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Weapon bonuses

In battle, certain weapons and spells are advantageous verse other weapons and spells, as such:

Sword > Axe
Axe > Spear
Spear > Sword
Note: Reaver-type weapons reverse the above conditional expressions.
Advantageous weapons gain a bonus of +15% hit, +1 weapon might.
Disadvantageous weapons are penalized -15% hit, -1 weapon might.


Anima > Light
Light > Dark
Dark > Anima

Terrain bonuses

High mountains: evasion +40%
Throne: evasion +30% def +3 (only affect physical defense)
Castle gate: evasion +30% def +3
Mountains: evasion +30% def +1
Woods: evasion +20% def +1
Pillar: evasion +20% def +1
Sea: evasion +10%
Village: evasion +10%
Sand: evasion +5%