk 1[edit]
Enemy adventurers[edit]
The Roman numbers after the "class" line represent the earliest scenario where the specific enemy is encountered.
- Not magic-users
-
Class: FIGHTER
II. Warrior (32 exp.) -
Class: THIEF
II. Thief (28 exp.)
IV. Bandit -
Class: BARBARIAN
I. Copan horseman (30 exp.)
II. Barbarian (33 exp.)
- Partial magic-users
-
Class: HORSEMAN
II. Executioner (44 exp.)
IV. Dark horseman (62 exp.) -
Class: CHAMPION
II. Champion (38 exp.)
III. Blackguard -
Class: FRIAR
II. Copan lord (50 exp.)
III. Grand master (62 exp.)
- Pure magic-users
-
Class: PRIEST
I. Tribe priest (25 exp.)
II. Ace priest
III. Mystic (55 exp.) -
Class: SORCERER
I. Wizard (18 exp.)
I. Sorcerer (30 exp.)
II. Great wizard (44 exp.)
III. Necromancer
Since Scenario I[edit]
- Humanoid enemies:
-
I. Goblin (5 exp.)
III. Fiend (62 exp.) -
I. Goblin guard (5 exp.)
IV. Stalker (58 exp.) -
I. Goblin chief
III. Mangler (44 exp.) -
I. Wizard (18 exp.)
III. Necromancer
VI. Warlock
- Monster enemies:
-
I. Pet coyote (10 exp.)
I. Attack dog (12 exp.)
(Always behind other enemies) -
I. Giant spider (12 exp.)
I. Black widow (30 exp.)
IV. Tarantula (36 exp.) -
I. Giant slug (30 exp.)
III. Rambler (50 exp.) -
I. Giant worm (30 exp.)
II. Nightcrawler (57 exp.) -
I. Mistphyt (30 exp.)
II. Serpent (50 exp.) -
I. Spark (49 exp.)
III. Flame (44 exp.) -
I. Baby rex (50 exp.)
III. Great lizard (50 exp.)
- Undead enemies:
-
I. Skeleton (18 exp.)
III. Grim reaper (55 exp.) -
I. Ghost (30 exp.)
III. Spook (57 exp.) -
I. Skull (30 exp.)
III. Death
Since Scenario II[edit]
- Humanoid enemies
-
II. Gruff (28 exp.)
IV. Slayer (58 exp.) -
II. Minotaur (50 exp.)
-
II. Ogre (28 exp.)
IV. Warlord
- Monster enemies
-
II. "Eagle" (28 exp.)
IV. Enchantrix (58 exp.) -
II. "Foot" (44 exp.)
-
II. Ice cube (38 exp.)
III. Iceberg (57 exp.) -
II. Python (55 exp.)
IV. Anaconda (62 exp.) -
II. Quasiman
IV. Rocky (62 exp.) -
II. Slime ball (44 exp.)
IV. Creeper (56 exp.) -
II. Troll
III. Gremlin (57 exp.)
- Undead enemies
-
II. Gargoyle (38 exp.)
III. Mothon (57 exp.) -
II. Mummy (50 exp.)
IV. Corpse (66 exp.)
Since Scenario III[edit]
- Invincible enemy:
-
III. Gorth
Since Scenario IV[edit]
- Undead enemies:
-
IV. Apparition (66 exp.)
Adventure disk 2[edit]
Since Scenario V, part 1[edit]
- Humanoid enemies
-
V. Cave giant
VI. Titan -
V. Cold troll
-
V. Destroyer
VI. Centurion
IMMUNE to magic spells -
V. Dwarf
-
V. Elf
-
V. High priest
-
V. Swashbuckler
- Monster enemies
-
V. Gargantua
VI. Flummox -
V. Gazer
-
V. Huge hornet
VI. Wizard wasp -
V. Hulk
-
V. Killer frog
VI. Giant toad -
V. Medusa
IMMUNE to normal weapons -
V. Quibble
VI. Gibble -
V. Scorpion
-
V. Vlad
-
V. Vortex
VI. ... -
V. Vulture
VI. Scavenger
- Undead enemies
-
V. Fire spirit
-
V. Flame demon
-
V. Phantom
-
V. Shade
-
V. Zombie
VI. ...
IMMUNE to normal weapons
Since Scenario V, part 2[edit]
- Monster enemies
-
VI. Doom bird
-
VI. Werewolf
-
VI. Wheretiger
VI. Theretiger -
VI. Will-o-Wisp
Will-o-wisps are immune to "dispel undead", therefore it would be misleading to include them in the "undead" category.
Since Scenario V, part 3[edit]